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Engine
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Initial support for GPU channels (#2372)
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2021-06-24 01:51:41 +02:00 |
Image
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Initial support for GPU channels (#2372)
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2021-06-24 01:51:41 +02:00 |
Memory
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Initial support for GPU channels (#2372)
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2021-06-24 01:51:41 +02:00 |
Shader
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Fix texture sampling with depth compare and LOD level or bias (#2404)
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2021-06-25 00:54:50 +02:00 |
State
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Initial support for GPU channels (#2372)
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2021-06-24 01:51:41 +02:00 |
Synchronization
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Improved Logger (#1292)
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2020-08-04 01:32:53 +02:00 |
ClassId.cs
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Implement GPU syncpoints (#980)
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2020-04-19 11:25:57 +10:00 |
Constants.cs
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Improve linear texture compatibility rules (#2099)
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2021-03-19 02:17:38 +01:00 |
GpuChannel.cs
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Initial support for GPU channels (#2372)
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2021-06-24 01:51:41 +02:00 |
GpuContext.cs
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Initial support for GPU channels (#2372)
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2021-06-24 01:51:41 +02:00 |
GraphicsConfig.cs
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misc: Fix default value for GraphicsConfig.MaxAnisotropy (#2274)
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2021-05-07 13:18:23 -03:00 |
MethodParams.cs
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Add XML documentation to Ryujinx.Graphics.Gpu
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2020-01-09 02:13:00 +01:00 |
Ryujinx.Graphics.Gpu.csproj
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infra: Migrate to .NET 5 (#1694)
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2020-11-15 19:27:15 +01:00 |
ShadowRamControl.cs
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Implement MME shadow RAM (#987)
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2020-03-13 12:30:26 +11:00 |
Window.cs
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Initial support for GPU channels (#2372)
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2021-06-24 01:51:41 +02:00 |