2021-09-19 06:38:39 -06:00
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namespace Ryujinx.Graphics.Shader
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2020-05-05 19:02:28 -06:00
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{
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public interface IGpuAccessor
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{
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2020-11-08 04:10:00 -07:00
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void Log(string message)
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2020-05-05 19:02:28 -06:00
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{
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// No default log output.
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}
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2021-08-11 12:59:42 -06:00
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uint ConstantBuffer1Read(int offset)
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{
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return 0;
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}
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2020-05-05 19:02:28 -06:00
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T MemoryRead<T>(ulong address) where T : unmanaged;
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2020-11-08 04:10:00 -07:00
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bool MemoryMapped(ulong address)
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2020-10-02 23:43:33 -06:00
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{
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return true;
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}
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2020-11-08 04:10:00 -07:00
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int QueryComputeLocalSizeX()
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2020-05-05 19:02:28 -06:00
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{
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return 1;
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}
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2020-11-08 04:10:00 -07:00
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int QueryComputeLocalSizeY()
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2020-05-05 19:02:28 -06:00
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{
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return 1;
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}
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2020-11-08 04:10:00 -07:00
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int QueryComputeLocalSizeZ()
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2020-05-05 19:02:28 -06:00
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{
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return 1;
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}
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2020-11-08 04:10:00 -07:00
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int QueryComputeLocalMemorySize()
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2020-05-05 19:02:28 -06:00
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{
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return 0x1000;
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}
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2020-11-08 04:10:00 -07:00
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int QueryComputeSharedMemorySize()
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2020-05-05 19:02:28 -06:00
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{
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return 0xc000;
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}
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2020-11-08 04:10:00 -07:00
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uint QueryConstantBufferUse()
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2020-10-12 18:40:50 -06:00
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{
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2021-05-20 12:12:15 -06:00
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return 0;
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2020-10-12 18:40:50 -06:00
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}
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2021-08-11 15:01:06 -06:00
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bool QueryHostHasFrontFacingBug()
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2020-05-05 19:02:28 -06:00
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{
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return false;
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}
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2021-08-11 15:01:06 -06:00
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bool QueryHostHasVectorIndexingBug()
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{
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return false;
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}
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2021-08-11 15:01:06 -06:00
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int QueryHostStorageBufferOffsetAlignment()
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2020-05-05 19:02:28 -06:00
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{
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2021-08-11 15:01:06 -06:00
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return 16;
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2020-05-05 19:02:28 -06:00
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}
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2021-08-11 15:01:06 -06:00
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bool QueryHostSupportsImageLoadFormatted()
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{
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2021-08-11 15:01:06 -06:00
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return true;
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2020-05-05 19:02:28 -06:00
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}
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2021-08-11 15:01:06 -06:00
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bool QueryHostSupportsNonConstantTextureOffset()
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2020-05-27 03:00:21 -06:00
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{
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return true;
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}
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2021-09-19 06:38:39 -06:00
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bool QueryHostSupportsShaderBallot()
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{
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return true;
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}
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2021-08-11 15:01:06 -06:00
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bool QueryHostSupportsTextureShadowLod()
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2020-05-05 19:02:28 -06:00
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{
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return true;
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}
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2021-09-01 21:17:43 -06:00
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SamplerType QuerySamplerType(int handle, int cbufSlot = -1)
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2021-06-24 16:54:50 -06:00
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{
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2021-09-01 21:17:43 -06:00
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return SamplerType.Texture2D;
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2021-08-11 15:01:06 -06:00
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}
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bool QueryIsTextureRectangle(int handle, int cbufSlot = -1)
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{
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return false;
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}
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InputTopology QueryPrimitiveTopology()
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{
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return InputTopology.Points;
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2021-06-24 16:54:50 -06:00
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}
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2021-05-19 12:05:43 -06:00
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TextureFormat QueryTextureFormat(int handle, int cbufSlot = -1)
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2020-05-05 19:02:28 -06:00
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{
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return TextureFormat.R8G8B8A8Unorm;
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}
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2020-12-01 16:13:27 -07:00
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bool QueryEarlyZForce()
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{
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return false;
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}
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2020-05-05 19:02:28 -06:00
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}
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}
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