diff --git a/.gitignore b/.gitignore index 9491a2f..028f5ad 100644 --- a/.gitignore +++ b/.gitignore @@ -360,4 +360,6 @@ MigrationBackup/ .ionide/ # Fody - auto-generated XML schema -FodyWeavers.xsd \ No newline at end of file +FodyWeavers.xsd + +log.txt \ No newline at end of file diff --git a/2dGameProject.sln b/2dGameProject.sln index f082902..54b273e 100644 --- a/2dGameProject.sln +++ b/2dGameProject.sln @@ -9,6 +9,8 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "glfw", "deps\glfw.vcxproj", EndProject Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "glad", "deps\glad\glad.vcxproj", "{0CD78D8C-5F18-4236-8F46-B404EF625A88}" EndProject +Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "spdlog", "deps\spdlog.vcxproj", "{7AEADF62-BDF1-445D-84F1-9793CF769429}" +EndProject Global GlobalSection(SolutionConfigurationPlatforms) = preSolution Debug|x64 = Debug|x64 @@ -41,6 +43,14 @@ Global {0CD78D8C-5F18-4236-8F46-B404EF625A88}.Release|x64.Build.0 = Release|x64 {0CD78D8C-5F18-4236-8F46-B404EF625A88}.Release|x86.ActiveCfg = Release|Win32 {0CD78D8C-5F18-4236-8F46-B404EF625A88}.Release|x86.Build.0 = Release|Win32 + {7AEADF62-BDF1-445D-84F1-9793CF769429}.Debug|x64.ActiveCfg = Debug|x64 + {7AEADF62-BDF1-445D-84F1-9793CF769429}.Debug|x64.Build.0 = Debug|x64 + {7AEADF62-BDF1-445D-84F1-9793CF769429}.Debug|x86.ActiveCfg = Debug|Win32 + {7AEADF62-BDF1-445D-84F1-9793CF769429}.Debug|x86.Build.0 = Debug|Win32 + {7AEADF62-BDF1-445D-84F1-9793CF769429}.Release|x64.ActiveCfg = Release|x64 + {7AEADF62-BDF1-445D-84F1-9793CF769429}.Release|x64.Build.0 = Release|x64 + {7AEADF62-BDF1-445D-84F1-9793CF769429}.Release|x86.ActiveCfg = Release|Win32 + {7AEADF62-BDF1-445D-84F1-9793CF769429}.Release|x86.Build.0 = Release|Win32 EndGlobalSection GlobalSection(SolutionProperties) = preSolution HideSolutionNode = FALSE diff --git a/2dGameProject/2dGameProject.vcxproj b/2dGameProject/2dGameProject.vcxproj index 039779d..35bf7ad 100644 --- a/2dGameProject/2dGameProject.vcxproj +++ b/2dGameProject/2dGameProject.vcxproj @@ -104,7 +104,8 @@ true _DEBUG;_CONSOLE;%(PreprocessorDefinitions) true - $(SolutionDir)\deps\glad\include;$(SolutionDir)\deps\glfw\include;%(AdditionalIncludeDirectories) + $(SolutionDir)\deps\spdlog\include;$(SolutionDir)\deps\glm;$(SolutionDir)\deps\glad\include;$(SolutionDir)\deps\glfw\include;%(AdditionalIncludeDirectories) + /utf-8 %(AdditionalOptions) Console @@ -142,6 +143,9 @@ {1153a50d-40f1-4b5a-ba79-072cee778c0e} + + {7aeadf62-bdf1-445d-84f1-9793cf769429} + diff --git a/2dGameProject/main.cpp b/2dGameProject/main.cpp index cd68a6c..e2cb06d 100644 --- a/2dGameProject/main.cpp +++ b/2dGameProject/main.cpp @@ -4,18 +4,42 @@ #include #include "Window.h" #include +#include +#include +#include +#include +#include int OpenGLVersion; +spdlog::logger logger("none"); + +#define TRACE(...) logger.trace(__VA_ARGS__) +#define DEBUG(...) logger.debug(__VA_ARGS__) +#define INFO(...) logger.info(__VA_ARGS__) +#define WARN(...) logger.warn(__VA_ARGS__) +#define ERROR(...) logger.error(__VA_ARGS__) +#define CRITICAL(...) logger.critical(__VA_ARGS__) void init() { - if (!glfwInit()) + auto console = std::make_shared(); + auto file = std::make_shared("log.txt", true); + logger = spdlog::logger("Logger", {console, file}); + INFO("spdlog Initialized"); + + if (!glfwInit()) { + ERROR("Unable to Initialize GLFW"); throw ("Unable to init GLFW"); + } + INFO("GLFW Initialized!"); } void openGLContextInit() { OpenGLVersion = gladLoadGL(); - if (OpenGLVersion == 0) + if (OpenGLVersion == 0) { + ERROR("Unable to load GLAD"); throw ("Failed to load GLAD"); + } + INFO("GLAD Initialized"); } void deinit() { @@ -30,6 +54,7 @@ int main() { window->beginRender(); openGLContextInit(); + glm::vec2 vector(4, 3); while (!window->isClosing()) { glClear(GL_COLOR_BUFFER_BIT); diff --git a/deps/spdlog.vcxproj b/deps/spdlog.vcxproj new file mode 100644 index 0000000..794c8f1 --- /dev/null +++ b/deps/spdlog.vcxproj @@ -0,0 +1,243 @@ + + + + + Debug + Win32 + + + Release + Win32 + + + Debug + x64 + + + Release + x64 + + + + 17.0 + {7AEADF62-BDF1-445D-84F1-9793CF769429} + Win32Proj + 10.0 + + + + Application + true + v143 + + + Application + false + v143 + + + StaticLibrary + true + v143 + + + Application + false + v143 + + + + + + + + + + + + + + + + + + + + + true + + + true + + + true + + + true + + + + WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions) + Level3 + + + true + Windows + + + + + _DEBUG;_WINDOWS;SPDLOG_COMPILED_LIB;%(PreprocessorDefinitions) + Level3 + $(SolutionDir)deps\spdlog\include;%(AdditionalIncludeDirectories) + /utf-8 %(AdditionalOptions) + + + true + Windows + + + + + WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions) + Level3 + + + true + Windows + true + true + + + + + NDEBUG;_WINDOWS;%(PreprocessorDefinitions) + Level3 + + + true + Windows + true + true + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + \ No newline at end of file diff --git a/deps/spdlog.vcxproj.filters b/deps/spdlog.vcxproj.filters new file mode 100644 index 0000000..a27d317 --- /dev/null +++ b/deps/spdlog.vcxproj.filters @@ -0,0 +1,357 @@ + + + + + {4FC737F1-C7A5-4376-A066-2A32D752A2FF} + cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx + + + {93995380-89BD-4b04-88EB-625FBE52EBFB} + h;hh;hpp;hxx;hm;inl;inc;xsd + + + {67DA6AB6-F800-4c08-8B7A-83BB121AAD01} + rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav + + + + + Source Files + + + Source Files + + + Source Files + + + Source Files + + + Source Files + + + Source Files + + + Source Files + + + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + \ No newline at end of file