Suppress warnings from fields never used or never assigned (CS0169 and CS0649) (#919)

* chore : disable unwanted warnings and minor code cleanup

* chore : remove more warnings

* fix : reorder struct correctly

* fix : restore _isKernel and remove useless comment

* fix : copy/paste error

* fix : restore CallMethod call

* fix : whitespace

* chore : clean using

* feat : remove warnings

* fix : simplify warning removal on struct

* fix : revert fields deletion and code clean up

* fix : re-add RE value

* fix : typo
This commit is contained in:
Cristallix 2020-04-20 23:59:59 +02:00 committed by GitHub
parent 91fa1debd4
commit 4738113f29
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
65 changed files with 127 additions and 28 deletions

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@ -6,9 +6,11 @@ namespace ARMeilleure.Diagnostics
{ {
static class Logger static class Logger
{ {
#pragma warning disable CS0169
private static long _startTime; private static long _startTime;
private static long[] _accumulatedTime; private static long[] _accumulatedTime;
#pragma warning restore CS0196
static Logger() static Logger()
{ {

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@ -11,8 +11,10 @@ namespace ARMeilleure
{ {
private const int ReportMaxFunctions = 100; private const int ReportMaxFunctions = 100;
#pragma warning disable CS0169
[ThreadStatic] [ThreadStatic]
private static Stopwatch _executionTimer; private static Stopwatch _executionTimer;
#pragma warning restore CS0169
private static ConcurrentDictionary<ulong, long> _ticksPerFunction; private static ConcurrentDictionary<ulong, long> _ticksPerFunction;

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@ -11,7 +11,9 @@ namespace Ryujinx.Debugger.Profiler
public static float UpdateRate => _settings.UpdateRate; public static float UpdateRate => _settings.UpdateRate;
public static long HistoryLength => _settings.History; public static long HistoryLength => _settings.History;
#pragma warning disable CS0649
private static InternalProfile _profileInstance; private static InternalProfile _profileInstance;
#pragma warning restore CS0649
private static ProfilerSettings _settings; private static ProfilerSettings _settings;
[Conditional("USE_DEBUGGING")] [Conditional("USE_DEBUGGING")]

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@ -9,7 +9,9 @@ namespace Ryujinx.Debugger.UI
public event EventHandler DebuggerEnabled; public event EventHandler DebuggerEnabled;
public event EventHandler DebuggerDisabled; public event EventHandler DebuggerDisabled;
#pragma warning disable CS0649
[GUI] Notebook _widgetNotebook; [GUI] Notebook _widgetNotebook;
#pragma warning restore CS0649
public DebuggerWidget() : this(new Builder("Ryujinx.Debugger.UI.DebuggerWidget.glade")) { } public DebuggerWidget() : this(new Builder("Ryujinx.Debugger.UI.DebuggerWidget.glade")) { }

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@ -81,6 +81,7 @@ namespace Ryujinx.Debugger.UI
private SkRenderer _renderer; private SkRenderer _renderer;
#pragma warning disable CS0649
[GUI] ScrolledWindow _scrollview; [GUI] ScrolledWindow _scrollview;
[GUI] CheckButton _enableCheckbutton; [GUI] CheckButton _enableCheckbutton;
[GUI] Scrollbar _outputScrollbar; [GUI] Scrollbar _outputScrollbar;
@ -90,6 +91,7 @@ namespace Ryujinx.Debugger.UI
[GUI] CheckButton _showInactive; [GUI] CheckButton _showInactive;
[GUI] Button _stepButton; [GUI] Button _stepButton;
[GUI] CheckButton _pauseCheckbutton; [GUI] CheckButton _pauseCheckbutton;
#pragma warning restore CS0649
public ProfilerWidget() : this(new Builder("Ryujinx.Debugger.UI.ProfilerWidget.glade")) { } public ProfilerWidget() : this(new Builder("Ryujinx.Debugger.UI.ProfilerWidget.glade")) { }
@ -287,7 +289,7 @@ namespace Ryujinx.Debugger.UI
_sortedProfileData = _sortedProfileData.Where((pair => filterRegex.IsMatch(pair.Key.Search))).ToList(); _sortedProfileData = _sortedProfileData.Where((pair => filterRegex.IsMatch(pair.Key.Search))).ToList();
} }
} }
catch (ArgumentException argException) catch (ArgumentException)
{ {
// Skip filtering for invalid regex // Skip filtering for invalid regex
} }

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@ -81,9 +81,6 @@ namespace Ryujinx.Graphics.Gpu
private DmaState _state; private DmaState _state;
private bool _sliEnable;
private bool _sliActive;
private bool _ibEnable; private bool _ibEnable;
private GpuContext _context; private GpuContext _context;
@ -217,10 +214,7 @@ namespace Ryujinx.Graphics.Gpu
} }
else if (_state.MethodCount != 0) else if (_state.MethodCount != 0)
{ {
if (!_sliEnable || _sliActive) CallMethod(word);
{
CallMethod(word);
}
if (!_state.NonIncrementing) if (!_state.NonIncrementing)
{ {

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@ -790,10 +790,12 @@ namespace Ryujinx.Graphics.Gpu.Engine
/// </summary> /// </summary>
private struct SbDescriptor private struct SbDescriptor
{ {
#pragma warning disable CS0649
public uint AddressLow; public uint AddressLow;
public uint AddressHigh; public uint AddressHigh;
public int Size; public int Size;
public int Padding; public int Padding;
#pragma warning restore CS0649
public ulong PackAddress() public ulong PackAddress()
{ {

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@ -51,6 +51,7 @@ namespace Ryujinx.Graphics.Gpu.Image
private const float Frac8ToF32 = 1.0f / 256.0f; private const float Frac8ToF32 = 1.0f / 256.0f;
#pragma warning disable CS0649
public uint Word0; public uint Word0;
public uint Word1; public uint Word1;
public uint Word2; public uint Word2;
@ -59,6 +60,7 @@ namespace Ryujinx.Graphics.Gpu.Image
public float BorderColorG; public float BorderColorG;
public float BorderColorB; public float BorderColorB;
public float BorderColorA; public float BorderColorA;
#pragma warning restore CS0649
/// <summary> /// <summary>
/// Unpacks the texture wrap mode along the X axis. /// Unpacks the texture wrap mode along the X axis.

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@ -5,6 +5,7 @@ namespace Ryujinx.Graphics.Gpu.Image
/// </summary> /// </summary>
struct TextureDescriptor struct TextureDescriptor
{ {
#pragma warning disable CS0649
public uint Word0; public uint Word0;
public uint Word1; public uint Word1;
public uint Word2; public uint Word2;
@ -13,6 +14,7 @@ namespace Ryujinx.Graphics.Gpu.Image
public uint Word5; public uint Word5;
public uint Word6; public uint Word6;
public uint Word7; public uint Word7;
#pragma warning restore CS0649
/// <summary> /// <summary>
/// Unpacks Maxwell texture format integer. /// Unpacks Maxwell texture format integer.

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@ -7,12 +7,14 @@ namespace Ryujinx.Graphics.Gpu.Shader
/// </summary> /// </summary>
struct ShaderAddresses : IEquatable<ShaderAddresses> struct ShaderAddresses : IEquatable<ShaderAddresses>
{ {
#pragma warning disable CS0649
public ulong VertexA; public ulong VertexA;
public ulong Vertex; public ulong Vertex;
public ulong TessControl; public ulong TessControl;
public ulong TessEvaluation; public ulong TessEvaluation;
public ulong Geometry; public ulong Geometry;
public ulong Fragment; public ulong Fragment;
#pragma warning restore CS0649
/// <summary> /// <summary>
/// Check if the addresses are equal. /// Check if the addresses are equal.

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@ -7,6 +7,7 @@ namespace Ryujinx.Graphics.Gpu.State
/// </summary> /// </summary>
struct BlendState struct BlendState
{ {
#pragma warning disable CS0649
public Boolean32 SeparateAlpha; public Boolean32 SeparateAlpha;
public BlendOp ColorOp; public BlendOp ColorOp;
public BlendFactor ColorSrcFactor; public BlendFactor ColorSrcFactor;
@ -15,5 +16,6 @@ namespace Ryujinx.Graphics.Gpu.State
public BlendFactor AlphaSrcFactor; public BlendFactor AlphaSrcFactor;
public BlendFactor AlphaDstFactor; public BlendFactor AlphaDstFactor;
public uint Padding; public uint Padding;
#pragma warning restore CS0649
} }
} }

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@ -7,6 +7,7 @@ namespace Ryujinx.Graphics.Gpu.State
/// </summary> /// </summary>
struct BlendStateCommon struct BlendStateCommon
{ {
#pragma warning disable CS0649
public Boolean32 SeparateAlpha; public Boolean32 SeparateAlpha;
public BlendOp ColorOp; public BlendOp ColorOp;
public BlendFactor ColorSrcFactor; public BlendFactor ColorSrcFactor;
@ -15,5 +16,6 @@ namespace Ryujinx.Graphics.Gpu.State
public BlendFactor AlphaSrcFactor; public BlendFactor AlphaSrcFactor;
public uint Unknown0x1354; public uint Unknown0x1354;
public BlendFactor AlphaDstFactor; public BlendFactor AlphaDstFactor;
#pragma warning restore CS0649
} }
} }

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@ -5,7 +5,9 @@ namespace Ryujinx.Graphics.Gpu.State
/// </summary> /// </summary>
struct Boolean32 struct Boolean32
{ {
#pragma warning disable CS0649
private uint _value; private uint _value;
#pragma warning restore CS0649
public static implicit operator bool(Boolean32 value) public static implicit operator bool(Boolean32 value)
{ {

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@ -5,9 +5,11 @@ namespace Ryujinx.Graphics.Gpu.State
/// </summary> /// </summary>
struct ClearColors struct ClearColors
{ {
#pragma warning disable CS0649
public float Red; public float Red;
public float Green; public float Green;
public float Blue; public float Blue;
public float Alpha; public float Alpha;
#pragma warning restore CS0649
} }
} }

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@ -5,7 +5,9 @@ namespace Ryujinx.Graphics.Gpu.State
/// </summary> /// </summary>
struct ConditionState struct ConditionState
{ {
#pragma warning disable CS0649
public GpuVa Address; public GpuVa Address;
public Condition Condition; public Condition Condition;
#pragma warning restore CS0649
} }
} }

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@ -5,11 +5,13 @@ namespace Ryujinx.Graphics.Gpu.State
/// </summary> /// </summary>
struct CopyBufferParams struct CopyBufferParams
{ {
#pragma warning disable CS0649
public GpuVa SrcAddress; public GpuVa SrcAddress;
public GpuVa DstAddress; public GpuVa DstAddress;
public int SrcStride; public int SrcStride;
public int DstStride; public int DstStride;
public int XCount; public int XCount;
public int YCount; public int YCount;
#pragma warning restore CS0649
} }
} }

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@ -5,7 +5,9 @@ namespace Ryujinx.Graphics.Gpu.State
/// </summary> /// </summary>
struct CopyBufferSwizzle struct CopyBufferSwizzle
{ {
#pragma warning disable CS0649
public uint Swizzle; public uint Swizzle;
#pragma warning restore CS0649
/// <summary> /// <summary>
/// Unpacks the size of each vector component of the copy. /// Unpacks the size of each vector component of the copy.

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@ -5,6 +5,7 @@ namespace Ryujinx.Graphics.Gpu.State
/// </summary> /// </summary>
struct CopyBufferTexture struct CopyBufferTexture
{ {
#pragma warning disable CS0649
public MemoryLayout MemoryLayout; public MemoryLayout MemoryLayout;
public int Width; public int Width;
public int Height; public int Height;
@ -12,5 +13,6 @@ namespace Ryujinx.Graphics.Gpu.State
public int RegionZ; public int RegionZ;
public ushort RegionX; public ushort RegionX;
public ushort RegionY; public ushort RegionY;
#pragma warning restore CS0649
} }
} }

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@ -5,6 +5,7 @@ namespace Ryujinx.Graphics.Gpu.State
/// </summary> /// </summary>
struct CopyRegion struct CopyRegion
{ {
#pragma warning disable CS0649
public int DstX; public int DstX;
public int DstY; public int DstY;
public int DstWidth; public int DstWidth;
@ -13,5 +14,6 @@ namespace Ryujinx.Graphics.Gpu.State
public long SrcHeightRF; public long SrcHeightRF;
public long SrcXF; public long SrcXF;
public long SrcYF; public long SrcYF;
#pragma warning restore CS0649
} }
} }

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@ -5,6 +5,7 @@ namespace Ryujinx.Graphics.Gpu.State
/// </summary> /// </summary>
struct CopyTexture struct CopyTexture
{ {
#pragma warning disable CS0649
public RtFormat Format; public RtFormat Format;
public Boolean32 LinearLayout; public Boolean32 LinearLayout;
public MemoryLayout MemoryLayout; public MemoryLayout MemoryLayout;
@ -14,5 +15,6 @@ namespace Ryujinx.Graphics.Gpu.State
public int Width; public int Width;
public int Height; public int Height;
public GpuVa Address; public GpuVa Address;
#pragma warning restore CS0649
} }
} }

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@ -5,7 +5,9 @@ namespace Ryujinx.Graphics.Gpu.State
/// </summary> /// </summary>
struct CopyTextureControl struct CopyTextureControl
{ {
#pragma warning disable CS0649
public uint Packed; public uint Packed;
#pragma warning restore CS0649
public bool UnpackLinearFilter() public bool UnpackLinearFilter()
{ {

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@ -5,8 +5,10 @@ namespace Ryujinx.Graphics.Gpu.State
/// </summary> /// </summary>
struct DepthBiasState struct DepthBiasState
{ {
#pragma warning disable CS0649
public Boolean32 PointEnable; public Boolean32 PointEnable;
public Boolean32 LineEnable; public Boolean32 LineEnable;
public Boolean32 FillEnable; public Boolean32 FillEnable;
#pragma warning restore CS0649
} }
} }

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@ -7,8 +7,10 @@ namespace Ryujinx.Graphics.Gpu.State
/// </summary> /// </summary>
struct FaceState struct FaceState
{ {
#pragma warning disable CS0649
public Boolean32 CullEnable; public Boolean32 CullEnable;
public FrontFace FrontFace; public FrontFace FrontFace;
public Face CullFace; public Face CullFace;
#pragma warning restore CS0649
} }
} }

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@ -5,8 +5,10 @@ namespace Ryujinx.Graphics.Gpu.State
/// </summary> /// </summary>
struct GpuVa struct GpuVa
{ {
#pragma warning disable CS0649
public uint High; public uint High;
public uint Low; public uint Low;
#pragma warning restore CS0649
/// <summary> /// <summary>
/// Packs the split address into a 64-bits address value. /// Packs the split address into a 64-bits address value.

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@ -8,10 +8,12 @@ namespace Ryujinx.Graphics.Gpu.State
/// </summary> /// </summary>
struct IndexBufferState struct IndexBufferState
{ {
#pragma warning disable CS0649
public GpuVa Address; public GpuVa Address;
public GpuVa EndAddress; public GpuVa EndAddress;
public IndexType Type; public IndexType Type;
public int First; public int First;
public int Count; public int Count;
#pragma warning restore CS0649
} }
} }

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@ -5,6 +5,7 @@ namespace Ryujinx.Graphics.Gpu.State
/// </summary> /// </summary>
struct Inline2MemoryParams struct Inline2MemoryParams
{ {
#pragma warning disable CS0649
public int LineLengthIn; public int LineLengthIn;
public int LineCount; public int LineCount;
public GpuVa DstAddress; public GpuVa DstAddress;
@ -16,5 +17,6 @@ namespace Ryujinx.Graphics.Gpu.State
public int DstZ; public int DstZ;
public int DstX; public int DstX;
public int DstY; public int DstY;
#pragma warning restore CS0649
} }
} }

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@ -5,7 +5,9 @@ namespace Ryujinx.Graphics.Gpu.State
/// </summary> /// </summary>
struct MemoryLayout struct MemoryLayout
{ {
#pragma warning disable CS0649
public uint Packed; public uint Packed;
#pragma warning restore CS0649
public int UnpackGobBlocksInX() public int UnpackGobBlocksInX()
{ {

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@ -5,7 +5,9 @@ namespace Ryujinx.Graphics.Gpu.State
/// </summary> /// </summary>
struct PoolState struct PoolState
{ {
#pragma warning disable CS0649
public GpuVa Address; public GpuVa Address;
public int MaximumId; public int MaximumId;
#pragma warning restore CS0649
} }
} }

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@ -5,7 +5,9 @@ namespace Ryujinx.Graphics.Gpu.State
/// </summary> /// </summary>
struct PrimitiveRestartState struct PrimitiveRestartState
{ {
#pragma warning disable CS0649
public Boolean32 Enable; public Boolean32 Enable;
public int Index; public int Index;
#pragma warning restore CS0649
} }
} }

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@ -5,8 +5,10 @@ namespace Ryujinx.Graphics.Gpu.State
/// </summary> /// </summary>
struct ReportState struct ReportState
{ {
#pragma warning disable CS0649
public GpuVa Address; public GpuVa Address;
public int Payload; public int Payload;
public uint Control; public uint Control;
#pragma warning restore CS0649
} }
} }

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@ -6,7 +6,9 @@ namespace Ryujinx.Graphics.Gpu.State
/// </summary> /// </summary>
struct RtColorMask struct RtColorMask
{ {
#pragma warning disable CS0649
public uint Packed; public uint Packed;
#pragma warning restore CS0649
/// <summary> /// <summary>
/// Unpacks red channel enable. /// Unpacks red channel enable.

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@ -5,6 +5,7 @@ namespace Ryujinx.Graphics.Gpu.State
/// </summary> /// </summary>
struct RtColorState struct RtColorState
{ {
#pragma warning disable CS0649
public GpuVa Address; public GpuVa Address;
public int WidthOrStride; public int WidthOrStride;
public int Height; public int Height;
@ -20,5 +21,6 @@ namespace Ryujinx.Graphics.Gpu.State
public int Padding3; public int Padding3;
public int Padding4; public int Padding4;
public int Padding5; public int Padding5;
#pragma warning restore CS0649
} }
} }

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@ -5,7 +5,9 @@ namespace Ryujinx.Graphics.Gpu.State
/// </summary> /// </summary>
struct RtControl struct RtControl
{ {
#pragma warning disable CS0649
public uint Packed; public uint Packed;
#pragma warning restore CS0649
/// <summary> /// <summary>
/// Unpacks the number of active draw buffers. /// Unpacks the number of active draw buffers.

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@ -5,9 +5,11 @@ namespace Ryujinx.Graphics.Gpu.State
/// </summary> /// </summary>
struct RtDepthStencilState struct RtDepthStencilState
{ {
#pragma warning disable CS0649
public GpuVa Address; public GpuVa Address;
public RtFormat Format; public RtFormat Format;
public MemoryLayout MemoryLayout; public MemoryLayout MemoryLayout;
public int LayerSize; public int LayerSize;
#pragma warning restore CS0649
} }
} }

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@ -2,11 +2,13 @@
{ {
struct ScissorState struct ScissorState
{ {
#pragma warning disable CS0649
public Boolean32 Enable; public Boolean32 Enable;
public ushort X1; public ushort X1;
public ushort X2; public ushort X2;
public ushort Y1; public ushort Y1;
public ushort Y2; public ushort Y2;
public uint Padding; public uint Padding;
#pragma warning restore CS0649
} }
} }

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@ -5,6 +5,7 @@ namespace Ryujinx.Graphics.Gpu.State
/// </summary> /// </summary>
struct ShaderState struct ShaderState
{ {
#pragma warning disable CS0649
public uint Control; public uint Control;
public uint Offset; public uint Offset;
public uint Unknown0x8; public uint Unknown0x8;
@ -21,6 +22,7 @@ namespace Ryujinx.Graphics.Gpu.State
public uint Unknown0x34; public uint Unknown0x34;
public uint Unknown0x38; public uint Unknown0x38;
public uint Unknown0x3c; public uint Unknown0x3c;
#pragma warning restore CS0649
/// <summary> /// <summary>
/// Unpacks shader enable information. /// Unpacks shader enable information.

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@ -5,8 +5,10 @@ namespace Ryujinx.Graphics.Gpu.State
/// </summary> /// </summary>
struct Size3D struct Size3D
{ {
#pragma warning disable CS0649
public int Width; public int Width;
public int Height; public int Height;
public int Depth; public int Depth;
#pragma warning restore CS0649
} }
} }

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@ -5,8 +5,10 @@ namespace Ryujinx.Graphics.Gpu.State
/// </summary> /// </summary>
struct StencilBackMasks struct StencilBackMasks
{ {
#pragma warning disable CS0649
public int FuncRef; public int FuncRef;
public int Mask; public int Mask;
public int FuncMask; public int FuncMask;
#pragma warning restore CS0649
} }
} }

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@ -7,10 +7,12 @@ namespace Ryujinx.Graphics.Gpu.State
/// </summary> /// </summary>
struct StencilBackTestState struct StencilBackTestState
{ {
#pragma warning disable CS0649
public Boolean32 TwoSided; public Boolean32 TwoSided;
public StencilOp BackSFail; public StencilOp BackSFail;
public StencilOp BackDpFail; public StencilOp BackDpFail;
public StencilOp BackDpPass; public StencilOp BackDpPass;
public CompareOp BackFunc; public CompareOp BackFunc;
#pragma warning restore CS0649
} }
} }

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@ -7,6 +7,7 @@ namespace Ryujinx.Graphics.Gpu.State
/// </summary> /// </summary>
struct StencilTestState struct StencilTestState
{ {
#pragma warning disable CS0649
public Boolean32 Enable; public Boolean32 Enable;
public StencilOp FrontSFail; public StencilOp FrontSFail;
public StencilOp FrontDpFail; public StencilOp FrontDpFail;
@ -15,5 +16,6 @@ namespace Ryujinx.Graphics.Gpu.State
public int FrontFuncRef; public int FrontFuncRef;
public int FrontFuncMask; public int FrontFuncMask;
public int FrontMask; public int FrontMask;
#pragma warning restore CS0649
} }
} }

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@ -5,8 +5,10 @@ namespace Ryujinx.Graphics.Gpu.State
/// </summary> /// </summary>
struct UniformBufferState struct UniformBufferState
{ {
#pragma warning disable CS0649
public int Size; public int Size;
public GpuVa Address; public GpuVa Address;
public int Offset; public int Offset;
#pragma warning restore CS0649
} }
} }

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@ -5,7 +5,9 @@ namespace Ryujinx.Graphics.Gpu.State
/// </summary> /// </summary>
struct VertexAttribState struct VertexAttribState
{ {
#pragma warning disable CS0649
public uint Attribute; public uint Attribute;
#pragma warning restore CS0649
/// <summary> /// <summary>
/// Unpacks the index of the vertex buffer this attribute belongs to. /// Unpacks the index of the vertex buffer this attribute belongs to.

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@ -5,7 +5,9 @@ namespace Ryujinx.Graphics.Gpu.State
/// </summary> /// </summary>
struct VertexBufferDrawState struct VertexBufferDrawState
{ {
#pragma warning disable CS0649
public int First; public int First;
public int Count; public int Count;
#pragma warning restore CS0649
} }
} }

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@ -5,9 +5,11 @@ namespace Ryujinx.Graphics.Gpu.State
/// </summary> /// </summary>
struct VertexBufferState struct VertexBufferState
{ {
#pragma warning disable CS0649
public uint Control; public uint Control;
public GpuVa Address; public GpuVa Address;
public int Divisor; public int Divisor;
#pragma warning restore CS0649
/// <summary> /// <summary>
/// Vertex buffer stride, defined as the number of bytes occupied by each vertex in memory. /// Vertex buffer stride, defined as the number of bytes occupied by each vertex in memory.

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@ -5,11 +5,13 @@ namespace Ryujinx.Graphics.Gpu.State
/// </summary> /// </summary>
struct ViewportExtents struct ViewportExtents
{ {
#pragma warning disable CS0649
public ushort X; public ushort X;
public ushort Width; public ushort Width;
public ushort Y; public ushort Y;
public ushort Height; public ushort Height;
public float DepthNear; public float DepthNear;
public float DepthFar; public float DepthFar;
#pragma warning restore CS0649
} }
} }

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@ -7,6 +7,7 @@ namespace Ryujinx.Graphics.Gpu.State
/// </summary> /// </summary>
struct ViewportTransform struct ViewportTransform
{ {
#pragma warning disable CS0649
public float ScaleX; public float ScaleX;
public float ScaleY; public float ScaleY;
public float ScaleZ; public float ScaleZ;
@ -15,6 +16,7 @@ namespace Ryujinx.Graphics.Gpu.State
public float TranslateZ; public float TranslateZ;
public uint Swizzle; public uint Swizzle;
public uint SubpixelPrecisionBias; public uint SubpixelPrecisionBias;
#pragma warning restore CS0649
/// <summary> /// <summary>
/// Unpacks viewport swizzle of the position X component. /// Unpacks viewport swizzle of the position X component.

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@ -114,7 +114,9 @@ namespace Ryujinx.HLE.HOS
public Keyset KeySet => Device.FileSystem.KeySet; public Keyset KeySet => Device.FileSystem.KeySet;
#pragma warning disable CS0649
private bool _hasStarted; private bool _hasStarted;
#pragma warning restore CS0649
private bool _isDisposed; private bool _isDisposed;
public BlitStruct<ApplicationControlProperty> ControlData { get; set; } public BlitStruct<ApplicationControlProperty> ControlData { get; set; }

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@ -7,14 +7,10 @@ namespace Ryujinx.HLE.HOS.Kernel.Ipc
public KLightServerSession ServerSession { get; } public KLightServerSession ServerSession { get; }
public KLightClientSession ClientSession { get; } public KLightClientSession ClientSession { get; }
private bool _hasBeenInitialized;
public KLightSession(Horizon system) : base(system) public KLightSession(Horizon system) : base(system)
{ {
ServerSession = new KLightServerSession(system, this); ServerSession = new KLightServerSession(system, this);
ClientSession = new KLightClientSession(system, this); ClientSession = new KLightClientSession(system, this);
_hasBeenInitialized = true;
} }
} }
} }

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@ -64,6 +64,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Memory
public int AddrSpaceWidth { get; private set; } public int AddrSpaceWidth { get; private set; }
private bool _isKernel; private bool _isKernel;
private bool _aslrEnabled; private bool _aslrEnabled;
private KMemoryBlockAllocator _blockAllocator; private KMemoryBlockAllocator _blockAllocator;
@ -78,6 +79,8 @@ namespace Ryujinx.HLE.HOS.Kernel.Memory
_cpuMemory = cpuMemory; _cpuMemory = cpuMemory;
_blocks = new LinkedList<KMemoryBlock>(); _blocks = new LinkedList<KMemoryBlock>();
_isKernel = false;
} }
private static readonly int[] AddrSpaceSizes = new int[] { 32, 36, 32, 39 }; private static readonly int[] AddrSpaceSizes = new int[] { 32, 36, 32, 39 };

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@ -66,7 +66,9 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
private long _affinityMaskOverride; private long _affinityMaskOverride;
private int _preferredCoreOverride; private int _preferredCoreOverride;
#pragma warning disable CS0649
private int _affinityOverrideCount; private int _affinityOverrideCount;
#pragma warning restore CS0649
public ThreadSchedState SchedFlags { get; private set; } public ThreadSchedState SchedFlags { get; private set; }

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@ -8,7 +8,9 @@ namespace Ryujinx.HLE.HOS.Services.Arp
public int Version; public int Version;
public byte BaseGameStorageId; public byte BaseGameStorageId;
public byte UpdateGameStorageId; public byte UpdateGameStorageId;
#pragma warning disable CS0649
public short Padding; public short Padding;
#pragma warning restore CS0649
public static ApplicationLaunchProperty Default public static ApplicationLaunchProperty Default
{ {

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@ -2,6 +2,7 @@
{ {
struct UpdateDataHeader struct UpdateDataHeader
{ {
#pragma warning disable CS0649
public int Revision; public int Revision;
public int BehaviorSize; public int BehaviorSize;
public int MemoryPoolSize; public int MemoryPoolSize;
@ -18,5 +19,6 @@
public int Unknown34; public int Unknown34;
public int Unknown38; public int Unknown38;
public int TotalSize; public int TotalSize;
#pragma warning restore CS0649
} }
} }

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@ -9,7 +9,9 @@ namespace Ryujinx.HLE.HOS.Services.Bluetooth
[Service("btdrv")] [Service("btdrv")]
class IBluetoothDriver : IpcService class IBluetoothDriver : IpcService
{ {
#pragma warning disable CS0169
private string _unknownLowEnergy; private string _unknownLowEnergy;
#pragma warning restore CS0169
public IBluetoothDriver(ServiceCtx context) { } public IBluetoothDriver(ServiceCtx context) { }

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@ -26,7 +26,9 @@ namespace Ryujinx.HLE.HOS.Services.Hid
private long _npadCommunicationMode; private long _npadCommunicationMode;
private uint _accelerometerPlayMode; private uint _accelerometerPlayMode;
#pragma warning disable CS0649
private long _vibrationGcErmCommand; private long _vibrationGcErmCommand;
#pragma warning restore CS0649
private float _sevenSixAxisSensorFusionStrength; private float _sevenSixAxisSensorFusionStrength;
private HidSensorFusionParameters _sensorFusionParams; private HidSensorFusionParameters _sensorFusionParams;

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@ -1,12 +1,10 @@
using Ryujinx.Common; using Ryujinx.Common.Logging;
using Ryujinx.Common.Logging;
using Ryujinx.Graphics.Gpu.Memory; using Ryujinx.Graphics.Gpu.Memory;
using Ryujinx.HLE.HOS.Kernel.Process; using Ryujinx.HLE.HOS.Kernel.Process;
using Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostAsGpu.Types; using Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostAsGpu.Types;
using Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvMap; using Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvMap;
using System; using System;
using System.Collections.Concurrent; using System.Collections.Concurrent;
using System.Diagnostics;
namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostAsGpu namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostAsGpu
{ {

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@ -2,6 +2,8 @@
{ {
struct UnmapBufferArguments struct UnmapBufferArguments
{ {
#pragma warning disable CS0649
public long Offset; public long Offset;
#pragma warning restore CS0649
} }
} }

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@ -2,8 +2,10 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostChannel
{ {
class NvChannel class NvChannel
{ {
#pragma warning disable CS0649
public int Timeout; public int Timeout;
public int SubmitTimeout; public int SubmitTimeout;
public int Timeslice; public int Timeslice;
#pragma warning restore CS0649
} }
} }

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@ -1,6 +1,5 @@
using Ryujinx.Common.Logging; using Ryujinx.Common.Logging;
using Ryujinx.HLE.HOS.Kernel.Common; using Ryujinx.HLE.HOS.Kernel.Common;
using Ryujinx.HLE.HOS.Kernel.Process;
using Ryujinx.HLE.HOS.Kernel.Threading; using Ryujinx.HLE.HOS.Kernel.Threading;
using Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostCtrlGpu.Types; using Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostCtrlGpu.Types;
using System; using System;

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@ -44,8 +44,10 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostCtrlGpu.Types
struct CharacteristicsHeader struct CharacteristicsHeader
{ {
#pragma warning disable CS0649
public long BufferSize; public long BufferSize;
public long BufferAddress; public long BufferAddress;
#pragma warning restore CS0649
} }
[StructLayout(LayoutKind.Sequential)] [StructLayout(LayoutKind.Sequential)]

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@ -4,8 +4,10 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvMap
{ {
class NvMapHandle class NvMapHandle
{ {
#pragma warning disable CS0649
public int Handle; public int Handle;
public int Id; public int Id;
#pragma warning restore CS0649
public int Size; public int Size;
public int Align; public int Align;
public int Kind; public int Kind;

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@ -2,11 +2,13 @@
{ {
struct ElfSymbol32 struct ElfSymbol32
{ {
#pragma warning disable CS0649
public uint NameOffset; public uint NameOffset;
public uint ValueAddress; public uint ValueAddress;
public uint Size; public uint Size;
public char Info; public char Info;
public char Other; public char Other;
public ushort SectionIndex; public ushort SectionIndex;
#pragma warning restore CS0649
} }
} }

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@ -2,11 +2,13 @@
{ {
struct ElfSymbol64 struct ElfSymbol64
{ {
#pragma warning disable CS0649
public uint NameOffset; public uint NameOffset;
public char Info; public char Info;
public char Other; public char Other;
public ushort SectionIndex; public ushort SectionIndex;
public ulong ValueAddress; public ulong ValueAddress;
public ulong Size; public ulong Size;
#pragma warning restore CS0649
} }
} }

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@ -34,8 +34,6 @@ namespace Ryujinx.HLE
public AutoResetEvent VsyncEvent { get; private set; } public AutoResetEvent VsyncEvent { get; private set; }
public event EventHandler Finish;
public Switch(VirtualFileSystem fileSystem, ContentManager contentManager, IRenderer renderer, IAalOutput audioOut) public Switch(VirtualFileSystem fileSystem, ContentManager contentManager, IRenderer renderer, IAalOutput audioOut)
{ {
if (renderer == null) if (renderer == null)

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@ -8,7 +8,7 @@ namespace Ryujinx.HLE.Utilities
public static byte[] DecryptFont(Stream bfttfStream) public static byte[] DecryptFont(Stream bfttfStream)
{ {
uint KXor(uint In) => In ^ 0x06186249; uint KXor(uint In) => In ^ FontKey;
using (BinaryReader reader = new BinaryReader(bfttfStream)) using (BinaryReader reader = new BinaryReader(bfttfStream))
{ {

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@ -1,5 +1,4 @@
using Gtk; using Gtk;
using JsonPrettyPrinterPlus;
using LibHac.Common; using LibHac.Common;
using LibHac.Ns; using LibHac.Ns;
using Ryujinx.Audio; using Ryujinx.Audio;
@ -12,15 +11,11 @@ using Ryujinx.HLE.FileSystem;
using Ryujinx.HLE.FileSystem.Content; using Ryujinx.HLE.FileSystem.Content;
using Ryujinx.HLE.HOS.Services.Hid; using Ryujinx.HLE.HOS.Services.Hid;
using System; using System;
using System.Collections.Generic;
using System.Diagnostics; using System.Diagnostics;
using System.IO; using System.IO;
using System.Reflection; using System.Reflection;
using System.Text;
using System.Threading; using System.Threading;
using System.Threading.Tasks; using System.Threading.Tasks;
using Utf8Json;
using Utf8Json.Resolvers;
using GUI = Gtk.Builder.ObjectAttribute; using GUI = Gtk.Builder.ObjectAttribute;
@ -42,14 +37,17 @@ namespace Ryujinx.Ui
private static bool _updatingGameTable; private static bool _updatingGameTable;
private static bool _gameLoaded; private static bool _gameLoaded;
private static bool _ending; private static bool _ending;
#pragma warning disable CS0169
private static bool _debuggerOpened; private static bool _debuggerOpened;
#pragma warning restore CS0169
private static TreeView _treeView; private static TreeView _treeView;
#pragma warning disable CS0169
private static Ryujinx.Debugger.Debugger _debugger; private static Ryujinx.Debugger.Debugger _debugger;
#pragma warning restore CS0169
#pragma warning disable CS0649 #pragma warning disable CS0169, CS0649, IDE0044
#pragma warning disable IDE0044
[GUI] Window _mainWin; [GUI] Window _mainWin;
[GUI] MenuBar _menuBar; [GUI] MenuBar _menuBar;
@ -83,8 +81,7 @@ namespace Ryujinx.Ui
[GUI] Label _vSyncStatus; [GUI] Label _vSyncStatus;
[GUI] Box _listStatusBox; [GUI] Box _listStatusBox;
#pragma warning restore CS0649 #pragma warning restore CS0649, IDE0044, CS0169
#pragma warning restore IDE0044
public MainWindow() : this(new Builder("Ryujinx.Ui.MainWindow.glade")) { } public MainWindow() : this(new Builder("Ryujinx.Ui.MainWindow.glade")) { }