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Remove Avalonia GUI migration code
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a0231f4278
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@ -300,13 +300,6 @@ namespace Ryujinx.Modules
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// Find the process name.
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string ryuName = Path.GetFileName(Environment.ProcessPath) ?? string.Empty;
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// Migration: Start the updated binary.
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// TODO: Remove this in a future update.
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if (ryuName.StartsWith("Ryujinx.Ava"))
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{
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ryuName = ryuName.Replace(".Ava", "");
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}
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// Some operating systems can see the renamed executable, so strip off the .ryuold if found.
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if (ryuName.EndsWith(".ryuold"))
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{
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@ -766,43 +759,6 @@ namespace Ryujinx.Modules
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{
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File.Delete(file);
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}
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// Migration: Delete old Ryujinx binary.
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// TODO: Remove this in a future update.
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if (!OperatingSystem.IsMacOS())
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{
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string[] oldRyuFiles = Directory.GetFiles(_homeDir, "Ryujinx.Ava*", SearchOption.TopDirectoryOnly);
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// Assume we are running the new one if the process path is not available.
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// This helps to prevent an infinite loop of restarts.
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string currentRyuName = Path.GetFileName(Environment.ProcessPath) ?? (OperatingSystem.IsWindows() ? "Ryujinx.exe" : "Ryujinx");
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string newRyuName = Path.Combine(_homeDir, currentRyuName.Replace(".Ava", ""));
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if (!currentRyuName.Contains("Ryujinx.Ava"))
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{
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foreach (string oldRyuFile in oldRyuFiles)
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{
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File.Delete(oldRyuFile);
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}
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}
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// Should we be running the old binary, start the new one if possible.
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else if (File.Exists(newRyuName))
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{
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ProcessStartInfo processStart = new(newRyuName)
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{
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UseShellExecute = true,
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WorkingDirectory = _homeDir,
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};
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foreach (string argument in CommandLineState.Arguments)
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{
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processStart.ArgumentList.Add(argument);
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}
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Process.Start(processStart);
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Environment.Exit(0);
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}
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}
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}
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}
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}
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