mirror of
https://github.com/Ryujinx-NX/Ryujinx.git
synced 2024-11-14 13:07:41 -07:00
Re-add NVDEC project (not integrated)
This commit is contained in:
parent
6e092c0558
commit
0dbfe3c23e
@ -28,7 +28,7 @@ namespace Ryujinx.Graphics.Gpu
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/// <summary>
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/// GPU memory accessor.
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/// </summary>
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internal MemoryAccessor MemoryAccessor { get; }
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public MemoryAccessor MemoryAccessor { get; }
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/// <summary>
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/// GPU engine methods processing.
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@ -6,7 +6,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
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/// <summary>
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/// GPU mapped memory accessor.
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/// </summary>
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class MemoryAccessor
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public class MemoryAccessor
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{
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private GpuContext _context;
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@ -19,6 +19,17 @@ namespace Ryujinx.Graphics.Gpu.Memory
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_context = context;
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}
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/// <summary>
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/// Reads a byte array from GPU mapped memory.
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/// </summary>
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/// <param name="gpuVa">GPU virtual address where the data is located</param>
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/// <param name="size">Size of the data in bytes</param>
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/// <returns>Byte array with the data</returns>
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public byte[] ReadBytes(ulong gpuVa, ulong size)
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{
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return Read(gpuVa, size).ToArray();
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}
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/// <summary>
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/// Reads data from GPU mapped memory.
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/// This reads as much data as possible, up to the specified maximum size.
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@ -62,6 +73,30 @@ namespace Ryujinx.Graphics.Gpu.Memory
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return BitConverter.ToInt32(_context.PhysicalMemory.Read(processVa, 4));
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}
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/// <summary>
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/// Reads a 64-bits unsigned integer from GPU mapped memory.
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/// </summary>
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/// <param name="gpuVa">GPU virtual address where the value is located</param>
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/// <returns>The value at the specified memory location</returns>
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public ulong ReadUInt64(ulong gpuVa)
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{
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ulong processVa = _context.MemoryManager.Translate(gpuVa);
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return BitConverter.ToUInt64(_context.PhysicalMemory.Read(processVa, 8));
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}
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/// <summary>
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/// Reads a 8-bits unsigned integer from GPU mapped memory.
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/// </summary>
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/// <param name="gpuVa">GPU virtual address where the value is located</param>
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/// <param name="value">The value to be written</param>
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public void WriteByte(ulong gpuVa, byte value)
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{
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ulong processVa = _context.MemoryManager.Translate(gpuVa);
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_context.PhysicalMemory.Write(processVa, MemoryMarshal.CreateSpan(ref value, 1));
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}
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/// <summary>
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/// Writes a 32-bits signed integer to GPU mapped memory.
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/// </summary>
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@ -252,7 +252,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
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/// </summary>
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/// <param name="gpuVa">GPU virtual address to be translated</param>
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/// <returns>CPU virtual address</returns>
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internal ulong Translate(ulong gpuVa)
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public ulong Translate(ulong gpuVa)
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{
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ulong baseAddress = GetPte(gpuVa);
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103
Ryujinx.Graphics.Nvdec/CdmaProcessor.cs
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103
Ryujinx.Graphics.Nvdec/CdmaProcessor.cs
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@ -0,0 +1,103 @@
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using Ryujinx.Graphics.Gpu;
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using Ryujinx.Graphics.VDec;
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using Ryujinx.Graphics.Vic;
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using System.Collections.Generic;
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namespace Ryujinx.Graphics
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{
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public class CdmaProcessor
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{
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private const int MethSetMethod = 0x10;
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private const int MethSetData = 0x11;
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private readonly VideoDecoder _videoDecoder;
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private readonly VideoImageComposer _videoImageComposer;
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public CdmaProcessor()
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{
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_videoDecoder = new VideoDecoder();
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_videoImageComposer = new VideoImageComposer(_videoDecoder);
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}
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public void PushCommands(GpuContext gpu, int[] cmdBuffer)
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{
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List<ChCommand> commands = new List<ChCommand>();
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ChClassId currentClass = 0;
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for (int index = 0; index < cmdBuffer.Length; index++)
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{
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int cmd = cmdBuffer[index];
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int value = (cmd >> 0) & 0xffff;
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int methodOffset = (cmd >> 16) & 0xfff;
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ChSubmissionMode submissionMode = (ChSubmissionMode)((cmd >> 28) & 0xf);
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switch (submissionMode)
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{
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case ChSubmissionMode.SetClass: currentClass = (ChClassId)(value >> 6); break;
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case ChSubmissionMode.Incrementing:
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{
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int count = value;
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for (int argIdx = 0; argIdx < count; argIdx++)
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{
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int argument = cmdBuffer[++index];
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commands.Add(new ChCommand(currentClass, methodOffset + argIdx, argument));
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}
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break;
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}
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case ChSubmissionMode.NonIncrementing:
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{
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int count = value;
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int[] arguments = new int[count];
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for (int argIdx = 0; argIdx < count; argIdx++)
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{
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arguments[argIdx] = cmdBuffer[++index];
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}
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commands.Add(new ChCommand(currentClass, methodOffset, arguments));
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break;
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}
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}
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}
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ProcessCommands(gpu, commands.ToArray());
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}
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private void ProcessCommands(GpuContext gpu, ChCommand[] commands)
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{
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int methodOffset = 0;
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foreach (ChCommand command in commands)
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{
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switch (command.MethodOffset)
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{
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case MethSetMethod: methodOffset = command.Arguments[0]; break;
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case MethSetData:
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{
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if (command.ClassId == ChClassId.NvDec)
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{
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_videoDecoder.Process(gpu, methodOffset, command.Arguments);
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}
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else if (command.ClassId == ChClassId.GraphicsVic)
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{
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_videoImageComposer.Process(gpu, methodOffset, command.Arguments);
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}
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break;
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}
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}
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}
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}
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}
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}
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20
Ryujinx.Graphics.Nvdec/ChClassId.cs
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20
Ryujinx.Graphics.Nvdec/ChClassId.cs
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@ -0,0 +1,20 @@
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namespace Ryujinx.Graphics
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{
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enum ChClassId
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{
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Host1X = 0x1,
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VideoEncodeMpeg = 0x20,
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VideoEncodeNvEnc = 0x21,
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VideoStreamingVi = 0x30,
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VideoStreamingIsp = 0x32,
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VideoStreamingIspB = 0x34,
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VideoStreamingViI2c = 0x36,
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GraphicsVic = 0x5d,
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Graphics3D = 0x60,
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GraphicsGpu = 0x61,
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Tsec = 0xe0,
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TsecB = 0xe1,
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NvJpg = 0xc0,
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NvDec = 0xf0
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}
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}
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18
Ryujinx.Graphics.Nvdec/ChCommandEntry.cs
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18
Ryujinx.Graphics.Nvdec/ChCommandEntry.cs
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@ -0,0 +1,18 @@
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namespace Ryujinx.Graphics
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{
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struct ChCommand
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{
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public ChClassId ClassId { get; private set; }
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public int MethodOffset { get; private set; }
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public int[] Arguments { get; private set; }
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public ChCommand(ChClassId classId, int methodOffset, params int[] arguments)
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{
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ClassId = classId;
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MethodOffset = methodOffset;
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Arguments = arguments;
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}
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}
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}
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13
Ryujinx.Graphics.Nvdec/ChSubmissionMode.cs
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13
Ryujinx.Graphics.Nvdec/ChSubmissionMode.cs
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namespace Ryujinx.Graphics
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{
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enum ChSubmissionMode
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{
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SetClass = 0,
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Incrementing = 1,
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NonIncrementing = 2,
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Mask = 3,
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Immediate = 4,
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Restart = 5,
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Gather = 6
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}
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}
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23
Ryujinx.Graphics.Nvdec/Ryujinx.Graphics.Nvdec.csproj
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23
Ryujinx.Graphics.Nvdec/Ryujinx.Graphics.Nvdec.csproj
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFramework>netcoreapp3.1</TargetFramework>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'">
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="FFmpeg.AutoGen" Version="4.2.0" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\Ryujinx.Graphics.Gpu\Ryujinx.Graphics.Gpu.csproj" />
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</ItemGroup>
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</Project>
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75
Ryujinx.Graphics.Nvdec/VDec/BitStreamWriter.cs
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75
Ryujinx.Graphics.Nvdec/VDec/BitStreamWriter.cs
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@ -0,0 +1,75 @@
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using System.IO;
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namespace Ryujinx.Graphics.VDec
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{
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class BitStreamWriter
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{
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private const int BufferSize = 8;
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private Stream _baseStream;
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private int _buffer;
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private int _bufferPos;
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public BitStreamWriter(Stream baseStream)
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{
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_baseStream = baseStream;
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}
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public void WriteBit(bool value)
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{
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WriteBits(value ? 1 : 0, 1);
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}
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public void WriteBits(int value, int valueSize)
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{
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int valuePos = 0;
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int remaining = valueSize;
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while (remaining > 0)
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{
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int copySize = remaining;
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int free = GetFreeBufferBits();
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if (copySize > free)
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{
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copySize = free;
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}
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int mask = (1 << copySize) - 1;
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int srcShift = (valueSize - valuePos) - copySize;
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int dstShift = (BufferSize - _bufferPos) - copySize;
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_buffer |= ((value >> srcShift) & mask) << dstShift;
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valuePos += copySize;
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_bufferPos += copySize;
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remaining -= copySize;
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}
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}
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private int GetFreeBufferBits()
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{
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if (_bufferPos == BufferSize)
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{
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Flush();
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}
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return BufferSize - _bufferPos;
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}
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public void Flush()
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{
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if (_bufferPos != 0)
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{
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_baseStream.WriteByte((byte)_buffer);
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_buffer = 0;
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_bufferPos = 0;
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}
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}
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}
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}
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17
Ryujinx.Graphics.Nvdec/VDec/DecoderHelper.cs
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17
Ryujinx.Graphics.Nvdec/VDec/DecoderHelper.cs
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using System;
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namespace Ryujinx.Graphics.VDec
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{
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static class DecoderHelper
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{
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public static byte[] Combine(byte[] arr0, byte[] arr1)
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{
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byte[] output = new byte[arr0.Length + arr1.Length];
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Buffer.BlockCopy(arr0, 0, output, 0, arr0.Length);
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Buffer.BlockCopy(arr1, 0, output, arr0.Length, arr1.Length);
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return output;
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}
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}
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}
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168
Ryujinx.Graphics.Nvdec/VDec/FFmpeg.cs
Normal file
168
Ryujinx.Graphics.Nvdec/VDec/FFmpeg.cs
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using FFmpeg.AutoGen;
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using System;
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using System.Runtime.InteropServices;
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namespace Ryujinx.Graphics.VDec
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{
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static unsafe class FFmpegWrapper
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{
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private static AVCodec* _codec;
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private static AVCodecContext* _context;
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private static AVFrame* _frame;
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private static SwsContext* _scalerCtx;
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private static int _scalerWidth;
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private static int _scalerHeight;
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public static bool IsInitialized { get; private set; }
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public static void H264Initialize()
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{
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EnsureCodecInitialized(AVCodecID.AV_CODEC_ID_H264);
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}
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public static void Vp9Initialize()
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{
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EnsureCodecInitialized(AVCodecID.AV_CODEC_ID_VP9);
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}
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private static void EnsureCodecInitialized(AVCodecID codecId)
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{
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if (IsInitialized)
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{
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Uninitialize();
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}
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_codec = ffmpeg.avcodec_find_decoder(codecId);
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_context = ffmpeg.avcodec_alloc_context3(_codec);
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_frame = ffmpeg.av_frame_alloc();
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ffmpeg.avcodec_open2(_context, _codec, null);
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IsInitialized = true;
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}
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public static int DecodeFrame(byte[] data)
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{
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if (!IsInitialized)
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{
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throw new InvalidOperationException("Tried to use uninitialized codec!");
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}
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AVPacket packet;
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ffmpeg.av_init_packet(&packet);
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fixed (byte* ptr = data)
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{
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packet.data = ptr;
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packet.size = data.Length;
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ffmpeg.avcodec_send_packet(_context, &packet);
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}
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return ffmpeg.avcodec_receive_frame(_context, _frame);
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}
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public static FFmpegFrame GetFrame()
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{
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if (!IsInitialized)
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{
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throw new InvalidOperationException("Tried to use uninitialized codec!");
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}
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AVFrame managedFrame = Marshal.PtrToStructure<AVFrame>((IntPtr)_frame);
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byte*[] data = managedFrame.data.ToArray();
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return new FFmpegFrame()
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{
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Width = managedFrame.width,
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Height = managedFrame.height,
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LumaPtr = data[0],
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ChromaBPtr = data[1],
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ChromaRPtr = data[2]
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};
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}
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public static FFmpegFrame GetFrameRgba()
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{
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if (!IsInitialized)
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{
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throw new InvalidOperationException("Tried to use uninitialized codec!");
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}
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AVFrame managedFrame = Marshal.PtrToStructure<AVFrame>((IntPtr)_frame);
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EnsureScalerSetup(managedFrame.width, managedFrame.height);
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byte*[] data = managedFrame.data.ToArray();
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int[] lineSizes = managedFrame.linesize.ToArray();
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byte[] dst = new byte[managedFrame.width * managedFrame.height * 4];
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fixed (byte* ptr = dst)
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{
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byte*[] dstData = new byte*[] { ptr };
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int[] dstLineSizes = new int[] { managedFrame.width * 4 };
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ffmpeg.sws_scale(_scalerCtx, data, lineSizes, 0, managedFrame.height, dstData, dstLineSizes);
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}
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return new FFmpegFrame()
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{
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Width = managedFrame.width,
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Height = managedFrame.height,
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Data = dst
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};
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}
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private static void EnsureScalerSetup(int width, int height)
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{
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if (width == 0 || height == 0)
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{
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return;
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}
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if (_scalerCtx == null || _scalerWidth != width || _scalerHeight != height)
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{
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FreeScaler();
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_scalerCtx = ffmpeg.sws_getContext(
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width, height, AVPixelFormat.AV_PIX_FMT_YUV420P,
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width, height, AVPixelFormat.AV_PIX_FMT_RGBA, 0, null, null, null);
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_scalerWidth = width;
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_scalerHeight = height;
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}
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}
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public static void Uninitialize()
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{
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if (IsInitialized)
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{
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ffmpeg.av_frame_unref(_frame);
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ffmpeg.av_free(_frame);
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ffmpeg.avcodec_close(_context);
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FreeScaler();
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IsInitialized = false;
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}
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}
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private static void FreeScaler()
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{
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if (_scalerCtx != null)
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{
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ffmpeg.sws_freeContext(_scalerCtx);
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_scalerCtx = null;
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}
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}
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}
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}
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14
Ryujinx.Graphics.Nvdec/VDec/FFmpegFrame.cs
Normal file
14
Ryujinx.Graphics.Nvdec/VDec/FFmpegFrame.cs
Normal file
@ -0,0 +1,14 @@
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namespace Ryujinx.Graphics.VDec
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{
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unsafe struct FFmpegFrame
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{
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public int Width;
|
||||
public int Height;
|
||||
|
||||
public byte* LumaPtr;
|
||||
public byte* ChromaBPtr;
|
||||
public byte* ChromaRPtr;
|
||||
|
||||
public byte[] Data;
|
||||
}
|
||||
}
|
79
Ryujinx.Graphics.Nvdec/VDec/H264BitStreamWriter.cs
Normal file
79
Ryujinx.Graphics.Nvdec/VDec/H264BitStreamWriter.cs
Normal file
@ -0,0 +1,79 @@
|
||||
using System.IO;
|
||||
|
||||
namespace Ryujinx.Graphics.VDec
|
||||
{
|
||||
class H264BitStreamWriter : BitStreamWriter
|
||||
{
|
||||
public H264BitStreamWriter(Stream baseStream) : base(baseStream) { }
|
||||
|
||||
public void WriteU(int value, int valueSize)
|
||||
{
|
||||
WriteBits(value, valueSize);
|
||||
}
|
||||
|
||||
public void WriteSe(int value)
|
||||
{
|
||||
WriteExpGolombCodedInt(value);
|
||||
}
|
||||
|
||||
public void WriteUe(int value)
|
||||
{
|
||||
WriteExpGolombCodedUInt((uint)value);
|
||||
}
|
||||
|
||||
public void End()
|
||||
{
|
||||
WriteBit(true);
|
||||
|
||||
Flush();
|
||||
}
|
||||
|
||||
private void WriteExpGolombCodedInt(int value)
|
||||
{
|
||||
int sign = value <= 0 ? 0 : 1;
|
||||
|
||||
if (value < 0)
|
||||
{
|
||||
value = -value;
|
||||
}
|
||||
|
||||
value = (value << 1) - sign;
|
||||
|
||||
WriteExpGolombCodedUInt((uint)value);
|
||||
}
|
||||
|
||||
private void WriteExpGolombCodedUInt(uint value)
|
||||
{
|
||||
int size = 32 - CountLeadingZeros((int)value + 1);
|
||||
|
||||
WriteBits(1, size);
|
||||
|
||||
value -= (1u << (size - 1)) - 1;
|
||||
|
||||
WriteBits((int)value, size - 1);
|
||||
}
|
||||
|
||||
private static readonly byte[] ClzNibbleTbl = { 4, 3, 2, 2, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0 };
|
||||
|
||||
private static int CountLeadingZeros(int value)
|
||||
{
|
||||
if (value == 0)
|
||||
{
|
||||
return 32;
|
||||
}
|
||||
|
||||
int nibbleIdx = 32;
|
||||
int preCount, count = 0;
|
||||
|
||||
do
|
||||
{
|
||||
nibbleIdx -= 4;
|
||||
preCount = ClzNibbleTbl[(value >> nibbleIdx) & 0b1111];
|
||||
count += preCount;
|
||||
}
|
||||
while (preCount == 4);
|
||||
|
||||
return count;
|
||||
}
|
||||
}
|
||||
}
|
238
Ryujinx.Graphics.Nvdec/VDec/H264Decoder.cs
Normal file
238
Ryujinx.Graphics.Nvdec/VDec/H264Decoder.cs
Normal file
@ -0,0 +1,238 @@
|
||||
using System.IO;
|
||||
|
||||
namespace Ryujinx.Graphics.VDec
|
||||
{
|
||||
class H264Decoder
|
||||
{
|
||||
private int _log2MaxPicOrderCntLsbMinus4;
|
||||
private bool _deltaPicOrderAlwaysZeroFlag;
|
||||
private bool _frameMbsOnlyFlag;
|
||||
private int _picWidthInMbs;
|
||||
private int _picHeightInMapUnits;
|
||||
private bool _entropyCodingModeFlag;
|
||||
private bool _bottomFieldPicOrderInFramePresentFlag;
|
||||
private int _numRefIdxL0DefaultActiveMinus1;
|
||||
private int _numRefIdxL1DefaultActiveMinus1;
|
||||
private bool _deblockingFilterControlPresentFlag;
|
||||
private bool _redundantPicCntPresentFlag;
|
||||
private bool _transform8x8ModeFlag;
|
||||
private bool _mbAdaptiveFrameFieldFlag;
|
||||
private bool _direct8x8InferenceFlag;
|
||||
private bool _weightedPredFlag;
|
||||
private bool _constrainedIntraPredFlag;
|
||||
private bool _fieldPicFlag;
|
||||
private bool _bottomFieldFlag;
|
||||
private int _log2MaxFrameNumMinus4;
|
||||
private int _chromaFormatIdc;
|
||||
private int _picOrderCntType;
|
||||
private int _picInitQpMinus26;
|
||||
private int _chromaQpIndexOffset;
|
||||
private int _chromaQpIndexOffset2;
|
||||
private int _weightedBipredIdc;
|
||||
private int _frameNumber;
|
||||
private byte[] _scalingMatrix4;
|
||||
private byte[] _scalingMatrix8;
|
||||
|
||||
public void Decode(H264ParameterSets Params, H264Matrices matrices, byte[] frameData)
|
||||
{
|
||||
_log2MaxPicOrderCntLsbMinus4 = Params.Log2MaxPicOrderCntLsbMinus4;
|
||||
_deltaPicOrderAlwaysZeroFlag = Params.DeltaPicOrderAlwaysZeroFlag;
|
||||
_frameMbsOnlyFlag = Params.FrameMbsOnlyFlag;
|
||||
_picWidthInMbs = Params.PicWidthInMbs;
|
||||
_picHeightInMapUnits = Params.PicHeightInMapUnits;
|
||||
_entropyCodingModeFlag = Params.EntropyCodingModeFlag;
|
||||
_bottomFieldPicOrderInFramePresentFlag = Params.BottomFieldPicOrderInFramePresentFlag;
|
||||
_numRefIdxL0DefaultActiveMinus1 = Params.NumRefIdxL0DefaultActiveMinus1;
|
||||
_numRefIdxL1DefaultActiveMinus1 = Params.NumRefIdxL1DefaultActiveMinus1;
|
||||
_deblockingFilterControlPresentFlag = Params.DeblockingFilterControlPresentFlag;
|
||||
_redundantPicCntPresentFlag = Params.RedundantPicCntPresentFlag;
|
||||
_transform8x8ModeFlag = Params.Transform8x8ModeFlag;
|
||||
|
||||
_mbAdaptiveFrameFieldFlag = ((Params.Flags >> 0) & 1) != 0;
|
||||
_direct8x8InferenceFlag = ((Params.Flags >> 1) & 1) != 0;
|
||||
_weightedPredFlag = ((Params.Flags >> 2) & 1) != 0;
|
||||
_constrainedIntraPredFlag = ((Params.Flags >> 3) & 1) != 0;
|
||||
_fieldPicFlag = ((Params.Flags >> 5) & 1) != 0;
|
||||
_bottomFieldFlag = ((Params.Flags >> 6) & 1) != 0;
|
||||
|
||||
_log2MaxFrameNumMinus4 = (int)(Params.Flags >> 8) & 0xf;
|
||||
_chromaFormatIdc = (int)(Params.Flags >> 12) & 0x3;
|
||||
_picOrderCntType = (int)(Params.Flags >> 14) & 0x3;
|
||||
_picInitQpMinus26 = (int)(Params.Flags >> 16) & 0x3f;
|
||||
_chromaQpIndexOffset = (int)(Params.Flags >> 22) & 0x1f;
|
||||
_chromaQpIndexOffset2 = (int)(Params.Flags >> 27) & 0x1f;
|
||||
_weightedBipredIdc = (int)(Params.Flags >> 32) & 0x3;
|
||||
_frameNumber = (int)(Params.Flags >> 46) & 0x1ffff;
|
||||
|
||||
_picInitQpMinus26 = (_picInitQpMinus26 << 26) >> 26;
|
||||
_chromaQpIndexOffset = (_chromaQpIndexOffset << 27) >> 27;
|
||||
_chromaQpIndexOffset2 = (_chromaQpIndexOffset2 << 27) >> 27;
|
||||
|
||||
_scalingMatrix4 = matrices.ScalingMatrix4;
|
||||
_scalingMatrix8 = matrices.ScalingMatrix8;
|
||||
|
||||
if (FFmpegWrapper.IsInitialized)
|
||||
{
|
||||
FFmpegWrapper.DecodeFrame(frameData);
|
||||
}
|
||||
else
|
||||
{
|
||||
FFmpegWrapper.H264Initialize();
|
||||
|
||||
FFmpegWrapper.DecodeFrame(DecoderHelper.Combine(EncodeHeader(), frameData));
|
||||
}
|
||||
}
|
||||
|
||||
private byte[] EncodeHeader()
|
||||
{
|
||||
using (MemoryStream data = new MemoryStream())
|
||||
{
|
||||
H264BitStreamWriter writer = new H264BitStreamWriter(data);
|
||||
|
||||
// Sequence Parameter Set.
|
||||
writer.WriteU(1, 24);
|
||||
writer.WriteU(0, 1);
|
||||
writer.WriteU(3, 2);
|
||||
writer.WriteU(7, 5);
|
||||
writer.WriteU(100, 8);
|
||||
writer.WriteU(0, 8);
|
||||
writer.WriteU(31, 8);
|
||||
writer.WriteUe(0);
|
||||
writer.WriteUe(_chromaFormatIdc);
|
||||
|
||||
if (_chromaFormatIdc == 3)
|
||||
{
|
||||
writer.WriteBit(false);
|
||||
}
|
||||
|
||||
writer.WriteUe(0);
|
||||
writer.WriteUe(0);
|
||||
writer.WriteBit(false);
|
||||
writer.WriteBit(false); //Scaling matrix present flag
|
||||
|
||||
writer.WriteUe(_log2MaxFrameNumMinus4);
|
||||
writer.WriteUe(_picOrderCntType);
|
||||
|
||||
if (_picOrderCntType == 0)
|
||||
{
|
||||
writer.WriteUe(_log2MaxPicOrderCntLsbMinus4);
|
||||
}
|
||||
else if (_picOrderCntType == 1)
|
||||
{
|
||||
writer.WriteBit(_deltaPicOrderAlwaysZeroFlag);
|
||||
|
||||
writer.WriteSe(0);
|
||||
writer.WriteSe(0);
|
||||
writer.WriteUe(0);
|
||||
}
|
||||
|
||||
int picHeightInMbs = _picHeightInMapUnits / (_frameMbsOnlyFlag ? 1 : 2);
|
||||
|
||||
writer.WriteUe(16);
|
||||
writer.WriteBit(false);
|
||||
writer.WriteUe(_picWidthInMbs - 1);
|
||||
writer.WriteUe(picHeightInMbs - 1);
|
||||
writer.WriteBit(_frameMbsOnlyFlag);
|
||||
|
||||
if (!_frameMbsOnlyFlag)
|
||||
{
|
||||
writer.WriteBit(_mbAdaptiveFrameFieldFlag);
|
||||
}
|
||||
|
||||
writer.WriteBit(_direct8x8InferenceFlag);
|
||||
writer.WriteBit(false); //Frame cropping flag
|
||||
writer.WriteBit(false); //VUI parameter present flag
|
||||
|
||||
writer.End();
|
||||
|
||||
// Picture Parameter Set.
|
||||
writer.WriteU(1, 24);
|
||||
writer.WriteU(0, 1);
|
||||
writer.WriteU(3, 2);
|
||||
writer.WriteU(8, 5);
|
||||
|
||||
writer.WriteUe(0);
|
||||
writer.WriteUe(0);
|
||||
|
||||
writer.WriteBit(_entropyCodingModeFlag);
|
||||
writer.WriteBit(false);
|
||||
writer.WriteUe(0);
|
||||
writer.WriteUe(_numRefIdxL0DefaultActiveMinus1);
|
||||
writer.WriteUe(_numRefIdxL1DefaultActiveMinus1);
|
||||
writer.WriteBit(_weightedPredFlag);
|
||||
writer.WriteU(_weightedBipredIdc, 2);
|
||||
writer.WriteSe(_picInitQpMinus26);
|
||||
writer.WriteSe(0);
|
||||
writer.WriteSe(_chromaQpIndexOffset);
|
||||
writer.WriteBit(_deblockingFilterControlPresentFlag);
|
||||
writer.WriteBit(_constrainedIntraPredFlag);
|
||||
writer.WriteBit(_redundantPicCntPresentFlag);
|
||||
writer.WriteBit(_transform8x8ModeFlag);
|
||||
|
||||
writer.WriteBit(true);
|
||||
|
||||
for (int index = 0; index < 6; index++)
|
||||
{
|
||||
writer.WriteBit(true);
|
||||
|
||||
WriteScalingList(writer, _scalingMatrix4, index * 16, 16);
|
||||
}
|
||||
|
||||
if (_transform8x8ModeFlag)
|
||||
{
|
||||
for (int index = 0; index < 2; index++)
|
||||
{
|
||||
writer.WriteBit(true);
|
||||
|
||||
WriteScalingList(writer, _scalingMatrix8, index * 64, 64);
|
||||
}
|
||||
}
|
||||
|
||||
writer.WriteSe(_chromaQpIndexOffset2);
|
||||
|
||||
writer.End();
|
||||
|
||||
return data.ToArray();
|
||||
}
|
||||
}
|
||||
|
||||
// ZigZag LUTs from libavcodec.
|
||||
private static readonly byte[] ZigZagDirect = new byte[]
|
||||
{
|
||||
0, 1, 8, 16, 9, 2, 3, 10,
|
||||
17, 24, 32, 25, 18, 11, 4, 5,
|
||||
12, 19, 26, 33, 40, 48, 41, 34,
|
||||
27, 20, 13, 6, 7, 14, 21, 28,
|
||||
35, 42, 49, 56, 57, 50, 43, 36,
|
||||
29, 22, 15, 23, 30, 37, 44, 51,
|
||||
58, 59, 52, 45, 38, 31, 39, 46,
|
||||
53, 60, 61, 54, 47, 55, 62, 63
|
||||
};
|
||||
|
||||
private static readonly byte[] ZigZagScan = new byte[]
|
||||
{
|
||||
0 + 0 * 4, 1 + 0 * 4, 0 + 1 * 4, 0 + 2 * 4,
|
||||
1 + 1 * 4, 2 + 0 * 4, 3 + 0 * 4, 2 + 1 * 4,
|
||||
1 + 2 * 4, 0 + 3 * 4, 1 + 3 * 4, 2 + 2 * 4,
|
||||
3 + 1 * 4, 3 + 2 * 4, 2 + 3 * 4, 3 + 3 * 4
|
||||
};
|
||||
|
||||
private static void WriteScalingList(H264BitStreamWriter writer, byte[] list, int start, int count)
|
||||
{
|
||||
byte[] scan = count == 16 ? ZigZagScan : ZigZagDirect;
|
||||
|
||||
int lastScale = 8;
|
||||
|
||||
for (int index = 0; index < count; index++)
|
||||
{
|
||||
byte value = list[start + scan[index]];
|
||||
|
||||
int deltaScale = value - lastScale;
|
||||
|
||||
writer.WriteSe(deltaScale);
|
||||
|
||||
lastScale = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
8
Ryujinx.Graphics.Nvdec/VDec/H264Matrices.cs
Normal file
8
Ryujinx.Graphics.Nvdec/VDec/H264Matrices.cs
Normal file
@ -0,0 +1,8 @@
|
||||
namespace Ryujinx.Graphics.VDec
|
||||
{
|
||||
struct H264Matrices
|
||||
{
|
||||
public byte[] ScalingMatrix4;
|
||||
public byte[] ScalingMatrix8;
|
||||
}
|
||||
}
|
34
Ryujinx.Graphics.Nvdec/VDec/H264ParameterSets.cs
Normal file
34
Ryujinx.Graphics.Nvdec/VDec/H264ParameterSets.cs
Normal file
@ -0,0 +1,34 @@
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Ryujinx.Graphics.VDec
|
||||
{
|
||||
[StructLayout(LayoutKind.Sequential, Pack = 4)]
|
||||
struct H264ParameterSets
|
||||
{
|
||||
public int Log2MaxPicOrderCntLsbMinus4;
|
||||
public bool DeltaPicOrderAlwaysZeroFlag;
|
||||
public bool FrameMbsOnlyFlag;
|
||||
public int PicWidthInMbs;
|
||||
public int PicHeightInMapUnits;
|
||||
public int Reserved6C;
|
||||
public bool EntropyCodingModeFlag;
|
||||
public bool BottomFieldPicOrderInFramePresentFlag;
|
||||
public int NumRefIdxL0DefaultActiveMinus1;
|
||||
public int NumRefIdxL1DefaultActiveMinus1;
|
||||
public bool DeblockingFilterControlPresentFlag;
|
||||
public bool RedundantPicCntPresentFlag;
|
||||
public bool Transform8x8ModeFlag;
|
||||
public int Unknown8C;
|
||||
public int Unknown90;
|
||||
public int Reserved94;
|
||||
public int Unknown98;
|
||||
public int Reserved9C;
|
||||
public int ReservedA0;
|
||||
public int UnknownA4;
|
||||
public int ReservedA8;
|
||||
public int UnknownAC;
|
||||
public long Flags;
|
||||
public int FrameNumber;
|
||||
public int FrameNumber2;
|
||||
}
|
||||
}
|
10
Ryujinx.Graphics.Nvdec/VDec/VideoCodec.cs
Normal file
10
Ryujinx.Graphics.Nvdec/VDec/VideoCodec.cs
Normal file
@ -0,0 +1,10 @@
|
||||
namespace Ryujinx.Graphics.VDec
|
||||
{
|
||||
enum VideoCodec
|
||||
{
|
||||
H264 = 3,
|
||||
Vp8 = 5,
|
||||
H265 = 7,
|
||||
Vp9 = 9
|
||||
}
|
||||
}
|
266
Ryujinx.Graphics.Nvdec/VDec/VideoDecoder.cs
Normal file
266
Ryujinx.Graphics.Nvdec/VDec/VideoDecoder.cs
Normal file
@ -0,0 +1,266 @@
|
||||
using Ryujinx.Graphics.Gpu;
|
||||
using Ryujinx.Graphics.Vic;
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.Graphics.VDec
|
||||
{
|
||||
unsafe class VideoDecoder
|
||||
{
|
||||
private H264Decoder _h264Decoder;
|
||||
private Vp9Decoder _vp9Decoder;
|
||||
|
||||
private VideoCodec _currentVideoCodec;
|
||||
|
||||
private ulong _decoderContextAddress;
|
||||
private ulong _frameDataAddress;
|
||||
private ulong _vpxCurrLumaAddress;
|
||||
private ulong _vpxRef0LumaAddress;
|
||||
private ulong _vpxRef1LumaAddress;
|
||||
private ulong _vpxRef2LumaAddress;
|
||||
private ulong _vpxCurrChromaAddress;
|
||||
private ulong _vpxRef0ChromaAddress;
|
||||
private ulong _vpxRef1ChromaAddress;
|
||||
private ulong _vpxRef2ChromaAddress;
|
||||
private ulong _vpxProbTablesAddress;
|
||||
|
||||
public VideoDecoder()
|
||||
{
|
||||
_h264Decoder = new H264Decoder();
|
||||
_vp9Decoder = new Vp9Decoder();
|
||||
}
|
||||
|
||||
public void Process(GpuContext gpu, int methodOffset, int[] arguments)
|
||||
{
|
||||
VideoDecoderMeth method = (VideoDecoderMeth)methodOffset;
|
||||
|
||||
switch (method)
|
||||
{
|
||||
case VideoDecoderMeth.SetVideoCodec: SetVideoCodec(arguments); break;
|
||||
case VideoDecoderMeth.Execute: Execute(gpu); break;
|
||||
case VideoDecoderMeth.SetDecoderCtxAddr: SetDecoderCtxAddr(arguments); break;
|
||||
case VideoDecoderMeth.SetFrameDataAddr: SetFrameDataAddr(arguments); break;
|
||||
case VideoDecoderMeth.SetVpxCurrLumaAddr: SetVpxCurrLumaAddr(arguments); break;
|
||||
case VideoDecoderMeth.SetVpxRef0LumaAddr: SetVpxRef0LumaAddr(arguments); break;
|
||||
case VideoDecoderMeth.SetVpxRef1LumaAddr: SetVpxRef1LumaAddr(arguments); break;
|
||||
case VideoDecoderMeth.SetVpxRef2LumaAddr: SetVpxRef2LumaAddr(arguments); break;
|
||||
case VideoDecoderMeth.SetVpxCurrChromaAddr: SetVpxCurrChromaAddr(arguments); break;
|
||||
case VideoDecoderMeth.SetVpxRef0ChromaAddr: SetVpxRef0ChromaAddr(arguments); break;
|
||||
case VideoDecoderMeth.SetVpxRef1ChromaAddr: SetVpxRef1ChromaAddr(arguments); break;
|
||||
case VideoDecoderMeth.SetVpxRef2ChromaAddr: SetVpxRef2ChromaAddr(arguments); break;
|
||||
case VideoDecoderMeth.SetVpxProbTablesAddr: SetVpxProbTablesAddr(arguments); break;
|
||||
}
|
||||
}
|
||||
|
||||
private void SetVideoCodec(int[] arguments)
|
||||
{
|
||||
_currentVideoCodec = (VideoCodec)arguments[0];
|
||||
}
|
||||
|
||||
private void Execute(GpuContext gpu)
|
||||
{
|
||||
if (_currentVideoCodec == VideoCodec.H264)
|
||||
{
|
||||
int frameDataSize = gpu.MemoryAccessor.ReadInt32(_decoderContextAddress + 0x48);
|
||||
|
||||
H264ParameterSets Params = gpu.MemoryAccessor.Read<H264ParameterSets>(_decoderContextAddress + 0x58);
|
||||
|
||||
H264Matrices matrices = new H264Matrices()
|
||||
{
|
||||
ScalingMatrix4 = gpu.MemoryAccessor.ReadBytes(_decoderContextAddress + 0x1c0, 6 * 16),
|
||||
ScalingMatrix8 = gpu.MemoryAccessor.ReadBytes(_decoderContextAddress + 0x220, 2 * 64)
|
||||
};
|
||||
|
||||
byte[] frameData = gpu.MemoryAccessor.ReadBytes(_frameDataAddress, (ulong)frameDataSize);
|
||||
|
||||
_h264Decoder.Decode(Params, matrices, frameData);
|
||||
}
|
||||
else if (_currentVideoCodec == VideoCodec.Vp9)
|
||||
{
|
||||
int frameDataSize = gpu.MemoryAccessor.ReadInt32(_decoderContextAddress + 0x30);
|
||||
|
||||
Vp9FrameKeys keys = new Vp9FrameKeys()
|
||||
{
|
||||
CurrKey = (long)gpu.MemoryManager.Translate(_vpxCurrLumaAddress),
|
||||
Ref0Key = (long)gpu.MemoryManager.Translate(_vpxRef0LumaAddress),
|
||||
Ref1Key = (long)gpu.MemoryManager.Translate(_vpxRef1LumaAddress),
|
||||
Ref2Key = (long)gpu.MemoryManager.Translate(_vpxRef2LumaAddress)
|
||||
};
|
||||
|
||||
Vp9FrameHeader header = gpu.MemoryAccessor.Read<Vp9FrameHeader>(_decoderContextAddress + 0x48);
|
||||
|
||||
Vp9ProbabilityTables probs = new Vp9ProbabilityTables()
|
||||
{
|
||||
SegmentationTreeProbs = gpu.MemoryAccessor.ReadBytes(_vpxProbTablesAddress + 0x387, 0x7),
|
||||
SegmentationPredProbs = gpu.MemoryAccessor.ReadBytes(_vpxProbTablesAddress + 0x38e, 0x3),
|
||||
Tx8x8Probs = gpu.MemoryAccessor.ReadBytes(_vpxProbTablesAddress + 0x470, 0x2),
|
||||
Tx16x16Probs = gpu.MemoryAccessor.ReadBytes(_vpxProbTablesAddress + 0x472, 0x4),
|
||||
Tx32x32Probs = gpu.MemoryAccessor.ReadBytes(_vpxProbTablesAddress + 0x476, 0x6),
|
||||
CoefProbs = gpu.MemoryAccessor.ReadBytes(_vpxProbTablesAddress + 0x5a0, 0x900),
|
||||
SkipProbs = gpu.MemoryAccessor.ReadBytes(_vpxProbTablesAddress + 0x537, 0x3),
|
||||
InterModeProbs = gpu.MemoryAccessor.ReadBytes(_vpxProbTablesAddress + 0x400, 0x1c),
|
||||
InterpFilterProbs = gpu.MemoryAccessor.ReadBytes(_vpxProbTablesAddress + 0x52a, 0x8),
|
||||
IsInterProbs = gpu.MemoryAccessor.ReadBytes(_vpxProbTablesAddress + 0x41c, 0x4),
|
||||
CompModeProbs = gpu.MemoryAccessor.ReadBytes(_vpxProbTablesAddress + 0x532, 0x5),
|
||||
SingleRefProbs = gpu.MemoryAccessor.ReadBytes(_vpxProbTablesAddress + 0x580, 0xa),
|
||||
CompRefProbs = gpu.MemoryAccessor.ReadBytes(_vpxProbTablesAddress + 0x58a, 0x5),
|
||||
YModeProbs0 = gpu.MemoryAccessor.ReadBytes(_vpxProbTablesAddress + 0x480, 0x20),
|
||||
YModeProbs1 = gpu.MemoryAccessor.ReadBytes(_vpxProbTablesAddress + 0x47c, 0x4),
|
||||
PartitionProbs = gpu.MemoryAccessor.ReadBytes(_vpxProbTablesAddress + 0x4e0, 0x40),
|
||||
MvJointProbs = gpu.MemoryAccessor.ReadBytes(_vpxProbTablesAddress + 0x53b, 0x3),
|
||||
MvSignProbs = gpu.MemoryAccessor.ReadBytes(_vpxProbTablesAddress + 0x53e, 0x3),
|
||||
MvClassProbs = gpu.MemoryAccessor.ReadBytes(_vpxProbTablesAddress + 0x54c, 0x14),
|
||||
MvClass0BitProbs = gpu.MemoryAccessor.ReadBytes(_vpxProbTablesAddress + 0x540, 0x3),
|
||||
MvBitsProbs = gpu.MemoryAccessor.ReadBytes(_vpxProbTablesAddress + 0x56c, 0x14),
|
||||
MvClass0FrProbs = gpu.MemoryAccessor.ReadBytes(_vpxProbTablesAddress + 0x560, 0xc),
|
||||
MvFrProbs = gpu.MemoryAccessor.ReadBytes(_vpxProbTablesAddress + 0x542, 0x6),
|
||||
MvClass0HpProbs = gpu.MemoryAccessor.ReadBytes(_vpxProbTablesAddress + 0x548, 0x2),
|
||||
MvHpProbs = gpu.MemoryAccessor.ReadBytes(_vpxProbTablesAddress + 0x54a, 0x2)
|
||||
};
|
||||
|
||||
byte[] frameData = gpu.MemoryAccessor.ReadBytes(_frameDataAddress, (ulong)frameDataSize);
|
||||
|
||||
_vp9Decoder.Decode(keys, header, probs, frameData);
|
||||
}
|
||||
else
|
||||
{
|
||||
ThrowUnimplementedCodec();
|
||||
}
|
||||
}
|
||||
|
||||
private void SetDecoderCtxAddr(int[] arguments)
|
||||
{
|
||||
_decoderContextAddress = GetAddress(arguments);
|
||||
}
|
||||
|
||||
private void SetFrameDataAddr(int[] arguments)
|
||||
{
|
||||
_frameDataAddress = GetAddress(arguments);
|
||||
}
|
||||
|
||||
private void SetVpxCurrLumaAddr(int[] arguments)
|
||||
{
|
||||
_vpxCurrLumaAddress = GetAddress(arguments);
|
||||
}
|
||||
|
||||
private void SetVpxRef0LumaAddr(int[] arguments)
|
||||
{
|
||||
_vpxRef0LumaAddress = GetAddress(arguments);
|
||||
}
|
||||
|
||||
private void SetVpxRef1LumaAddr(int[] arguments)
|
||||
{
|
||||
_vpxRef1LumaAddress = GetAddress(arguments);
|
||||
}
|
||||
|
||||
private void SetVpxRef2LumaAddr(int[] arguments)
|
||||
{
|
||||
_vpxRef2LumaAddress = GetAddress(arguments);
|
||||
}
|
||||
|
||||
private void SetVpxCurrChromaAddr(int[] arguments)
|
||||
{
|
||||
_vpxCurrChromaAddress = GetAddress(arguments);
|
||||
}
|
||||
|
||||
private void SetVpxRef0ChromaAddr(int[] arguments)
|
||||
{
|
||||
_vpxRef0ChromaAddress = GetAddress(arguments);
|
||||
}
|
||||
|
||||
private void SetVpxRef1ChromaAddr(int[] arguments)
|
||||
{
|
||||
_vpxRef1ChromaAddress = GetAddress(arguments);
|
||||
}
|
||||
|
||||
private void SetVpxRef2ChromaAddr(int[] arguments)
|
||||
{
|
||||
_vpxRef2ChromaAddress = GetAddress(arguments);
|
||||
}
|
||||
|
||||
private void SetVpxProbTablesAddr(int[] arguments)
|
||||
{
|
||||
_vpxProbTablesAddress = GetAddress(arguments);
|
||||
}
|
||||
|
||||
private static ulong GetAddress(int[] arguments)
|
||||
{
|
||||
return (ulong)(uint)arguments[0] << 8;
|
||||
}
|
||||
|
||||
internal void CopyPlanes(GpuContext gpu, SurfaceOutputConfig outputConfig)
|
||||
{
|
||||
switch (outputConfig.PixelFormat)
|
||||
{
|
||||
case SurfacePixelFormat.Rgba8: CopyPlanesRgba8 (gpu, outputConfig); break;
|
||||
case SurfacePixelFormat.Yuv420P: CopyPlanesYuv420P(gpu, outputConfig); break;
|
||||
|
||||
default: ThrowUnimplementedPixelFormat(outputConfig.PixelFormat); break;
|
||||
}
|
||||
}
|
||||
|
||||
private void CopyPlanesRgba8(GpuContext gpu, SurfaceOutputConfig outputConfig)
|
||||
{
|
||||
FFmpegFrame frame = FFmpegWrapper.GetFrameRgba();
|
||||
|
||||
if ((frame.Width | frame.Height) == 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
private void CopyPlanesYuv420P(GpuContext gpu, SurfaceOutputConfig outputConfig)
|
||||
{
|
||||
FFmpegFrame frame = FFmpegWrapper.GetFrame();
|
||||
|
||||
if ((frame.Width | frame.Height) == 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
int halfSrcWidth = frame.Width / 2;
|
||||
|
||||
int halfWidth = frame.Width / 2;
|
||||
int halfHeight = frame.Height / 2;
|
||||
|
||||
int alignedWidth = (outputConfig.SurfaceWidth + 0xff) & ~0xff;
|
||||
|
||||
for (int y = 0; y < frame.Height; y++)
|
||||
{
|
||||
int src = y * frame.Width;
|
||||
int dst = y * alignedWidth;
|
||||
|
||||
int size = frame.Width;
|
||||
|
||||
for (int offset = 0; offset < size; offset++)
|
||||
{
|
||||
gpu.MemoryAccessor.WriteByte(outputConfig.SurfaceLumaAddress + (ulong)dst + (ulong)offset, *(frame.LumaPtr + src + offset));
|
||||
}
|
||||
}
|
||||
|
||||
// Copy chroma data from both channels with interleaving.
|
||||
for (int y = 0; y < halfHeight; y++)
|
||||
{
|
||||
int src = y * halfSrcWidth;
|
||||
int dst = y * alignedWidth;
|
||||
|
||||
for (int x = 0; x < halfWidth; x++)
|
||||
{
|
||||
gpu.MemoryAccessor.WriteByte(outputConfig.SurfaceChromaUAddress + (ulong)dst + (ulong)x * 2 + 0, *(frame.ChromaBPtr + src + x));
|
||||
gpu.MemoryAccessor.WriteByte(outputConfig.SurfaceChromaUAddress + (ulong)dst + (ulong)x * 2 + 1, *(frame.ChromaRPtr + src + x));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void ThrowUnimplementedCodec()
|
||||
{
|
||||
throw new NotImplementedException($"Codec \"{_currentVideoCodec}\" is not supported!");
|
||||
}
|
||||
|
||||
private void ThrowUnimplementedPixelFormat(SurfacePixelFormat pixelFormat)
|
||||
{
|
||||
throw new NotImplementedException($"Pixel format \"{pixelFormat}\" is not supported!");
|
||||
}
|
||||
}
|
||||
}
|
19
Ryujinx.Graphics.Nvdec/VDec/VideoDecoderMeth.cs
Normal file
19
Ryujinx.Graphics.Nvdec/VDec/VideoDecoderMeth.cs
Normal file
@ -0,0 +1,19 @@
|
||||
namespace Ryujinx.Graphics.VDec
|
||||
{
|
||||
enum VideoDecoderMeth
|
||||
{
|
||||
SetVideoCodec = 0x80,
|
||||
Execute = 0xc0,
|
||||
SetDecoderCtxAddr = 0x101,
|
||||
SetFrameDataAddr = 0x102,
|
||||
SetVpxRef0LumaAddr = 0x10c,
|
||||
SetVpxRef1LumaAddr = 0x10d,
|
||||
SetVpxRef2LumaAddr = 0x10e,
|
||||
SetVpxCurrLumaAddr = 0x10f,
|
||||
SetVpxRef0ChromaAddr = 0x11d,
|
||||
SetVpxRef1ChromaAddr = 0x11e,
|
||||
SetVpxRef2ChromaAddr = 0x11f,
|
||||
SetVpxCurrChromaAddr = 0x120,
|
||||
SetVpxProbTablesAddr = 0x170
|
||||
}
|
||||
}
|
879
Ryujinx.Graphics.Nvdec/VDec/Vp9Decoder.cs
Normal file
879
Ryujinx.Graphics.Nvdec/VDec/Vp9Decoder.cs
Normal file
@ -0,0 +1,879 @@
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
|
||||
namespace Ryujinx.Graphics.VDec
|
||||
{
|
||||
class Vp9Decoder
|
||||
{
|
||||
private const int DiffUpdateProbability = 252;
|
||||
|
||||
private const int FrameSyncCode = 0x498342;
|
||||
|
||||
private static readonly int[] MapLut = new int[]
|
||||
{
|
||||
20, 21, 22, 23, 24, 25, 0, 26, 27, 28, 29, 30, 31, 32, 33, 34,
|
||||
35, 36, 37, 1, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49,
|
||||
2, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 3, 62, 63,
|
||||
64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 4, 74, 75, 76, 77, 78,
|
||||
79, 80, 81, 82, 83, 84, 85, 5, 86, 87, 88, 89, 90, 91, 92, 93,
|
||||
94, 95, 96, 97, 6, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108,
|
||||
109, 7, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 8, 122,
|
||||
123, 124, 125, 126, 127, 128, 129, 130, 131, 132, 133, 9, 134, 135, 136, 137,
|
||||
138, 139, 140, 141, 142, 143, 144, 145, 10, 146, 147, 148, 149, 150, 151, 152,
|
||||
153, 154, 155, 156, 157, 11, 158, 159, 160, 161, 162, 163, 164, 165, 166, 167,
|
||||
168, 169, 12, 170, 171, 172, 173, 174, 175, 176, 177, 178, 179, 180, 181, 13,
|
||||
182, 183, 184, 185, 186, 187, 188, 189, 190, 191, 192, 193, 14, 194, 195, 196,
|
||||
197, 198, 199, 200, 201, 202, 203, 204, 205, 15, 206, 207, 208, 209, 210, 211,
|
||||
212, 213, 214, 215, 216, 217, 16, 218, 219, 220, 221, 222, 223, 224, 225, 226,
|
||||
227, 228, 229, 17, 230, 231, 232, 233, 234, 235, 236, 237, 238, 239, 240, 241,
|
||||
18, 242, 243, 244, 245, 246, 247, 248, 249, 250, 251, 252, 253, 19
|
||||
};
|
||||
|
||||
private byte[] DefaultTx8x8Probs = new byte[] { 100, 66 };
|
||||
private byte[] DefaultTx16x16Probs = new byte[] { 20, 152, 15, 101 };
|
||||
private byte[] DefaultTx32x32Probs = new byte[] { 3, 136, 37, 5, 52, 13 };
|
||||
|
||||
private byte[] _defaultCoefProbs = new byte[]
|
||||
{
|
||||
195, 29, 183, 0, 84, 49, 136, 0, 8, 42, 71, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 31, 107, 169, 0, 35, 99, 159, 0,
|
||||
17, 82, 140, 0, 8, 66, 114, 0, 2, 44, 76, 0, 1, 19, 32, 0,
|
||||
40, 132, 201, 0, 29, 114, 187, 0, 13, 91, 157, 0, 7, 75, 127, 0,
|
||||
3, 58, 95, 0, 1, 28, 47, 0, 69, 142, 221, 0, 42, 122, 201, 0,
|
||||
15, 91, 159, 0, 6, 67, 121, 0, 1, 42, 77, 0, 1, 17, 31, 0,
|
||||
102, 148, 228, 0, 67, 117, 204, 0, 17, 82, 154, 0, 6, 59, 114, 0,
|
||||
2, 39, 75, 0, 1, 15, 29, 0, 156, 57, 233, 0, 119, 57, 212, 0,
|
||||
58, 48, 163, 0, 29, 40, 124, 0, 12, 30, 81, 0, 3, 12, 31, 0,
|
||||
191, 107, 226, 0, 124, 117, 204, 0, 25, 99, 155, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 29, 148, 210, 0, 37, 126, 194, 0,
|
||||
8, 93, 157, 0, 2, 68, 118, 0, 1, 39, 69, 0, 1, 17, 33, 0,
|
||||
41, 151, 213, 0, 27, 123, 193, 0, 3, 82, 144, 0, 1, 58, 105, 0,
|
||||
1, 32, 60, 0, 1, 13, 26, 0, 59, 159, 220, 0, 23, 126, 198, 0,
|
||||
4, 88, 151, 0, 1, 66, 114, 0, 1, 38, 71, 0, 1, 18, 34, 0,
|
||||
114, 136, 232, 0, 51, 114, 207, 0, 11, 83, 155, 0, 3, 56, 105, 0,
|
||||
1, 33, 65, 0, 1, 17, 34, 0, 149, 65, 234, 0, 121, 57, 215, 0,
|
||||
61, 49, 166, 0, 28, 36, 114, 0, 12, 25, 76, 0, 3, 16, 42, 0,
|
||||
214, 49, 220, 0, 132, 63, 188, 0, 42, 65, 137, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 85, 137, 221, 0, 104, 131, 216, 0,
|
||||
49, 111, 192, 0, 21, 87, 155, 0, 2, 49, 87, 0, 1, 16, 28, 0,
|
||||
89, 163, 230, 0, 90, 137, 220, 0, 29, 100, 183, 0, 10, 70, 135, 0,
|
||||
2, 42, 81, 0, 1, 17, 33, 0, 108, 167, 237, 0, 55, 133, 222, 0,
|
||||
15, 97, 179, 0, 4, 72, 135, 0, 1, 45, 85, 0, 1, 19, 38, 0,
|
||||
124, 146, 240, 0, 66, 124, 224, 0, 17, 88, 175, 0, 4, 58, 122, 0,
|
||||
1, 36, 75, 0, 1, 18, 37, 0, 141, 79, 241, 0, 126, 70, 227, 0,
|
||||
66, 58, 182, 0, 30, 44, 136, 0, 12, 34, 96, 0, 2, 20, 47, 0,
|
||||
229, 99, 249, 0, 143, 111, 235, 0, 46, 109, 192, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 82, 158, 236, 0, 94, 146, 224, 0,
|
||||
25, 117, 191, 0, 9, 87, 149, 0, 3, 56, 99, 0, 1, 33, 57, 0,
|
||||
83, 167, 237, 0, 68, 145, 222, 0, 10, 103, 177, 0, 2, 72, 131, 0,
|
||||
1, 41, 79, 0, 1, 20, 39, 0, 99, 167, 239, 0, 47, 141, 224, 0,
|
||||
10, 104, 178, 0, 2, 73, 133, 0, 1, 44, 85, 0, 1, 22, 47, 0,
|
||||
127, 145, 243, 0, 71, 129, 228, 0, 17, 93, 177, 0, 3, 61, 124, 0,
|
||||
1, 41, 84, 0, 1, 21, 52, 0, 157, 78, 244, 0, 140, 72, 231, 0,
|
||||
69, 58, 184, 0, 31, 44, 137, 0, 14, 38, 105, 0, 8, 23, 61, 0,
|
||||
125, 34, 187, 0, 52, 41, 133, 0, 6, 31, 56, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 37, 109, 153, 0, 51, 102, 147, 0,
|
||||
23, 87, 128, 0, 8, 67, 101, 0, 1, 41, 63, 0, 1, 19, 29, 0,
|
||||
31, 154, 185, 0, 17, 127, 175, 0, 6, 96, 145, 0, 2, 73, 114, 0,
|
||||
1, 51, 82, 0, 1, 28, 45, 0, 23, 163, 200, 0, 10, 131, 185, 0,
|
||||
2, 93, 148, 0, 1, 67, 111, 0, 1, 41, 69, 0, 1, 14, 24, 0,
|
||||
29, 176, 217, 0, 12, 145, 201, 0, 3, 101, 156, 0, 1, 69, 111, 0,
|
||||
1, 39, 63, 0, 1, 14, 23, 0, 57, 192, 233, 0, 25, 154, 215, 0,
|
||||
6, 109, 167, 0, 3, 78, 118, 0, 1, 48, 69, 0, 1, 21, 29, 0,
|
||||
202, 105, 245, 0, 108, 106, 216, 0, 18, 90, 144, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 33, 172, 219, 0, 64, 149, 206, 0,
|
||||
14, 117, 177, 0, 5, 90, 141, 0, 2, 61, 95, 0, 1, 37, 57, 0,
|
||||
33, 179, 220, 0, 11, 140, 198, 0, 1, 89, 148, 0, 1, 60, 104, 0,
|
||||
1, 33, 57, 0, 1, 12, 21, 0, 30, 181, 221, 0, 8, 141, 198, 0,
|
||||
1, 87, 145, 0, 1, 58, 100, 0, 1, 31, 55, 0, 1, 12, 20, 0,
|
||||
32, 186, 224, 0, 7, 142, 198, 0, 1, 86, 143, 0, 1, 58, 100, 0,
|
||||
1, 31, 55, 0, 1, 12, 22, 0, 57, 192, 227, 0, 20, 143, 204, 0,
|
||||
3, 96, 154, 0, 1, 68, 112, 0, 1, 42, 69, 0, 1, 19, 32, 0,
|
||||
212, 35, 215, 0, 113, 47, 169, 0, 29, 48, 105, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 74, 129, 203, 0, 106, 120, 203, 0,
|
||||
49, 107, 178, 0, 19, 84, 144, 0, 4, 50, 84, 0, 1, 15, 25, 0,
|
||||
71, 172, 217, 0, 44, 141, 209, 0, 15, 102, 173, 0, 6, 76, 133, 0,
|
||||
2, 51, 89, 0, 1, 24, 42, 0, 64, 185, 231, 0, 31, 148, 216, 0,
|
||||
8, 103, 175, 0, 3, 74, 131, 0, 1, 46, 81, 0, 1, 18, 30, 0,
|
||||
65, 196, 235, 0, 25, 157, 221, 0, 5, 105, 174, 0, 1, 67, 120, 0,
|
||||
1, 38, 69, 0, 1, 15, 30, 0, 65, 204, 238, 0, 30, 156, 224, 0,
|
||||
7, 107, 177, 0, 2, 70, 124, 0, 1, 42, 73, 0, 1, 18, 34, 0,
|
||||
225, 86, 251, 0, 144, 104, 235, 0, 42, 99, 181, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 85, 175, 239, 0, 112, 165, 229, 0,
|
||||
29, 136, 200, 0, 12, 103, 162, 0, 6, 77, 123, 0, 2, 53, 84, 0,
|
||||
75, 183, 239, 0, 30, 155, 221, 0, 3, 106, 171, 0, 1, 74, 128, 0,
|
||||
1, 44, 76, 0, 1, 17, 28, 0, 73, 185, 240, 0, 27, 159, 222, 0,
|
||||
2, 107, 172, 0, 1, 75, 127, 0, 1, 42, 73, 0, 1, 17, 29, 0,
|
||||
62, 190, 238, 0, 21, 159, 222, 0, 2, 107, 172, 0, 1, 72, 122, 0,
|
||||
1, 40, 71, 0, 1, 18, 32, 0, 61, 199, 240, 0, 27, 161, 226, 0,
|
||||
4, 113, 180, 0, 1, 76, 129, 0, 1, 46, 80, 0, 1, 23, 41, 0,
|
||||
7, 27, 153, 0, 5, 30, 95, 0, 1, 16, 30, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 50, 75, 127, 0, 57, 75, 124, 0,
|
||||
27, 67, 108, 0, 10, 54, 86, 0, 1, 33, 52, 0, 1, 12, 18, 0,
|
||||
43, 125, 151, 0, 26, 108, 148, 0, 7, 83, 122, 0, 2, 59, 89, 0,
|
||||
1, 38, 60, 0, 1, 17, 27, 0, 23, 144, 163, 0, 13, 112, 154, 0,
|
||||
2, 75, 117, 0, 1, 50, 81, 0, 1, 31, 51, 0, 1, 14, 23, 0,
|
||||
18, 162, 185, 0, 6, 123, 171, 0, 1, 78, 125, 0, 1, 51, 86, 0,
|
||||
1, 31, 54, 0, 1, 14, 23, 0, 15, 199, 227, 0, 3, 150, 204, 0,
|
||||
1, 91, 146, 0, 1, 55, 95, 0, 1, 30, 53, 0, 1, 11, 20, 0,
|
||||
19, 55, 240, 0, 19, 59, 196, 0, 3, 52, 105, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 41, 166, 207, 0, 104, 153, 199, 0,
|
||||
31, 123, 181, 0, 14, 101, 152, 0, 5, 72, 106, 0, 1, 36, 52, 0,
|
||||
35, 176, 211, 0, 12, 131, 190, 0, 2, 88, 144, 0, 1, 60, 101, 0,
|
||||
1, 36, 60, 0, 1, 16, 28, 0, 28, 183, 213, 0, 8, 134, 191, 0,
|
||||
1, 86, 142, 0, 1, 56, 96, 0, 1, 30, 53, 0, 1, 12, 20, 0,
|
||||
20, 190, 215, 0, 4, 135, 192, 0, 1, 84, 139, 0, 1, 53, 91, 0,
|
||||
1, 28, 49, 0, 1, 11, 20, 0, 13, 196, 216, 0, 2, 137, 192, 0,
|
||||
1, 86, 143, 0, 1, 57, 99, 0, 1, 32, 56, 0, 1, 13, 24, 0,
|
||||
211, 29, 217, 0, 96, 47, 156, 0, 22, 43, 87, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 78, 120, 193, 0, 111, 116, 186, 0,
|
||||
46, 102, 164, 0, 15, 80, 128, 0, 2, 49, 76, 0, 1, 18, 28, 0,
|
||||
71, 161, 203, 0, 42, 132, 192, 0, 10, 98, 150, 0, 3, 69, 109, 0,
|
||||
1, 44, 70, 0, 1, 18, 29, 0, 57, 186, 211, 0, 30, 140, 196, 0,
|
||||
4, 93, 146, 0, 1, 62, 102, 0, 1, 38, 65, 0, 1, 16, 27, 0,
|
||||
47, 199, 217, 0, 14, 145, 196, 0, 1, 88, 142, 0, 1, 57, 98, 0,
|
||||
1, 36, 62, 0, 1, 15, 26, 0, 26, 219, 229, 0, 5, 155, 207, 0,
|
||||
1, 94, 151, 0, 1, 60, 104, 0, 1, 36, 62, 0, 1, 16, 28, 0,
|
||||
233, 29, 248, 0, 146, 47, 220, 0, 43, 52, 140, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 100, 163, 232, 0, 179, 161, 222, 0,
|
||||
63, 142, 204, 0, 37, 113, 174, 0, 26, 89, 137, 0, 18, 68, 97, 0,
|
||||
85, 181, 230, 0, 32, 146, 209, 0, 7, 100, 164, 0, 3, 71, 121, 0,
|
||||
1, 45, 77, 0, 1, 18, 30, 0, 65, 187, 230, 0, 20, 148, 207, 0,
|
||||
2, 97, 159, 0, 1, 68, 116, 0, 1, 40, 70, 0, 1, 14, 29, 0,
|
||||
40, 194, 227, 0, 8, 147, 204, 0, 1, 94, 155, 0, 1, 65, 112, 0,
|
||||
1, 39, 66, 0, 1, 14, 26, 0, 16, 208, 228, 0, 3, 151, 207, 0,
|
||||
1, 98, 160, 0, 1, 67, 117, 0, 1, 41, 74, 0, 1, 17, 31, 0,
|
||||
17, 38, 140, 0, 7, 34, 80, 0, 1, 17, 29, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 37, 75, 128, 0, 41, 76, 128, 0,
|
||||
26, 66, 116, 0, 12, 52, 94, 0, 2, 32, 55, 0, 1, 10, 16, 0,
|
||||
50, 127, 154, 0, 37, 109, 152, 0, 16, 82, 121, 0, 5, 59, 85, 0,
|
||||
1, 35, 54, 0, 1, 13, 20, 0, 40, 142, 167, 0, 17, 110, 157, 0,
|
||||
2, 71, 112, 0, 1, 44, 72, 0, 1, 27, 45, 0, 1, 11, 17, 0,
|
||||
30, 175, 188, 0, 9, 124, 169, 0, 1, 74, 116, 0, 1, 48, 78, 0,
|
||||
1, 30, 49, 0, 1, 11, 18, 0, 10, 222, 223, 0, 2, 150, 194, 0,
|
||||
1, 83, 128, 0, 1, 48, 79, 0, 1, 27, 45, 0, 1, 11, 17, 0,
|
||||
36, 41, 235, 0, 29, 36, 193, 0, 10, 27, 111, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 85, 165, 222, 0, 177, 162, 215, 0,
|
||||
110, 135, 195, 0, 57, 113, 168, 0, 23, 83, 120, 0, 10, 49, 61, 0,
|
||||
85, 190, 223, 0, 36, 139, 200, 0, 5, 90, 146, 0, 1, 60, 103, 0,
|
||||
1, 38, 65, 0, 1, 18, 30, 0, 72, 202, 223, 0, 23, 141, 199, 0,
|
||||
2, 86, 140, 0, 1, 56, 97, 0, 1, 36, 61, 0, 1, 16, 27, 0,
|
||||
55, 218, 225, 0, 13, 145, 200, 0, 1, 86, 141, 0, 1, 57, 99, 0,
|
||||
1, 35, 61, 0, 1, 13, 22, 0, 15, 235, 212, 0, 1, 132, 184, 0,
|
||||
1, 84, 139, 0, 1, 57, 97, 0, 1, 34, 56, 0, 1, 14, 23, 0,
|
||||
181, 21, 201, 0, 61, 37, 123, 0, 10, 38, 71, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 47, 106, 172, 0, 95, 104, 173, 0,
|
||||
42, 93, 159, 0, 18, 77, 131, 0, 4, 50, 81, 0, 1, 17, 23, 0,
|
||||
62, 147, 199, 0, 44, 130, 189, 0, 28, 102, 154, 0, 18, 75, 115, 0,
|
||||
2, 44, 65, 0, 1, 12, 19, 0, 55, 153, 210, 0, 24, 130, 194, 0,
|
||||
3, 93, 146, 0, 1, 61, 97, 0, 1, 31, 50, 0, 1, 10, 16, 0,
|
||||
49, 186, 223, 0, 17, 148, 204, 0, 1, 96, 142, 0, 1, 53, 83, 0,
|
||||
1, 26, 44, 0, 1, 11, 17, 0, 13, 217, 212, 0, 2, 136, 180, 0,
|
||||
1, 78, 124, 0, 1, 50, 83, 0, 1, 29, 49, 0, 1, 14, 23, 0,
|
||||
197, 13, 247, 0, 82, 17, 222, 0, 25, 17, 162, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 126, 186, 247, 0, 234, 191, 243, 0,
|
||||
176, 177, 234, 0, 104, 158, 220, 0, 66, 128, 186, 0, 55, 90, 137, 0,
|
||||
111, 197, 242, 0, 46, 158, 219, 0, 9, 104, 171, 0, 2, 65, 125, 0,
|
||||
1, 44, 80, 0, 1, 17, 91, 0, 104, 208, 245, 0, 39, 168, 224, 0,
|
||||
3, 109, 162, 0, 1, 79, 124, 0, 1, 50, 102, 0, 1, 43, 102, 0,
|
||||
84, 220, 246, 0, 31, 177, 231, 0, 2, 115, 180, 0, 1, 79, 134, 0,
|
||||
1, 55, 77, 0, 1, 60, 79, 0, 43, 243, 240, 0, 8, 180, 217, 0,
|
||||
1, 115, 166, 0, 1, 84, 121, 0, 1, 51, 67, 0, 1, 16, 6, 0
|
||||
};
|
||||
|
||||
private byte[] _defaultSkipProbs = new byte[] { 192, 128, 64 };
|
||||
|
||||
private byte[] _defaultInterModeProbs = new byte[]
|
||||
{
|
||||
2, 173, 34, 0, 7, 145, 85, 0, 7, 166, 63, 0, 7, 94, 66, 0,
|
||||
8, 64, 46, 0, 17, 81, 31, 0, 25, 29, 30, 0
|
||||
};
|
||||
|
||||
private byte[] _defaultInterpFilterProbs = new byte[]
|
||||
{
|
||||
235, 162, 36, 255, 34, 3, 149, 144
|
||||
};
|
||||
|
||||
private byte[] _defaultIsInterProbs = new byte[] { 9, 102, 187, 225 };
|
||||
|
||||
private byte[] _defaultCompModeProbs = new byte[] { 239, 183, 119, 96, 41 };
|
||||
|
||||
private byte[] _defaultSingleRefProbs = new byte[]
|
||||
{
|
||||
33, 16, 77, 74, 142, 142, 172, 170, 238, 247
|
||||
};
|
||||
|
||||
private byte[] _defaultCompRefProbs = new byte[] { 50, 126, 123, 221, 226 };
|
||||
|
||||
private byte[] _defaultYModeProbs0 = new byte[]
|
||||
{
|
||||
65, 32, 18, 144, 162, 194, 41, 51, 132, 68, 18, 165, 217, 196, 45, 40,
|
||||
173, 80, 19, 176, 240, 193, 64, 35, 221, 135, 38, 194, 248, 121, 96, 85
|
||||
};
|
||||
|
||||
private byte[] _defaultYModeProbs1 = new byte[] { 98, 78, 46, 29 };
|
||||
|
||||
private byte[] _defaultPartitionProbs = new byte[]
|
||||
{
|
||||
199, 122, 141, 0, 147, 63, 159, 0, 148, 133, 118, 0, 121, 104, 114, 0,
|
||||
174, 73, 87, 0, 92, 41, 83, 0, 82, 99, 50, 0, 53, 39, 39, 0,
|
||||
177, 58, 59, 0, 68, 26, 63, 0, 52, 79, 25, 0, 17, 14, 12, 0,
|
||||
222, 34, 30, 0, 72, 16, 44, 0, 58, 32, 12, 0, 10, 7, 6, 0
|
||||
};
|
||||
|
||||
private byte[] _defaultMvJointProbs = new byte[] { 32, 64, 96 };
|
||||
|
||||
private byte[] _defaultMvSignProbs = new byte[] { 128, 128 };
|
||||
|
||||
private byte[] _defaultMvClassProbs = new byte[]
|
||||
{
|
||||
224, 144, 192, 168, 192, 176, 192, 198, 198, 245, 216, 128, 176, 160, 176, 176,
|
||||
192, 198, 198, 208
|
||||
};
|
||||
|
||||
private byte[] _defaultMvClass0BitProbs = new byte[] { 216, 208 };
|
||||
|
||||
private byte[] _defaultMvBitsProbs = new byte[]
|
||||
{
|
||||
136, 140, 148, 160, 176, 192, 224, 234, 234, 240, 136, 140, 148, 160, 176, 192,
|
||||
224, 234, 234, 240
|
||||
};
|
||||
|
||||
private byte[] _defaultMvClass0FrProbs = new byte[]
|
||||
{
|
||||
128, 128, 64, 96, 112, 64, 128, 128, 64, 96, 112, 64
|
||||
};
|
||||
|
||||
private byte[] _defaultMvFrProbs = new byte[] { 64, 96, 64, 64, 96, 64 };
|
||||
|
||||
private byte[] _defaultMvClass0HpProbs = new byte[] { 160, 160 };
|
||||
|
||||
private byte[] _defaultMvHpProbs = new byte[] { 128, 128 };
|
||||
|
||||
private sbyte[] _loopFilterRefDeltas;
|
||||
private sbyte[] _loopFilterModeDeltas;
|
||||
|
||||
private LinkedList<int> _frameSlotByLastUse;
|
||||
|
||||
private Dictionary<long, LinkedListNode<int>> _cachedRefFrames;
|
||||
|
||||
public Vp9Decoder()
|
||||
{
|
||||
_loopFilterRefDeltas = new sbyte[4];
|
||||
_loopFilterModeDeltas = new sbyte[2];
|
||||
|
||||
_frameSlotByLastUse = new LinkedList<int>();
|
||||
|
||||
for (int slot = 0; slot < 8; slot++)
|
||||
{
|
||||
_frameSlotByLastUse.AddFirst(slot);
|
||||
}
|
||||
|
||||
_cachedRefFrames = new Dictionary<long, LinkedListNode<int>>();
|
||||
}
|
||||
|
||||
public void Decode(
|
||||
Vp9FrameKeys keys,
|
||||
Vp9FrameHeader header,
|
||||
Vp9ProbabilityTables probs,
|
||||
byte[] frameData)
|
||||
{
|
||||
bool isKeyFrame = ((header.Flags >> 0) & 1) != 0;
|
||||
bool lastIsKeyFrame = ((header.Flags >> 1) & 1) != 0;
|
||||
bool frameSizeChanged = ((header.Flags >> 2) & 1) != 0;
|
||||
bool errorResilientMode = ((header.Flags >> 3) & 1) != 0;
|
||||
bool lastShowFrame = ((header.Flags >> 4) & 1) != 0;
|
||||
bool isFrameIntra = ((header.Flags >> 5) & 1) != 0;
|
||||
|
||||
bool showFrame = !isFrameIntra;
|
||||
|
||||
// Write compressed header.
|
||||
byte[] compressedHeaderData;
|
||||
|
||||
using (MemoryStream compressedHeader = new MemoryStream())
|
||||
{
|
||||
VpxRangeEncoder writer = new VpxRangeEncoder(compressedHeader);
|
||||
|
||||
if (!header.Lossless)
|
||||
{
|
||||
if ((uint)header.TxMode >= 3)
|
||||
{
|
||||
writer.Write(3, 2);
|
||||
writer.Write(header.TxMode == 4);
|
||||
}
|
||||
else
|
||||
{
|
||||
writer.Write(header.TxMode, 2);
|
||||
}
|
||||
}
|
||||
|
||||
if (header.TxMode == 4)
|
||||
{
|
||||
WriteProbabilityUpdate(writer, probs.Tx8x8Probs, DefaultTx8x8Probs);
|
||||
WriteProbabilityUpdate(writer, probs.Tx16x16Probs, DefaultTx16x16Probs);
|
||||
WriteProbabilityUpdate(writer, probs.Tx32x32Probs, DefaultTx32x32Probs);
|
||||
}
|
||||
|
||||
WriteCoefProbabilityUpdate(writer, header.TxMode, probs.CoefProbs, _defaultCoefProbs);
|
||||
|
||||
WriteProbabilityUpdate(writer, probs.SkipProbs, _defaultSkipProbs);
|
||||
|
||||
if (!isFrameIntra)
|
||||
{
|
||||
WriteProbabilityUpdateAligned4(writer, probs.InterModeProbs, _defaultInterModeProbs);
|
||||
|
||||
if (header.RawInterpolationFilter == 4)
|
||||
{
|
||||
WriteProbabilityUpdate(writer, probs.InterpFilterProbs, _defaultInterpFilterProbs);
|
||||
}
|
||||
|
||||
WriteProbabilityUpdate(writer, probs.IsInterProbs, _defaultIsInterProbs);
|
||||
|
||||
if ((header.RefFrameSignBias[1] & 1) != (header.RefFrameSignBias[2] & 1) ||
|
||||
(header.RefFrameSignBias[1] & 1) != (header.RefFrameSignBias[3] & 1))
|
||||
{
|
||||
if ((uint)header.CompPredMode >= 1)
|
||||
{
|
||||
writer.Write(1, 1);
|
||||
writer.Write(header.CompPredMode == 2);
|
||||
}
|
||||
else
|
||||
{
|
||||
writer.Write(0, 1);
|
||||
}
|
||||
}
|
||||
|
||||
if (header.CompPredMode == 2)
|
||||
{
|
||||
WriteProbabilityUpdate(writer, probs.CompModeProbs, _defaultCompModeProbs);
|
||||
}
|
||||
|
||||
if (header.CompPredMode != 1)
|
||||
{
|
||||
WriteProbabilityUpdate(writer, probs.SingleRefProbs, _defaultSingleRefProbs);
|
||||
}
|
||||
|
||||
if (header.CompPredMode != 0)
|
||||
{
|
||||
WriteProbabilityUpdate(writer, probs.CompRefProbs, _defaultCompRefProbs);
|
||||
}
|
||||
|
||||
for (int index = 0; index < 4; index++)
|
||||
{
|
||||
int i = index * 8;
|
||||
int j = index;
|
||||
|
||||
WriteProbabilityUpdate(writer, probs.YModeProbs0[i + 0], _defaultYModeProbs0[i + 0]);
|
||||
WriteProbabilityUpdate(writer, probs.YModeProbs0[i + 1], _defaultYModeProbs0[i + 1]);
|
||||
WriteProbabilityUpdate(writer, probs.YModeProbs0[i + 2], _defaultYModeProbs0[i + 2]);
|
||||
WriteProbabilityUpdate(writer, probs.YModeProbs0[i + 3], _defaultYModeProbs0[i + 3]);
|
||||
WriteProbabilityUpdate(writer, probs.YModeProbs0[i + 4], _defaultYModeProbs0[i + 4]);
|
||||
WriteProbabilityUpdate(writer, probs.YModeProbs0[i + 5], _defaultYModeProbs0[i + 5]);
|
||||
WriteProbabilityUpdate(writer, probs.YModeProbs0[i + 6], _defaultYModeProbs0[i + 6]);
|
||||
WriteProbabilityUpdate(writer, probs.YModeProbs0[i + 7], _defaultYModeProbs0[i + 7]);
|
||||
WriteProbabilityUpdate(writer, probs.YModeProbs1[j + 0], _defaultYModeProbs1[j + 0]);
|
||||
}
|
||||
|
||||
WriteProbabilityUpdateAligned4(writer, probs.PartitionProbs, _defaultPartitionProbs);
|
||||
|
||||
for (int i = 0; i < 3; i++)
|
||||
{
|
||||
WriteMvProbabilityUpdate(writer, probs.MvJointProbs[i], _defaultMvJointProbs[i]);
|
||||
}
|
||||
|
||||
for (int i = 0; i < 2; i++)
|
||||
{
|
||||
WriteMvProbabilityUpdate(writer, probs.MvSignProbs[i], _defaultMvSignProbs[i]);
|
||||
|
||||
for (int j = 0; j < 10; j++)
|
||||
{
|
||||
int index = i * 10 + j;
|
||||
|
||||
WriteMvProbabilityUpdate(writer, probs.MvClassProbs[index], _defaultMvClassProbs[index]);
|
||||
}
|
||||
|
||||
WriteMvProbabilityUpdate(writer, probs.MvClass0BitProbs[i], _defaultMvClass0BitProbs[i]);
|
||||
|
||||
for (int j = 0; j < 10; j++)
|
||||
{
|
||||
int index = i * 10 + j;
|
||||
|
||||
WriteMvProbabilityUpdate(writer, probs.MvBitsProbs[index], _defaultMvBitsProbs[index]);
|
||||
}
|
||||
}
|
||||
|
||||
for (int i = 0; i < 2; i++)
|
||||
{
|
||||
for (int j = 0; j < 2; j++)
|
||||
{
|
||||
for (int k = 0; k < 3; k++)
|
||||
{
|
||||
int index = i * 2 * 3 + j * 3 + k;
|
||||
|
||||
WriteMvProbabilityUpdate(writer, probs.MvClass0FrProbs[index], _defaultMvClass0FrProbs[index]);
|
||||
}
|
||||
}
|
||||
|
||||
for (int j = 0; j < 3; j++)
|
||||
{
|
||||
int index = i * 3 + j;
|
||||
|
||||
WriteMvProbabilityUpdate(writer, probs.MvFrProbs[index], _defaultMvFrProbs[index]);
|
||||
}
|
||||
}
|
||||
|
||||
if (header.AllowHighPrecisionMv)
|
||||
{
|
||||
for (int index = 0; index < 2; index++)
|
||||
{
|
||||
WriteMvProbabilityUpdate(writer, probs.MvClass0HpProbs[index], _defaultMvClass0HpProbs[index]);
|
||||
WriteMvProbabilityUpdate(writer, probs.MvHpProbs[index], _defaultMvHpProbs[index]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
writer.End();
|
||||
|
||||
compressedHeaderData = compressedHeader.ToArray();
|
||||
}
|
||||
|
||||
// Write uncompressed header.
|
||||
using (MemoryStream encodedHeader = new MemoryStream())
|
||||
{
|
||||
VpxBitStreamWriter writer = new VpxBitStreamWriter(encodedHeader);
|
||||
|
||||
writer.WriteU(2, 2); //Frame marker.
|
||||
writer.WriteU(0, 2); //Profile.
|
||||
writer.WriteBit(false); //Show existing frame.
|
||||
writer.WriteBit(!isKeyFrame);
|
||||
writer.WriteBit(showFrame);
|
||||
writer.WriteBit(errorResilientMode);
|
||||
|
||||
if (isKeyFrame)
|
||||
{
|
||||
writer.WriteU(FrameSyncCode, 24);
|
||||
writer.WriteU(0, 3); //Color space.
|
||||
writer.WriteU(0, 1); //Color range.
|
||||
writer.WriteU(header.CurrentFrame.Width - 1, 16);
|
||||
writer.WriteU(header.CurrentFrame.Height - 1, 16);
|
||||
writer.WriteBit(false); //Render and frame size different.
|
||||
|
||||
_cachedRefFrames.Clear();
|
||||
|
||||
// On key frames, all frame slots are set to the current frame,
|
||||
// so the value of the selected slot doesn't really matter.
|
||||
GetNewFrameSlot(keys.CurrKey);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (!showFrame)
|
||||
{
|
||||
writer.WriteBit(isFrameIntra);
|
||||
}
|
||||
|
||||
if (!errorResilientMode)
|
||||
{
|
||||
writer.WriteU(0, 2); //Reset frame context.
|
||||
}
|
||||
|
||||
int refreshFrameFlags = 1 << GetNewFrameSlot(keys.CurrKey);
|
||||
|
||||
if (isFrameIntra)
|
||||
{
|
||||
writer.WriteU(FrameSyncCode, 24);
|
||||
writer.WriteU(refreshFrameFlags, 8);
|
||||
writer.WriteU(header.CurrentFrame.Width - 1, 16);
|
||||
writer.WriteU(header.CurrentFrame.Height - 1, 16);
|
||||
writer.WriteBit(false); //Render and frame size different.
|
||||
}
|
||||
else
|
||||
{
|
||||
writer.WriteU(refreshFrameFlags, 8);
|
||||
|
||||
int[] refFrameIndex = new int[]
|
||||
{
|
||||
GetFrameSlot(keys.Ref0Key),
|
||||
GetFrameSlot(keys.Ref1Key),
|
||||
GetFrameSlot(keys.Ref2Key)
|
||||
};
|
||||
|
||||
byte[] refFrameSignBias = header.RefFrameSignBias;
|
||||
|
||||
for (int index = 1; index < 4; index++)
|
||||
{
|
||||
writer.WriteU(refFrameIndex[index - 1], 3);
|
||||
writer.WriteU(refFrameSignBias[index], 1);
|
||||
}
|
||||
|
||||
writer.WriteBit(true); //Frame size with refs.
|
||||
writer.WriteBit(false); //Render and frame size different.
|
||||
writer.WriteBit(header.AllowHighPrecisionMv);
|
||||
writer.WriteBit(header.RawInterpolationFilter == 4);
|
||||
|
||||
if (header.RawInterpolationFilter != 4)
|
||||
{
|
||||
writer.WriteU(header.RawInterpolationFilter, 2);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (!errorResilientMode)
|
||||
{
|
||||
writer.WriteBit(false); //Refresh frame context.
|
||||
writer.WriteBit(true); //Frame parallel decoding mode.
|
||||
}
|
||||
|
||||
writer.WriteU(0, 2); //Frame context index.
|
||||
|
||||
writer.WriteU(header.LoopFilterLevel, 6);
|
||||
writer.WriteU(header.LoopFilterSharpness, 3);
|
||||
writer.WriteBit(header.LoopFilterDeltaEnabled);
|
||||
|
||||
if (header.LoopFilterDeltaEnabled)
|
||||
{
|
||||
bool[] updateLoopFilterRefDeltas = new bool[4];
|
||||
bool[] updateLoopFilterModeDeltas = new bool[2];
|
||||
|
||||
bool loopFilterDeltaUpdate = false;
|
||||
|
||||
for (int index = 0; index < header.LoopFilterRefDeltas.Length; index++)
|
||||
{
|
||||
sbyte old = _loopFilterRefDeltas[index];
|
||||
sbyte New = header.LoopFilterRefDeltas[index];
|
||||
|
||||
loopFilterDeltaUpdate |= (updateLoopFilterRefDeltas[index] = old != New);
|
||||
}
|
||||
|
||||
for (int index = 0; index < header.LoopFilterModeDeltas.Length; index++)
|
||||
{
|
||||
sbyte old = _loopFilterModeDeltas[index];
|
||||
sbyte New = header.LoopFilterModeDeltas[index];
|
||||
|
||||
loopFilterDeltaUpdate |= (updateLoopFilterModeDeltas[index] = old != New);
|
||||
}
|
||||
|
||||
writer.WriteBit(loopFilterDeltaUpdate);
|
||||
|
||||
if (loopFilterDeltaUpdate)
|
||||
{
|
||||
for (int index = 0; index < header.LoopFilterRefDeltas.Length; index++)
|
||||
{
|
||||
writer.WriteBit(updateLoopFilterRefDeltas[index]);
|
||||
|
||||
if (updateLoopFilterRefDeltas[index])
|
||||
{
|
||||
writer.WriteS(header.LoopFilterRefDeltas[index], 6);
|
||||
}
|
||||
}
|
||||
|
||||
for (int index = 0; index < header.LoopFilterModeDeltas.Length; index++)
|
||||
{
|
||||
writer.WriteBit(updateLoopFilterModeDeltas[index]);
|
||||
|
||||
if (updateLoopFilterModeDeltas[index])
|
||||
{
|
||||
writer.WriteS(header.LoopFilterModeDeltas[index], 6);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
writer.WriteU(header.BaseQIndex, 8);
|
||||
|
||||
writer.WriteDeltaQ(header.DeltaQYDc);
|
||||
writer.WriteDeltaQ(header.DeltaQUvDc);
|
||||
writer.WriteDeltaQ(header.DeltaQUvAc);
|
||||
|
||||
writer.WriteBit(false); //Segmentation enabled (TODO).
|
||||
|
||||
int minTileColsLog2 = CalcMinLog2TileCols(header.CurrentFrame.Width);
|
||||
int maxTileColsLog2 = CalcMaxLog2TileCols(header.CurrentFrame.Width);
|
||||
|
||||
int tileColsLog2Diff = header.TileColsLog2 - minTileColsLog2;
|
||||
|
||||
int tileColsLog2IncMask = (1 << tileColsLog2Diff) - 1;
|
||||
|
||||
// If it's less than the maximum, we need to add an extra 0 on the bitstream
|
||||
// to indicate that it should stop reading.
|
||||
if (header.TileColsLog2 < maxTileColsLog2)
|
||||
{
|
||||
writer.WriteU(tileColsLog2IncMask << 1, tileColsLog2Diff + 1);
|
||||
}
|
||||
else
|
||||
{
|
||||
writer.WriteU(tileColsLog2IncMask, tileColsLog2Diff);
|
||||
}
|
||||
|
||||
bool tileRowsLog2IsNonZero = header.TileRowsLog2 != 0;
|
||||
|
||||
writer.WriteBit(tileRowsLog2IsNonZero);
|
||||
|
||||
if (tileRowsLog2IsNonZero)
|
||||
{
|
||||
writer.WriteBit(header.TileRowsLog2 > 1);
|
||||
}
|
||||
|
||||
writer.WriteU(compressedHeaderData.Length, 16);
|
||||
|
||||
writer.Flush();
|
||||
|
||||
encodedHeader.Write(compressedHeaderData, 0, compressedHeaderData.Length);
|
||||
|
||||
if (!FFmpegWrapper.IsInitialized)
|
||||
{
|
||||
FFmpegWrapper.Vp9Initialize();
|
||||
}
|
||||
|
||||
FFmpegWrapper.DecodeFrame(DecoderHelper.Combine(encodedHeader.ToArray(), frameData));
|
||||
}
|
||||
|
||||
_loopFilterRefDeltas = header.LoopFilterRefDeltas;
|
||||
_loopFilterModeDeltas = header.LoopFilterModeDeltas;
|
||||
}
|
||||
|
||||
private int GetNewFrameSlot(long key)
|
||||
{
|
||||
LinkedListNode<int> node = _frameSlotByLastUse.Last;
|
||||
|
||||
_frameSlotByLastUse.RemoveLast();
|
||||
_frameSlotByLastUse.AddFirst(node);
|
||||
|
||||
_cachedRefFrames[key] = node;
|
||||
|
||||
return node.Value;
|
||||
}
|
||||
|
||||
private int GetFrameSlot(long key)
|
||||
{
|
||||
if (_cachedRefFrames.TryGetValue(key, out LinkedListNode<int> node))
|
||||
{
|
||||
_frameSlotByLastUse.Remove(node);
|
||||
_frameSlotByLastUse.AddFirst(node);
|
||||
|
||||
return node.Value;
|
||||
}
|
||||
|
||||
// Reference frame was lost.
|
||||
// What we should do in this case?
|
||||
return 0;
|
||||
}
|
||||
|
||||
private void WriteProbabilityUpdate(VpxRangeEncoder writer, byte[] New, byte[] old)
|
||||
{
|
||||
for (int offset = 0; offset < New.Length; offset++)
|
||||
{
|
||||
WriteProbabilityUpdate(writer, New[offset], old[offset]);
|
||||
}
|
||||
}
|
||||
|
||||
private void WriteCoefProbabilityUpdate(VpxRangeEncoder writer, int txMode, byte[] New, byte[] old)
|
||||
{
|
||||
// Note: There's 1 byte added on each packet for alignment,
|
||||
// this byte is ignored when doing updates.
|
||||
const int blockBytes = 2 * 2 * 6 * 6 * 4;
|
||||
|
||||
bool NeedsUpdate(int baseIndex)
|
||||
{
|
||||
int index = baseIndex;
|
||||
|
||||
for (int i = 0; i < 2; i++)
|
||||
for (int j = 0; j < 2; j++)
|
||||
for (int k = 0; k < 6; k++)
|
||||
for (int l = 0; l < 6; l++)
|
||||
{
|
||||
if (New[index + 0] != old[index + 0] ||
|
||||
New[index + 1] != old[index + 1] ||
|
||||
New[index + 2] != old[index + 2])
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
index += 4;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
for (int blockIndex = 0; blockIndex < 4; blockIndex++)
|
||||
{
|
||||
int baseIndex = blockIndex * blockBytes;
|
||||
|
||||
bool update = NeedsUpdate(baseIndex);
|
||||
|
||||
writer.Write(update);
|
||||
|
||||
if (update)
|
||||
{
|
||||
int index = baseIndex;
|
||||
|
||||
for (int i = 0; i < 2; i++)
|
||||
for (int j = 0; j < 2; j++)
|
||||
for (int k = 0; k < 6; k++)
|
||||
for (int l = 0; l < 6; l++)
|
||||
{
|
||||
if (k != 0 || l < 3)
|
||||
{
|
||||
WriteProbabilityUpdate(writer, New[index + 0], old[index + 0]);
|
||||
WriteProbabilityUpdate(writer, New[index + 1], old[index + 1]);
|
||||
WriteProbabilityUpdate(writer, New[index + 2], old[index + 2]);
|
||||
}
|
||||
|
||||
index += 4;
|
||||
}
|
||||
}
|
||||
|
||||
if (blockIndex == txMode)
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void WriteProbabilityUpdateAligned4(VpxRangeEncoder writer, byte[] New, byte[] old)
|
||||
{
|
||||
for (int offset = 0; offset < New.Length; offset += 4)
|
||||
{
|
||||
WriteProbabilityUpdate(writer, New[offset + 0], old[offset + 0]);
|
||||
WriteProbabilityUpdate(writer, New[offset + 1], old[offset + 1]);
|
||||
WriteProbabilityUpdate(writer, New[offset + 2], old[offset + 2]);
|
||||
}
|
||||
}
|
||||
|
||||
private void WriteProbabilityUpdate(VpxRangeEncoder writer, byte New, byte old)
|
||||
{
|
||||
bool update = New != old;
|
||||
|
||||
writer.Write(update, DiffUpdateProbability);
|
||||
|
||||
if (update)
|
||||
{
|
||||
WriteProbabilityDelta(writer, New, old);
|
||||
}
|
||||
}
|
||||
|
||||
private void WriteProbabilityDelta(VpxRangeEncoder writer, int New, int old)
|
||||
{
|
||||
int delta = RemapProbability(New, old);
|
||||
|
||||
EncodeTermSubExp(writer, delta);
|
||||
}
|
||||
|
||||
private int RemapProbability(int New, int old)
|
||||
{
|
||||
New--;
|
||||
old--;
|
||||
|
||||
int index;
|
||||
|
||||
if (old * 2 <= 0xff)
|
||||
{
|
||||
index = RecenterNonNeg(New, old) - 1;
|
||||
}
|
||||
else
|
||||
{
|
||||
index = RecenterNonNeg(0xff - 1 - New, 0xff - 1 - old) - 1;
|
||||
}
|
||||
|
||||
return MapLut[index];
|
||||
}
|
||||
|
||||
private int RecenterNonNeg(int New, int old)
|
||||
{
|
||||
if (New > old * 2)
|
||||
{
|
||||
return New;
|
||||
}
|
||||
else if (New >= old)
|
||||
{
|
||||
return (New - old) * 2;
|
||||
}
|
||||
else /* if (New < Old) */
|
||||
{
|
||||
return (old - New) * 2 - 1;
|
||||
}
|
||||
}
|
||||
|
||||
private void EncodeTermSubExp(VpxRangeEncoder writer, int value)
|
||||
{
|
||||
if (WriteLessThan(writer, value, 16))
|
||||
{
|
||||
writer.Write(value, 4);
|
||||
}
|
||||
else if (WriteLessThan(writer, value, 32))
|
||||
{
|
||||
writer.Write(value - 16, 4);
|
||||
}
|
||||
else if (WriteLessThan(writer, value, 64))
|
||||
{
|
||||
writer.Write(value - 32, 5);
|
||||
}
|
||||
else
|
||||
{
|
||||
value -= 64;
|
||||
|
||||
const int size = 8;
|
||||
|
||||
int mask = (1 << size) - 191;
|
||||
|
||||
int delta = value - mask;
|
||||
|
||||
if (delta < 0)
|
||||
{
|
||||
writer.Write(value, size - 1);
|
||||
}
|
||||
else
|
||||
{
|
||||
writer.Write(delta / 2 + mask, size - 1);
|
||||
writer.Write(delta & 1, 1);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private bool WriteLessThan(VpxRangeEncoder writer, int value, int test)
|
||||
{
|
||||
bool isLessThan = value < test;
|
||||
|
||||
writer.Write(!isLessThan);
|
||||
|
||||
return isLessThan;
|
||||
}
|
||||
|
||||
private void WriteMvProbabilityUpdate(VpxRangeEncoder writer, byte New, byte old)
|
||||
{
|
||||
bool update = New != old;
|
||||
|
||||
writer.Write(update, DiffUpdateProbability);
|
||||
|
||||
if (update)
|
||||
{
|
||||
writer.Write(New >> 1, 7);
|
||||
}
|
||||
}
|
||||
|
||||
private static int CalcMinLog2TileCols(int frameWidth)
|
||||
{
|
||||
int sb64Cols = (frameWidth + 63) / 64;
|
||||
int minLog2 = 0;
|
||||
|
||||
while ((64 << minLog2) < sb64Cols)
|
||||
{
|
||||
minLog2++;
|
||||
}
|
||||
|
||||
return minLog2;
|
||||
}
|
||||
|
||||
private static int CalcMaxLog2TileCols(int frameWidth)
|
||||
{
|
||||
int sb64Cols = (frameWidth + 63) / 64;
|
||||
int maxLog2 = 1;
|
||||
|
||||
while ((sb64Cols >> maxLog2) >= 4)
|
||||
{
|
||||
maxLog2++;
|
||||
}
|
||||
|
||||
return maxLog2 - 1;
|
||||
}
|
||||
}
|
||||
}
|
79
Ryujinx.Graphics.Nvdec/VDec/Vp9FrameHeader.cs
Normal file
79
Ryujinx.Graphics.Nvdec/VDec/Vp9FrameHeader.cs
Normal file
@ -0,0 +1,79 @@
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Ryujinx.Graphics.VDec
|
||||
{
|
||||
[StructLayout(LayoutKind.Sequential, Pack = 2)]
|
||||
struct Vp9FrameDimensions
|
||||
{
|
||||
public short Width;
|
||||
public short Height;
|
||||
public short SubsamplingX; //?
|
||||
public short SubsamplingY; //?
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential, Pack = 1)]
|
||||
struct Vp9FrameHeader
|
||||
{
|
||||
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 3)]
|
||||
public Vp9FrameDimensions[] RefFrames;
|
||||
|
||||
public Vp9FrameDimensions CurrentFrame;
|
||||
|
||||
public int Flags;
|
||||
|
||||
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 4)]
|
||||
public byte[] RefFrameSignBias;
|
||||
|
||||
public byte LoopFilterLevel;
|
||||
public byte LoopFilterSharpness;
|
||||
|
||||
public byte BaseQIndex;
|
||||
public sbyte DeltaQYDc;
|
||||
public sbyte DeltaQUvDc;
|
||||
public sbyte DeltaQUvAc;
|
||||
|
||||
[MarshalAs(UnmanagedType.I1)]
|
||||
public bool Lossless;
|
||||
|
||||
public byte TxMode;
|
||||
|
||||
[MarshalAs(UnmanagedType.I1)]
|
||||
public bool AllowHighPrecisionMv;
|
||||
|
||||
public byte RawInterpolationFilter;
|
||||
public byte CompPredMode;
|
||||
public byte FixCompRef;
|
||||
public byte VarCompRef0;
|
||||
public byte VarCompRef1;
|
||||
|
||||
public byte TileColsLog2;
|
||||
public byte TileRowsLog2;
|
||||
|
||||
[MarshalAs(UnmanagedType.I1)]
|
||||
public bool SegmentationEnabled;
|
||||
|
||||
[MarshalAs(UnmanagedType.I1)]
|
||||
public bool SegmentationUpdate;
|
||||
|
||||
[MarshalAs(UnmanagedType.I1)]
|
||||
public bool SegmentationTemporalUpdate;
|
||||
|
||||
[MarshalAs(UnmanagedType.I1)]
|
||||
public bool SegmentationAbsOrDeltaUpdate;
|
||||
|
||||
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 8 * 4, ArraySubType = UnmanagedType.I1)]
|
||||
public bool[] FeatureEnabled;
|
||||
|
||||
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 8 * 4)]
|
||||
public short[] FeatureData;
|
||||
|
||||
[MarshalAs(UnmanagedType.I1)]
|
||||
public bool LoopFilterDeltaEnabled;
|
||||
|
||||
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 4)]
|
||||
public sbyte[] LoopFilterRefDeltas;
|
||||
|
||||
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 2)]
|
||||
public sbyte[] LoopFilterModeDeltas;
|
||||
}
|
||||
}
|
10
Ryujinx.Graphics.Nvdec/VDec/Vp9FrameKeys.cs
Normal file
10
Ryujinx.Graphics.Nvdec/VDec/Vp9FrameKeys.cs
Normal file
@ -0,0 +1,10 @@
|
||||
namespace Ryujinx.Graphics.VDec
|
||||
{
|
||||
struct Vp9FrameKeys
|
||||
{
|
||||
public long CurrKey;
|
||||
public long Ref0Key;
|
||||
public long Ref1Key;
|
||||
public long Ref2Key;
|
||||
}
|
||||
}
|
31
Ryujinx.Graphics.Nvdec/VDec/Vp9ProbabilityTables.cs
Normal file
31
Ryujinx.Graphics.Nvdec/VDec/Vp9ProbabilityTables.cs
Normal file
@ -0,0 +1,31 @@
|
||||
namespace Ryujinx.Graphics.VDec
|
||||
{
|
||||
struct Vp9ProbabilityTables
|
||||
{
|
||||
public byte[] SegmentationTreeProbs;
|
||||
public byte[] SegmentationPredProbs;
|
||||
public byte[] Tx8x8Probs;
|
||||
public byte[] Tx16x16Probs;
|
||||
public byte[] Tx32x32Probs;
|
||||
public byte[] CoefProbs;
|
||||
public byte[] SkipProbs;
|
||||
public byte[] InterModeProbs;
|
||||
public byte[] InterpFilterProbs;
|
||||
public byte[] IsInterProbs;
|
||||
public byte[] CompModeProbs;
|
||||
public byte[] SingleRefProbs;
|
||||
public byte[] CompRefProbs;
|
||||
public byte[] YModeProbs0;
|
||||
public byte[] YModeProbs1;
|
||||
public byte[] PartitionProbs;
|
||||
public byte[] MvJointProbs;
|
||||
public byte[] MvSignProbs;
|
||||
public byte[] MvClassProbs;
|
||||
public byte[] MvClass0BitProbs;
|
||||
public byte[] MvBitsProbs;
|
||||
public byte[] MvClass0FrProbs;
|
||||
public byte[] MvFrProbs;
|
||||
public byte[] MvClass0HpProbs;
|
||||
public byte[] MvHpProbs;
|
||||
}
|
||||
}
|
38
Ryujinx.Graphics.Nvdec/VDec/VpxBitStreamWriter.cs
Normal file
38
Ryujinx.Graphics.Nvdec/VDec/VpxBitStreamWriter.cs
Normal file
@ -0,0 +1,38 @@
|
||||
using System.IO;
|
||||
|
||||
namespace Ryujinx.Graphics.VDec
|
||||
{
|
||||
class VpxBitStreamWriter : BitStreamWriter
|
||||
{
|
||||
public VpxBitStreamWriter(Stream baseStream) : base(baseStream) { }
|
||||
|
||||
public void WriteU(int value, int valueSize)
|
||||
{
|
||||
WriteBits(value, valueSize);
|
||||
}
|
||||
|
||||
public void WriteS(int value, int valueSize)
|
||||
{
|
||||
bool sign = value < 0;
|
||||
|
||||
if (sign)
|
||||
{
|
||||
value = -value;
|
||||
}
|
||||
|
||||
WriteBits((value << 1) | (sign ? 1 : 0), valueSize + 1);
|
||||
}
|
||||
|
||||
public void WriteDeltaQ(int value)
|
||||
{
|
||||
bool deltaCoded = value != 0;
|
||||
|
||||
WriteBit(deltaCoded);
|
||||
|
||||
if (deltaCoded)
|
||||
{
|
||||
WriteBits(value, 4);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
134
Ryujinx.Graphics.Nvdec/VDec/VpxRangeEncoder.cs
Normal file
134
Ryujinx.Graphics.Nvdec/VDec/VpxRangeEncoder.cs
Normal file
@ -0,0 +1,134 @@
|
||||
using System.IO;
|
||||
|
||||
namespace Ryujinx.Graphics.VDec
|
||||
{
|
||||
class VpxRangeEncoder
|
||||
{
|
||||
private const int HalfProbability = 128;
|
||||
|
||||
private static readonly int[] NormLut = new int[]
|
||||
{
|
||||
0, 7, 6, 6, 5, 5, 5, 5, 4, 4, 4, 4, 4, 4, 4, 4,
|
||||
3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
|
||||
2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
|
||||
2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
|
||||
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
|
||||
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
|
||||
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
|
||||
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
|
||||
};
|
||||
|
||||
private Stream _baseStream;
|
||||
|
||||
private uint _lowValue;
|
||||
private uint _range;
|
||||
private int _count;
|
||||
|
||||
public VpxRangeEncoder(Stream baseStream)
|
||||
{
|
||||
_baseStream = baseStream;
|
||||
|
||||
_range = 0xff;
|
||||
_count = -24;
|
||||
|
||||
Write(false);
|
||||
}
|
||||
|
||||
public void WriteByte(byte value)
|
||||
{
|
||||
Write(value, 8);
|
||||
}
|
||||
|
||||
public void Write(int value, int valueSize)
|
||||
{
|
||||
for (int bit = valueSize - 1; bit >= 0; bit--)
|
||||
{
|
||||
Write(((value >> bit) & 1) != 0);
|
||||
}
|
||||
}
|
||||
|
||||
public void Write(bool bit)
|
||||
{
|
||||
Write(bit, HalfProbability);
|
||||
}
|
||||
|
||||
public void Write(bool bit, int probability)
|
||||
{
|
||||
uint range = _range;
|
||||
|
||||
uint split = 1 + (((range - 1) * (uint)probability) >> 8);
|
||||
|
||||
range = split;
|
||||
|
||||
if (bit)
|
||||
{
|
||||
_lowValue += split;
|
||||
range = _range - split;
|
||||
}
|
||||
|
||||
int shift = NormLut[range];
|
||||
|
||||
range <<= shift;
|
||||
_count += shift;
|
||||
|
||||
if (_count >= 0)
|
||||
{
|
||||
int offset = shift - _count;
|
||||
|
||||
if (((_lowValue << (offset - 1)) >> 31) != 0)
|
||||
{
|
||||
long currentPos = _baseStream.Position;
|
||||
|
||||
_baseStream.Seek(-1, SeekOrigin.Current);
|
||||
|
||||
while (_baseStream.Position >= 0 && PeekByte() == 0xff)
|
||||
{
|
||||
_baseStream.WriteByte(0);
|
||||
|
||||
_baseStream.Seek(-2, SeekOrigin.Current);
|
||||
}
|
||||
|
||||
_baseStream.WriteByte((byte)(PeekByte() + 1));
|
||||
|
||||
_baseStream.Seek(currentPos, SeekOrigin.Begin);
|
||||
}
|
||||
|
||||
_baseStream.WriteByte((byte)(_lowValue >> (24 - offset)));
|
||||
|
||||
_lowValue <<= offset;
|
||||
shift = _count;
|
||||
_lowValue &= 0xffffff;
|
||||
_count -= 8;
|
||||
}
|
||||
|
||||
_lowValue <<= shift;
|
||||
|
||||
_range = range;
|
||||
}
|
||||
|
||||
private byte PeekByte()
|
||||
{
|
||||
byte value = (byte)_baseStream.ReadByte();
|
||||
|
||||
_baseStream.Seek(-1, SeekOrigin.Current);
|
||||
|
||||
return value;
|
||||
}
|
||||
|
||||
public void End()
|
||||
{
|
||||
for (int index = 0; index < 32; index++)
|
||||
{
|
||||
Write(false);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
69
Ryujinx.Graphics.Nvdec/Vic/StructUnpacker.cs
Normal file
69
Ryujinx.Graphics.Nvdec/Vic/StructUnpacker.cs
Normal file
@ -0,0 +1,69 @@
|
||||
using Ryujinx.Graphics.Gpu.Memory;
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.Graphics.Vic
|
||||
{
|
||||
class StructUnpacker
|
||||
{
|
||||
private MemoryAccessor _vmm;
|
||||
|
||||
private ulong _position;
|
||||
|
||||
private ulong _buffer;
|
||||
private int _buffPos;
|
||||
|
||||
public StructUnpacker(MemoryAccessor vmm, ulong position)
|
||||
{
|
||||
_vmm = vmm;
|
||||
_position = position;
|
||||
|
||||
_buffPos = 64;
|
||||
}
|
||||
|
||||
public int Read(int bits)
|
||||
{
|
||||
if ((uint)bits > 32)
|
||||
{
|
||||
throw new ArgumentOutOfRangeException(nameof(bits));
|
||||
}
|
||||
|
||||
int value = 0;
|
||||
|
||||
while (bits > 0)
|
||||
{
|
||||
RefillBufferIfNeeded();
|
||||
|
||||
int readBits = bits;
|
||||
|
||||
int maxReadBits = 64 - _buffPos;
|
||||
|
||||
if (readBits > maxReadBits)
|
||||
{
|
||||
readBits = maxReadBits;
|
||||
}
|
||||
|
||||
value <<= readBits;
|
||||
|
||||
value |= (int)(_buffer >> _buffPos) & (int)(0xffffffff >> (32 - readBits));
|
||||
|
||||
_buffPos += readBits;
|
||||
|
||||
bits -= readBits;
|
||||
}
|
||||
|
||||
return value;
|
||||
}
|
||||
|
||||
private void RefillBufferIfNeeded()
|
||||
{
|
||||
if (_buffPos >= 64)
|
||||
{
|
||||
_buffer = _vmm.ReadUInt64(_position);
|
||||
|
||||
_position += 8;
|
||||
|
||||
_buffPos = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
33
Ryujinx.Graphics.Nvdec/Vic/SurfaceOutputConfig.cs
Normal file
33
Ryujinx.Graphics.Nvdec/Vic/SurfaceOutputConfig.cs
Normal file
@ -0,0 +1,33 @@
|
||||
namespace Ryujinx.Graphics.Vic
|
||||
{
|
||||
struct SurfaceOutputConfig
|
||||
{
|
||||
public SurfacePixelFormat PixelFormat;
|
||||
|
||||
public int SurfaceWidth;
|
||||
public int SurfaceHeight;
|
||||
public int GobBlockHeight;
|
||||
|
||||
public ulong SurfaceLumaAddress;
|
||||
public ulong SurfaceChromaUAddress;
|
||||
public ulong SurfaceChromaVAddress;
|
||||
|
||||
public SurfaceOutputConfig(
|
||||
SurfacePixelFormat pixelFormat,
|
||||
int surfaceWidth,
|
||||
int surfaceHeight,
|
||||
int gobBlockHeight,
|
||||
ulong outputSurfaceLumaAddress,
|
||||
ulong outputSurfaceChromaUAddress,
|
||||
ulong outputSurfaceChromaVAddress)
|
||||
{
|
||||
PixelFormat = pixelFormat;
|
||||
SurfaceWidth = surfaceWidth;
|
||||
SurfaceHeight = surfaceHeight;
|
||||
GobBlockHeight = gobBlockHeight;
|
||||
SurfaceLumaAddress = outputSurfaceLumaAddress;
|
||||
SurfaceChromaUAddress = outputSurfaceChromaUAddress;
|
||||
SurfaceChromaVAddress = outputSurfaceChromaVAddress;
|
||||
}
|
||||
}
|
||||
}
|
8
Ryujinx.Graphics.Nvdec/Vic/SurfacePixelFormat.cs
Normal file
8
Ryujinx.Graphics.Nvdec/Vic/SurfacePixelFormat.cs
Normal file
@ -0,0 +1,8 @@
|
||||
namespace Ryujinx.Graphics.Vic
|
||||
{
|
||||
enum SurfacePixelFormat
|
||||
{
|
||||
Rgba8 = 0x1f,
|
||||
Yuv420P = 0x44
|
||||
}
|
||||
}
|
94
Ryujinx.Graphics.Nvdec/Vic/VideoImageComposer.cs
Normal file
94
Ryujinx.Graphics.Nvdec/Vic/VideoImageComposer.cs
Normal file
@ -0,0 +1,94 @@
|
||||
using Ryujinx.Graphics.Gpu;
|
||||
using Ryujinx.Graphics.VDec;
|
||||
|
||||
namespace Ryujinx.Graphics.Vic
|
||||
{
|
||||
class VideoImageComposer
|
||||
{
|
||||
private ulong _configStructAddress;
|
||||
private ulong _outputSurfaceLumaAddress;
|
||||
private ulong _outputSurfaceChromaUAddress;
|
||||
private ulong _outputSurfaceChromaVAddress;
|
||||
|
||||
private VideoDecoder _vdec;
|
||||
|
||||
public VideoImageComposer(VideoDecoder vdec)
|
||||
{
|
||||
_vdec = vdec;
|
||||
}
|
||||
|
||||
public void Process(GpuContext gpu, int methodOffset, int[] arguments)
|
||||
{
|
||||
VideoImageComposerMeth method = (VideoImageComposerMeth)methodOffset;
|
||||
|
||||
switch (method)
|
||||
{
|
||||
case VideoImageComposerMeth.Execute: Execute(gpu); break;
|
||||
case VideoImageComposerMeth.SetConfigStructOffset: SetConfigStructOffset(arguments); break;
|
||||
case VideoImageComposerMeth.SetOutputSurfaceLumaOffset: SetOutputSurfaceLumaOffset(arguments); break;
|
||||
case VideoImageComposerMeth.SetOutputSurfaceChromaUOffset: SetOutputSurfaceChromaUOffset(arguments); break;
|
||||
case VideoImageComposerMeth.SetOutputSurfaceChromaVOffset: SetOutputSurfaceChromaVOffset(arguments); break;
|
||||
}
|
||||
}
|
||||
|
||||
private void Execute(GpuContext gpu)
|
||||
{
|
||||
StructUnpacker unpacker = new StructUnpacker(gpu.MemoryAccessor, _configStructAddress + 0x20);
|
||||
|
||||
SurfacePixelFormat pixelFormat = (SurfacePixelFormat)unpacker.Read(7);
|
||||
|
||||
int chromaLocHoriz = unpacker.Read(2);
|
||||
int chromaLocVert = unpacker.Read(2);
|
||||
|
||||
int blockLinearKind = unpacker.Read(4);
|
||||
int blockLinearHeightLog2 = unpacker.Read(4);
|
||||
|
||||
int reserved0 = unpacker.Read(3);
|
||||
int reserved1 = unpacker.Read(10);
|
||||
|
||||
int surfaceWidthMinus1 = unpacker.Read(14);
|
||||
int surfaceHeightMinus1 = unpacker.Read(14);
|
||||
|
||||
int gobBlockHeight = 1 << blockLinearHeightLog2;
|
||||
|
||||
int surfaceWidth = surfaceWidthMinus1 + 1;
|
||||
int surfaceHeight = surfaceHeightMinus1 + 1;
|
||||
|
||||
SurfaceOutputConfig outputConfig = new SurfaceOutputConfig(
|
||||
pixelFormat,
|
||||
surfaceWidth,
|
||||
surfaceHeight,
|
||||
gobBlockHeight,
|
||||
_outputSurfaceLumaAddress,
|
||||
_outputSurfaceChromaUAddress,
|
||||
_outputSurfaceChromaVAddress);
|
||||
|
||||
_vdec.CopyPlanes(gpu, outputConfig);
|
||||
}
|
||||
|
||||
private void SetConfigStructOffset(int[] arguments)
|
||||
{
|
||||
_configStructAddress = GetAddress(arguments);
|
||||
}
|
||||
|
||||
private void SetOutputSurfaceLumaOffset(int[] arguments)
|
||||
{
|
||||
_outputSurfaceLumaAddress = GetAddress(arguments);
|
||||
}
|
||||
|
||||
private void SetOutputSurfaceChromaUOffset(int[] arguments)
|
||||
{
|
||||
_outputSurfaceChromaUAddress = GetAddress(arguments);
|
||||
}
|
||||
|
||||
private void SetOutputSurfaceChromaVOffset(int[] arguments)
|
||||
{
|
||||
_outputSurfaceChromaVAddress = GetAddress(arguments);
|
||||
}
|
||||
|
||||
private static ulong GetAddress(int[] arguments)
|
||||
{
|
||||
return (ulong)(uint)arguments[0] << 8;
|
||||
}
|
||||
}
|
||||
}
|
12
Ryujinx.Graphics.Nvdec/Vic/VideoImageComposerMeth.cs
Normal file
12
Ryujinx.Graphics.Nvdec/Vic/VideoImageComposerMeth.cs
Normal file
@ -0,0 +1,12 @@
|
||||
namespace Ryujinx.Graphics.Vic
|
||||
{
|
||||
enum VideoImageComposerMeth
|
||||
{
|
||||
Execute = 0xc0,
|
||||
SetControlParams = 0x1c1,
|
||||
SetConfigStructOffset = 0x1c2,
|
||||
SetOutputSurfaceLumaOffset = 0x1c8,
|
||||
SetOutputSurfaceChromaUOffset = 0x1c9,
|
||||
SetOutputSurfaceChromaVOffset = 0x1ca
|
||||
}
|
||||
}
|
32
Ryujinx.sln
32
Ryujinx.sln
@ -1,7 +1,7 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio 15
|
||||
VisualStudioVersion = 15.0.26730.8
|
||||
# Visual Studio Version 16
|
||||
VisualStudioVersion = 16.0.29613.14
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx", "Ryujinx\Ryujinx.csproj", "{074045D4-3ED2-4711-9169-E385F2BFB5A0}"
|
||||
EndProject
|
||||
@ -26,15 +26,17 @@ Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Profiler", "Ryujinx
|
||||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "ARMeilleure", "ARMeilleure\ARMeilleure.csproj", "{ABF09A5E-2D8B-4B6F-A51D-5CE414DDB15A}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Ryujinx.Graphics.Gpu", "Ryujinx.Graphics.Gpu\Ryujinx.Graphics.Gpu.csproj", "{ADA7EA87-0D63-4D97-9433-922A2124401F}"
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Graphics.Gpu", "Ryujinx.Graphics.Gpu\Ryujinx.Graphics.Gpu.csproj", "{ADA7EA87-0D63-4D97-9433-922A2124401F}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Ryujinx.Graphics.GAL", "Ryujinx.Graphics.GAL\Ryujinx.Graphics.GAL.csproj", "{A602AE97-91A5-4608-8DF1-EBF4ED7A0B9E}"
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Graphics.GAL", "Ryujinx.Graphics.GAL\Ryujinx.Graphics.GAL.csproj", "{A602AE97-91A5-4608-8DF1-EBF4ED7A0B9E}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Ryujinx.Graphics.OpenGL", "Ryujinx.Graphics.OpenGL\Ryujinx.Graphics.OpenGL.csproj", "{9558FB96-075D-4219-8FFF-401979DC0B69}"
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Graphics.OpenGL", "Ryujinx.Graphics.OpenGL\Ryujinx.Graphics.OpenGL.csproj", "{9558FB96-075D-4219-8FFF-401979DC0B69}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Ryujinx.Graphics.Texture", "Ryujinx.Graphics.Texture\Ryujinx.Graphics.Texture.csproj", "{E1B1AD28-289D-47B7-A106-326972240207}"
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Graphics.Texture", "Ryujinx.Graphics.Texture\Ryujinx.Graphics.Texture.csproj", "{E1B1AD28-289D-47B7-A106-326972240207}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Ryujinx.Graphics.Shader", "Ryujinx.Graphics.Shader\Ryujinx.Graphics.Shader.csproj", "{03B955CD-AD84-4B93-AAA7-BF17923BBAA5}"
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Graphics.Shader", "Ryujinx.Graphics.Shader\Ryujinx.Graphics.Shader.csproj", "{03B955CD-AD84-4B93-AAA7-BF17923BBAA5}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Ryujinx.Graphics.Nvdec", "Ryujinx.Graphics.Nvdec\Ryujinx.Graphics.Nvdec.csproj", "{85A0FA56-DC01-4A42-8808-70DAC76BD66D}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
@ -76,14 +78,6 @@ Global
|
||||
{CB92CFF9-1D62-4D4F-9E88-8130EF61E351}.Profile Release|Any CPU.Build.0 = Profile Release|Any CPU
|
||||
{CB92CFF9-1D62-4D4F-9E88-8130EF61E351}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{CB92CFF9-1D62-4D4F-9E88-8130EF61E351}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{2345A1A7-8DEF-419B-9AFB-4DFD41D20D05}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{2345A1A7-8DEF-419B-9AFB-4DFD41D20D05}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{2345A1A7-8DEF-419B-9AFB-4DFD41D20D05}.Profile Debug|Any CPU.ActiveCfg = Profile Debug|Any CPU
|
||||
{2345A1A7-8DEF-419B-9AFB-4DFD41D20D05}.Profile Debug|Any CPU.Build.0 = Profile Debug|Any CPU
|
||||
{2345A1A7-8DEF-419B-9AFB-4DFD41D20D05}.Profile Release|Any CPU.ActiveCfg = Profile Release|Any CPU
|
||||
{2345A1A7-8DEF-419B-9AFB-4DFD41D20D05}.Profile Release|Any CPU.Build.0 = Profile Release|Any CPU
|
||||
{2345A1A7-8DEF-419B-9AFB-4DFD41D20D05}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{2345A1A7-8DEF-419B-9AFB-4DFD41D20D05}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{5C1D818E-682A-46A5-9D54-30006E26C270}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{5C1D818E-682A-46A5-9D54-30006E26C270}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{5C1D818E-682A-46A5-9D54-30006E26C270}.Profile Debug|Any CPU.ActiveCfg = Profile Debug|Any CPU
|
||||
@ -172,6 +166,14 @@ Global
|
||||
{03B955CD-AD84-4B93-AAA7-BF17923BBAA5}.Profile Release|Any CPU.Build.0 = Debug|Any CPU
|
||||
{03B955CD-AD84-4B93-AAA7-BF17923BBAA5}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{03B955CD-AD84-4B93-AAA7-BF17923BBAA5}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{85A0FA56-DC01-4A42-8808-70DAC76BD66D}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{85A0FA56-DC01-4A42-8808-70DAC76BD66D}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{85A0FA56-DC01-4A42-8808-70DAC76BD66D}.Profile Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{85A0FA56-DC01-4A42-8808-70DAC76BD66D}.Profile Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{85A0FA56-DC01-4A42-8808-70DAC76BD66D}.Profile Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{85A0FA56-DC01-4A42-8808-70DAC76BD66D}.Profile Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{85A0FA56-DC01-4A42-8808-70DAC76BD66D}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{85A0FA56-DC01-4A42-8808-70DAC76BD66D}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
|
Loading…
Reference in New Issue
Block a user