Remove Avalonia GUI migration code

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TSR Berry 2024-09-09 23:11:17 +02:00
parent a0231f4278
commit 17af4a95be
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@ -300,13 +300,6 @@ namespace Ryujinx.Modules
// Find the process name.
string ryuName = Path.GetFileName(Environment.ProcessPath) ?? string.Empty;
// Migration: Start the updated binary.
// TODO: Remove this in a future update.
if (ryuName.StartsWith("Ryujinx.Ava"))
{
ryuName = ryuName.Replace(".Ava", "");
}
// Some operating systems can see the renamed executable, so strip off the .ryuold if found.
if (ryuName.EndsWith(".ryuold"))
{
@ -766,43 +759,6 @@ namespace Ryujinx.Modules
{
File.Delete(file);
}
// Migration: Delete old Ryujinx binary.
// TODO: Remove this in a future update.
if (!OperatingSystem.IsMacOS())
{
string[] oldRyuFiles = Directory.GetFiles(_homeDir, "Ryujinx.Ava*", SearchOption.TopDirectoryOnly);
// Assume we are running the new one if the process path is not available.
// This helps to prevent an infinite loop of restarts.
string currentRyuName = Path.GetFileName(Environment.ProcessPath) ?? (OperatingSystem.IsWindows() ? "Ryujinx.exe" : "Ryujinx");
string newRyuName = Path.Combine(_homeDir, currentRyuName.Replace(".Ava", ""));
if (!currentRyuName.Contains("Ryujinx.Ava"))
{
foreach (string oldRyuFile in oldRyuFiles)
{
File.Delete(oldRyuFile);
}
}
// Should we be running the old binary, start the new one if possible.
else if (File.Exists(newRyuName))
{
ProcessStartInfo processStart = new(newRyuName)
{
UseShellExecute = true,
WorkingDirectory = _homeDir,
};
foreach (string argument in CommandLineState.Arguments)
{
processStart.ArgumentList.Add(argument);
}
Process.Start(processStart);
Environment.Exit(0);
}
}
}
}
}