mirror of
https://github.com/Ryujinx-NX/Ryujinx.git
synced 2024-11-14 13:07:41 -07:00
1ff89d6482
* Implement basic support of SystemSaveData and Cleanup IFileSystemProxy - Implement `OpenSystemSaveData` as a `IFileSystem` in `SaveHelper`: On real device, system saves data are stored encrypted, and we can't create an empty system save data for now. That's why if a user put his own dump of system save in `RyuFs\nand\system\save\`, we extract content in associated folder and open it as a `IFileSystem`. If the system save data don't exist, a folder is created. - Cleanup `IFileSystemProxy` by adding a Helper class. - Implement `GetSavePath` in `VirtualFileSystem` and remove `GetGameSavePath` in `SaveHelper`. * remove the forgotten I * Fix align
12 lines
227 B
C#
12 lines
227 B
C#
namespace Ryujinx.HLE.FileSystem
|
|
{
|
|
enum SaveDataType : byte
|
|
{
|
|
SystemSaveData,
|
|
SaveData,
|
|
BcatDeliveryCacheStorage,
|
|
DeviceSaveData,
|
|
TemporaryStorage,
|
|
CacheStorage
|
|
}
|
|
} |