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# Ryujinx [![Build status](https://ci.appveyor.com/api/projects/status/ssg4jwu6ve3k594s?svg=true)](https://ci.appveyor.com/project/gdkchan/ryujinx)
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Experimental Switch emulator written in C#
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Don't expect much from this. Some homebrew apps work, and Puyo Puyo Tetris shows the intro logo (sometimes) but that's about it for now.
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Contributions are always welcome.
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**Building**
To build this emulator, you need the .NET Core 2.0 (or higher) SDK. https://www.microsoft.com/net/download/
In release builds, memory checks are disabled to improve performances.
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Or just drag'n'drop the *.NRO / * .NSO or the game folder on the executable if you have a pre-build version.
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**Features**
- Audio is partially supported (glitched) on Windows but you need to install the OpenAL Core SDK.
https://openal.org/downloads/OpenAL11CoreSDK.zip
- Keyboard Input is partially supported:
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- Left Joycon:
- Stick Up = W
- Stick Down = S
- Stick Left = A
- Stick Right = D
- Stick Button = F
- DPad Up = Up
- DPad Down = Down
- DPad Left = Left
- DPad Right = Right
- Minus = -
- L = E
- ZL = Q
- Right Joycon:
- Stick Up = I
- Stick Down = K
- Stick Left = J
- Stick Right = L
- Stick Button = H
- A = Z
- B = X
- X = C
- Y = V
- Plus = +
- R = U
- ZR = O
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- Config File: `Ryujinx.conf` should be present in executable folder.
For more informations [you can go here ](CONFIG.md ).
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- If you are a Windows user, you can configure your keys, the logs, install OpenAL, etc... with Ryujinx-Setting.
[Download it, right here ](https://github.com/AcK77/Ryujinx-Settings )
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**Help**
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If you have some homebrew that currently don't work on the emulator, you can contact us through Discord with the compiled NRO/NSO (and source code if possible) and then we'll make changes to make the requested app / game work.
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**Contact**
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For help, support, suggestions, or if you just want to get in touch with the team, join our Discord server!
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https://discord.gg/VkQYXAZ
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**Running**
To run this emulator, you need the .NET Core 2.0 (or higher) SDK.
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Run `dotnet run -c Release -- path\to\homebrew.nro` inside the Ryujinx solution folder to run homebrew apps.
Run `dotnet run -c Release -- path\to\game_exefs_and_romfs_folder` to run official games (they need to be decrypted and extracted first!).
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**Latest build**
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These builds are compiled automatically for each commit on the master branch. They may be unstable or not work at all.
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To download the latest automatic build for Windows (64-bits), [Click Here ](https://ci.appveyor.com/api/projects/gdkchan/ryujinx/artifacts/ryujinx_latest_unstable.zip?pr=false ).