diff --git a/ARMeilleure/CodeGen/Linking/Symbol.cs b/ARMeilleure/CodeGen/Linking/Symbol.cs
index fa47ee23b..39e0c3eb1 100644
--- a/ARMeilleure/CodeGen/Linking/Symbol.cs
+++ b/ARMeilleure/CodeGen/Linking/Symbol.cs
@@ -58,7 +58,6 @@ namespace ARMeilleure.CodeGen.Linking
/// First instance
/// Second instance
/// if not equal; otherwise
- ///
public static bool operator !=(Symbol a, Symbol b)
{
return !(a == b);
diff --git a/ARMeilleure/Common/AddressTable.cs b/ARMeilleure/Common/AddressTable.cs
index 60586a351..e03a38e67 100644
--- a/ARMeilleure/Common/AddressTable.cs
+++ b/ARMeilleure/Common/AddressTable.cs
@@ -206,7 +206,7 @@ namespace ARMeilleure.Common
/// Type of elements
/// Number of elements
/// Fill value
- /// if leaf; otherwise
+ /// if leaf; otherwise
/// Allocated block
private IntPtr Allocate(int length, T fill, bool leaf) where T : unmanaged
{
diff --git a/ARMeilleure/Common/Counter.cs b/ARMeilleure/Common/Counter.cs
index defb5abaa..4b0627c1a 100644
--- a/ARMeilleure/Common/Counter.cs
+++ b/ARMeilleure/Common/Counter.cs
@@ -9,6 +9,9 @@ namespace ARMeilleure.Common
class Counter : IDisposable where T : unmanaged
{
private bool _disposed;
+ ///
+ /// Index in the
+ ///
private readonly int _index;
private readonly EntryTable _countTable;
@@ -17,7 +20,6 @@ namespace ARMeilleure.Common
/// instance and index.
///
/// instance
- /// Index in the
/// is
/// is unsupported
public Counter(EntryTable countTable)
@@ -68,7 +70,7 @@ namespace ARMeilleure.Common
///
/// Releases all unmanaged and optionally managed resources used by the instance.
///
- /// to dispose managed resources also; otherwise just unmanaged resouces
+ /// to dispose managed resources also; otherwise just unmanaged resources
protected virtual void Dispose(bool disposing)
{
if (!_disposed)
diff --git a/ARMeilleure/Translation/IntervalTree.cs b/ARMeilleure/Translation/IntervalTree.cs
index 51b9a51ff..10bab7ae7 100644
--- a/ARMeilleure/Translation/IntervalTree.cs
+++ b/ARMeilleure/Translation/IntervalTree.cs
@@ -344,7 +344,7 @@ namespace ARMeilleure.Translation
}
///
- /// Removes the value from the dictionary after searching for it with .
+ /// Removes the value from the dictionary after searching for it with .
///
/// Key to search for
/// Number of deleted values
diff --git a/Ryujinx.Graphics.Gpu/Shader/GpuAccessorBase.cs b/Ryujinx.Graphics.Gpu/Shader/GpuAccessorBase.cs
index 7243f6431..a0c779b50 100644
--- a/Ryujinx.Graphics.Gpu/Shader/GpuAccessorBase.cs
+++ b/Ryujinx.Graphics.Gpu/Shader/GpuAccessorBase.cs
@@ -27,7 +27,6 @@ namespace Ryujinx.Graphics.Gpu.Shader
_stageIndex = stageIndex;
}
- ///
public int QueryBindingConstantBuffer(int index)
{
if (_context.Capabilities.Api == TargetApi.Vulkan)
@@ -41,7 +40,6 @@ namespace Ryujinx.Graphics.Gpu.Shader
}
}
- ///
public int QueryBindingStorageBuffer(int index)
{
if (_context.Capabilities.Api == TargetApi.Vulkan)
@@ -54,7 +52,6 @@ namespace Ryujinx.Graphics.Gpu.Shader
}
}
- ///
public int QueryBindingTexture(int index, bool isBuffer)
{
if (_context.Capabilities.Api == TargetApi.Vulkan)
@@ -72,7 +69,6 @@ namespace Ryujinx.Graphics.Gpu.Shader
}
}
- ///
public int QueryBindingImage(int index, bool isBuffer)
{
if (_context.Capabilities.Api == TargetApi.Vulkan)
@@ -116,37 +112,26 @@ namespace Ryujinx.Graphics.Gpu.Shader
};
}
- ///
public bool QueryHostHasFrontFacingBug() => _context.Capabilities.HasFrontFacingBug;
- ///
public bool QueryHostHasVectorIndexingBug() => _context.Capabilities.HasVectorIndexingBug;
- ///
public int QueryHostStorageBufferOffsetAlignment() => _context.Capabilities.StorageBufferOffsetAlignment;
- ///
public bool QueryHostSupportsBgraFormat() => _context.Capabilities.SupportsBgraFormat;
- ///
public bool QueryHostSupportsFragmentShaderInterlock() => _context.Capabilities.SupportsFragmentShaderInterlock;
- ///
public bool QueryHostSupportsFragmentShaderOrderingIntel() => _context.Capabilities.SupportsFragmentShaderOrderingIntel;
- ///
public bool QueryHostSupportsGeometryShaderPassthrough() => _context.Capabilities.SupportsGeometryShaderPassthrough;
- ///
public bool QueryHostSupportsImageLoadFormatted() => _context.Capabilities.SupportsImageLoadFormatted;
- ///
public bool QueryHostSupportsNonConstantTextureOffset() => _context.Capabilities.SupportsNonConstantTextureOffset;
- ///
public bool QueryHostSupportsShaderBallot() => _context.Capabilities.SupportsShaderBallot;
- ///
public bool QueryHostSupportsTextureShadowLod() => _context.Capabilities.SupportsTextureShadowLod;
///