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https://github.com/Ryujinx-NX/Ryujinx.git
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Old buttons (#6237)
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@ -73,6 +73,10 @@
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"GameListContextMenuCreateShortcut": "Create Application Shortcut",
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"GameListContextMenuCreateShortcutToolTip": "Create a Desktop Shortcut that launches the selected Application",
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"GameListContextMenuCreateShortcutToolTipMacOS": "Create a shortcut in macOS's Applications folder that launches the selected Application",
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"GameListContextMenuOpenModsDirectory": "Open Mods Directory",
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"GameListContextMenuOpenModsDirectoryToolTip": "Opens the directory which contains Application's Mods",
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"GameListContextMenuOpenSdModsDirectory": "Open Atmosphere Mods Directory",
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"GameListContextMenuOpenSdModsDirectoryToolTip": "Opens the alternative SD card Atmosphere directory which contains Application's Mods. Useful for mods that are packaged for real hardware.",
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"StatusBarGamesLoaded": "{0}/{1} Games Loaded",
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"StatusBarSystemVersion": "System Version: {0}",
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"LinuxVmMaxMapCountDialogTitle": "Low limit for memory mappings detected",
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@ -51,6 +51,15 @@
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Header="{locale:Locale GameListContextMenuManageMod}"
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ToolTip.Tip="{locale:Locale GameListContextMenuManageModToolTip}" />
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<Separator />
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<MenuItem
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Click="OpenModsDirectory_Click"
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Header="{locale:Locale GameListContextMenuOpenModsDirectory}"
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ToolTip.Tip="{locale:Locale GameListContextMenuOpenModsDirectoryToolTip}" />
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<MenuItem
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Click="OpenSdModsDirectory_Click"
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Header="{locale:Locale GameListContextMenuOpenSdModsDirectory}"
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ToolTip.Tip="{locale:Locale GameListContextMenuOpenSdModsDirectoryToolTip}" />
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<Separator />
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<MenuItem Header="{locale:Locale GameListContextMenuCacheManagement}">
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<MenuItem
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Click="PurgePtcCache_Click"
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@ -126,6 +126,32 @@ namespace Ryujinx.Ava.UI.Controls
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}
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}
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public void OpenModsDirectory_Click(object sender, RoutedEventArgs args)
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{
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var viewModel = (sender as MenuItem)?.DataContext as MainWindowViewModel;
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if (viewModel?.SelectedApplication != null)
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{
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string modsBasePath = ModLoader.GetModsBasePath();
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string titleModsPath = ModLoader.GetApplicationDir(modsBasePath, viewModel.SelectedApplication.TitleId);
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OpenHelper.OpenFolder(titleModsPath);
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}
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}
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public void OpenSdModsDirectory_Click(object sender, RoutedEventArgs args)
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{
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var viewModel = (sender as MenuItem)?.DataContext as MainWindowViewModel;
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if (viewModel?.SelectedApplication != null)
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{
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string sdModsBasePath = ModLoader.GetSdModsBasePath();
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string titleModsPath = ModLoader.GetApplicationDir(sdModsBasePath, viewModel.SelectedApplication.TitleId);
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OpenHelper.OpenFolder(titleModsPath);
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}
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}
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public async void OpenModManager_Click(object sender, RoutedEventArgs args)
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{
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var viewModel = (sender as MenuItem)?.DataContext as MainWindowViewModel;
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