export namespace main { export class Instance { InstanceName: string; ModpackId: string; ModpackVersion: string; MinecraftVersion: string; ForgeVersion: string; NeoForgeVersion: string; FabricVersion: string; QuiltVersion: string; JavaVersion: number; static createFrom(source: any = {}) { return new Instance(source); } constructor(source: any = {}) { if ('string' === typeof source) source = JSON.parse(source); this.InstanceName = source["InstanceName"]; this.ModpackId = source["ModpackId"]; this.ModpackVersion = source["ModpackVersion"]; this.MinecraftVersion = source["MinecraftVersion"]; this.ForgeVersion = source["ForgeVersion"]; this.NeoForgeVersion = source["NeoForgeVersion"]; this.FabricVersion = source["FabricVersion"]; this.QuiltVersion = source["QuiltVersion"]; this.JavaVersion = source["JavaVersion"]; } } export class Version { Version: string; // Go type: time Data: any; File: string; static createFrom(source: any = {}) { return new Version(source); } constructor(source: any = {}) { if ('string' === typeof source) source = JSON.parse(source); this.Version = source["Version"]; this.Data = this.convertValues(source["Data"], null); this.File = source["File"]; } convertValues(a: any, classs: any, asMap: boolean = false): any { if (!a) { return a; } if (a.slice && a.map) { return (a as any[]).map(elem => this.convertValues(elem, classs)); } else if ("object" === typeof a) { if (asMap) { for (const key of Object.keys(a)) { a[key] = new classs(a[key]); } return a; } return new classs(a); } return a; } } export class Modpack { Name: string; Id: string; Last_updated: string; Versions: Version[]; static createFrom(source: any = {}) { return new Modpack(source); } constructor(source: any = {}) { if ('string' === typeof source) source = JSON.parse(source); this.Name = source["Name"]; this.Id = source["Id"]; this.Last_updated = source["Last_updated"]; this.Versions = this.convertValues(source["Versions"], Version); } convertValues(a: any, classs: any, asMap: boolean = false): any { if (!a) { return a; } if (a.slice && a.map) { return (a as any[]).map(elem => this.convertValues(elem, classs)); } else if ("object" === typeof a) { if (asMap) { for (const key of Object.keys(a)) { a[key] = new classs(a[key]); } return a; } return new classs(a); } return a; } } }