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Can't depend on zero init when we call Rent
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@ -896,6 +896,8 @@ namespace Ryujinx.Graphics.Gpu.Image
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for (int j = 0; j < stride; j++)
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{
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output.Span[dstOffset + j * 4] = input[srcOffset + j];
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output.Span[dstOffset + j * 4 + 1] = 0;
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output.Span[dstOffset + j * 4 + 2] = 0;
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output.Span[dstOffset + j * 4 + 3] = 0xff;
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}
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}
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@ -933,6 +935,7 @@ namespace Ryujinx.Graphics.Gpu.Image
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{
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output.Span[dstOffset + j * 2] = input[srcOffset + j];
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output.Span[dstOffset + j * 2 + 1] = input[srcOffset + j + 1];
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output.Span[dstOffset + j * 2 + 2] = 0;
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output.Span[dstOffset + j * 2 + 3] = 0xff;
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}
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}
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