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Update ShaderConfig.cs (#5226)
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@ -726,7 +726,7 @@ namespace Ryujinx.Graphics.Shader.Translation
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var descriptors = new TextureDescriptor[dict.Count];
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int i = 0;
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foreach (var kv in dict.OrderBy(x => x.Key.Indexed).OrderBy(x => x.Key.Handle))
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foreach (var kv in dict.OrderBy(x => x.Key.Indexed).ThenBy(x => x.Key.Handle))
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{
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var info = kv.Key;
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var meta = kv.Value;
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