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misc: Some dependencies cleanup (#4507)
* Remove dependencies on libraries provided by .NET standard library * Use System.IO.Hashing instead of Crc32.NET
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@ -12,7 +12,6 @@
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<PackageVersion Include="Avalonia.Svg.Skia" Version="0.10.18" />
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<PackageVersion Include="CommandLineParser" Version="2.9.1" />
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<PackageVersion Include="Concentus" Version="1.1.7" />
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<PackageVersion Include="Crc32.NET" Version="1.2.0" />
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<PackageVersion Include="DiscordRichPresence" Version="1.1.3.18" />
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<PackageVersion Include="DynamicData" Version="7.12.11" />
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<PackageVersion Include="FluentAvaloniaUI" Version="1.4.5" />
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@ -45,10 +44,8 @@
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<PackageVersion Include="SPB" Version="0.0.4-build28" />
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<PackageVersion Include="System.Drawing.Common" Version="7.0.0" />
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<PackageVersion Include="System.IdentityModel.Tokens.Jwt" Version="6.27.0" />
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<PackageVersion Include="System.IO.FileSystem.Primitives" Version="4.3.0" />
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<PackageVersion Include="System.IO.Hashing" Version="7.0.0" />
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<PackageVersion Include="System.Management" Version="7.0.0" />
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<PackageVersion Include="System.Net.NameResolution" Version="4.3.0" />
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<PackageVersion Include="System.Threading.ThreadPool" Version="4.3.0" />
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<PackageVersion Include="UnicornEngine.Unicorn" Version="2.0.2-rc1-f7c841d" />
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<PackageVersion Include="XamlNameReferenceGenerator" Version="1.5.1" />
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</ItemGroup>
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@ -29,9 +29,6 @@
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<PackageReference Include="Silk.NET.Vulkan" />
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<PackageReference Include="Silk.NET.Vulkan.Extensions.EXT" />
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<PackageReference Include="Silk.NET.Vulkan.Extensions.KHR" />
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<PackageReference Include="System.IO.FileSystem.Primitives" />
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<PackageReference Include="System.Net.NameResolution" />
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<PackageReference Include="System.Threading.ThreadPool" />
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</ItemGroup>
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<ItemGroup>
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@ -1,5 +1,4 @@
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using Force.Crc32;
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using Ryujinx.Common;
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using Ryujinx.Common;
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using Ryujinx.Common.Configuration.Hid;
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using Ryujinx.Common.Configuration.Hid.Controller;
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using Ryujinx.Common.Configuration.Hid.Controller.Motion;
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@ -9,6 +8,7 @@ using Ryujinx.Input.Motion.CemuHook.Protocol;
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.IO.Hashing;
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using System.Net;
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using System.Net.Sockets;
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using System.Numerics;
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@ -401,10 +401,10 @@ namespace Ryujinx.Input.Motion.CemuHook
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writer.Seek(6, SeekOrigin.Begin);
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writer.Write(header.Length);
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header.Crc32 = Crc32Algorithm.Compute(stream.ToArray());
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Crc32.Hash(stream.ToArray(), header.Crc32.AsSpan());
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writer.Seek(8, SeekOrigin.Begin);
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writer.Write(header.Crc32);
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writer.Write(header.Crc32.AsSpan());
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byte[] data = stream.ToArray();
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@ -440,10 +440,10 @@ namespace Ryujinx.Input.Motion.CemuHook
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writer.Seek(6, SeekOrigin.Begin);
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writer.Write(header.Length);
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header.Crc32 = Crc32Algorithm.Compute(stream.ToArray());
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Crc32.Hash(stream.ToArray(), header.Crc32.AsSpan());
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writer.Seek(8, SeekOrigin.Begin);
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writer.Write(header.Crc32);
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writer.Write(header.Crc32.AsSpan());
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byte[] data = stream.ToArray();
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@ -458,8 +458,7 @@ namespace Ryujinx.Input.Motion.CemuHook
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Id = (uint)clientId,
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MagicString = Magic,
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Version = Version,
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Length = 0,
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Crc32 = 0
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Length = 0
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};
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return header;
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@ -1,14 +1,15 @@
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using System.Runtime.InteropServices;
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using Ryujinx.Common.Memory;
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using System.Runtime.InteropServices;
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namespace Ryujinx.Input.Motion.CemuHook.Protocol
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{
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[StructLayout(LayoutKind.Sequential, Pack = 1)]
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public struct Header
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{
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public uint MagicString;
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public uint MagicString;
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public ushort Version;
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public ushort Length;
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public uint Crc32;
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public uint Id;
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public Array4<byte> Crc32;
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public uint Id;
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}
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}
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@ -6,7 +6,7 @@
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="Crc32.NET" />
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<PackageReference Include="System.IO.Hashing" />
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</ItemGroup>
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<ItemGroup>
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