134 lines
4.6 KiB
Python
134 lines
4.6 KiB
Python
import os
|
|
import tkinter as tk
|
|
from tkinter import filedialog
|
|
import configparser
|
|
import Backend
|
|
import customtkinter
|
|
from customtkinter import *
|
|
import PIL
|
|
from PIL import Image
|
|
|
|
# Initialize a configparser object for managing the configuration file
|
|
config = configparser.ConfigParser()
|
|
config_file_path = 'config.ini' # Path to the configuration file
|
|
|
|
|
|
|
|
def select_prism_instance_path():
|
|
global prism_instance_path_entry
|
|
directory = filedialog.askdirectory()
|
|
if not directory:
|
|
return
|
|
prism_instance_path_entry.delete(0, tk.END)
|
|
prism_instance_path_entry.insert(0, directory)
|
|
|
|
# Store the selected path in the configuration file
|
|
config['PRISM'] = {'InstancePath': directory}
|
|
with open(config_file_path, 'w') as configfile:
|
|
config.write(configfile)
|
|
|
|
def main():
|
|
|
|
global prism_instance_path_entry
|
|
|
|
instance_name = "Test Modpack"
|
|
prism_command = "prismlauncher"
|
|
|
|
# Default paths based on OS
|
|
if os.name == 'nt':
|
|
prism_command = os.getenv('LOCALAPPDATA') + "/Programs/PrismLauncher/prismlauncher.exe"
|
|
default_prism_instance_path = os.getenv("APPDATA") + "/PrismLauncher/instances"
|
|
else:
|
|
prism_command = "prismlauncher" # Update with the correct path for Linux/Mac
|
|
default_prism_instance_path = os.getenv("HOME") + "/.local/share/PrismLauncher/instances"
|
|
|
|
# Load stored Prism instance path from the configuration file
|
|
if os.path.exists(config_file_path):
|
|
config.read(config_file_path)
|
|
if 'PRISM' in config and 'InstancePath' in config['PRISM']:
|
|
stored_prism_instance_path = config['PRISM']['InstancePath']
|
|
else:
|
|
stored_prism_instance_path = default_prism_instance_path
|
|
else:
|
|
stored_prism_instance_path = default_prism_instance_path
|
|
|
|
# GUI for selecting Prism instance path
|
|
app = CTk()
|
|
app.attributes('-type', 'dialog')
|
|
app.geometry("500x400")
|
|
app.title("FamilyCraft Launcher")
|
|
set_appearance_mode("dark")
|
|
set_default_color_theme("blue")
|
|
|
|
|
|
|
|
# Tabs to seperate options from launching the game
|
|
|
|
guitabs = CTkTabview(master=app, bg_color="transparent", corner_radius=20)
|
|
guitabs.pack(expand=True, fill='x', side="bottom", padx=0, pady=(20,0))
|
|
|
|
|
|
guitabs.add("Launcher")
|
|
guitabs.add("Options")
|
|
|
|
#Title image
|
|
|
|
titleimage = Image.open("Title.png")
|
|
titlelabel = CTkLabel(master=app, text="", image=CTkImage(titleimage, size=(400, 150)))
|
|
titlelabel.pack(expand=True, padx=0, pady=0)
|
|
|
|
#root.title("Select Prism Instance Path")
|
|
|
|
# Label for instructions
|
|
label = CTkLabel(master=guitabs.tab("Options"), text="Select Prism instance path:", font=("Impact", 30))
|
|
label.pack(pady=10)
|
|
|
|
# Entry widget for Prism instance path
|
|
prism_instance_path_entry = CTkEntry(master=guitabs.tab("Options"), width=350, font=("Arial", 14))
|
|
prism_instance_path_entry.pack(pady=5)
|
|
|
|
# If a stored Prism instance path exists, pre-fill the entry widget
|
|
if stored_prism_instance_path:
|
|
prism_instance_path_entry.insert(0, stored_prism_instance_path)
|
|
options = []
|
|
modpacks = Backend.getModpacks()
|
|
for modpack in modpacks:
|
|
options.append(modpack["name"])
|
|
sorted_pack_selection = sorted(options)
|
|
sorted_pack_selection.reverse()
|
|
|
|
|
|
|
|
# Button to select directory
|
|
modpack_var = StringVar(value="N/A")
|
|
#modpack_label = CTkLabel(master=guitabs.tab("Launcher"), text="Select Modpack:", font=("Impact", 30))
|
|
#modpack_label.pack()
|
|
modpack_selector = CTkOptionMenu(master=guitabs.tab("Launcher"), values=sorted_pack_selection, variable=modpack_var, corner_radius=20)
|
|
modpack_selector.set(options[0])
|
|
|
|
select_button = CTkButton(master=guitabs.tab("Options"), text="Browse...", command=select_prism_instance_path, corner_radius=20)
|
|
select_button.pack(pady=5)
|
|
|
|
# Function to proceed with installation
|
|
def start_installation():
|
|
prism_instance_path = prism_instance_path_entry.get()
|
|
app.destroy() # Close the GUI window
|
|
for modpack in modpacks:
|
|
if modpack["name"] == modpack_var.get():
|
|
instance_name = modpack["name"]
|
|
instance_id = modpack["id"]
|
|
break
|
|
Backend.perform_installation(instance_name, prism_command, prism_instance_path, instance_id)
|
|
|
|
# Button to start installation
|
|
install_button = CTkButton(master=guitabs.tab("Launcher"), text="Launch Minecraft", command=start_installation, corner_radius=20)
|
|
install_button.pack(pady=10)
|
|
modpack_selector.pack(pady=20)
|
|
|
|
app.mainloop()
|
|
|
|
if __name__ == "__main__":
|
|
main()
|
|
|
|
|