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https://github.com/Ryujinx-NX/Ryujinx.git
synced 2024-11-14 21:17:43 -07:00
SwizzleAdd (NOT TESTED)
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parent
3a6f4122a1
commit
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@ -65,11 +65,6 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Msl
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context.AppendLine("using namespace metal;");
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context.AppendLine();
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if ((info.HelperFunctionsMask & HelperFunctionsMask.SwizzleAdd) != 0)
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{
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}
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DeclareInputAttributes(context, info.IoDefinitions.Where(x => IsUserDefined(x, StorageKind.Input)));
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context.AppendLine();
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DeclareOutputAttributes(context, info.IoDefinitions.Where(x => x.StorageKind == StorageKind.Output));
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@ -93,6 +88,11 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Msl
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{
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AppendHelperFunction(context, "Ryujinx.Graphics.Shader/CodeGen/Msl/HelperFunctions/FindMSBU32.metal");
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}
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if ((info.HelperFunctionsMask & HelperFunctionsMask.SwizzleAdd) != 0)
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{
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AppendHelperFunction(context, "Ryujinx.Graphics.Shader/CodeGen/Msl/HelperFunctions/SwizzleAdd.metal");
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}
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}
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static bool IsUserDefined(IoDefinition ioDefinition, StorageKind storageKind)
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@ -5,5 +5,6 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Msl
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public static string FindLSB = "findLSB";
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public static string FindMSBS32 = "findMSBS32";
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public static string FindMSBU32 = "findMSBU32";
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public static string SwizzleAdd = "swizzleAdd";
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}
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}
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@ -0,0 +1,7 @@
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float swizzleAdd(float x, float y, int mask, uint thread_index_in_simdgroup)
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{
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float4 xLut = float4(1.0, -1.0, 1.0, 0.0);
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float4 yLut = float4(1.0, 1.0, -1.0, 1.0);
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int lutIdx = (mask >> (int(thread_index_in_simdgroup & 3u) * 2)) & 3;
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return x * xLut[lutIdx] + y * yLut[lutIdx];
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}
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@ -69,6 +69,12 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Msl.Instructions
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builder.Append(GetSourceExpr(context, operation.GetSource(argIndex), dstType));
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}
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if ((operation.Inst & Instruction.Mask) == Instruction.SwizzleAdd)
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{
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// SwizzleAdd takes one last argument, the thread_index_in_simdgroup
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builder.Append(", thread_index_in_simdgroup");
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}
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}
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return $"{info.OpName}({builder})";
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@ -142,8 +148,6 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Msl.Instructions
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return Lod(context, operation);
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case Instruction.Store:
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return Store(context, operation);
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case Instruction.SwizzleAdd:
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return "|| SWIZZLE ADD ||";
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case Instruction.TextureSample:
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return TextureSample(context, operation);
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case Instruction.TextureQuerySamples:
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@ -116,7 +116,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Msl.Instructions
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Add(Instruction.SquareRoot, InstType.CallUnary, "sqrt");
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Add(Instruction.Store, InstType.Special);
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Add(Instruction.Subtract, InstType.OpBinary, "-", 2);
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Add(Instruction.SwizzleAdd, InstType.Special);
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Add(Instruction.SwizzleAdd, InstType.CallTernary, HelperFunctionNames.SwizzleAdd);
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Add(Instruction.TextureSample, InstType.Special);
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Add(Instruction.TextureQuerySamples, InstType.Special);
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Add(Instruction.TextureQuerySize, InstType.Special);
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@ -19,5 +19,6 @@
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<EmbeddedResource Include="CodeGen\Msl\HelperFunctions\FindLSB.metal" />
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<EmbeddedResource Include="CodeGen\Msl\HelperFunctions\FindMSBS32.metal" />
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<EmbeddedResource Include="CodeGen\Msl\HelperFunctions\FindMSBU32.metal" />
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<EmbeddedResource Include="CodeGen\Msl\HelperFunctions\SwizzleAdd.metal" />
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</ItemGroup>
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</Project>
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