mirror of
https://github.com/Ryujinx-NX/Ryujinx.git
synced 2024-11-14 21:17:43 -07:00
Standardize logging locations across desktop platforms (#6238)
* Standardize logging locations across desktop platforms * Return null instead of empty literal on exceptions * Remove LogDirectoryPath from LoggerModule * Catch exception when creating DirectoryInfo in FileLogTarget * Remove redundant log path vars, handle exception better, add null check * Address styling issues * Remove extra newline, quote file path in log, move directory check to OpenHelper * Add GetOrCreateLogsDir to get/create log directory during runtime * misc format changes * Update src/Ryujinx.Common/Configuration/AppDataManager.cs --------- Co-authored-by: jcm <butt@butts.com> Co-authored-by: TSR Berry <20988865+TSRBerry@users.noreply.github.com> Co-authored-by: Ac_K <Acoustik666@gmail.com>
This commit is contained in:
parent
95c4912d58
commit
84d6e8d121
@ -1350,16 +1350,11 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
|
||||
public void OpenLogsFolder()
|
||||
{
|
||||
string logPath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Logs");
|
||||
|
||||
if (LoggerModule.LogDirectoryPath != null)
|
||||
string logPath = AppDataManager.GetOrCreateLogsDir();
|
||||
if (!string.IsNullOrEmpty(logPath))
|
||||
{
|
||||
logPath = LoggerModule.LogDirectoryPath;
|
||||
OpenHelper.OpenFolder(logPath);
|
||||
}
|
||||
|
||||
new DirectoryInfo(logPath).Create();
|
||||
|
||||
OpenHelper.OpenFolder(logPath);
|
||||
}
|
||||
|
||||
public void ToggleDockMode()
|
||||
|
@ -30,6 +30,8 @@ namespace Ryujinx.Common.Configuration
|
||||
public static string KeysDirPath { get; private set; }
|
||||
public static string KeysDirPathUser { get; }
|
||||
|
||||
public static string LogsDirPath { get; private set; }
|
||||
|
||||
public const string DefaultNandDir = "bis";
|
||||
public const string DefaultSdcardDir = "sdcard";
|
||||
private const string DefaultModsDir = "mods";
|
||||
@ -46,15 +48,7 @@ namespace Ryujinx.Common.Configuration
|
||||
|
||||
public static void Initialize(string baseDirPath)
|
||||
{
|
||||
string appDataPath;
|
||||
if (OperatingSystem.IsMacOS())
|
||||
{
|
||||
appDataPath = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.UserProfile), "Library", "Application Support");
|
||||
}
|
||||
else
|
||||
{
|
||||
appDataPath = Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData);
|
||||
}
|
||||
string appDataPath = Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData);
|
||||
|
||||
if (appDataPath.Length == 0)
|
||||
{
|
||||
@ -118,9 +112,126 @@ namespace Ryujinx.Common.Configuration
|
||||
SetupBasePaths();
|
||||
}
|
||||
|
||||
public static string GetOrCreateLogsDir()
|
||||
{
|
||||
if (Directory.Exists(LogsDirPath))
|
||||
{
|
||||
return LogsDirPath;
|
||||
}
|
||||
|
||||
Logger.Notice.Print(LogClass.Application, "Logging directory not found; attempting to create new logging directory.");
|
||||
LogsDirPath = SetUpLogsDir();
|
||||
|
||||
return LogsDirPath;
|
||||
}
|
||||
|
||||
private static string SetUpLogsDir()
|
||||
{
|
||||
string logDir = "";
|
||||
|
||||
if (Mode == LaunchMode.Portable)
|
||||
{
|
||||
logDir = Path.Combine(BaseDirPath, "Logs");
|
||||
try
|
||||
{
|
||||
Directory.CreateDirectory(logDir);
|
||||
}
|
||||
catch
|
||||
{
|
||||
Logger.Warning?.Print(LogClass.Application, $"Logging directory could not be created '{logDir}'");
|
||||
|
||||
return null;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (OperatingSystem.IsMacOS())
|
||||
{
|
||||
// NOTE: Should evaluate to "~/Library/Logs/Ryujinx/".
|
||||
logDir = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.UserProfile), "Library", "Logs", DefaultBaseDir);
|
||||
try
|
||||
{
|
||||
Directory.CreateDirectory(logDir);
|
||||
}
|
||||
catch
|
||||
{
|
||||
Logger.Warning?.Print(LogClass.Application, $"Logging directory could not be created '{logDir}'");
|
||||
logDir = "";
|
||||
}
|
||||
|
||||
if (string.IsNullOrEmpty(logDir))
|
||||
{
|
||||
// NOTE: Should evaluate to "~/Library/Application Support/Ryujinx/Logs".
|
||||
logDir = Path.Combine(BaseDirPath, "Logs");
|
||||
|
||||
try
|
||||
{
|
||||
Directory.CreateDirectory(logDir);
|
||||
}
|
||||
catch
|
||||
{
|
||||
Logger.Warning?.Print(LogClass.Application, $"Logging directory could not be created '{logDir}'");
|
||||
|
||||
return null;
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (OperatingSystem.IsWindows())
|
||||
{
|
||||
// NOTE: Should evaluate to a "Logs" directory in whatever directory Ryujinx was launched from.
|
||||
logDir = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Logs");
|
||||
try
|
||||
{
|
||||
Directory.CreateDirectory(logDir);
|
||||
}
|
||||
catch
|
||||
{
|
||||
Logger.Warning?.Print(LogClass.Application, $"Logging directory could not be created '{logDir}'");
|
||||
logDir = "";
|
||||
}
|
||||
|
||||
if (string.IsNullOrEmpty(logDir))
|
||||
{
|
||||
// NOTE: Should evaluate to "C:\Users\user\AppData\Roaming\Ryujinx\Logs".
|
||||
logDir = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData), DefaultBaseDir, "Logs");
|
||||
|
||||
try
|
||||
{
|
||||
Directory.CreateDirectory(logDir);
|
||||
}
|
||||
catch
|
||||
{
|
||||
Logger.Warning?.Print(LogClass.Application, $"Logging directory could not be created '{logDir}'");
|
||||
|
||||
return null;
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (OperatingSystem.IsLinux())
|
||||
{
|
||||
// NOTE: Should evaluate to "~/.config/Ryujinx/Logs".
|
||||
logDir = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData), DefaultBaseDir, "Logs");
|
||||
|
||||
try
|
||||
{
|
||||
Directory.CreateDirectory(logDir);
|
||||
}
|
||||
catch
|
||||
{
|
||||
Logger.Warning?.Print(LogClass.Application, $"Logging directory could not be created '{logDir}'");
|
||||
|
||||
return null;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return logDir;
|
||||
}
|
||||
|
||||
private static void SetupBasePaths()
|
||||
{
|
||||
Directory.CreateDirectory(BaseDirPath);
|
||||
LogsDirPath = SetUpLogsDir();
|
||||
Directory.CreateDirectory(GamesDirPath = Path.Combine(BaseDirPath, GamesDir));
|
||||
Directory.CreateDirectory(ProfilesDirPath = Path.Combine(BaseDirPath, ProfilesDir));
|
||||
Directory.CreateDirectory(KeysDirPath = Path.Combine(BaseDirPath, KeysDir));
|
||||
|
@ -23,7 +23,18 @@ namespace Ryujinx.Common.Logging.Targets
|
||||
public static FileStream PrepareLogFile(string path)
|
||||
{
|
||||
// Ensure directory is present
|
||||
DirectoryInfo logDir = new(path);
|
||||
DirectoryInfo logDir;
|
||||
try
|
||||
{
|
||||
logDir = new DirectoryInfo(path);
|
||||
}
|
||||
catch (ArgumentException exception)
|
||||
{
|
||||
Logger.Warning?.Print(LogClass.Application, $"Logging directory path ('{path}') was invalid: {exception}");
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
logDir.Create();
|
||||
|
@ -427,16 +427,12 @@ namespace Ryujinx.Headless.SDL2
|
||||
|
||||
if (!option.DisableFileLog)
|
||||
{
|
||||
FileStream logFile = FileLogTarget.PrepareLogFile(Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Logs"));
|
||||
string logDir = AppDataManager.LogsDirPath;
|
||||
FileStream logFile = null;
|
||||
|
||||
if (logFile == null)
|
||||
if (!string.IsNullOrEmpty(logDir))
|
||||
{
|
||||
logFile = FileLogTarget.PrepareLogFile(Path.Combine(AppDataManager.BaseDirPath, "Logs"));
|
||||
|
||||
if (logFile == null)
|
||||
{
|
||||
Logger.Error?.Print(LogClass.Application, "No writable log directory available. Make sure either the application directory or the Ryujinx directory is writable.");
|
||||
}
|
||||
logFile = FileLogTarget.PrepareLogFile(logDir);
|
||||
}
|
||||
|
||||
if (logFile != null)
|
||||
@ -447,6 +443,10 @@ namespace Ryujinx.Headless.SDL2
|
||||
AsyncLogTargetOverflowAction.Block
|
||||
));
|
||||
}
|
||||
else
|
||||
{
|
||||
Logger.Error?.Print(LogClass.Application, "No writable log directory available. Make sure either the Logs directory, Application Data, or the Ryujinx directory is writable.");
|
||||
}
|
||||
}
|
||||
|
||||
// Setup graphics configuration
|
||||
|
@ -9,8 +9,6 @@ namespace Ryujinx.Ui.Common.Configuration
|
||||
{
|
||||
public static class LoggerModule
|
||||
{
|
||||
public static string LogDirectoryPath { get; private set; }
|
||||
|
||||
public static void Initialize()
|
||||
{
|
||||
ConfigurationState.Instance.Logger.EnableDebug.Event += ReloadEnableDebug;
|
||||
@ -84,26 +82,22 @@ namespace Ryujinx.Ui.Common.Configuration
|
||||
{
|
||||
if (e.NewValue)
|
||||
{
|
||||
string logDir = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Logs");
|
||||
FileStream logFile = FileLogTarget.PrepareLogFile(logDir);
|
||||
string logDir = AppDataManager.LogsDirPath;
|
||||
FileStream logFile = null;
|
||||
|
||||
if (!string.IsNullOrEmpty(logDir))
|
||||
{
|
||||
logFile = FileLogTarget.PrepareLogFile(logDir);
|
||||
}
|
||||
|
||||
if (logFile == null)
|
||||
{
|
||||
logDir = Path.Combine(AppDataManager.BaseDirPath, "Logs");
|
||||
logFile = FileLogTarget.PrepareLogFile(logDir);
|
||||
Logger.Error?.Print(LogClass.Application, "No writable log directory available. Make sure either the Logs directory, Application Data, or the Ryujinx directory is writable.");
|
||||
Logger.RemoveTarget("file");
|
||||
|
||||
if (logFile == null)
|
||||
{
|
||||
Logger.Error?.Print(LogClass.Application, "No writable log directory available. Make sure either the application directory or the Ryujinx directory is writable.");
|
||||
LogDirectoryPath = null;
|
||||
Logger.RemoveTarget("file");
|
||||
|
||||
return;
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
LogDirectoryPath = logDir;
|
||||
|
||||
Logger.AddTarget(new AsyncLogTargetWrapper(
|
||||
new FileLogTarget("file", logFile),
|
||||
1000,
|
||||
|
@ -1376,16 +1376,11 @@ namespace Ryujinx.Ui
|
||||
|
||||
private void OpenLogsFolder_Pressed(object sender, EventArgs args)
|
||||
{
|
||||
string logPath = System.IO.Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Logs");
|
||||
|
||||
if (LoggerModule.LogDirectoryPath != null)
|
||||
string logPath = AppDataManager.GetOrCreateLogsDir();
|
||||
if (!string.IsNullOrEmpty(logPath))
|
||||
{
|
||||
logPath = LoggerModule.LogDirectoryPath;
|
||||
OpenHelper.OpenFolder(logPath);
|
||||
}
|
||||
|
||||
new DirectoryInfo(logPath).Create();
|
||||
|
||||
OpenHelper.OpenFolder(logPath);
|
||||
}
|
||||
|
||||
private void Exit_Pressed(object sender, EventArgs args)
|
||||
|
Loading…
Reference in New Issue
Block a user