ModpackUpdater/Main.py

99 lines
3.3 KiB
Python

import os
import tkinter as tk
from tkinter import filedialog
import configparser
import Backend
import customtkinter
from customtkinter import *
# Initialize a configparser object for managing the configuration file
config = configparser.ConfigParser()
config_file_path = 'config.ini' # Path to the configuration file
def select_prism_instance_path():
global prism_instance_path_entry
directory = filedialog.askdirectory()
prism_instance_path_entry.delete(0, tk.END)
prism_instance_path_entry.insert(0, directory)
# Store the selected path in the configuration file
config['PRISM'] = {'InstancePath': directory}
with open(config_file_path, 'w') as configfile:
config.write(configfile)
def main():
global prism_instance_path_entry
instance_name = "Familycraft Season 7"
prism_command = "prismlauncher"
# Default paths based on OS
if os.name == 'nt':
prism_command = os.getenv('LOCALAPPDATA') + "/Programs/PrismLauncher/prismlauncher.exe"
default_prism_instance_path = os.getenv("APPDATA") + "/PrismLauncher/instances"
else:
prism_command = "prismlauncher" # Update with the correct path for Linux/Mac
default_prism_instance_path = os.getenv("HOME") + "/.local/share/PrismLauncher/instances"
# Load stored Prism instance path from the configuration file
if os.path.exists(config_file_path):
config.read(config_file_path)
if 'PRISM' in config and 'InstancePath' in config['PRISM']:
stored_prism_instance_path = config['PRISM']['InstancePath']
else:
stored_prism_instance_path = default_prism_instance_path
else:
stored_prism_instance_path = default_prism_instance_path
# GUI for selecting Prism instance path
app = CTk()
app.attributes('-type', 'dialog')
app.title("FamilyCraft Launcher")
set_appearance_mode("dark")
# Tabs to seperate options from launching the game
guitabs = CTkTabview(master=app)
guitabs.pack(padx=0, pady=0)
guitabs.add("Launcher")
guitabs.add("Options")
#root.title("Select Prism Instance Path")
# Label for instructions
label = CTkLabel(master=guitabs.tab("Options"), text="Select Prism instance path:", font=("Impact", 30))
label.pack(pady=10)
# Entry widget for Prism instance path
prism_instance_path_entry = CTkEntry(master=guitabs.tab("Options"), width=350, font=("Arial", 14))
prism_instance_path_entry.pack(pady=5)
# If a stored Prism instance path exists, pre-fill the entry widget
if stored_prism_instance_path:
prism_instance_path_entry.insert(0, stored_prism_instance_path)
# Button to select directory
select_button = CTkButton(master=guitabs.tab("Options"), text="Browse...", command=select_prism_instance_path)
select_button.pack(pady=5)
# Function to proceed with installation
def start_installation():
prism_instance_path = prism_instance_path_entry.get()
app.destroy() # Close the GUI window
Backend.perform_installation(instance_name, prism_command, prism_instance_path)
# Button to start installation
install_button = CTkButton(master=guitabs.tab("Launcher"), text="Launch Minecraft", command=start_installation)
install_button.pack(pady=10)
app.mainloop()
if __name__ == "__main__":
main()