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<VisualStudioProject
	ProjectType="Visual C++"
	Version="9.00"
	Name="DSPSpy"
	ProjectGUID="{3877AA3E-9CC0-4ADF-8E71-272EE4443478}"
	RootNamespace="DSPSpy"
	TargetFrameworkVersion="196613"
	>
	<Platforms>
		<Platform
			Name="Win32"
		/>
		<Platform
			Name="x64"
		/>
	</Platforms>
	<ToolFiles>
	</ToolFiles>
	<Configurations>
		<Configuration
			Name="Wii|Win32"
			OutputDirectory="build"
			IntermediateDirectory="build"
			ConfigurationType="0"
			CharacterSet="2"
			WholeProgramOptimization="1"
			BuildLogFile="build\BuildLog.htm"
			>
			<Tool
				Name="VCNMakeTool"
				BuildCommandLine="..\..\Binary\$(PlatformName)\DSPTool.exe -h dsp_code tests\dsp_test.ds&#x0D;&#x0A;make&#x0D;&#x0A;"
				ReBuildCommandLine="make clean&#x0D;&#x0A;..\..\Binary\$(PlatformName)\DSPTool.exe -h dsp_code tests\dsp_code.ds&#x0D;&#x0A;make"
				CleanCommandLine="make clean"
				Output="DSPSpy.dol"
				PreprocessorDefinitions=""
				IncludeSearchPath="$(ProjectDir);C:\devkitPro\libogc\include"
				ForcedIncludes=""
				AssemblySearchPath=""
				ForcedUsingAssemblies=""
				CompileAsManaged=""
			/>
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		<Configuration
			Name="Wii|x64"
			OutputDirectory="build"
			IntermediateDirectory="build"
			ConfigurationType="0"
			CharacterSet="2"
			WholeProgramOptimization="1"
			BuildLogFile="build\BuildLog.htm"
			>
			<Tool
				Name="VCNMakeTool"
				BuildCommandLine="..\..\Binary\$(PlatformName)\DSPTool.exe -h dsp_code tests\dsp_test.ds&#x0D;&#x0A;make&#x0D;&#x0A;"
				ReBuildCommandLine="make clean&#x0D;&#x0A;..\..\Binary\$(PlatformName)\DSPTool.exe -h dsp_code tests\dsp_code.ds&#x0D;&#x0A;make"
				CleanCommandLine="make clean"
				Output="DSPSpy.dol"
				PreprocessorDefinitions=""
				IncludeSearchPath="$(ProjectDir);C:\devkitPro\libogc\include"
				ForcedIncludes=""
				AssemblySearchPath=""
				ForcedUsingAssemblies=""
				CompileAsManaged=""
			/>
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		<Configuration
			Name="GC|Win32"
			OutputDirectory="build"
			IntermediateDirectory="build"
			ConfigurationType="0"
			CharacterSet="2"
			WholeProgramOptimization="1"
			BuildLogFile="build\BuildLogGC.htm"
			>
			<Tool
				Name="VCNMakeTool"
				BuildCommandLine="..\..\Binary\$(PlatformName)\DSPTool.exe -h dsp_code tests\dsp_test.ds&#x0D;&#x0A;make HW_TYPE=gamecube"
				ReBuildCommandLine="make  HW_TYPE=gamecube clean&#x0D;&#x0A;..\..\Binary\$(PlatformName)\DSPTool.exe -h dsp_code tests\dsp_code.ds&#x0D;&#x0A;make HW_TYPE=gamecube"
				CleanCommandLine="make  HW_TYPE=gamecube clean"
				Output="DSPSpyGC.dol"
				PreprocessorDefinitions=""
				IncludeSearchPath="$(ProjectDir);C:\devkitPro\libogc\include"
				ForcedIncludes=""
				AssemblySearchPath=""
				ForcedUsingAssemblies=""
				CompileAsManaged=""
			/>
		</Configuration>
		<Configuration
			Name="GC|x64"
			OutputDirectory="build"
			IntermediateDirectory="build"
			ConfigurationType="0"
			CharacterSet="2"
			WholeProgramOptimization="1"
			BuildLogFile="build\BuildLogGC.htm"
			>
			<Tool
				Name="VCNMakeTool"
				BuildCommandLine="..\..\Binary\$(PlatformName)\DSPTool.exe -h dsp_code tests\dsp_test.ds&#x0D;&#x0A;make HW_TYPE=gamecube"
				ReBuildCommandLine="make  HW_TYPE=gamecube clean&#x0D;&#x0A;..\..\Binary\$(PlatformName)\DSPTool.exe -h dsp_code tests\dsp_code.ds&#x0D;&#x0A;make HW_TYPE=gamecube"
				CleanCommandLine="make  HW_TYPE=gamecube clean"
				Output="DSPSpyGC.dol"
				PreprocessorDefinitions=""
				IncludeSearchPath="$(ProjectDir);C:\devkitPro\libogc\include"
				ForcedIncludes=""
				AssemblySearchPath=""
				ForcedUsingAssemblies=""
				CompileAsManaged=""
			/>
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	<References>
	</References>
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		<File
			RelativePath=".\Config.h"
			>
		</File>
		<File
			RelativePath=".\ConsoleHelper.h"
			>
		</File>
		<File
			RelativePath=".\tests\dsp_base.inc"
			>
		</File>
		<File
			RelativePath=".\dsp_interface.cpp"
			>
		</File>
		<File
			RelativePath=".\dsp_interface.h"
			>
		</File>
		<File
			RelativePath=".\main_spy.cpp"
			>
		</File>
		<File
			RelativePath=".\Makefile"
			>
		</File>
		<File
			RelativePath=".\mem_dump.h"
			>
		</File>
		<File
			RelativePath=".\real_dsp.cpp"
			>
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		<File
			RelativePath=".\real_dsp.h"
			>
		</File>
		<File
			RelativePath=".\Stubs.cpp"
			>
		</File>
	</Files>
	<Globals>
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