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gtk: Fix a NRE when disposing OpenGL (#4648)
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@ -119,7 +119,7 @@ namespace Ryujinx.Ui
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}
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catch (Exception) { }
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Device.DisposeGpu();
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Device?.DisposeGpu();
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NpadManager.Dispose();
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// Unbind context and destroy everything
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@ -129,7 +129,7 @@ namespace Ryujinx.Ui
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}
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catch (Exception) { }
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_openGLContext.Dispose();
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_openGLContext?.Dispose();
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}
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}
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}
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