mirror of
https://github.com/Ryujinx-NX/Ryujinx.git
synced 2024-11-14 13:07:41 -07:00
[HLE/Audio] Use correct audio device names
This commit is contained in:
parent
a8ba340dde
commit
2a985de88c
@ -12,17 +12,19 @@ namespace Ryujinx.Core.OsHle
|
||||
internal const int HidSize = 0x40000;
|
||||
internal const int FontSize = 0x50;
|
||||
|
||||
private Switch Ns;
|
||||
|
||||
private KProcessScheduler Scheduler;
|
||||
|
||||
private ConcurrentDictionary<int, Process> Processes;
|
||||
|
||||
internal SystemStateMgr SystemState { get; private set; }
|
||||
|
||||
internal HSharedMem HidSharedMem { get; private set; }
|
||||
internal HSharedMem FontSharedMem { get; private set; }
|
||||
|
||||
internal KEvent VsyncEvent { get; private set; }
|
||||
|
||||
private Switch Ns;
|
||||
|
||||
public Horizon(Switch Ns)
|
||||
{
|
||||
this.Ns = Ns;
|
||||
@ -31,6 +33,8 @@ namespace Ryujinx.Core.OsHle
|
||||
|
||||
Processes = new ConcurrentDictionary<int, Process>();
|
||||
|
||||
SystemState = new SystemStateMgr();
|
||||
|
||||
HidSharedMem = new HSharedMem();
|
||||
FontSharedMem = new HSharedMem();
|
||||
|
||||
|
@ -34,21 +34,23 @@ namespace Ryujinx.Core.OsHle.Services.Aud
|
||||
|
||||
public long ListAudioDeviceName(ServiceCtx Context)
|
||||
{
|
||||
string[] Names = new string[] { "FIXME" };
|
||||
string[] DeviceNames = SystemStateMgr.AudioOutputs;
|
||||
|
||||
Context.ResponseData.Write(Names.Length);
|
||||
Context.ResponseData.Write(DeviceNames.Length);
|
||||
|
||||
long Position = Context.Request.ReceiveBuff[0].Position;
|
||||
long Size = Context.Request.ReceiveBuff[0].Size;
|
||||
|
||||
long BasePosition = Position;
|
||||
|
||||
foreach (string Name in Names)
|
||||
foreach (string Name in DeviceNames)
|
||||
{
|
||||
byte[] Buffer = Encoding.ASCII.GetBytes(Name + '\0');
|
||||
byte[] Buffer = Encoding.UTF8.GetBytes(Name + '\0');
|
||||
|
||||
if ((Position - BasePosition) + Buffer.Length > Size)
|
||||
{
|
||||
Context.Ns.Log.PrintError(LogClass.ServiceAudio, $"Output buffer size {Size} too small!");
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
@ -67,7 +69,9 @@ namespace Ryujinx.Core.OsHle.Services.Aud
|
||||
long Position = Context.Request.SendBuff[0].Position;
|
||||
long Size = Context.Request.SendBuff[0].Size;
|
||||
|
||||
string Name = AMemoryHelper.ReadAsciiString(Context.Memory, Position, Size);
|
||||
byte[] DeviceNameBuffer = AMemoryHelper.ReadBytes(Context.Memory, Position, Size);
|
||||
|
||||
string DeviceName = Encoding.UTF8.GetString(DeviceNameBuffer);
|
||||
|
||||
Context.Ns.Log.PrintStub(LogClass.ServiceAudio, "Stubbed.");
|
||||
|
||||
@ -76,14 +80,21 @@ namespace Ryujinx.Core.OsHle.Services.Aud
|
||||
|
||||
public long GetActiveAudioDeviceName(ServiceCtx Context)
|
||||
{
|
||||
string Name = "FIXME";
|
||||
string Name = Context.Ns.Os.SystemState.ActiveAudioOutput;
|
||||
|
||||
long Position = Context.Request.ReceiveBuff[0].Position;
|
||||
long Size = Context.Request.ReceiveBuff[0].Size;
|
||||
|
||||
byte[] Buffer = Encoding.ASCII.GetBytes(Name + '\0');
|
||||
byte[] DeviceNameBuffer = Encoding.UTF8.GetBytes(Name + '\0');
|
||||
|
||||
AMemoryHelper.WriteBytes(Context.Memory, Position, Buffer);
|
||||
if ((ulong)DeviceNameBuffer.Length <= (ulong)Size)
|
||||
{
|
||||
AMemoryHelper.WriteBytes(Context.Memory, Position, DeviceNameBuffer);
|
||||
}
|
||||
else
|
||||
{
|
||||
Context.Ns.Log.PrintError(LogClass.ServiceAudio, $"Output buffer size {Size} too small!");
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
@ -1,5 +1,6 @@
|
||||
using ChocolArm64.Memory;
|
||||
using Ryujinx.Audio;
|
||||
using Ryujinx.Core.Logging;
|
||||
using Ryujinx.Core.OsHle.Handles;
|
||||
using Ryujinx.Core.OsHle.Ipc;
|
||||
using System.Collections.Generic;
|
||||
@ -9,6 +10,8 @@ namespace Ryujinx.Core.OsHle.Services.Aud
|
||||
{
|
||||
class IAudioOutManager : IpcService
|
||||
{
|
||||
private const string DefaultAudioOutput = "DeviceOut";
|
||||
|
||||
private Dictionary<int, ServiceProcessRequest> m_Commands;
|
||||
|
||||
public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => m_Commands;
|
||||
@ -25,10 +28,24 @@ namespace Ryujinx.Core.OsHle.Services.Aud
|
||||
public long ListAudioOuts(ServiceCtx Context)
|
||||
{
|
||||
long Position = Context.Request.ReceiveBuff[0].Position;
|
||||
long Size = Context.Request.ReceiveBuff[0].Size;
|
||||
|
||||
AMemoryHelper.WriteBytes(Context.Memory, Position, Encoding.ASCII.GetBytes("iface"));
|
||||
int NameCount = 0;
|
||||
|
||||
Context.ResponseData.Write(1);
|
||||
byte[] DeviceNameBuffer = Encoding.UTF8.GetBytes(DefaultAudioOutput);
|
||||
|
||||
if ((ulong)DeviceNameBuffer.Length <= (ulong)Size)
|
||||
{
|
||||
AMemoryHelper.WriteBytes(Context.Memory, Position, DeviceNameBuffer);
|
||||
|
||||
NameCount++;
|
||||
}
|
||||
else
|
||||
{
|
||||
Context.Ns.Log.PrintError(LogClass.ServiceAudio, $"Output buffer size {Size} too small!");
|
||||
}
|
||||
|
||||
Context.ResponseData.Write(NameCount);
|
||||
|
||||
return 0;
|
||||
}
|
||||
@ -44,17 +61,21 @@ namespace Ryujinx.Core.OsHle.Services.Aud
|
||||
|
||||
if (DeviceName == string.Empty)
|
||||
{
|
||||
DeviceName = "FIXME";
|
||||
DeviceName = DefaultAudioOutput;
|
||||
}
|
||||
|
||||
long DeviceNamePosition = Context.Request.ReceiveBuff[0].Position;
|
||||
long DeviceNameSize = Context.Request.ReceiveBuff[0].Size;
|
||||
long Position = Context.Request.ReceiveBuff[0].Position;
|
||||
long Size = Context.Request.ReceiveBuff[0].Size;
|
||||
|
||||
byte[] DeviceNameBuffer = Encoding.ASCII.GetBytes(DeviceName);
|
||||
byte[] DeviceNameBuffer = Encoding.UTF8.GetBytes(DeviceName);
|
||||
|
||||
if (DeviceName.Length <= DeviceNameSize)
|
||||
if ((ulong)DeviceNameBuffer.Length <= (ulong)Size)
|
||||
{
|
||||
AMemoryHelper.WriteBytes(Context.Memory, DeviceNamePosition, DeviceNameBuffer);
|
||||
AMemoryHelper.WriteBytes(Context.Memory, Position, DeviceNameBuffer);
|
||||
}
|
||||
else
|
||||
{
|
||||
Context.Ns.Log.PrintError(LogClass.ServiceAudio, $"Output buffer size {Size} too small!");
|
||||
}
|
||||
|
||||
int SampleRate = Context.RequestData.ReadInt32();
|
||||
|
34
Ryujinx.Core/OsHle/SystemStateMgr.cs
Normal file
34
Ryujinx.Core/OsHle/SystemStateMgr.cs
Normal file
@ -0,0 +1,34 @@
|
||||
namespace Ryujinx.Core.OsHle
|
||||
{
|
||||
class SystemStateMgr
|
||||
{
|
||||
internal static string[] AudioOutputs = new string[]
|
||||
{
|
||||
"AudioTvOutput",
|
||||
"AudioStereoJackOutput",
|
||||
"AudioBuiltInSpeakerOutput"
|
||||
};
|
||||
|
||||
public string ActiveAudioOutput { get; private set; }
|
||||
|
||||
public SystemStateMgr()
|
||||
{
|
||||
SetAudioOutputAsBuiltInSpeaker();
|
||||
}
|
||||
|
||||
public void SetAudioOutputAsTv()
|
||||
{
|
||||
ActiveAudioOutput = AudioOutputs[0];
|
||||
}
|
||||
|
||||
public void SetAudioOutputAsStereoJack()
|
||||
{
|
||||
ActiveAudioOutput = AudioOutputs[1];
|
||||
}
|
||||
|
||||
public void SetAudioOutputAsBuiltInSpeaker()
|
||||
{
|
||||
ActiveAudioOutput = AudioOutputs[2];
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user