mirror of
https://github.com/Ryujinx-NX/Ryujinx.git
synced 2024-11-15 13:37:44 -07:00
521751795a
* Some style fixes and nits on ITimeZoneService * Remove some unneeded usings * Remove the Ryujinx.HLE.OsHle.Handles namespace * Remove hbmenu automatic load on process exit * Rename Ns to Device, rename Os to System, rename SystemState to State * Move Exceptions and Utilities out of OsHle * Rename OsHle to HOS * Rename OsHle folder to HOS * IManagerDisplayService and ISystemDisplayService style fixes * BsdError shouldn't be public * Add a empty new line before using static * Remove unused file * Some style fixes on NPDM * Exit gracefully when the application is closed * Code style fixes on IGeneralService * Add 0x prefix on values printed as hex * Small improvements on finalization code * Move ProcessId and ThreadId out of AThreadState * Rename VFs to FileSystem * FsAccessHeader shouldn't be public. Also fix file names casing * More case changes on NPDM * Remove unused files * Move using to the correct place on NPDM * Use properties on KernelAccessControlMmio * Address PR feedback
37 lines
717 B
C#
37 lines
717 B
C#
using System.Threading;
|
|
|
|
namespace Ryujinx.HLE.HOS.Services.Nv.NvMap
|
|
{
|
|
class NvMapHandle
|
|
{
|
|
public int Handle;
|
|
public int Id;
|
|
public int Size;
|
|
public int Align;
|
|
public int Kind;
|
|
public long Address;
|
|
public bool Allocated;
|
|
|
|
private long Dupes;
|
|
|
|
public NvMapHandle()
|
|
{
|
|
Dupes = 1;
|
|
}
|
|
|
|
public NvMapHandle(int Size) : this()
|
|
{
|
|
this.Size = Size;
|
|
}
|
|
|
|
public void IncrementRefCount()
|
|
{
|
|
Interlocked.Increment(ref Dupes);
|
|
}
|
|
|
|
public long DecrementRefCount()
|
|
{
|
|
return Interlocked.Decrement(ref Dupes);
|
|
}
|
|
}
|
|
} |