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@ -729,7 +729,7 @@ namespace Ryujinx.Graphics.Vulkan
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{
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var oldTopologyClass = GetTopologyClass(oldTopology);
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var newTopologyClass = GetTopologyClass(DynamicState.Topology);
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DynamicState.SetCullMode(oldCullMode);
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DynamicState.SetStencilTest(oldStencilTestEnable);
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DynamicState.SetDepthTestBool(oldDepthTestEnable, oldDepthWriteEnable);
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@ -1006,7 +1006,7 @@ namespace Ryujinx.Graphics.Vulkan
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bool logicOpEnable = enable && (Gd.Vendor == Vendor.Nvidia || _newState.Internal.LogicOpsAllowed);
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_newState.LogicOpEnable = logicOpEnable;
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if (Gd.ExtendedDynamicState2Features.ExtendedDynamicState2LogicOp && logicOpEnable)
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{
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DynamicState.SetLogicOp(op.Convert());
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