Commit Graph

  • 0d38e7ac02
    Fix swizzle for certain formats Isaac Marovitz 2024-03-19 21:56:54 -0400
  • 57067a815d
    Blit at the end of the render Isaac Marovitz 2024-03-19 21:29:14 -0400
  • 9ecdaac949
    Load attachments Isaac Marovitz 2024-03-19 21:15:31 -0400
  • 6c8a9a7e5f
    Cleanup Shader I/O Isaac Marovitz 2024-03-19 21:11:48 -0400
  • 6d9a7aecd9
    Fix fragment shader bindings Isaac Marovitz 2024-03-19 21:04:31 -0400
  • 22f59859f4
    Fix VertexBuffers Isaac Marovitz 2024-03-19 19:02:05 -0400
  • c29aa96e73
    Fix some shader gen problems… Isaac Marovitz 2024-03-19 17:18:59 -0400
  • d4bed276b0
    Formatting Isaac Marovitz 2024-03-19 16:23:43 -0400
  • 7c5647db39
    Make TypeConversion failure an error Isaac Marovitz 2024-03-19 16:16:00 -0400
  • 3775dd3bd8
    Fix MSL Reinterpret Casts Isaac Marovitz 2024-03-19 16:14:37 -0400
  • 308b1117ca
    Dont set Vertex Attributes for now Isaac Marovitz 2024-03-19 15:08:39 -0400
  • ad502d2188
    Remove capture code Isaac Marovitz 2024-03-19 15:07:50 -0400
  • 683fe890c5
    Bind Textures & Samplers Isaac Marovitz 2024-03-19 15:07:35 -0400
  • e03fecaeb2
    Revise ISampler Isaac Marovitz 2024-03-19 14:05:09 -0400
  • 689fdd95b1
    Try again Isaac Marovitz 2024-03-18 15:03:10 -0400
  • 361e1b0228
    Resolve warning Isaac Marovitz 2024-03-18 14:57:23 -0400
  • 5d6885a3c1
    Formatting Isaac Marovitz 2024-03-18 14:51:44 -0400
  • 55b847d1e2
    FIx build Isaac Marovitz 2024-03-18 14:48:54 -0400
  • 23b01c6b10
    Fix some rebase errors Isaac Marovitz 2024-03-18 14:32:59 -0400
  • 98bc02cb1e
    End Pass on Dispose Isaac Marovitz 2024-01-27 16:09:24 -0500
  • bf18708777
    Don’t change Render State if Vertex Function is Invalid Isaac Marovitz 2024-01-27 16:09:16 -0500
  • 297bda4092
    “Report” Driver Isaac Marovitz 2024-01-27 16:08:57 -0500
  • 4ce381f771
    Adjust function signature Isaac Marovitz 2024-01-14 16:50:05 -0500
  • 91127b78e4
    Get it building again Isaac Marovitz 2024-01-14 12:33:59 -0500
  • 14e1453c26
    Render Targets Isaac Marovitz 2023-10-11 20:19:28 -0400
  • 1c3ac53fb2
    format Isaac Marovitz 2023-10-11 00:42:38 -0400
  • e18e81207d
    Formatting Isaac Marovitz 2023-10-11 00:39:18 -0400
  • 8d5c5c4e8b
    smh Isaac Marovitz 2023-10-10 22:10:28 -0400
  • 9be08f8d55
    Dont specify [[stage_in]] on fragment Isaac Marovitz 2023-10-10 22:03:10 -0400
  • cecdf13f17
    If one shader fails, whole program fails Isaac Marovitz 2023-10-10 21:56:08 -0400
  • aebf534b9e
    Fix fragment shaders (and fuck everything up) Isaac Marovitz 2023-10-10 20:00:56 -0400
  • e8f47a2d14
    Vertex buffer data Isaac Marovitz 2023-10-10 19:02:38 -0400
  • 6efcf17983
    Dont be stupid Isaac Marovitz 2023-10-10 18:36:52 -0400
  • f1a231cc62
    Dont set 0 attributes Isaac Marovitz 2023-10-10 18:04:26 -0400
  • fba79165e2
    Reset Descriptor instead of making a new object Isaac Marovitz 2023-10-10 18:00:32 -0400
  • 733d34b130
    Set Vertex Descriptor properly Isaac Marovitz 2023-10-10 17:53:51 -0400
  • 3f49b2b926
    Start vertex descriptor work Isaac Marovitz 2023-10-10 15:26:40 -0400
  • 00a3be561d
    Implement CreateProgram Isaac Marovitz 2023-10-10 14:14:28 -0400
  • b238a09d30
    Fix fragment output color Isaac Marovitz 2023-10-10 13:43:57 -0400
  • be9a027ea7
    Set TargetLanguage for Metal to MSL Isaac Marovitz 2023-10-10 13:26:49 -0400
  • 626a2cf06c
    Fix IoMap variable names Isaac Marovitz 2023-10-09 11:33:28 -0400
  • 58abe386b2
    Fix ETC2 PTA formats Isaac Marovitz 2023-10-09 11:20:23 -0400
  • eebd2f073c
    Partial TextureQuerySamples Isaac Marovitz 2023-10-09 11:16:33 -0400
  • f17dc476e3
    Fix instructions Isaac Marovitz 2023-10-09 11:12:04 -0400
  • ab6fc5b0ff
    LDR ASTC Isaac Marovitz 2023-08-30 19:53:19 +0100
  • 486a2cda32
    Get build working again (values likely wrong) Isaac Marovitz 2023-08-30 19:35:57 +0100
  • ace47e67c9
    dotnet format Isaac Marovitz 2023-08-30 19:25:12 +0100
  • fd0bc67da1
    Back to where we were Isaac Marovitz 2023-08-15 14:17:00 +0100
  • 3128770555
    Boot TOTK Isaac Marovitz 2023-08-14 12:17:22 +0100
  • 984a4a4828
    Boot Sonic Mania Isaac Marovitz 2023-08-14 12:12:44 +0100
  • f866b1d28e
    Update for new Shader IR format Isaac Marovitz 2023-08-12 15:12:35 +0100
  • 29fce2b1c7
    Update src/Ryujinx.Graphics.Metal/Pipeline.cs Isaac Marovitz 2023-08-07 12:42:41 +0100
  • 84e97ed0a7
    Vertex Input Attributes Isaac Marovitz 2023-08-04 23:51:24 -0400
  • 92a450aa5e
    More Shader Gen Stuff Isaac Marovitz 2023-08-03 23:21:22 -0400
  • 827ead1522
    Fix Metal Validation Error Isaac Marovitz 2023-08-03 19:01:34 -0400
  • 53a2b747fa
    SDL2 Headless Metal Backend support Isaac Marovitz 2023-08-03 17:32:04 -0400
  • bfa7cb4937
    Easier capture stuff Isaac Marovitz 2023-08-03 17:04:59 -0400
  • aace8ed87c
    Define MaxFramesPerCapture Isaac Marovitz 2023-08-03 16:53:53 -0400
  • f1084dd6aa
    Cleanup encoder getting + Fix capture overflow Isaac Marovitz 2023-08-03 16:47:10 -0400
  • 5f3a7edf69
    Formatting Isaac Marovitz 2023-08-03 14:50:49 -0400
  • f5a787f40f
    Start of MSL instructions Isaac Marovitz 2023-08-03 11:51:11 -0400
  • fd8f731f30
    Warn when generating unsupported shader Isaac Marovitz 2023-08-03 09:21:32 -0400
  • 0bc1fde2dd
    Pass sampler to Blit shader Isaac Marovitz 2023-08-03 08:58:14 -0400
  • 69e53572d4
    Shader comments Isaac Marovitz 2023-08-03 08:50:36 -0400
  • 03606e0d66
    HelperShaders class Isaac Marovitz 2023-08-03 08:48:41 -0400
  • 39e9a0a292
    Undertale boots Isaac Marovitz 2023-08-02 21:53:49 -0400
  • 9578b262e5
    Check if packed depth is supported Isaac Marovitz 2023-08-02 21:32:41 -0400
  • 915019aff2
    Fix RGB Seizure Isaac Marovitz 2023-08-02 21:18:28 -0400
  • 4d29a7351d
    Barry is here mashallah Isaac Marovitz 2023-08-02 20:32:59 -0400
  • b062031852
    Seizure my beloved is working Isaac Marovitz 2023-08-02 19:56:59 -0400
  • d40cad374f
    SetData Isaac Marovitz 2023-08-02 15:57:57 -0400
  • 2cbab125af
    Look ma no crash Isaac Marovitz 2023-08-01 22:36:07 -0400
  • fce2d1db18
    Whitespace Isaac Marovitz 2023-07-31 17:44:01 -0400
  • ce4e47ec0b
    TODO Isaac Marovitz 2023-07-29 01:20:15 -0400
  • 20a522ba0d
    BeginComputePass Isaac Marovitz 2023-07-29 01:18:51 -0400
  • aeb4b9c76a
    SetDepthTest Isaac Marovitz 2023-07-29 00:46:13 -0400
  • b551be242a
    SetStencilTest Isaac Marovitz 2023-07-29 00:30:08 -0400
  • 353c82645e
    Forgot depth Isaac Marovitz 2023-07-29 00:14:21 -0400
  • f578941edb
    Texture usage Isaac Marovitz 2023-07-29 00:07:54 -0400
  • e4f070e103
    CopyBuffer to Buffer Isaac Marovitz 2023-07-28 23:56:33 -0400
  • d2967cbf89
    CopyTo Buffer Isaac Marovitz 2023-07-28 23:50:00 -0400
  • a2bca317e6
    SetData without region Isaac Marovitz 2023-07-28 23:35:55 -0400
  • 5864adde31
    Rewrite SetData for GPU Isaac Marovitz 2023-07-28 23:33:09 -0400
  • 80650112a3
    Clear Buffer Isaac Marovitz 2023-07-28 16:51:07 -0400
  • 9e11c5f788
    Use Ryujinx Logger Isaac Marovitz 2023-07-28 16:39:14 -0400
  • 32c51bf35d
    One encoder at a time Isaac Marovitz 2023-07-28 16:23:13 -0400
  • eb90e6b228
    Fix byte alignment Isaac Marovitz 2023-07-28 15:09:40 -0400
  • 1590a29e24
    Finish SetData /w region Isaac Marovitz 2023-07-28 15:04:35 -0400
  • 27ef33f4da
    Spoof Counters Isaac Marovitz 2023-07-28 13:29:26 -0400
  • bb54f7ddc7
    BufferAccess Isaac Marovitz 2023-07-28 11:59:07 -0400
  • d0999b97b5
    Delete and Get Data from Buffer Isaac Marovitz 2023-07-28 11:55:52 -0400
  • a012f23e9d
    Bump SharpMetal Isaac Marovitz 2023-07-28 08:31:46 -0400
  • 5250a07b0d
    Start Texture region-based CopyTo Isaac Marovitz 2023-07-28 08:20:15 -0400
  • 6c9c4b4abb
    IoMap Isaac Marovitz 2023-07-28 00:29:05 -0400
  • 6adb81f730
    Fix error Isaac Marovitz 2023-07-27 23:37:03 -0400
  • 12669b4026
    Renderer cleanup Isaac Marovitz 2023-07-27 23:36:04 -0400
  • 8a866ed6fa
    Texture Copys Isaac Marovitz 2023-07-27 22:54:24 -0400
  • e1cabb6181
    Texture, Pipeline, Sample, Renderer Improvements Isaac Marovitz 2023-07-27 21:51:20 -0400
  • 18b631730d
    Start Metal Backend Isaac Marovitz 2024-08-31 22:42:56 +0200
  • 24ee8c39f1
    Add support for sampler sRGB disable (#7312) gdkchan 2024-09-19 14:38:30 -0300