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Dont reload entire library on game version change
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@ -802,6 +802,7 @@ namespace Ryujinx.UI.App.Common
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it.Remove(it.Items.Where(item => item.TitleUpdate.TitleIdBase == application.IdBase));
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it.AddOrUpdate(updates);
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RefreshApplicationInfo(application.IdBase);
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});
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}
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@ -59,17 +59,6 @@ namespace Ryujinx.Ava.UI.Windows
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{
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ViewModel.Save();
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if (Application.Current?.ApplicationLifetime is IClassicDesktopStyleApplicationLifetime al)
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{
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foreach (Window window in al.Windows)
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{
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if (window is MainWindow mainWindow)
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{
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mainWindow.LoadApplications();
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}
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}
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}
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((ContentDialog)Parent).Hide();
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}
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