mirror of
https://github.com/Ryujinx-NX/Ryujinx.git
synced 2024-11-14 21:17:43 -07:00
358a781639
* Initial GTK implementation * Less messy and Avalonia imp * Move clamping to HLE and streamline imps * Make viewmodel update consistent * Fix rebase and add an english locale. Co-authored-by: Mary-nyan <mary@mary.zone>
166 lines
5.4 KiB
C#
166 lines
5.4 KiB
C#
using Ryujinx.Audio.Backends.CompatLayer;
|
|
using Ryujinx.Audio.Integration;
|
|
using Ryujinx.Common.Configuration;
|
|
using Ryujinx.Graphics.Gpu;
|
|
using Ryujinx.HLE.FileSystem;
|
|
using Ryujinx.HLE.HOS;
|
|
using Ryujinx.HLE.HOS.Services.Apm;
|
|
using Ryujinx.HLE.HOS.Services.Hid;
|
|
using Ryujinx.HLE.Ui;
|
|
using Ryujinx.Memory;
|
|
using System;
|
|
|
|
namespace Ryujinx.HLE
|
|
{
|
|
public class Switch : IDisposable
|
|
{
|
|
public HLEConfiguration Configuration { get; }
|
|
public IHardwareDeviceDriver AudioDeviceDriver { get; }
|
|
public MemoryBlock Memory { get; }
|
|
public GpuContext Gpu { get; }
|
|
public VirtualFileSystem FileSystem { get; }
|
|
public Horizon System { get; }
|
|
public ApplicationLoader Application { get; }
|
|
public PerformanceStatistics Statistics { get; }
|
|
public Hid Hid { get; }
|
|
public TamperMachine TamperMachine { get; }
|
|
public IHostUiHandler UiHandler { get; }
|
|
|
|
public bool EnableDeviceVsync { get; set; } = true;
|
|
|
|
public bool IsFrameAvailable => Gpu.Window.IsFrameAvailable;
|
|
|
|
public Switch(HLEConfiguration configuration)
|
|
{
|
|
if (configuration.GpuRenderer == null)
|
|
{
|
|
throw new ArgumentNullException(nameof(configuration.GpuRenderer));
|
|
}
|
|
|
|
if (configuration.AudioDeviceDriver == null)
|
|
{
|
|
throw new ArgumentNullException(nameof(configuration.AudioDeviceDriver));
|
|
}
|
|
|
|
if (configuration.UserChannelPersistence == null)
|
|
{
|
|
throw new ArgumentNullException(nameof(configuration.UserChannelPersistence));
|
|
}
|
|
|
|
Configuration = configuration;
|
|
FileSystem = Configuration.VirtualFileSystem;
|
|
UiHandler = Configuration.HostUiHandler;
|
|
|
|
MemoryAllocationFlags memoryAllocationFlags = configuration.MemoryManagerMode == MemoryManagerMode.SoftwarePageTable
|
|
? MemoryAllocationFlags.Reserve
|
|
: MemoryAllocationFlags.Reserve | MemoryAllocationFlags.Mirrorable;
|
|
|
|
AudioDeviceDriver = new CompatLayerHardwareDeviceDriver(Configuration.AudioDeviceDriver);
|
|
Memory = new MemoryBlock(Configuration.MemoryConfiguration.ToDramSize(), memoryAllocationFlags);
|
|
Gpu = new GpuContext(Configuration.GpuRenderer);
|
|
System = new Horizon(this);
|
|
Statistics = new PerformanceStatistics();
|
|
Hid = new Hid(this, System.HidStorage);
|
|
Application = new ApplicationLoader(this);
|
|
TamperMachine = new TamperMachine();
|
|
|
|
System.State.SetLanguage(Configuration.SystemLanguage);
|
|
System.State.SetRegion(Configuration.Region);
|
|
|
|
EnableDeviceVsync = Configuration.EnableVsync;
|
|
System.State.DockedMode = Configuration.EnableDockedMode;
|
|
System.PerformanceState.PerformanceMode = System.State.DockedMode ? PerformanceMode.Boost : PerformanceMode.Default;
|
|
System.EnablePtc = Configuration.EnablePtc;
|
|
System.FsIntegrityCheckLevel = Configuration.FsIntegrityCheckLevel;
|
|
System.GlobalAccessLogMode = Configuration.FsGlobalAccessLogMode;
|
|
}
|
|
|
|
public void LoadCart(string exeFsDir, string romFsFile = null)
|
|
{
|
|
Application.LoadCart(exeFsDir, romFsFile);
|
|
}
|
|
|
|
public void LoadXci(string xciFile)
|
|
{
|
|
Application.LoadXci(xciFile);
|
|
}
|
|
|
|
public void LoadNca(string ncaFile)
|
|
{
|
|
Application.LoadNca(ncaFile);
|
|
}
|
|
|
|
public void LoadNsp(string nspFile)
|
|
{
|
|
Application.LoadNsp(nspFile);
|
|
}
|
|
|
|
public void LoadProgram(string fileName)
|
|
{
|
|
Application.LoadProgram(fileName);
|
|
}
|
|
|
|
public bool WaitFifo()
|
|
{
|
|
return Gpu.GPFifo.WaitForCommands();
|
|
}
|
|
|
|
public void ProcessFrame()
|
|
{
|
|
Gpu.ProcessShaderCacheQueue();
|
|
Gpu.Renderer.PreFrame();
|
|
Gpu.GPFifo.DispatchCalls();
|
|
}
|
|
|
|
public bool ConsumeFrameAvailable()
|
|
{
|
|
return Gpu.Window.ConsumeFrameAvailable();
|
|
}
|
|
|
|
public void PresentFrame(Action swapBuffersCallback)
|
|
{
|
|
Gpu.Window.Present(swapBuffersCallback);
|
|
}
|
|
|
|
public void SetVolume(float volume)
|
|
{
|
|
System.SetVolume(Math.Clamp(volume, 0, 1));
|
|
}
|
|
|
|
public float GetVolume()
|
|
{
|
|
return System.GetVolume();
|
|
}
|
|
|
|
public void EnableCheats()
|
|
{
|
|
FileSystem.ModLoader.EnableCheats(Application.TitleId, TamperMachine);
|
|
}
|
|
|
|
public bool IsAudioMuted()
|
|
{
|
|
return System.GetVolume() == 0;
|
|
}
|
|
|
|
public void DisposeGpu()
|
|
{
|
|
Gpu.Dispose();
|
|
}
|
|
|
|
public void Dispose()
|
|
{
|
|
Dispose(true);
|
|
}
|
|
|
|
protected virtual void Dispose(bool disposing)
|
|
{
|
|
if (disposing)
|
|
{
|
|
System.Dispose();
|
|
AudioDeviceDriver.Dispose();
|
|
FileSystem.Dispose();
|
|
Memory.Dispose();
|
|
}
|
|
}
|
|
}
|
|
} |