Fix Color Mask values (#473)

* Fix color mask common, set default value on first color mask register

* Missing check

* Better exception messages

* Address PR feedback

* Add fixme as per review feedback
This commit is contained in:
gdkchan 2018-10-25 18:30:09 -03:00 committed by GitHub
parent 2fd23577ce
commit f0a49a1c94
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GPG Key ID: 4AEE18F83AFDEB23
4 changed files with 59 additions and 46 deletions

View File

@ -37,11 +37,11 @@
public GalFrontFace FrontFace;
public bool CullFaceEnabled;
public bool CullFaceEnabled;
public GalCullFace CullFace;
public bool DepthTestEnabled;
public bool DepthWriteEnabled;
public bool DepthTestEnabled;
public bool DepthWriteEnabled;
public GalComparisonOp DepthFunc;
public float DepthRangeNear;
public float DepthRangeFar;
@ -50,31 +50,31 @@
public bool StencilTwoSideEnabled;
public GalComparisonOp StencilBackFuncFunc;
public int StencilBackFuncRef;
public uint StencilBackFuncMask;
public GalStencilOp StencilBackOpFail;
public GalStencilOp StencilBackOpZFail;
public GalStencilOp StencilBackOpZPass;
public uint StencilBackMask;
public int StencilBackFuncRef;
public uint StencilBackFuncMask;
public GalStencilOp StencilBackOpFail;
public GalStencilOp StencilBackOpZFail;
public GalStencilOp StencilBackOpZPass;
public uint StencilBackMask;
public GalComparisonOp StencilFrontFuncFunc;
public int StencilFrontFuncRef;
public uint StencilFrontFuncMask;
public GalStencilOp StencilFrontOpFail;
public GalStencilOp StencilFrontOpZFail;
public GalStencilOp StencilFrontOpZPass;
public uint StencilFrontMask;
public int StencilFrontFuncRef;
public uint StencilFrontFuncMask;
public GalStencilOp StencilFrontOpFail;
public GalStencilOp StencilFrontOpZFail;
public GalStencilOp StencilFrontOpZPass;
public uint StencilFrontMask;
public bool BlendEnabled;
public bool BlendSeparateAlpha;
public bool BlendEnabled;
public bool BlendSeparateAlpha;
public GalBlendEquation BlendEquationRgb;
public GalBlendFactor BlendFuncSrcRgb;
public GalBlendFactor BlendFuncDstRgb;
public GalBlendFactor BlendFuncSrcRgb;
public GalBlendFactor BlendFuncDstRgb;
public GalBlendEquation BlendEquationAlpha;
public GalBlendFactor BlendFuncSrcAlpha;
public GalBlendFactor BlendFuncDstAlpha;
public GalBlendFactor BlendFuncSrcAlpha;
public GalBlendFactor BlendFuncDstAlpha;
public ColorMaskRgba ColorMask;
public bool ColorMaskCommon;
public ColorMaskRgba[] ColorMasks;
public bool PrimitiveRestartEnabled;

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@ -131,8 +131,6 @@ namespace Ryujinx.Graphics.Gal.OpenGL
BlendFuncSrcAlpha = GalBlendFactor.One,
BlendFuncDstAlpha = GalBlendFactor.Zero,
ColorMask = ColorMaskRgba.Default,
PrimitiveRestartEnabled = false,
PrimitiveRestartIndex = 0
};
@ -316,16 +314,30 @@ namespace Ryujinx.Graphics.Gal.OpenGL
}
}
for (int Index = 0; Index < GalPipelineState.RenderTargetsCount; Index++)
if (New.ColorMaskCommon)
{
if (!New.ColorMasks[Index].Equals(Old.ColorMasks[Index]))
if (New.ColorMaskCommon != Old.ColorMaskCommon || !New.ColorMasks[0].Equals(Old.ColorMasks[0]))
{
GL.ColorMask(
Index,
New.ColorMasks[Index].Red,
New.ColorMasks[Index].Green,
New.ColorMasks[Index].Blue,
New.ColorMasks[Index].Alpha);
New.ColorMasks[0].Red,
New.ColorMasks[0].Green,
New.ColorMasks[0].Blue,
New.ColorMasks[0].Alpha);
}
}
else
{
for (int Index = 0; Index < GalPipelineState.RenderTargetsCount; Index++)
{
if (!New.ColorMasks[Index].Equals(Old.ColorMasks[Index]))
{
GL.ColorMask(
Index,
New.ColorMasks[Index].Red,
New.ColorMasks[Index].Green,
New.ColorMasks[Index].Blue,
New.ColorMasks[Index].Alpha);
}
}
}
@ -477,7 +489,7 @@ namespace Ryujinx.Graphics.Gal.OpenGL
{
if (!Dict.TryGetValue(Attrib.Size, out VertexAttribPointerType Type))
{
throw new NotImplementedException("Unsupported size \"" + Attrib.Size + "\" on type \"" + Attrib.Type + "\"!");
ThrowUnsupportedAttrib(Attrib);
}
return Type;
@ -485,15 +497,10 @@ namespace Ryujinx.Graphics.Gal.OpenGL
private unsafe static void SetConstAttrib(GalVertexAttrib Attrib)
{
void Unsupported()
{
throw new NotImplementedException("Constant attribute " + Attrib.Size + " not implemented!");
}
if (Attrib.Size == GalVertexAttribSize._10_10_10_2 ||
Attrib.Size == GalVertexAttribSize._11_11_10)
{
Unsupported();
ThrowUnsupportedAttrib(Attrib);
}
if (Attrib.Type == GalVertexAttribType.Unorm)
@ -611,11 +618,16 @@ namespace Ryujinx.Graphics.Gal.OpenGL
GL.VertexAttrib4(Attrib.Index, (float*)Attrib.Pointer);
break;
default: Unsupported(); break;
default: ThrowUnsupportedAttrib(Attrib); break;
}
}
}
private static void ThrowUnsupportedAttrib(GalVertexAttrib Attrib)
{
throw new NotImplementedException("Unsupported size \"" + Attrib.Size + "\" on type \"" + Attrib.Type + "\"!");
}
private void Enable(EnableCap Cap, bool Enabled)
{
if (Enabled)

View File

@ -64,6 +64,10 @@ namespace Ryujinx.Graphics
{
UploadedKeys[i] = new List<long>();
}
//Ensure that all components are enabled by default.
//FIXME: Is this correct?
WriteRegister(NvGpuEngine3dReg.ColorMaskN, 0x1111);
}
public void CallMethod(NvGpuVmm Vmm, NvGpuPBEntry PBEntry)
@ -420,16 +424,13 @@ namespace Ryujinx.Graphics
private void SetColorMask(GalPipelineState State)
{
int ColorMask = ReadRegister(NvGpuEngine3dReg.ColorMask);
bool ColorMaskCommon = ReadRegisterBool(NvGpuEngine3dReg.ColorMaskCommon);
State.ColorMask.Red = ((ColorMask >> 0) & 0xf) != 0;
State.ColorMask.Green = ((ColorMask >> 4) & 0xf) != 0;
State.ColorMask.Blue = ((ColorMask >> 8) & 0xf) != 0;
State.ColorMask.Alpha = ((ColorMask >> 12) & 0xf) != 0;
State.ColorMaskCommon = ColorMaskCommon;
for (int Index = 0; Index < GalPipelineState.RenderTargetsCount; Index++)
{
ColorMask = ReadRegister(NvGpuEngine3dReg.ColorMaskN + Index);
int ColorMask = ReadRegister(NvGpuEngine3dReg.ColorMaskN + (ColorMaskCommon ? 0 : Index));
State.ColorMasks[Index].Red = ((ColorMask >> 0) & 0xf) != 0;
State.ColorMasks[Index].Green = ((ColorMask >> 4) & 0xf) != 0;

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@ -25,7 +25,7 @@ namespace Ryujinx.Graphics
StencilBackFuncRef = 0x3d5,
StencilBackMask = 0x3d6,
StencilBackFuncMask = 0x3d7,
ColorMask = 0x3e4,
ColorMaskCommon = 0x3e4,
RTSeparateFragData = 0x3eb,
ZetaAddress = 0x3f8,
ZetaFormat = 0x3fa,