Reduce requirements for running homebrew (#1053)

* Reduce requirements for running homebrews

This commit change the following behaviours:

- TimeZoneBinary system archive isn't required until guest code call LoadTimeZoneRule.
- Fonts system archives aren't requred until a "pl:u" IPC call is made.
- Custom font support was dropped.
- TimeZoneBinary missing message is now an error and not a warning.

* Address comments
This commit is contained in:
Thog 2020-03-29 23:23:05 +02:00 committed by GitHub
parent f9c859c8ba
commit 8f21db810d
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GPG Key ID: 4AEE18F83AFDEB23
3 changed files with 32 additions and 31 deletions

View File

@ -23,6 +23,7 @@ namespace Ryujinx.HLE.FileSystem.Content
private Dictionary<StorageId, LinkedList<LocationEntry>> _locationEntries;
private Dictionary<string, long> _sharedFontTitleDictionary;
private Dictionary<long, string> _systemTitlesNameDictionary;
private Dictionary<string, string> _sharedFontFilenameDictionary;
private SortedDictionary<(ulong titleId, NcaContentType type), string> _contentDictionary;
@ -46,6 +47,16 @@ namespace Ryujinx.HLE.FileSystem.Content
{ "FontNintendoExtended", 0x0100000000000810 }
};
_systemTitlesNameDictionary = new Dictionary<long, string>()
{
{ 0x010000000000080E, "TimeZoneBinary" },
{ 0x0100000000000810, "FontNintendoExtension" },
{ 0x0100000000000811, "FontStandard" },
{ 0x0100000000000812, "FontKorean" },
{ 0x0100000000000813, "FontChineseTraditional" },
{ 0x0100000000000814, "FontChineseSimple" },
};
_sharedFontFilenameDictionary = new Dictionary<string, string>
{
{ "FontStandard", "nintendo_udsg-r_std_003.bfttf" },
@ -344,6 +355,11 @@ namespace Ryujinx.HLE.FileSystem.Content
return _sharedFontFilenameDictionary.TryGetValue(fontName, out filename);
}
public bool TryGetSystemTitlesName(long titleId, out string name)
{
return _systemTitlesNameDictionary.TryGetValue(titleId, out name);
}
private LocationEntry GetLocation(long titleId, NcaContentType contentType, StorageId storageId)
{
LinkedList<LocationEntry> locationList = _locationEntries[storageId];

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@ -2,9 +2,11 @@ using LibHac.Common;
using LibHac.Fs;
using LibHac.FsSystem;
using LibHac.FsSystem.NcaUtils;
using Ryujinx.Common.Logging;
using Ryujinx.HLE.Exceptions;
using Ryujinx.HLE.FileSystem;
using Ryujinx.HLE.FileSystem.Content;
using System;
using System.Buffers.Binary;
using System.Collections.Generic;
using System.IO;
@ -19,8 +21,6 @@ namespace Ryujinx.HLE.HOS.Font
private long _physicalAddress;
private string _fontsPath;
private struct FontInfo
{
public int Offset;
@ -38,10 +38,7 @@ namespace Ryujinx.HLE.HOS.Font
public SharedFontManager(Switch device, long physicalAddress)
{
_physicalAddress = physicalAddress;
_device = device;
_fontsPath = Path.Combine(device.FileSystem.GetSystemPath(), "fonts");
}
public void Initialize(ContentManager contentManager)
@ -49,7 +46,6 @@ namespace Ryujinx.HLE.HOS.Font
_fontData?.Clear();
_fontData = null;
EnsureInitialized(contentManager);
}
public void EnsureInitialized(ContentManager contentManager)
@ -97,32 +93,19 @@ namespace Ryujinx.HLE.HOS.Font
return info;
}
else
{
if (!contentManager.TryGetSystemTitlesName(fontTitle, out string titleName))
{
titleName = "Unknown";
}
string fontFilePath = Path.Combine(_fontsPath, name + ".ttf");
if (File.Exists(fontFilePath))
{
byte[] data = File.ReadAllBytes(fontFilePath);
FontInfo info = new FontInfo((int)fontOffset, data.Length);
WriteMagicAndSize(_physicalAddress + fontOffset, data.Length);
fontOffset += 8;
uint start = fontOffset;
for (; fontOffset - start < data.Length; fontOffset++)
{
_device.Memory.WriteByte(_physicalAddress + fontOffset, data[fontOffset - start]);
throw new InvalidSystemResourceException($"{titleName} ({fontTitle:x8}) system title not found! This font will not work, provide the system archive to fix this error. (See https://github.com/Ryujinx/Ryujinx#requirements for more information)");
}
return info;
}
else
{
throw new InvalidSystemResourceException($"Font \"{name}.ttf\" not found. Please provide it in \"{_fontsPath}\".");
throw new ArgumentException($"Unknown font \"{name}\"!");
}
}

View File

@ -21,6 +21,8 @@ namespace Ryujinx.HLE.HOS.Services.Time.TimeZone
{
private const long TimeZoneBinaryTitleId = 0x010000000000080E;
private readonly string TimeZoneSystemTitleMissingErrorMessage = "TimeZoneBinary system title not found! TimeZone conversions will not work, provide the system archive to fix this error. (See https://github.com/Ryujinx/Ryujinx#requirements for more information)";
private VirtualFileSystem _virtualFileSystem;
private IntegrityCheckLevel _fsIntegrityCheckLevel;
private ContentManager _contentManager;
@ -111,7 +113,7 @@ namespace Ryujinx.HLE.HOS.Services.Time.TimeZone
{
LocationNameCache = new string[] { "UTC" };
Logger.PrintWarning(LogClass.ServiceTime, "TimeZoneBinary system title not found! TimeZone conversions will not work, provide the system archive to fix this warning. (See https://github.com/Ryujinx/Ryujinx#requirements for more informations)");
Logger.PrintError(LogClass.ServiceTime, TimeZoneSystemTitleMissingErrorMessage);
}
}
@ -186,7 +188,7 @@ namespace Ryujinx.HLE.HOS.Services.Time.TimeZone
timeZoneBinaryStream = null;
ncaFile = null;
if (!IsLocationNameValid(locationName))
if (!HasTimeZoneBinaryTitle() || !IsLocationNameValid(locationName))
{
return ResultCode.TimeZoneNotFound;
}
@ -215,7 +217,7 @@ namespace Ryujinx.HLE.HOS.Services.Time.TimeZone
if (!HasTimeZoneBinaryTitle())
{
throw new InvalidSystemResourceException($"TimeZoneBinary system title not found! Please provide it. (See https://github.com/Ryujinx/Ryujinx#requirements for more informations)");
throw new InvalidSystemResourceException(TimeZoneSystemTitleMissingErrorMessage);
}
ResultCode result = GetTimeZoneBinary(locationName, out Stream timeZoneBinaryStream, out LocalStorage ncaFile);