Use source generated json serializers in order to improve code trimming (#4094)

* Use source generated json serializers in order to improve code trimming

* Use strongly typed github releases model to fetch updates instead of raw Newtonsoft.Json parsing

* Use separate model for LogEventArgs serialization

* Make dynamic object formatter static. Fix string builder pooling.

* Do not inherit json version of LogEventArgs from EventArgs

* Fix extra space in object formatting

* Write log json directly to stream instead of using buffer writer

* Rebase fixes

* Rebase fixes

* Rebase fixes

* Enforce block-scoped namespaces in the solution. Convert style for existing code

* Apply suggestions from code review

Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com>

* Rebase indent fix

* Fix indent

* Delete unnecessary json properties

* Rebase fix

* Remove overridden json property names as they are handled in the options

* Apply suggestions from code review

Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com>

* Use default json options in github api calls

* Indentation and spacing fixes

---------

Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com>
This commit is contained in:
Andrey Sukharev 2023-03-22 01:41:19 +03:00 committed by GitHub
parent 17620d18db
commit 4ce4299ca2
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
73 changed files with 887 additions and 609 deletions

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@ -63,6 +63,10 @@ dotnet_code_quality_unused_parameters = all:suggestion
#### C# Coding Conventions ####
# Namespace preferences
csharp_style_namespace_declarations = block_scoped:warning
resharper_csharp_namespace_body = block_scoped
# var preferences
csharp_style_var_elsewhere = false:silent
csharp_style_var_for_built_in_types = false:silent

View File

@ -1,6 +1,7 @@
namespace ARMeilleure.Decoders;
interface IOpCode32Exception
namespace ARMeilleure.Decoders
{
int Id { get; }
interface IOpCode32Exception
{
int Id { get; }
}
}

View File

@ -130,7 +130,7 @@ namespace Ryujinx.Ava.Common.Locale
{
var localeStrings = new Dictionary<LocaleKeys, string>();
string languageJson = EmbeddedResources.ReadAllText($"Ryujinx.Ava/Assets/Locales/{languageCode}.json");
var strings = JsonHelper.Deserialize<Dictionary<string, string>>(languageJson);
var strings = JsonHelper.Deserialize(languageJson, CommonJsonContext.Default.StringDictionary);
foreach (var item in strings)
{

View File

@ -4,13 +4,14 @@ using FluentAvalonia.UI.Controls;
using ICSharpCode.SharpZipLib.GZip;
using ICSharpCode.SharpZipLib.Tar;
using ICSharpCode.SharpZipLib.Zip;
using Newtonsoft.Json.Linq;
using Ryujinx.Ava;
using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Common;
using Ryujinx.Common.Logging;
using Ryujinx.Common.Utilities;
using Ryujinx.Ui.Common.Helper;
using Ryujinx.Ui.Common.Models.Github;
using System;
using System.Collections.Generic;
using System.Diagnostics;
@ -31,6 +32,7 @@ namespace Ryujinx.Modules
internal static class Updater
{
private const string GitHubApiURL = "https://api.github.com";
private static readonly GithubReleasesJsonSerializerContext SerializerContext = new(JsonHelper.GetDefaultSerializerOptions());
private static readonly string HomeDir = AppDomain.CurrentDomain.BaseDirectory;
private static readonly string UpdateDir = Path.Combine(Path.GetTempPath(), "Ryujinx", "update");
@ -99,22 +101,16 @@ namespace Ryujinx.Modules
string buildInfoURL = $"{GitHubApiURL}/repos/{ReleaseInformation.ReleaseChannelOwner}/{ReleaseInformation.ReleaseChannelRepo}/releases/latest";
string fetchedJson = await jsonClient.GetStringAsync(buildInfoURL);
JObject jsonRoot = JObject.Parse(fetchedJson);
JToken assets = jsonRoot["assets"];
var fetched = JsonHelper.Deserialize(fetchedJson, SerializerContext.GithubReleasesJsonResponse);
_buildVer = fetched.Name;
_buildVer = (string)jsonRoot["name"];
foreach (JToken asset in assets)
foreach (var asset in fetched.Assets)
{
string assetName = (string)asset["name"];
string assetState = (string)asset["state"];
string downloadURL = (string)asset["browser_download_url"];
if (assetName.StartsWith("test-ava-ryujinx") && assetName.EndsWith(_platformExt))
if (asset.Name.StartsWith("test-ava-ryujinx") && asset.Name.EndsWith(_platformExt))
{
_buildUrl = downloadURL;
_buildUrl = asset.BrowserDownloadUrl;
if (assetState != "uploaded")
if (asset.State != "uploaded")
{
if (showVersionUpToDate)
{

View File

@ -1,72 +0,0 @@
using System;
using System.Collections.Generic;
using System.Text.Json.Serialization;
namespace Ryujinx.Ava.UI.Models
{
public class Amiibo
{
public struct AmiiboJson
{
[JsonPropertyName("amiibo")] public List<AmiiboApi> Amiibo { get; set; }
[JsonPropertyName("lastUpdated")] public DateTime LastUpdated { get; set; }
}
public struct AmiiboApi
{
[JsonPropertyName("name")] public string Name { get; set; }
[JsonPropertyName("head")] public string Head { get; set; }
[JsonPropertyName("tail")] public string Tail { get; set; }
[JsonPropertyName("image")] public string Image { get; set; }
[JsonPropertyName("amiiboSeries")] public string AmiiboSeries { get; set; }
[JsonPropertyName("character")] public string Character { get; set; }
[JsonPropertyName("gameSeries")] public string GameSeries { get; set; }
[JsonPropertyName("type")] public string Type { get; set; }
[JsonPropertyName("release")] public Dictionary<string, string> Release { get; set; }
[JsonPropertyName("gamesSwitch")] public List<AmiiboApiGamesSwitch> GamesSwitch { get; set; }
public override string ToString()
{
return Name;
}
public string GetId()
{
return Head + Tail;
}
public override bool Equals(object obj)
{
if (obj is AmiiboApi amiibo)
{
return amiibo.Head + amiibo.Tail == Head + Tail;
}
return false;
}
public override int GetHashCode()
{
return base.GetHashCode();
}
}
public class AmiiboApiGamesSwitch
{
[JsonPropertyName("amiiboUsage")] public List<AmiiboApiUsage> AmiiboUsage { get; set; }
[JsonPropertyName("gameID")] public List<string> GameId { get; set; }
[JsonPropertyName("gameName")] public string GameName { get; set; }
}
public class AmiiboApiUsage
{
[JsonPropertyName("Usage")] public string Usage { get; set; }
[JsonPropertyName("write")] public bool Write { get; set; }
}
}
}

View File

@ -122,7 +122,7 @@ namespace Ryujinx.Ava.UI.ViewModels
{
string patreonJsonString = await httpClient.GetStringAsync("https://patreon.ryujinx.org/");
Supporters = string.Join(", ", JsonHelper.Deserialize<string[]>(patreonJsonString)) + "\n\n";
Supporters = string.Join(", ", JsonHelper.Deserialize(patreonJsonString, CommonJsonContext.Default.StringArray) + "\n\n");
}
catch
{

View File

@ -4,11 +4,11 @@ using Avalonia.Media.Imaging;
using Avalonia.Threading;
using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.Models;
using Ryujinx.Ava.UI.Windows;
using Ryujinx.Common;
using Ryujinx.Common.Configuration;
using Ryujinx.Common.Utilities;
using Ryujinx.Ui.Common.Models.Amiibo;
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
@ -17,6 +17,7 @@ using System.Linq;
using System.Net.Http;
using System.Text;
using System.Threading.Tasks;
using AmiiboJsonSerializerContext = Ryujinx.Ui.Common.Models.Amiibo.AmiiboJsonSerializerContext;
namespace Ryujinx.Ava.UI.ViewModels
{
@ -31,8 +32,8 @@ namespace Ryujinx.Ava.UI.ViewModels
private readonly StyleableWindow _owner;
private Bitmap _amiiboImage;
private List<Amiibo.AmiiboApi> _amiiboList;
private AvaloniaList<Amiibo.AmiiboApi> _amiibos;
private List<AmiiboApi> _amiiboList;
private AvaloniaList<AmiiboApi> _amiibos;
private ObservableCollection<string> _amiiboSeries;
private int _amiiboSelectedIndex;
@ -41,6 +42,8 @@ namespace Ryujinx.Ava.UI.ViewModels
private bool _showAllAmiibo;
private bool _useRandomUuid;
private string _usage;
private static readonly AmiiboJsonSerializerContext SerializerContext = new(JsonHelper.GetDefaultSerializerOptions());
public AmiiboWindowViewModel(StyleableWindow owner, string lastScannedAmiiboId, string titleId)
{
@ -52,9 +55,9 @@ namespace Ryujinx.Ava.UI.ViewModels
Directory.CreateDirectory(Path.Join(AppDataManager.BaseDirPath, "system", "amiibo"));
_amiiboJsonPath = Path.Join(AppDataManager.BaseDirPath, "system", "amiibo", "Amiibo.json");
_amiiboList = new List<Amiibo.AmiiboApi>();
_amiiboList = new List<AmiiboApi>();
_amiiboSeries = new ObservableCollection<string>();
_amiibos = new AvaloniaList<Amiibo.AmiiboApi>();
_amiibos = new AvaloniaList<AmiiboApi>();
_amiiboLogoBytes = EmbeddedResources.Read("Ryujinx.Ui.Common/Resources/Logo_Amiibo.png");
@ -94,7 +97,7 @@ namespace Ryujinx.Ava.UI.ViewModels
}
}
public AvaloniaList<Amiibo.AmiiboApi> AmiiboList
public AvaloniaList<AmiiboApi> AmiiboList
{
get => _amiibos;
set
@ -187,9 +190,9 @@ namespace Ryujinx.Ava.UI.ViewModels
if (File.Exists(_amiiboJsonPath))
{
amiiboJsonString = File.ReadAllText(_amiiboJsonPath);
amiiboJsonString = await File.ReadAllTextAsync(_amiiboJsonPath);
if (await NeedsUpdate(JsonHelper.Deserialize<Amiibo.AmiiboJson>(amiiboJsonString).LastUpdated))
if (await NeedsUpdate(JsonHelper.Deserialize(amiiboJsonString, SerializerContext.AmiiboJson).LastUpdated))
{
amiiboJsonString = await DownloadAmiiboJson();
}
@ -206,7 +209,7 @@ namespace Ryujinx.Ava.UI.ViewModels
}
}
_amiiboList = JsonHelper.Deserialize<Amiibo.AmiiboJson>(amiiboJsonString).Amiibo;
_amiiboList = JsonHelper.Deserialize(amiiboJsonString, SerializerContext.AmiiboJson).Amiibo;
_amiiboList = _amiiboList.OrderBy(amiibo => amiibo.AmiiboSeries).ToList();
ParseAmiiboData();
@ -223,7 +226,7 @@ namespace Ryujinx.Ava.UI.ViewModels
{
if (!ShowAllAmiibo)
{
foreach (Amiibo.AmiiboApiGamesSwitch game in _amiiboList[i].GamesSwitch)
foreach (AmiiboApiGamesSwitch game in _amiiboList[i].GamesSwitch)
{
if (game != null)
{
@ -255,7 +258,7 @@ namespace Ryujinx.Ava.UI.ViewModels
private void SelectLastScannedAmiibo()
{
Amiibo.AmiiboApi scanned = _amiiboList.FirstOrDefault(amiibo => amiibo.GetId() == LastScannedAmiiboId);
AmiiboApi scanned = _amiiboList.FirstOrDefault(amiibo => amiibo.GetId() == LastScannedAmiiboId);
SeriesSelectedIndex = AmiiboSeries.IndexOf(scanned.AmiiboSeries);
AmiiboSelectedIndex = AmiiboList.IndexOf(scanned);
@ -270,7 +273,7 @@ namespace Ryujinx.Ava.UI.ViewModels
return;
}
List<Amiibo.AmiiboApi> amiiboSortedList = _amiiboList
List<AmiiboApi> amiiboSortedList = _amiiboList
.Where(amiibo => amiibo.AmiiboSeries == _amiiboSeries[SeriesSelectedIndex])
.OrderBy(amiibo => amiibo.Name).ToList();
@ -280,7 +283,7 @@ namespace Ryujinx.Ava.UI.ViewModels
{
if (!_showAllAmiibo)
{
foreach (Amiibo.AmiiboApiGamesSwitch game in amiiboSortedList[i].GamesSwitch)
foreach (AmiiboApiGamesSwitch game in amiiboSortedList[i].GamesSwitch)
{
if (game != null)
{
@ -314,7 +317,7 @@ namespace Ryujinx.Ava.UI.ViewModels
return;
}
Amiibo.AmiiboApi selected = _amiibos[_amiiboSelectedIndex];
AmiiboApi selected = _amiibos[_amiiboSelectedIndex];
string imageUrl = _amiiboList.FirstOrDefault(amiibo => amiibo.Equals(selected)).Image;
@ -326,11 +329,11 @@ namespace Ryujinx.Ava.UI.ViewModels
{
bool writable = false;
foreach (Amiibo.AmiiboApiGamesSwitch item in _amiiboList[i].GamesSwitch)
foreach (AmiiboApiGamesSwitch item in _amiiboList[i].GamesSwitch)
{
if (item.GameId.Contains(TitleId))
{
foreach (Amiibo.AmiiboApiUsage usageItem in item.AmiiboUsage)
foreach (AmiiboApiUsage usageItem in item.AmiiboUsage)
{
usageString += Environment.NewLine +
$"- {usageItem.Usage.Replace("/", Environment.NewLine + "-")}";

View File

@ -51,6 +51,8 @@ namespace Ryujinx.Ava.UI.ViewModels
private bool _isLoaded;
private readonly UserControl _owner;
private static readonly InputConfigJsonSerializerContext SerializerContext = new(JsonHelper.GetDefaultSerializerOptions());
public IGamepadDriver AvaloniaKeyboardDriver { get; }
public IGamepad SelectedGamepad { get; private set; }
@ -706,10 +708,7 @@ namespace Ryujinx.Ava.UI.ViewModels
try
{
using (Stream stream = File.OpenRead(path))
{
config = JsonHelper.Deserialize<InputConfig>(stream);
}
config = JsonHelper.DeserializeFromFile(path, SerializerContext.InputConfig);
}
catch (JsonException) { }
catch (InvalidOperationException)
@ -775,7 +774,7 @@ namespace Ryujinx.Ava.UI.ViewModels
config.ControllerType = Controllers[_controller].Type;
string jsonString = JsonHelper.Serialize(config, true);
string jsonString = JsonHelper.Serialize(config, SerializerContext.InputConfig);
await File.WriteAllTextAsync(path, jsonString);

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@ -21,7 +21,6 @@ using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Path = System.IO.Path;
@ -41,6 +40,8 @@ namespace Ryujinx.Ava.UI.ViewModels
private ulong _titleId;
private string _titleName;
private static readonly DownloadableContentJsonSerializerContext SerializerContext = new(JsonHelper.GetDefaultSerializerOptions());
public AvaloniaList<DownloadableContentModel> DownloadableContents
{
get => _downloadableContents;
@ -100,7 +101,7 @@ namespace Ryujinx.Ava.UI.ViewModels
try
{
_downloadableContentContainerList = JsonHelper.DeserializeFromFile<List<DownloadableContentContainer>>(_downloadableContentJsonPath);
_downloadableContentContainerList = JsonHelper.DeserializeFromFile(_downloadableContentJsonPath, SerializerContext.ListDownloadableContentContainer);
}
catch
{
@ -330,10 +331,7 @@ namespace Ryujinx.Ava.UI.ViewModels
_downloadableContentContainerList.Add(container);
}
using (FileStream downloadableContentJsonStream = File.Create(_downloadableContentJsonPath, 4096, FileOptions.WriteThrough))
{
downloadableContentJsonStream.Write(Encoding.UTF8.GetBytes(JsonHelper.Serialize(_downloadableContentContainerList, true)));
}
JsonHelper.SerializeToFile(_downloadableContentJsonPath, _downloadableContentContainerList, SerializerContext.ListDownloadableContentContainer);
}
}

View File

@ -25,226 +25,228 @@ using System.Text;
using Path = System.IO.Path;
using SpanHelpers = LibHac.Common.SpanHelpers;
namespace Ryujinx.Ava.UI.ViewModels;
public class TitleUpdateViewModel : BaseModel
namespace Ryujinx.Ava.UI.ViewModels
{
public TitleUpdateMetadata _titleUpdateWindowData;
public readonly string _titleUpdateJsonPath;
private VirtualFileSystem _virtualFileSystem { get; }
private ulong _titleId { get; }
private string _titleName { get; }
private AvaloniaList<TitleUpdateModel> _titleUpdates = new();
private AvaloniaList<object> _views = new();
private object _selectedUpdate;
public AvaloniaList<TitleUpdateModel> TitleUpdates
public class TitleUpdateViewModel : BaseModel
{
get => _titleUpdates;
set
public TitleUpdateMetadata _titleUpdateWindowData;
public readonly string _titleUpdateJsonPath;
private VirtualFileSystem _virtualFileSystem { get; }
private ulong _titleId { get; }
private string _titleName { get; }
private AvaloniaList<TitleUpdateModel> _titleUpdates = new();
private AvaloniaList<object> _views = new();
private object _selectedUpdate;
private static readonly TitleUpdateMetadataJsonSerializerContext SerializerContext = new(JsonHelper.GetDefaultSerializerOptions());
public AvaloniaList<TitleUpdateModel> TitleUpdates
{
_titleUpdates = value;
OnPropertyChanged();
}
}
public AvaloniaList<object> Views
{
get => _views;
set
{
_views = value;
OnPropertyChanged();
}
}
public object SelectedUpdate
{
get => _selectedUpdate;
set
{
_selectedUpdate = value;
OnPropertyChanged();
}
}
public TitleUpdateViewModel(VirtualFileSystem virtualFileSystem, ulong titleId, string titleName)
{
_virtualFileSystem = virtualFileSystem;
_titleId = titleId;
_titleName = titleName;
_titleUpdateJsonPath = Path.Combine(AppDataManager.GamesDirPath, titleId.ToString("x16"), "updates.json");
try
{
_titleUpdateWindowData = JsonHelper.DeserializeFromFile<TitleUpdateMetadata>(_titleUpdateJsonPath);
}
catch
{
Logger.Warning?.Print(LogClass.Application, $"Failed to deserialize title update data for {_titleId} at {_titleUpdateJsonPath}");
_titleUpdateWindowData = new TitleUpdateMetadata
get => _titleUpdates;
set
{
Selected = "",
Paths = new List<string>()
};
Save();
}
LoadUpdates();
}
private void LoadUpdates()
{
foreach (string path in _titleUpdateWindowData.Paths)
{
AddUpdate(path);
}
TitleUpdateModel selected = TitleUpdates.FirstOrDefault(x => x.Path == _titleUpdateWindowData.Selected, null);
SelectedUpdate = selected;
// NOTE: Save the list again to remove leftovers.
Save();
SortUpdates();
}
public void SortUpdates()
{
var list = TitleUpdates.ToList();
list.Sort((first, second) =>
{
if (string.IsNullOrEmpty(first.Control.DisplayVersionString.ToString()))
{
return -1;
}
else if (string.IsNullOrEmpty(second.Control.DisplayVersionString.ToString()))
{
return 1;
}
return Version.Parse(first.Control.DisplayVersionString.ToString()).CompareTo(Version.Parse(second.Control.DisplayVersionString.ToString())) * -1;
});
Views.Clear();
Views.Add(new BaseModel());
Views.AddRange(list);
if (SelectedUpdate == null)
{
SelectedUpdate = Views[0];
}
else if (!TitleUpdates.Contains(SelectedUpdate))
{
if (Views.Count > 1)
{
SelectedUpdate = Views[1];
}
else
{
SelectedUpdate = Views[0];
_titleUpdates = value;
OnPropertyChanged();
}
}
}
private void AddUpdate(string path)
{
if (File.Exists(path) && TitleUpdates.All(x => x.Path != path))
public AvaloniaList<object> Views
{
using FileStream file = new(path, FileMode.Open, FileAccess.Read);
get => _views;
set
{
_views = value;
OnPropertyChanged();
}
}
public object SelectedUpdate
{
get => _selectedUpdate;
set
{
_selectedUpdate = value;
OnPropertyChanged();
}
}
public TitleUpdateViewModel(VirtualFileSystem virtualFileSystem, ulong titleId, string titleName)
{
_virtualFileSystem = virtualFileSystem;
_titleId = titleId;
_titleName = titleName;
_titleUpdateJsonPath = Path.Combine(AppDataManager.GamesDirPath, titleId.ToString("x16"), "updates.json");
try
{
(Nca patchNca, Nca controlNca) = ApplicationLoader.GetGameUpdateDataFromPartition(_virtualFileSystem, new PartitionFileSystem(file.AsStorage()), _titleId.ToString("x16"), 0);
_titleUpdateWindowData = JsonHelper.DeserializeFromFile(_titleUpdateJsonPath, SerializerContext.TitleUpdateMetadata);
}
catch
{
Logger.Warning?.Print(LogClass.Application, $"Failed to deserialize title update data for {_titleId} at {_titleUpdateJsonPath}");
if (controlNca != null && patchNca != null)
_titleUpdateWindowData = new TitleUpdateMetadata
{
ApplicationControlProperty controlData = new();
Selected = "",
Paths = new List<string>()
};
using UniqueRef<IFile> nacpFile = new();
Save();
}
controlNca.OpenFileSystem(NcaSectionType.Data, IntegrityCheckLevel.None).OpenFile(ref nacpFile.Ref, "/control.nacp".ToU8Span(), OpenMode.Read).ThrowIfFailure();
nacpFile.Get.Read(out _, 0, SpanHelpers.AsByteSpan(ref controlData), ReadOption.None).ThrowIfFailure();
LoadUpdates();
}
TitleUpdates.Add(new TitleUpdateModel(controlData, path));
private void LoadUpdates()
{
foreach (string path in _titleUpdateWindowData.Paths)
{
AddUpdate(path);
}
TitleUpdateModel selected = TitleUpdates.FirstOrDefault(x => x.Path == _titleUpdateWindowData.Selected, null);
SelectedUpdate = selected;
// NOTE: Save the list again to remove leftovers.
Save();
SortUpdates();
}
public void SortUpdates()
{
var list = TitleUpdates.ToList();
list.Sort((first, second) =>
{
if (string.IsNullOrEmpty(first.Control.DisplayVersionString.ToString()))
{
return -1;
}
else if (string.IsNullOrEmpty(second.Control.DisplayVersionString.ToString()))
{
return 1;
}
return Version.Parse(first.Control.DisplayVersionString.ToString()).CompareTo(Version.Parse(second.Control.DisplayVersionString.ToString())) * -1;
});
Views.Clear();
Views.Add(new BaseModel());
Views.AddRange(list);
if (SelectedUpdate == null)
{
SelectedUpdate = Views[0];
}
else if (!TitleUpdates.Contains(SelectedUpdate))
{
if (Views.Count > 1)
{
SelectedUpdate = Views[1];
}
else
{
SelectedUpdate = Views[0];
}
}
}
private void AddUpdate(string path)
{
if (File.Exists(path) && TitleUpdates.All(x => x.Path != path))
{
using FileStream file = new(path, FileMode.Open, FileAccess.Read);
try
{
(Nca patchNca, Nca controlNca) = ApplicationLoader.GetGameUpdateDataFromPartition(_virtualFileSystem, new PartitionFileSystem(file.AsStorage()), _titleId.ToString("x16"), 0);
if (controlNca != null && patchNca != null)
{
ApplicationControlProperty controlData = new();
using UniqueRef<IFile> nacpFile = new();
controlNca.OpenFileSystem(NcaSectionType.Data, IntegrityCheckLevel.None).OpenFile(ref nacpFile.Ref, "/control.nacp".ToU8Span(), OpenMode.Read).ThrowIfFailure();
nacpFile.Get.Read(out _, 0, SpanHelpers.AsByteSpan(ref controlData), ReadOption.None).ThrowIfFailure();
TitleUpdates.Add(new TitleUpdateModel(controlData, path));
}
else
{
Dispatcher.UIThread.Post(async () =>
{
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance[LocaleKeys.DialogUpdateAddUpdateErrorMessage]);
});
}
}
catch (Exception ex)
{
Dispatcher.UIThread.Post(async () =>
{
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance[LocaleKeys.DialogUpdateAddUpdateErrorMessage]);
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.DialogLoadNcaErrorMessage, ex.Message, path));
});
}
}
catch (Exception ex)
{
Dispatcher.UIThread.Post(async () =>
{
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.DialogLoadNcaErrorMessage, ex.Message, path));
});
}
}
}
public void RemoveUpdate(TitleUpdateModel update)
{
TitleUpdates.Remove(update);
SortUpdates();
}
public async void Add()
{
OpenFileDialog dialog = new()
public void RemoveUpdate(TitleUpdateModel update)
{
Title = LocaleManager.Instance[LocaleKeys.SelectUpdateDialogTitle],
AllowMultiple = true
};
TitleUpdates.Remove(update);
dialog.Filters.Add(new FileDialogFilter
SortUpdates();
}
public async void Add()
{
Name = "NSP",
Extensions = { "nsp" }
});
if (Avalonia.Application.Current.ApplicationLifetime is IClassicDesktopStyleApplicationLifetime desktop)
{
string[] files = await dialog.ShowAsync(desktop.MainWindow);
if (files != null)
OpenFileDialog dialog = new()
{
foreach (string file in files)
Title = LocaleManager.Instance[LocaleKeys.SelectUpdateDialogTitle],
AllowMultiple = true
};
dialog.Filters.Add(new FileDialogFilter
{
Name = "NSP",
Extensions = { "nsp" }
});
if (Avalonia.Application.Current.ApplicationLifetime is IClassicDesktopStyleApplicationLifetime desktop)
{
string[] files = await dialog.ShowAsync(desktop.MainWindow);
if (files != null)
{
AddUpdate(file);
foreach (string file in files)
{
AddUpdate(file);
}
}
}
SortUpdates();
}
SortUpdates();
}
public void Save()
{
_titleUpdateWindowData.Paths.Clear();
_titleUpdateWindowData.Selected = "";
foreach (TitleUpdateModel update in TitleUpdates)
public void Save()
{
_titleUpdateWindowData.Paths.Add(update.Path);
_titleUpdateWindowData.Paths.Clear();
_titleUpdateWindowData.Selected = "";
if (update == SelectedUpdate)
foreach (TitleUpdateModel update in TitleUpdates)
{
_titleUpdateWindowData.Selected = update.Path;
}
}
_titleUpdateWindowData.Paths.Add(update.Path);
File.WriteAllBytes(_titleUpdateJsonPath, Encoding.UTF8.GetBytes(JsonHelper.Serialize(_titleUpdateWindowData, true)));
if (update == SelectedUpdate)
{
_titleUpdateWindowData.Selected = update.Path;
}
}
JsonHelper.SerializeToFile(_titleUpdateJsonPath, _titleUpdateWindowData, SerializerContext.TitleUpdateMetadata);
}
}
}

View File

@ -42,7 +42,7 @@ namespace Ryujinx.Ava.UI.Views.Main
{
string languageCode = Path.GetFileNameWithoutExtension(locale).Split('.').Last();
string languageJson = EmbeddedResources.ReadAllText($"{localePath}/{languageCode}{localeExt}");
var strings = JsonHelper.Deserialize<Dictionary<string, string>>(languageJson);
var strings = JsonHelper.Deserialize(languageJson, CommonJsonContext.Default.StringDictionary);
if (!strings.TryGetValue("Language", out string languageName))
{

View File

@ -1,7 +1,7 @@
using Avalonia.Interactivity;
using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.UI.Models;
using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Ui.Common.Models.Amiibo;
namespace Ryujinx.Ava.UI.Windows
{
@ -35,14 +35,14 @@ namespace Ryujinx.Ava.UI.Windows
}
public bool IsScanned { get; set; }
public Amiibo.AmiiboApi ScannedAmiibo { get; set; }
public AmiiboApi ScannedAmiibo { get; set; }
public AmiiboWindowViewModel ViewModel { get; set; }
private void ScanButton_Click(object sender, RoutedEventArgs e)
{
if (ViewModel.AmiiboSelectedIndex > -1)
{
Amiibo.AmiiboApi amiibo = ViewModel.AmiiboList[ViewModel.AmiiboSelectedIndex];
AmiiboApi amiibo = ViewModel.AmiiboList[ViewModel.AmiiboSelectedIndex];
ScannedAmiibo = amiibo;
IsScanned = true;
Close();

View File

@ -6,11 +6,8 @@ using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.Models;
using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Common.Utilities;
using Ryujinx.HLE.FileSystem;
using Ryujinx.Ui.Common.Helper;
using System.IO;
using System.Text;
using System.Threading.Tasks;
using Button = Avalonia.Controls.Button;

View File

@ -1,5 +1,9 @@
namespace Ryujinx.Common.Configuration
using Ryujinx.Common.Utilities;
using System.Text.Json.Serialization;
namespace Ryujinx.Common.Configuration
{
[JsonConverter(typeof(TypedStringEnumConverter<AspectRatio>))]
public enum AspectRatio
{
Fixed4x3,

View File

@ -1,5 +1,9 @@
namespace Ryujinx.Common.Configuration
using Ryujinx.Common.Utilities;
using System.Text.Json.Serialization;
namespace Ryujinx.Common.Configuration
{
[JsonConverter(typeof(TypedStringEnumConverter<BackendThreading>))]
public enum BackendThreading
{
Auto,

View File

@ -0,0 +1,11 @@
using System.Collections.Generic;
using System.Text.Json.Serialization;
namespace Ryujinx.Common.Configuration
{
[JsonSourceGenerationOptions(WriteIndented = true)]
[JsonSerializable(typeof(List<DownloadableContentContainer>))]
public partial class DownloadableContentJsonSerializerContext : JsonSerializerContext
{
}
}

View File

@ -1,5 +1,9 @@
namespace Ryujinx.Common.Configuration
using Ryujinx.Common.Utilities;
using System.Text.Json.Serialization;
namespace Ryujinx.Common.Configuration
{
[JsonConverter(typeof(TypedStringEnumConverter<GraphicsBackend>))]
public enum GraphicsBackend
{
Vulkan,

View File

@ -1,5 +1,9 @@
using Ryujinx.Common.Utilities;
using System.Text.Json.Serialization;
namespace Ryujinx.Common.Configuration
{
[JsonConverter(typeof(TypedStringEnumConverter<GraphicsDebugLevel>))]
public enum GraphicsDebugLevel
{
None,

View File

@ -1,4 +1,5 @@
using System;
using Ryujinx.Common.Utilities;
using System;
using System.Text.Json;
using System.Text.Json.Serialization;
@ -6,6 +7,8 @@ namespace Ryujinx.Common.Configuration.Hid.Controller.Motion
{
class JsonMotionConfigControllerConverter : JsonConverter<MotionConfigController>
{
private static readonly MotionConfigJsonSerializerContext SerializerContext = new(JsonHelper.GetDefaultSerializerOptions());
private static MotionInputBackendType GetMotionInputBackendType(ref Utf8JsonReader reader)
{
// Temporary reader to get the backend type
@ -52,8 +55,8 @@ namespace Ryujinx.Common.Configuration.Hid.Controller.Motion
return motionBackendType switch
{
MotionInputBackendType.GamepadDriver => (MotionConfigController)JsonSerializer.Deserialize(ref reader, typeof(StandardMotionConfigController), options),
MotionInputBackendType.CemuHook => (MotionConfigController)JsonSerializer.Deserialize(ref reader, typeof(CemuHookMotionConfigController), options),
MotionInputBackendType.GamepadDriver => JsonSerializer.Deserialize(ref reader, SerializerContext.StandardMotionConfigController),
MotionInputBackendType.CemuHook => JsonSerializer.Deserialize(ref reader, SerializerContext.CemuHookMotionConfigController),
_ => throw new InvalidOperationException($"Unknown backend type {motionBackendType}"),
};
}
@ -63,10 +66,10 @@ namespace Ryujinx.Common.Configuration.Hid.Controller.Motion
switch (value.MotionBackend)
{
case MotionInputBackendType.GamepadDriver:
JsonSerializer.Serialize(writer, value as StandardMotionConfigController, options);
JsonSerializer.Serialize(writer, value as StandardMotionConfigController, SerializerContext.StandardMotionConfigController);
break;
case MotionInputBackendType.CemuHook:
JsonSerializer.Serialize(writer, value as CemuHookMotionConfigController, options);
JsonSerializer.Serialize(writer, value as CemuHookMotionConfigController, SerializerContext.CemuHookMotionConfigController);
break;
default:
throw new ArgumentException($"Unknown motion backend type {value.MotionBackend}");

View File

@ -1,5 +1,8 @@
namespace Ryujinx.Common.Configuration.Hid.Controller.Motion
using System.Text.Json.Serialization;
namespace Ryujinx.Common.Configuration.Hid.Controller.Motion
{
[JsonConverter(typeof(JsonMotionConfigControllerConverter))]
public class MotionConfigController
{
public MotionInputBackendType MotionBackend { get; set; }

View File

@ -0,0 +1,12 @@
using System.Text.Json.Serialization;
namespace Ryujinx.Common.Configuration.Hid.Controller.Motion
{
[JsonSourceGenerationOptions(WriteIndented = true)]
[JsonSerializable(typeof(MotionConfigController))]
[JsonSerializable(typeof(CemuHookMotionConfigController))]
[JsonSerializable(typeof(StandardMotionConfigController))]
public partial class MotionConfigJsonSerializerContext : JsonSerializerContext
{
}
}

View File

@ -1,5 +1,9 @@
namespace Ryujinx.Common.Configuration.Hid.Controller.Motion
using Ryujinx.Common.Utilities;
using System.Text.Json.Serialization;
namespace Ryujinx.Common.Configuration.Hid.Controller.Motion
{
[JsonConverter(typeof(TypedStringEnumConverter<MotionInputBackendType>))]
public enum MotionInputBackendType : byte
{
Invalid,

View File

@ -1,9 +1,12 @@
using Ryujinx.Common.Utilities;
using System;
using System.Text.Json.Serialization;
namespace Ryujinx.Common.Configuration.Hid
{
[Flags]
// This enum was duplicated from Ryujinx.HLE.HOS.Services.Hid.PlayerIndex and should be kept identical
[Flags]
[JsonConverter(typeof(TypedStringEnumConverter<ControllerType>))]
public enum ControllerType : int
{
None,

View File

@ -1,5 +1,9 @@
namespace Ryujinx.Common.Configuration.Hid
using Ryujinx.Common.Utilities;
using System.Text.Json.Serialization;
namespace Ryujinx.Common.Configuration.Hid
{
[JsonConverter(typeof(TypedStringEnumConverter<InputBackendType>))]
public enum InputBackendType
{
Invalid,

View File

@ -1,8 +1,10 @@
using System.ComponentModel;
using System.Runtime.CompilerServices;
using System.Text.Json.Serialization;
namespace Ryujinx.Common.Configuration.Hid
{
[JsonConverter(typeof(JsonInputConfigConverter))]
public class InputConfig : INotifyPropertyChanged
{
/// <summary>

View File

@ -0,0 +1,14 @@
using Ryujinx.Common.Configuration.Hid.Controller;
using Ryujinx.Common.Configuration.Hid.Keyboard;
using System.Text.Json.Serialization;
namespace Ryujinx.Common.Configuration.Hid
{
[JsonSourceGenerationOptions(WriteIndented = true)]
[JsonSerializable(typeof(InputConfig))]
[JsonSerializable(typeof(StandardKeyboardInputConfig))]
[JsonSerializable(typeof(StandardControllerInputConfig))]
public partial class InputConfigJsonSerializerContext : JsonSerializerContext
{
}
}

View File

@ -1,13 +1,16 @@
using Ryujinx.Common.Configuration.Hid.Controller;
using Ryujinx.Common.Configuration.Hid.Keyboard;
using Ryujinx.Common.Utilities;
using System;
using System.Text.Json;
using System.Text.Json.Serialization;
namespace Ryujinx.Common.Configuration.Hid
{
class JsonInputConfigConverter : JsonConverter<InputConfig>
public class JsonInputConfigConverter : JsonConverter<InputConfig>
{
private static readonly InputConfigJsonSerializerContext SerializerContext = new(JsonHelper.GetDefaultSerializerOptions());
private static InputBackendType GetInputBackendType(ref Utf8JsonReader reader)
{
// Temporary reader to get the backend type
@ -54,8 +57,8 @@ namespace Ryujinx.Common.Configuration.Hid
return backendType switch
{
InputBackendType.WindowKeyboard => (InputConfig)JsonSerializer.Deserialize(ref reader, typeof(StandardKeyboardInputConfig), options),
InputBackendType.GamepadSDL2 => (InputConfig)JsonSerializer.Deserialize(ref reader, typeof(StandardControllerInputConfig), options),
InputBackendType.WindowKeyboard => JsonSerializer.Deserialize(ref reader, SerializerContext.StandardKeyboardInputConfig),
InputBackendType.GamepadSDL2 => JsonSerializer.Deserialize(ref reader, SerializerContext.StandardControllerInputConfig),
_ => throw new InvalidOperationException($"Unknown backend type {backendType}"),
};
}
@ -65,10 +68,10 @@ namespace Ryujinx.Common.Configuration.Hid
switch (value.Backend)
{
case InputBackendType.WindowKeyboard:
JsonSerializer.Serialize(writer, value as StandardKeyboardInputConfig, options);
JsonSerializer.Serialize(writer, value as StandardKeyboardInputConfig, SerializerContext.StandardKeyboardInputConfig);
break;
case InputBackendType.GamepadSDL2:
JsonSerializer.Serialize(writer, value as StandardControllerInputConfig, options);
JsonSerializer.Serialize(writer, value as StandardControllerInputConfig, SerializerContext.StandardControllerInputConfig);
break;
default:
throw new ArgumentException($"Unknown backend type {value.Backend}");

View File

@ -1,6 +1,10 @@
using Ryujinx.Common.Utilities;
using System.Text.Json.Serialization;
namespace Ryujinx.Common.Configuration.Hid
{
// This enum was duplicated from Ryujinx.HLE.HOS.Services.Hid.PlayerIndex and should be kept identical
[JsonConverter(typeof(TypedStringEnumConverter<PlayerIndex>))]
public enum PlayerIndex : int
{
Player1 = 0,

View File

@ -1,5 +1,9 @@
namespace Ryujinx.Common.Configuration
using Ryujinx.Common.Utilities;
using System.Text.Json.Serialization;
namespace Ryujinx.Common.Configuration
{
[JsonConverter(typeof(TypedStringEnumConverter<MemoryManagerMode>))]
public enum MemoryManagerMode : byte
{
SoftwarePageTable,

View File

@ -0,0 +1,10 @@
using System.Text.Json.Serialization;
namespace Ryujinx.Common.Configuration
{
[JsonSourceGenerationOptions(WriteIndented = true)]
[JsonSerializable(typeof(TitleUpdateMetadata))]
public partial class TitleUpdateMetadataJsonSerializerContext : JsonSerializerContext
{
}
}

View File

@ -1,22 +1,20 @@
using System;
using System.Reflection;
using System.Text;
using System.Text;
namespace Ryujinx.Common.Logging
{
internal class DefaultLogFormatter : ILogFormatter
{
private static readonly ObjectPool<StringBuilder> _stringBuilderPool = SharedPools.Default<StringBuilder>();
private static readonly ObjectPool<StringBuilder> StringBuilderPool = SharedPools.Default<StringBuilder>();
public string Format(LogEventArgs args)
{
StringBuilder sb = _stringBuilderPool.Allocate();
StringBuilder sb = StringBuilderPool.Allocate();
try
{
sb.Clear();
sb.AppendFormat(@"{0:hh\:mm\:ss\.fff}", args.Time);
sb.Append($@"{args.Time:hh\:mm\:ss\.fff}");
sb.Append($" |{args.Level.ToString()[0]}| ");
if (args.ThreadName != null)
@ -27,53 +25,17 @@ namespace Ryujinx.Common.Logging
sb.Append(args.Message);
if (args.Data != null)
if (args.Data is not null)
{
PropertyInfo[] props = args.Data.GetType().GetProperties();
sb.Append(" {");
foreach (var prop in props)
{
sb.Append(prop.Name);
sb.Append(": ");
if (typeof(Array).IsAssignableFrom(prop.PropertyType))
{
Array array = (Array)prop.GetValue(args.Data);
foreach (var item in array)
{
sb.Append(item.ToString());
sb.Append(", ");
}
if (array.Length > 0)
{
sb.Remove(sb.Length - 2, 2);
}
}
else
{
sb.Append(prop.GetValue(args.Data));
}
sb.Append(" ; ");
}
// We remove the final ';' from the string
if (props.Length > 0)
{
sb.Remove(sb.Length - 3, 3);
}
sb.Append('}');
sb.Append(' ');
DynamicObjectFormatter.Format(sb, args.Data);
}
return sb.ToString();
}
finally
{
_stringBuilderPool.Release(sb);
StringBuilderPool.Release(sb);
}
}
}

View File

@ -0,0 +1,84 @@
#nullable enable
using System;
using System.Reflection;
using System.Text;
namespace Ryujinx.Common.Logging
{
internal class DynamicObjectFormatter
{
private static readonly ObjectPool<StringBuilder> StringBuilderPool = SharedPools.Default<StringBuilder>();
public static string? Format(object? dynamicObject)
{
if (dynamicObject is null)
{
return null;
}
StringBuilder sb = StringBuilderPool.Allocate();
try
{
Format(sb, dynamicObject);
return sb.ToString();
}
finally
{
StringBuilderPool.Release(sb);
}
}
public static void Format(StringBuilder sb, object? dynamicObject)
{
if (dynamicObject is null)
{
return;
}
PropertyInfo[] props = dynamicObject.GetType().GetProperties();
sb.Append('{');
foreach (var prop in props)
{
sb.Append(prop.Name);
sb.Append(": ");
if (typeof(Array).IsAssignableFrom(prop.PropertyType))
{
Array? array = (Array?) prop.GetValue(dynamicObject);
if (array is not null)
{
foreach (var item in array)
{
sb.Append(item);
sb.Append(", ");
}
if (array.Length > 0)
{
sb.Remove(sb.Length - 2, 2);
}
}
}
else
{
sb.Append(prop.GetValue(dynamicObject));
}
sb.Append(" ; ");
}
// We remove the final ';' from the string
if (props.Length > 0)
{
sb.Remove(sb.Length - 3, 3);
}
sb.Append('}');
}
}
}

View File

@ -1,5 +1,9 @@
using Ryujinx.Common.Utilities;
using System.Text.Json.Serialization;
namespace Ryujinx.Common.Logging
{
[JsonConverter(typeof(TypedStringEnumConverter<LogClass>))]
public enum LogClass
{
Application,

View File

@ -11,15 +11,7 @@ namespace Ryujinx.Common.Logging
public readonly string Message;
public readonly object Data;
public LogEventArgs(LogLevel level, TimeSpan time, string threadName, string message)
{
Level = level;
Time = time;
ThreadName = threadName;
Message = message;
}
public LogEventArgs(LogLevel level, TimeSpan time, string threadName, string message, object data)
public LogEventArgs(LogLevel level, TimeSpan time, string threadName, string message, object data = null)
{
Level = level;
Time = time;

View File

@ -0,0 +1,30 @@
using System;
using System.Text.Json.Serialization;
namespace Ryujinx.Common.Logging
{
internal class LogEventArgsJson
{
public LogLevel Level { get; }
public TimeSpan Time { get; }
public string ThreadName { get; }
public string Message { get; }
public string Data { get; }
[JsonConstructor]
public LogEventArgsJson(LogLevel level, TimeSpan time, string threadName, string message, string data = null)
{
Level = level;
Time = time;
ThreadName = threadName;
Message = message;
Data = data;
}
public static LogEventArgsJson FromLogEventArgs(LogEventArgs args)
{
return new LogEventArgsJson(args.Level, args.Time, args.ThreadName, args.Message, DynamicObjectFormatter.Format(args.Data));
}
}
}

View File

@ -0,0 +1,9 @@
using System.Text.Json.Serialization;
namespace Ryujinx.Common.Logging
{
[JsonSerializable(typeof(LogEventArgsJson))]
internal partial class LogEventJsonSerializerContext : JsonSerializerContext
{
}
}

View File

@ -1,5 +1,9 @@
using Ryujinx.Common.Utilities;
using System.Text.Json.Serialization;
namespace Ryujinx.Common.Logging
{
[JsonConverter(typeof(TypedStringEnumConverter<LogLevel>))]
public enum LogLevel
{
Debug,

View File

@ -1,5 +1,5 @@
using System.IO;
using System.Text.Json;
using Ryujinx.Common.Utilities;
using System.IO;
namespace Ryujinx.Common.Logging
{
@ -25,12 +25,8 @@ namespace Ryujinx.Common.Logging
public void Log(object sender, LogEventArgs e)
{
string text = JsonSerializer.Serialize(e);
using (BinaryWriter writer = new BinaryWriter(_stream))
{
writer.Write(text);
}
var logEventArgsJson = LogEventArgsJson.FromLogEventArgs(e);
JsonHelper.SerializeToStream(_stream, logEventArgsJson, LogEventJsonSerializerContext.Default.LogEventArgsJson);
}
public void Dispose()

View File

@ -0,0 +1,11 @@
using System.Collections.Generic;
using System.Text.Json.Serialization;
namespace Ryujinx.Common.Utilities
{
[JsonSerializable(typeof(string[]), TypeInfoPropertyName = "StringArray")]
[JsonSerializable(typeof(Dictionary<string, string>), TypeInfoPropertyName = "StringDictionary")]
public partial class CommonJsonContext : JsonSerializerContext
{
}
}

View File

@ -1,15 +1,62 @@
using Ryujinx.Common.Configuration.Hid;
using Ryujinx.Common.Configuration.Hid.Controller.Motion;
using System.IO;
using System.IO;
using System.Text;
using System.Text.Json;
using System.Text.Json.Serialization;
using System.Text.Json.Serialization.Metadata;
namespace Ryujinx.Common.Utilities
{
public class JsonHelper
{
public static JsonNamingPolicy SnakeCase { get; }
private static readonly JsonNamingPolicy SnakeCasePolicy = new SnakeCaseNamingPolicy();
private const int DefaultFileWriteBufferSize = 4096;
/// <summary>
/// Creates new serializer options with default settings.
/// </summary>
/// <remarks>
/// It is REQUIRED for you to save returned options statically or as a part of static serializer context
/// in order to avoid performance issues. You can safely modify returned options for your case before storing.
/// </remarks>
public static JsonSerializerOptions GetDefaultSerializerOptions(bool indented = true)
{
JsonSerializerOptions options = new()
{
DictionaryKeyPolicy = SnakeCasePolicy,
PropertyNamingPolicy = SnakeCasePolicy,
WriteIndented = indented,
AllowTrailingCommas = true,
ReadCommentHandling = JsonCommentHandling.Skip
};
return options;
}
public static string Serialize<T>(T value, JsonTypeInfo<T> typeInfo)
{
return JsonSerializer.Serialize(value, typeInfo);
}
public static T Deserialize<T>(string value, JsonTypeInfo<T> typeInfo)
{
return JsonSerializer.Deserialize(value, typeInfo);
}
public static void SerializeToFile<T>(string filePath, T value, JsonTypeInfo<T> typeInfo)
{
using FileStream file = File.Create(filePath, DefaultFileWriteBufferSize, FileOptions.WriteThrough);
JsonSerializer.Serialize(file, value, typeInfo);
}
public static T DeserializeFromFile<T>(string filePath, JsonTypeInfo<T> typeInfo)
{
using FileStream file = File.OpenRead(filePath);
return JsonSerializer.Deserialize(file, typeInfo);
}
public static void SerializeToStream<T>(Stream stream, T value, JsonTypeInfo<T> typeInfo)
{
JsonSerializer.Serialize(stream, value, typeInfo);
}
private class SnakeCaseNamingPolicy : JsonNamingPolicy
{
@ -20,7 +67,7 @@ namespace Ryujinx.Common.Utilities
return name;
}
StringBuilder builder = new StringBuilder();
StringBuilder builder = new();
for (int i = 0; i < name.Length; i++)
{
@ -34,7 +81,7 @@ namespace Ryujinx.Common.Utilities
}
else
{
builder.Append("_");
builder.Append('_');
builder.Append(char.ToLowerInvariant(c));
}
}
@ -47,64 +94,5 @@ namespace Ryujinx.Common.Utilities
return builder.ToString();
}
}
static JsonHelper()
{
SnakeCase = new SnakeCaseNamingPolicy();
}
public static JsonSerializerOptions GetDefaultSerializerOptions(bool prettyPrint = false)
{
JsonSerializerOptions options = new JsonSerializerOptions
{
DictionaryKeyPolicy = SnakeCase,
PropertyNamingPolicy = SnakeCase,
WriteIndented = prettyPrint,
AllowTrailingCommas = true,
ReadCommentHandling = JsonCommentHandling.Skip
};
options.Converters.Add(new JsonStringEnumConverter());
options.Converters.Add(new JsonInputConfigConverter());
options.Converters.Add(new JsonMotionConfigControllerConverter());
return options;
}
public static T Deserialize<T>(Stream stream)
{
using (BinaryReader reader = new BinaryReader(stream))
{
return JsonSerializer.Deserialize<T>(reader.ReadBytes((int)(stream.Length - stream.Position)), GetDefaultSerializerOptions());
}
}
public static T DeserializeFromFile<T>(string path)
{
return Deserialize<T>(File.ReadAllText(path));
}
public static T Deserialize<T>(string json)
{
return JsonSerializer.Deserialize<T>(json, GetDefaultSerializerOptions());
}
public static void Serialize<TValue>(Stream stream, TValue obj, bool prettyPrint = false)
{
using (BinaryWriter writer = new BinaryWriter(stream))
{
writer.Write(SerializeToUtf8Bytes(obj, prettyPrint));
}
}
public static string Serialize<TValue>(TValue obj, bool prettyPrint = false)
{
return JsonSerializer.Serialize(obj, GetDefaultSerializerOptions(prettyPrint));
}
public static byte[] SerializeToUtf8Bytes<T>(T obj, bool prettyPrint = false)
{
return JsonSerializer.SerializeToUtf8Bytes(obj, GetDefaultSerializerOptions(prettyPrint));
}
}
}
}

View File

@ -0,0 +1,34 @@
#nullable enable
using System;
using System.Text.Json;
using System.Text.Json.Serialization;
namespace Ryujinx.Common.Utilities
{
/// <summary>
/// Specifies that value of <see cref="TEnum"/> will be serialized as string in JSONs
/// </summary>
/// <remarks>
/// Trimming friendly alternative to <see cref="JsonStringEnumConverter"/>.
/// Get rid of this converter if dotnet supports similar functionality out of the box.
/// </remarks>
/// <typeparam name="TEnum">Type of enum to serialize</typeparam>
public sealed class TypedStringEnumConverter<TEnum> : JsonConverter<TEnum> where TEnum : struct, Enum
{
public override TEnum Read(ref Utf8JsonReader reader, Type typeToConvert, JsonSerializerOptions options)
{
var enumValue = reader.GetString();
if (string.IsNullOrEmpty(enumValue))
{
return default;
}
return Enum.Parse<TEnum>(enumValue);
}
public override void Write(Utf8JsonWriter writer, TEnum value, JsonSerializerOptions options)
{
writer.WriteStringValue(value.ToString());
}
}
}

View File

@ -13,6 +13,7 @@ using LibHac.Tools.FsSystem;
using LibHac.Tools.FsSystem.NcaUtils;
using Ryujinx.Common.Configuration;
using Ryujinx.Common.Logging;
using Ryujinx.Common.Utilities;
using Ryujinx.Cpu;
using Ryujinx.HLE.FileSystem;
using Ryujinx.HLE.Loaders.Executables;
@ -24,14 +25,13 @@ using System.IO;
using System.Linq;
using System.Reflection;
using System.Text;
using System.Text.Json;
using static Ryujinx.HLE.HOS.ModLoader;
using ApplicationId = LibHac.Ncm.ApplicationId;
using Path = System.IO.Path;
namespace Ryujinx.HLE.HOS
{
using JsonHelper = Common.Utilities.JsonHelper;
public class ApplicationLoader
{
// Binaries from exefs are loaded into mem in this order. Do not change.
@ -57,6 +57,10 @@ namespace Ryujinx.HLE.HOS
private string _displayVersion;
private BlitStruct<ApplicationControlProperty> _controlData;
private static readonly JsonSerializerOptions SerializerOptions = JsonHelper.GetDefaultSerializerOptions();
private static readonly DownloadableContentJsonSerializerContext ContentSerializerContext = new(SerializerOptions);
private static readonly TitleUpdateMetadataJsonSerializerContext TitleSerializerContext = new(SerializerOptions);
public BlitStruct<ApplicationControlProperty> ControlData => _controlData;
public string TitleName => _titleName;
public string DisplayVersion => _displayVersion;
@ -197,7 +201,7 @@ namespace Ryujinx.HLE.HOS
if (File.Exists(titleUpdateMetadataPath))
{
updatePath = JsonHelper.DeserializeFromFile<TitleUpdateMetadata>(titleUpdateMetadataPath).Selected;
updatePath = JsonHelper.DeserializeFromFile(titleUpdateMetadataPath, TitleSerializerContext.TitleUpdateMetadata).Selected;
if (File.Exists(updatePath))
{
@ -411,7 +415,7 @@ namespace Ryujinx.HLE.HOS
if (File.Exists(titleAocMetadataPath))
{
List<DownloadableContentContainer> dlcContainerList = JsonHelper.DeserializeFromFile<List<DownloadableContentContainer>>(titleAocMetadataPath);
List<DownloadableContentContainer> dlcContainerList = JsonHelper.DeserializeFromFile(titleAocMetadataPath, ContentSerializerContext.ListDownloadableContentContainer);
foreach (DownloadableContentContainer downloadableContentContainer in dlcContainerList)
{

View File

@ -1,11 +1,11 @@
using Ryujinx.Common.Configuration;
using Ryujinx.Common.Logging;
using Ryujinx.Common.Utilities;
using Ryujinx.HLE.HOS.Services.Account.Acc.Types;
using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.IO;
using System.Text.Json.Serialization;
namespace Ryujinx.HLE.HOS.Services.Account.Acc
{
@ -13,29 +13,7 @@ namespace Ryujinx.HLE.HOS.Services.Account.Acc
{
private readonly string _profilesJsonPath = Path.Join(AppDataManager.BaseDirPath, "system", "Profiles.json");
private struct ProfilesJson
{
[JsonPropertyName("profiles")]
public List<UserProfileJson> Profiles { get; set; }
[JsonPropertyName("last_opened")]
public string LastOpened { get; set; }
}
private struct UserProfileJson
{
[JsonPropertyName("user_id")]
public string UserId { get; set; }
[JsonPropertyName("name")]
public string Name { get; set; }
[JsonPropertyName("account_state")]
public AccountState AccountState { get; set; }
[JsonPropertyName("online_play_state")]
public AccountState OnlinePlayState { get; set; }
[JsonPropertyName("last_modified_timestamp")]
public long LastModifiedTimestamp { get; set; }
[JsonPropertyName("image")]
public byte[] Image { get; set; }
}
private static readonly ProfilesJsonSerializerContext SerializerContext = new(JsonHelper.GetDefaultSerializerOptions());
public UserId LastOpened { get; set; }
@ -47,7 +25,7 @@ namespace Ryujinx.HLE.HOS.Services.Account.Acc
{
try
{
ProfilesJson profilesJson = JsonHelper.DeserializeFromFile<ProfilesJson>(_profilesJsonPath);
ProfilesJson profilesJson = JsonHelper.DeserializeFromFile(_profilesJsonPath, SerializerContext.ProfilesJson);
foreach (var profile in profilesJson.Profiles)
{
@ -92,7 +70,7 @@ namespace Ryujinx.HLE.HOS.Services.Account.Acc
});
}
File.WriteAllText(_profilesJsonPath, JsonHelper.Serialize(profilesJson, true));
JsonHelper.SerializeToFile(_profilesJsonPath, profilesJson, SerializerContext.ProfilesJson);
}
}
}

View File

@ -0,0 +1,11 @@
using Ryujinx.HLE.HOS.Services.Account.Acc.Types;
using System.Text.Json.Serialization;
namespace Ryujinx.HLE.HOS.Services.Account.Acc
{
[JsonSourceGenerationOptions(WriteIndented = true)]
[JsonSerializable(typeof(ProfilesJson))]
internal partial class ProfilesJsonSerializerContext : JsonSerializerContext
{
}
}

View File

@ -1,5 +1,9 @@
using Ryujinx.Common.Utilities;
using System.Text.Json.Serialization;
namespace Ryujinx.HLE.HOS.Services.Account.Acc
{
[JsonConverter(typeof(TypedStringEnumConverter<AccountState>))]
public enum AccountState
{
Closed,

View File

@ -0,0 +1,10 @@
using System.Collections.Generic;
namespace Ryujinx.HLE.HOS.Services.Account.Acc.Types
{
internal struct ProfilesJson
{
public List<UserProfileJson> Profiles { get; set; }
public string LastOpened { get; set; }
}
}

View File

@ -0,0 +1,12 @@
namespace Ryujinx.HLE.HOS.Services.Account.Acc.Types
{
internal struct UserProfileJson
{
public string UserId { get; set; }
public string Name { get; set; }
public AccountState AccountState { get; set; }
public AccountState OnlinePlayState { get; set; }
public long LastModifiedTimestamp { get; set; }
public byte[] Image { get; set; }
}
}

View File

@ -0,0 +1,10 @@
using Ryujinx.HLE.HOS.Services.Nfc.Nfp.NfpManager;
using System.Text.Json.Serialization;
namespace Ryujinx.HLE.HOS.Services.Nfc.Nfp
{
[JsonSerializable(typeof(VirtualAmiiboFile))]
internal partial class AmiiboJsonSerializerContext : JsonSerializerContext
{
}
}

View File

@ -1,5 +1,6 @@
using Ryujinx.Common.Configuration;
using Ryujinx.Common.Memory;
using Ryujinx.Common.Utilities;
using Ryujinx.Cpu;
using Ryujinx.HLE.HOS.Services.Mii;
using Ryujinx.HLE.HOS.Services.Mii.Types;
@ -8,8 +9,6 @@ using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Text.Json;
namespace Ryujinx.HLE.HOS.Services.Nfc.Nfp
{
@ -17,6 +16,8 @@ namespace Ryujinx.HLE.HOS.Services.Nfc.Nfp
{
private static uint _openedApplicationAreaId;
private static readonly AmiiboJsonSerializerContext SerializerContext = AmiiboJsonSerializerContext.Default;
public static byte[] GenerateUuid(string amiiboId, bool useRandomUuid)
{
if (useRandomUuid)
@ -173,7 +174,7 @@ namespace Ryujinx.HLE.HOS.Services.Nfc.Nfp
if (File.Exists(filePath))
{
virtualAmiiboFile = JsonSerializer.Deserialize<VirtualAmiiboFile>(File.ReadAllText(filePath), new JsonSerializerOptions(JsonSerializerDefaults.General));
virtualAmiiboFile = JsonHelper.DeserializeFromFile(filePath, SerializerContext.VirtualAmiiboFile);
}
else
{
@ -197,8 +198,7 @@ namespace Ryujinx.HLE.HOS.Services.Nfc.Nfp
private static void SaveAmiiboFile(VirtualAmiiboFile virtualAmiiboFile)
{
string filePath = Path.Join(AppDataManager.BaseDirPath, "system", "amiibo", $"{virtualAmiiboFile.AmiiboId}.json");
File.WriteAllText(filePath, JsonSerializer.Serialize(virtualAmiiboFile));
JsonHelper.SerializeToFile(filePath, virtualAmiiboFile, SerializerContext.VirtualAmiiboFile);
}
}
}

View File

@ -56,6 +56,8 @@ namespace Ryujinx.Headless.SDL2
private static bool _enableKeyboard;
private static bool _enableMouse;
private static readonly InputConfigJsonSerializerContext SerializerContext = new(JsonHelper.GetDefaultSerializerOptions());
static void Main(string[] args)
{
Version = ReleaseInformation.GetVersion();
@ -285,10 +287,7 @@ namespace Ryujinx.Headless.SDL2
try
{
using (Stream stream = File.OpenRead(path))
{
config = JsonHelper.Deserialize<InputConfig>(stream);
}
config = JsonHelper.DeserializeFromFile(path, SerializerContext.InputConfig);
}
catch (JsonException)
{

View File

@ -0,0 +1,10 @@
using System.Text.Json.Serialization;
namespace Ryujinx.Ui.App.Common
{
[JsonSourceGenerationOptions(WriteIndented = true)]
[JsonSerializable(typeof(ApplicationMetadata))]
internal partial class ApplicationJsonSerializerContext : JsonSerializerContext
{
}
}

View File

@ -10,6 +10,7 @@ using LibHac.Tools.FsSystem;
using LibHac.Tools.FsSystem.NcaUtils;
using Ryujinx.Common.Configuration;
using Ryujinx.Common.Logging;
using Ryujinx.Common.Utilities;
using Ryujinx.HLE.FileSystem;
using Ryujinx.HLE.HOS;
using Ryujinx.HLE.HOS.SystemState;
@ -22,7 +23,6 @@ using System.Reflection;
using System.Text;
using System.Text.Json;
using System.Threading;
using JsonHelper = Ryujinx.Common.Utilities.JsonHelper;
using Path = System.IO.Path;
namespace Ryujinx.Ui.App.Common
@ -42,6 +42,8 @@ namespace Ryujinx.Ui.App.Common
private Language _desiredTitleLanguage;
private CancellationTokenSource _cancellationToken;
private static readonly ApplicationJsonSerializerContext SerializerContext = new(JsonHelper.GetDefaultSerializerOptions());
public ApplicationLibrary(VirtualFileSystem virtualFileSystem)
{
_virtualFileSystem = virtualFileSystem;
@ -490,14 +492,12 @@ namespace Ryujinx.Ui.App.Common
appMetadata = new ApplicationMetadata();
using FileStream stream = File.Create(metadataFile, 4096, FileOptions.WriteThrough);
JsonHelper.Serialize(stream, appMetadata, true);
JsonHelper.SerializeToFile(metadataFile, appMetadata, SerializerContext.ApplicationMetadata);
}
try
{
appMetadata = JsonHelper.DeserializeFromFile<ApplicationMetadata>(metadataFile);
appMetadata = JsonHelper.DeserializeFromFile(metadataFile, SerializerContext.ApplicationMetadata);
}
catch (JsonException)
{
@ -510,9 +510,7 @@ namespace Ryujinx.Ui.App.Common
{
modifyFunction(appMetadata);
using FileStream stream = File.Create(metadataFile, 4096, FileOptions.WriteThrough);
JsonHelper.Serialize(stream, appMetadata, true);
JsonHelper.SerializeToFile(metadataFile, appMetadata, SerializerContext.ApplicationMetadata);
}
return appMetadata;

View File

@ -1,5 +1,9 @@
namespace Ryujinx.Ui.Common.Configuration
using Ryujinx.Common.Utilities;
using System.Text.Json.Serialization;
namespace Ryujinx.Ui.Common.Configuration
{
[JsonConverter(typeof(TypedStringEnumConverter<AudioBackend>))]
public enum AudioBackend
{
Dummy,

View File

@ -5,7 +5,7 @@ using Ryujinx.Common.Utilities;
using Ryujinx.Ui.Common.Configuration.System;
using Ryujinx.Ui.Common.Configuration.Ui;
using System.Collections.Generic;
using System.IO;
using System.Text.Json.Nodes;
namespace Ryujinx.Ui.Common.Configuration
{
@ -321,14 +321,14 @@ namespace Ryujinx.Ui.Common.Configuration
/// </summary>
/// <remarks>Kept for file format compatibility (to avoid possible failure when parsing configuration on old versions)</remarks>
/// TODO: Remove this when those older versions aren't in use anymore.
public List<object> KeyboardConfig { get; set; }
public List<JsonObject> KeyboardConfig { get; set; }
/// <summary>
/// Legacy controller control bindings
/// </summary>
/// <remarks>Kept for file format compatibility (to avoid possible failure when parsing configuration on old versions)</remarks>
/// TODO: Remove this when those older versions aren't in use anymore.
public List<object> ControllerConfig { get; set; }
public List<JsonObject> ControllerConfig { get; set; }
/// <summary>
/// Input configurations
@ -354,11 +354,12 @@ namespace Ryujinx.Ui.Common.Configuration
/// Loads a configuration file from disk
/// </summary>
/// <param name="path">The path to the JSON configuration file</param>
/// <param name="configurationFileFormat">Parsed configuration file</param>
public static bool TryLoad(string path, out ConfigurationFileFormat configurationFileFormat)
{
try
{
configurationFileFormat = JsonHelper.DeserializeFromFile<ConfigurationFileFormat>(path);
configurationFileFormat = JsonHelper.DeserializeFromFile(path, ConfigurationFileFormatSettings.SerializerContext.ConfigurationFileFormat);
return configurationFileFormat.Version != 0;
}
@ -376,8 +377,7 @@ namespace Ryujinx.Ui.Common.Configuration
/// <param name="path">The path to the JSON configuration file</param>
public void SaveConfig(string path)
{
using FileStream fileStream = File.Create(path, 4096, FileOptions.WriteThrough);
JsonHelper.Serialize(fileStream, this, true);
JsonHelper.SerializeToFile(path, this, ConfigurationFileFormatSettings.SerializerContext.ConfigurationFileFormat);
}
}
}

View File

@ -0,0 +1,9 @@
using Ryujinx.Common.Utilities;
namespace Ryujinx.Ui.Common.Configuration
{
internal static class ConfigurationFileFormatSettings
{
public static readonly ConfigurationJsonSerializerContext SerializerContext = new(JsonHelper.GetDefaultSerializerOptions());
}
}

View File

@ -0,0 +1,10 @@
using System.Text.Json.Serialization;
namespace Ryujinx.Ui.Common.Configuration
{
[JsonSourceGenerationOptions(WriteIndented = true)]
[JsonSerializable(typeof(ConfigurationFileFormat))]
internal partial class ConfigurationJsonSerializerContext : JsonSerializerContext
{
}
}

View File

@ -9,6 +9,7 @@ using Ryujinx.Ui.Common.Configuration.Ui;
using Ryujinx.Ui.Common.Helper;
using System;
using System.Collections.Generic;
using System.Text.Json.Nodes;
namespace Ryujinx.Ui.Common.Configuration
{
@ -631,8 +632,8 @@ namespace Ryujinx.Ui.Common.Configuration
EnableKeyboard = Hid.EnableKeyboard,
EnableMouse = Hid.EnableMouse,
Hotkeys = Hid.Hotkeys,
KeyboardConfig = new List<object>(),
ControllerConfig = new List<object>(),
KeyboardConfig = new List<JsonObject>(),
ControllerConfig = new List<JsonObject>(),
InputConfig = Hid.InputConfig,
GraphicsBackend = Graphics.GraphicsBackend,
PreferredGpu = Graphics.PreferredGpu

View File

@ -1,5 +1,9 @@
namespace Ryujinx.Ui.Common.Configuration.System
using Ryujinx.Common.Utilities;
using System.Text.Json.Serialization;
namespace Ryujinx.Ui.Common.Configuration.System
{
[JsonConverter(typeof(TypedStringEnumConverter<Language>))]
public enum Language
{
Japanese,

View File

@ -1,5 +1,9 @@
namespace Ryujinx.Ui.Common.Configuration.System
using Ryujinx.Common.Utilities;
using System.Text.Json.Serialization;
namespace Ryujinx.Ui.Common.Configuration.System
{
[JsonConverter(typeof(TypedStringEnumConverter<Region>))]
public enum Region
{
Japan,

View File

@ -0,0 +1,57 @@
using System;
using System.Collections.Generic;
using System.Text.Json.Serialization;
namespace Ryujinx.Ui.Common.Models.Amiibo
{
public struct AmiiboApi : IEquatable<AmiiboApi>
{
[JsonPropertyName("name")]
public string Name { get; set; }
[JsonPropertyName("head")]
public string Head { get; set; }
[JsonPropertyName("tail")]
public string Tail { get; set; }
[JsonPropertyName("image")]
public string Image { get; set; }
[JsonPropertyName("amiiboSeries")]
public string AmiiboSeries { get; set; }
[JsonPropertyName("character")]
public string Character { get; set; }
[JsonPropertyName("gameSeries")]
public string GameSeries { get; set; }
[JsonPropertyName("type")]
public string Type { get; set; }
[JsonPropertyName("release")]
public Dictionary<string, string> Release { get; set; }
[JsonPropertyName("gamesSwitch")]
public List<AmiiboApiGamesSwitch> GamesSwitch { get; set; }
public override string ToString()
{
return Name;
}
public string GetId()
{
return Head + Tail;
}
public bool Equals(AmiiboApi other)
{
return Head + Tail == other.Head + other.Tail;
}
public override bool Equals(object obj)
{
return obj is AmiiboApi other && Equals(other);
}
public override int GetHashCode()
{
return HashCode.Combine(Head, Tail);
}
}
}

View File

@ -0,0 +1,15 @@
using System.Collections.Generic;
using System.Text.Json.Serialization;
namespace Ryujinx.Ui.Common.Models.Amiibo
{
public class AmiiboApiGamesSwitch
{
[JsonPropertyName("amiiboUsage")]
public List<AmiiboApiUsage> AmiiboUsage { get; set; }
[JsonPropertyName("gameID")]
public List<string> GameId { get; set; }
[JsonPropertyName("gameName")]
public string GameName { get; set; }
}
}

View File

@ -0,0 +1,12 @@
using System.Text.Json.Serialization;
namespace Ryujinx.Ui.Common.Models.Amiibo
{
public class AmiiboApiUsage
{
[JsonPropertyName("Usage")]
public string Usage { get; set; }
[JsonPropertyName("write")]
public bool Write { get; set; }
}
}

View File

@ -0,0 +1,14 @@
using System;
using System.Collections.Generic;
using System.Text.Json.Serialization;
namespace Ryujinx.Ui.Common.Models.Amiibo
{
public struct AmiiboJson
{
[JsonPropertyName("amiibo")]
public List<AmiiboApi> Amiibo { get; set; }
[JsonPropertyName("lastUpdated")]
public DateTime LastUpdated { get; set; }
}
}

View File

@ -0,0 +1,9 @@
using System.Text.Json.Serialization;
namespace Ryujinx.Ui.Common.Models.Amiibo
{
[JsonSerializable(typeof(AmiiboJson))]
public partial class AmiiboJsonSerializerContext : JsonSerializerContext
{
}
}

View File

@ -0,0 +1,9 @@
namespace Ryujinx.Ui.Common.Models.Github
{
public class GithubReleaseAssetJsonResponse
{
public string Name { get; set; }
public string State { get; set; }
public string BrowserDownloadUrl { get; set; }
}
}

View File

@ -0,0 +1,10 @@
using System.Collections.Generic;
namespace Ryujinx.Ui.Common.Models.Github
{
public class GithubReleasesJsonResponse
{
public string Name { get; set; }
public List<GithubReleaseAssetJsonResponse> Assets { get; set; }
}
}

View File

@ -0,0 +1,9 @@
using System.Text.Json.Serialization;
namespace Ryujinx.Ui.Common.Models.Github
{
[JsonSerializable(typeof(GithubReleasesJsonResponse), GenerationMode = JsonSourceGenerationMode.Metadata)]
public partial class GithubReleasesJsonSerializerContext : JsonSerializerContext
{
}
}

View File

@ -2,14 +2,14 @@ using Gtk;
using ICSharpCode.SharpZipLib.GZip;
using ICSharpCode.SharpZipLib.Tar;
using ICSharpCode.SharpZipLib.Zip;
using Newtonsoft.Json.Linq;
using Ryujinx.Common;
using Ryujinx.Common.Logging;
using Ryujinx.Common.Utilities;
using Ryujinx.Ui;
using Ryujinx.Ui.Common.Models.Github;
using Ryujinx.Ui.Widgets;
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Net;
@ -38,6 +38,8 @@ namespace Ryujinx.Modules
private static string _buildUrl;
private static long _buildSize;
private static readonly GithubReleasesJsonSerializerContext SerializerContext = new(JsonHelper.GetDefaultSerializerOptions());
// On Windows, GtkSharp.Dependencies adds these extra dirs that must be cleaned during updates.
private static readonly string[] WindowsDependencyDirs = new string[] { "bin", "etc", "lib", "share" };
@ -107,22 +109,16 @@ namespace Ryujinx.Modules
// Fetch latest build information
string fetchedJson = await jsonClient.GetStringAsync(buildInfoURL);
JObject jsonRoot = JObject.Parse(fetchedJson);
JToken assets = jsonRoot["assets"];
var fetched = JsonHelper.Deserialize(fetchedJson, SerializerContext.GithubReleasesJsonResponse);
_buildVer = fetched.Name;
_buildVer = (string)jsonRoot["name"];
foreach (JToken asset in assets)
foreach (var asset in fetched.Assets)
{
string assetName = (string)asset["name"];
string assetState = (string)asset["state"];
string downloadURL = (string)asset["browser_download_url"];
if (assetName.StartsWith("ryujinx") && assetName.EndsWith(_platformExt))
if (asset.Name.StartsWith("ryujinx") && asset.Name.EndsWith(_platformExt))
{
_buildUrl = downloadURL;
_buildUrl = asset.BrowserDownloadUrl;
if (assetState != "uploaded")
if (asset.State != "uploaded")
{
if (showVersionUpToDate)
{

View File

@ -31,7 +31,7 @@ namespace Ryujinx.Ui.Windows
{
string patreonJsonString = await httpClient.GetStringAsync("https://patreon.ryujinx.org/");
_patreonNamesText.Buffer.Text = string.Join(", ", JsonHelper.Deserialize<string[]>(patreonJsonString));
_patreonNamesText.Buffer.Text = string.Join(", ", JsonHelper.Deserialize(patreonJsonString, CommonJsonContext.Default.StringArray));
}
catch
{

View File

@ -3,6 +3,7 @@ using Ryujinx.Common;
using Ryujinx.Common.Configuration;
using Ryujinx.Common.Utilities;
using Ryujinx.Ui.Common.Configuration;
using Ryujinx.Ui.Common.Models.Amiibo;
using Ryujinx.Ui.Widgets;
using System;
using System.Collections.Generic;
@ -11,65 +12,15 @@ using System.Linq;
using System.Net.Http;
using System.Reflection;
using System.Text;
using System.Text.Json.Serialization;
using System.Text.Json;
using System.Threading.Tasks;
using AmiiboApi = Ryujinx.Ui.Common.Models.Amiibo.AmiiboApi;
using AmiiboJsonSerializerContext = Ryujinx.Ui.Common.Models.Amiibo.AmiiboJsonSerializerContext;
namespace Ryujinx.Ui.Windows
{
public partial class AmiiboWindow : Window
{
private struct AmiiboJson
{
[JsonPropertyName("amiibo")]
public List<AmiiboApi> Amiibo { get; set; }
[JsonPropertyName("lastUpdated")]
public DateTime LastUpdated { get; set; }
}
private struct AmiiboApi
{
[JsonPropertyName("name")]
public string Name { get; set; }
[JsonPropertyName("head")]
public string Head { get; set; }
[JsonPropertyName("tail")]
public string Tail { get; set; }
[JsonPropertyName("image")]
public string Image { get; set; }
[JsonPropertyName("amiiboSeries")]
public string AmiiboSeries { get; set; }
[JsonPropertyName("character")]
public string Character { get; set; }
[JsonPropertyName("gameSeries")]
public string GameSeries { get; set; }
[JsonPropertyName("type")]
public string Type { get; set; }
[JsonPropertyName("release")]
public Dictionary<string, string> Release { get; set; }
[JsonPropertyName("gamesSwitch")]
public List<AmiiboApiGamesSwitch> GamesSwitch { get; set; }
}
private class AmiiboApiGamesSwitch
{
[JsonPropertyName("amiiboUsage")]
public List<AmiiboApiUsage> AmiiboUsage { get; set; }
[JsonPropertyName("gameID")]
public List<string> GameId { get; set; }
[JsonPropertyName("gameName")]
public string GameName { get; set; }
}
private class AmiiboApiUsage
{
[JsonPropertyName("Usage")]
public string Usage { get; set; }
[JsonPropertyName("write")]
public bool Write { get; set; }
}
private const string DEFAULT_JSON = "{ \"amiibo\": [] }";
public string AmiiboId { get; private set; }
@ -96,6 +47,8 @@ namespace Ryujinx.Ui.Windows
private List<AmiiboApi> _amiiboList;
private static readonly AmiiboJsonSerializerContext SerializerContext = new(JsonHelper.GetDefaultSerializerOptions());
public AmiiboWindow() : base($"Ryujinx {Program.Version} - Amiibo")
{
Icon = new Gdk.Pixbuf(Assembly.GetAssembly(typeof(ConfigurationState)), "Ryujinx.Ui.Common.Resources.Logo_Ryujinx.png");
@ -127,9 +80,9 @@ namespace Ryujinx.Ui.Windows
if (File.Exists(_amiiboJsonPath))
{
amiiboJsonString = File.ReadAllText(_amiiboJsonPath);
amiiboJsonString = await File.ReadAllTextAsync(_amiiboJsonPath);
if (await NeedsUpdate(JsonHelper.Deserialize<AmiiboJson>(amiiboJsonString).LastUpdated))
if (await NeedsUpdate(JsonHelper.Deserialize(amiiboJsonString, SerializerContext.AmiiboJson).LastUpdated))
{
amiiboJsonString = await DownloadAmiiboJson();
}
@ -148,7 +101,7 @@ namespace Ryujinx.Ui.Windows
}
}
_amiiboList = JsonHelper.Deserialize<AmiiboJson>(amiiboJsonString).Amiibo;
_amiiboList = JsonHelper.Deserialize(amiiboJsonString, SerializerContext.AmiiboJson).Amiibo;
_amiiboList = _amiiboList.OrderBy(amiibo => amiibo.AmiiboSeries).ToList();
if (LastScannedAmiiboShowAll)

View File

@ -115,6 +115,8 @@ namespace Ryujinx.Ui.Windows
private bool _mousePressed;
private bool _middleMousePressed;
private static readonly InputConfigJsonSerializerContext SerializerContext = new(JsonHelper.GetDefaultSerializerOptions());
public ControllerWindow(MainWindow mainWindow, PlayerIndex controllerId) : this(mainWindow, new Builder("Ryujinx.Ui.Windows.ControllerWindow.glade"), controllerId) { }
private ControllerWindow(MainWindow mainWindow, Builder builder, PlayerIndex controllerId) : base(builder.GetRawOwnedObject("_controllerWin"))
@ -1120,10 +1122,7 @@ namespace Ryujinx.Ui.Windows
try
{
using (Stream stream = File.OpenRead(path))
{
config = JsonHelper.Deserialize<InputConfig>(stream);
}
config = JsonHelper.DeserializeFromFile(path, SerializerContext.InputConfig);
}
catch (JsonException) { }
}
@ -1145,9 +1144,7 @@ namespace Ryujinx.Ui.Windows
if (profileDialog.Run() == (int)ResponseType.Ok)
{
string path = System.IO.Path.Combine(GetProfileBasePath(), profileDialog.FileName);
string jsonString;
jsonString = JsonHelper.Serialize(inputConfig, true);
string jsonString = JsonHelper.Serialize(inputConfig, SerializerContext.InputConfig);
File.WriteAllText(path, jsonString);
}

View File

@ -7,15 +7,13 @@ using LibHac.Tools.Fs;
using LibHac.Tools.FsSystem;
using LibHac.Tools.FsSystem.NcaUtils;
using Ryujinx.Common.Configuration;
using Ryujinx.Common.Utilities;
using Ryujinx.HLE.FileSystem;
using Ryujinx.Ui.Widgets;
using System;
using System.Collections.Generic;
using System.IO;
using System.Text;
using GUI = Gtk.Builder.ObjectAttribute;
using JsonHelper = Ryujinx.Common.Utilities.JsonHelper;
using GUI = Gtk.Builder.ObjectAttribute;
namespace Ryujinx.Ui.Windows
{
@ -26,6 +24,8 @@ namespace Ryujinx.Ui.Windows
private readonly string _dlcJsonPath;
private readonly List<DownloadableContentContainer> _dlcContainerList;
private static readonly DownloadableContentJsonSerializerContext SerializerContext = new(JsonHelper.GetDefaultSerializerOptions());
#pragma warning disable CS0649, IDE0044
[GUI] Label _baseTitleInfoLabel;
[GUI] TreeView _dlcTreeView;
@ -45,7 +45,7 @@ namespace Ryujinx.Ui.Windows
try
{
_dlcContainerList = JsonHelper.DeserializeFromFile<List<DownloadableContentContainer>>(_dlcJsonPath);
_dlcContainerList = JsonHelper.DeserializeFromFile(_dlcJsonPath, SerializerContext.ListDownloadableContentContainer);
}
catch
{
@ -260,10 +260,7 @@ namespace Ryujinx.Ui.Windows
while (_dlcTreeView.Model.IterNext(ref parentIter));
}
using (FileStream dlcJsonStream = File.Create(_dlcJsonPath, 4096, FileOptions.WriteThrough))
{
dlcJsonStream.Write(Encoding.UTF8.GetBytes(JsonHelper.Serialize(_dlcContainerList, true)));
}
JsonHelper.SerializeToFile(_dlcJsonPath, _dlcContainerList, SerializerContext.ListDownloadableContentContainer);
Dispose();
}

View File

@ -7,6 +7,7 @@ using LibHac.Ns;
using LibHac.Tools.FsSystem;
using LibHac.Tools.FsSystem.NcaUtils;
using Ryujinx.Common.Configuration;
using Ryujinx.Common.Utilities;
using Ryujinx.HLE.FileSystem;
using Ryujinx.HLE.HOS;
using Ryujinx.Ui.Widgets;
@ -14,10 +15,8 @@ using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using GUI = Gtk.Builder.ObjectAttribute;
using JsonHelper = Ryujinx.Common.Utilities.JsonHelper;
using GUI = Gtk.Builder.ObjectAttribute;
using SpanHelpers = LibHac.Common.SpanHelpers;
namespace Ryujinx.Ui.Windows
{
@ -31,6 +30,7 @@ namespace Ryujinx.Ui.Windows
private TitleUpdateMetadata _titleUpdateWindowData;
private readonly Dictionary<RadioButton, string> _radioButtonToPathDictionary;
private static readonly TitleUpdateMetadataJsonSerializerContext SerializerContext = new(JsonHelper.GetDefaultSerializerOptions());
#pragma warning disable CS0649, IDE0044
[GUI] Label _baseTitleInfoLabel;
@ -53,7 +53,7 @@ namespace Ryujinx.Ui.Windows
try
{
_titleUpdateWindowData = JsonHelper.DeserializeFromFile<TitleUpdateMetadata>(_updateJsonPath);
_titleUpdateWindowData = JsonHelper.DeserializeFromFile(_updateJsonPath, SerializerContext.TitleUpdateMetadata);
}
catch
{
@ -192,10 +192,7 @@ namespace Ryujinx.Ui.Windows
}
}
using (FileStream dlcJsonStream = File.Create(_updateJsonPath, 4096, FileOptions.WriteThrough))
{
dlcJsonStream.Write(Encoding.UTF8.GetBytes(JsonHelper.Serialize(_titleUpdateWindowData, true)));
}
JsonHelper.SerializeToFile(_updateJsonPath, _titleUpdateWindowData, SerializerContext.TitleUpdateMetadata);
_parent.UpdateGameTable();