Ryujinx/Ryujinx.HLE/HOS
Ac_K 57c4e6ef21
audout: Implement and fix some calls (#1725)
* audout: Implement GetAudioOutBufferCount, GetAudioOutPlayedSampleCount and FlushAudioOutBuffers

This PR implement audout service calls:
- GetAudioOutBufferCount
- GetAudioOutPlayedSampleCount
- FlushAudioOutBuffers

The RE calls just give some hints about no extra checks.
Since we use a totally different implementation because of our backend, I can't do something better for now.

SetAudioOutVolume and GetAudioOutVolume are fixed too by set/get the volume of the current opened track, previous implementation was wrong.

This fix #1133, fix #1258 and fix #1519.

Thanks to @jduncanator for this help during the implementation and all his precious advices.

* Fix some debug leftovers

* Address jD feedback
2020-11-20 21:59:01 +01:00
..
Applets Basic impl of Error Applet (#1551) 2020-09-28 00:00:38 +02:00
Diagnostics/Demangler Misc cleanup (#708) 2019-07-02 04:39:22 +02:00
Font Update to LibHac 0.12.0 (#1485) 2020-09-01 17:08:59 -03:00
Ipc IPC refactor part 1: Use explicit separate threads to process requests (#1447) 2020-09-22 14:50:40 +10:00
Kernel IPC refactor part 1: Use explicit separate threads to process requests (#1447) 2020-09-22 14:50:40 +10:00
Services audout: Implement and fix some calls (#1725) 2020-11-20 21:59:01 +01:00
SystemState Amadeus: Final Act (#1481) 2020-08-17 22:49:37 -03:00
ApplicationLoader.cs shader cache: Fix Linux boot issues (#1709) 2020-11-17 22:40:19 +01:00
HomebrewRomFsStream.cs Misc cleanup (#708) 2019-07-02 04:39:22 +02:00
Horizon.cs Update performance mode when docked mode changes. (#1696) 2020-11-12 16:59:18 +11:00
IdDictionary.cs Implement GPU syncpoints (#980) 2020-04-19 11:25:57 +10:00
ModLoader.cs Update to LibHac 0.12.0 (#1485) 2020-09-01 17:08:59 -03:00
ProgramLoader.cs Improved Logger (#1292) 2020-08-04 01:32:53 +02:00
ResultCode.cs Refactoring result codes (#731) 2019-07-14 16:04:38 -03:00
ServiceCtx.cs Implement a new physical memory manager and replace DeviceMemory (#856) 2020-05-04 08:54:50 +10:00
UserChannelPersistence.cs Fix exiting emulator with multi programs (#1590) 2020-10-10 00:52:11 +02:00