// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.

#pragma once

#include "Core/HW/SI_Device.h"
#include "InputCommon/GCPadStatus.h"


// standard gamecube controller
class CSIDevice_GCController : public ISIDevice
{
private:

	// Commands
	enum EBufferCommands
	{
		CMD_RESET       = 0x00,
		CMD_DIRECT      = 0x40,
		CMD_ORIGIN      = 0x41,
		CMD_RECALIBRATE = 0x42,
	};

	struct SOrigin
	{
		u8 uCommand;// Maybe should be button bits?
		u8 unk_1;   // ..and this would be the other half
		u8 uOriginStickX;
		u8 uOriginStickY;
		u8 uSubStickStickX;
		u8 uSubStickStickY;
		u8 uTrigger_L;
		u8 uTrigger_R;
		u8 unk_4;
		u8 unk_5;
		u8 unk_6;
		u8 unk_7;
	};

	enum EDirectCommands
	{
		CMD_WRITE = 0x40
	};

	union UCommand
	{
		u32 Hex;
		struct
		{
			u32 Parameter1 : 8;
			u32 Parameter2 : 8;
			u32 Command    : 8;
			u32            : 8;
		};
		UCommand()            {Hex = 0;}
		UCommand(u32 _iValue) {Hex = _iValue;}
	};

	enum EButtonCombo
	{
		COMBO_NONE = 0,
		COMBO_ORIGIN,
		COMBO_RESET
	};

	// struct to compare input against
	// Set on connection and (standard pad only) on button combo
	SOrigin m_Origin;

	// PADAnalogMode
	u8 m_Mode;

	// Timer to track special button combos:
	// y, X, start for 3 seconds updates origin with current status
	//   Technically, the above is only on standard pad, wavebird does not support it for example
	// b, x, start for 3 seconds triggers reset (PI reset button interrupt)
	u64 m_TButtonComboStart, m_TButtonCombo;
	// Type of button combo from the last/current poll
	EButtonCombo m_LastButtonCombo;

public:

	// Constructor
	CSIDevice_GCController(SIDevices device, int _iDeviceNumber);

	// Run the SI Buffer
	virtual int RunBuffer(u8* _pBuffer, int _iLength) override;

	// Send and Receive pad input from network
	static bool NetPlay_GetInput(u8 numPAD, GCPadStatus status, u32 *PADStatus);
	static u8 NetPlay_InGamePadToLocalPad(u8 numPAD);

	// Return true on new data
	virtual bool GetData(u32& _Hi, u32& _Low) override;

	// Send a command directly
	virtual void SendCommand(u32 _Cmd, u8 _Poll) override;

	// Savestate support
	virtual void DoState(PointerWrap& p) override;
};


// "TaruKonga", the DK Bongo controller
class CSIDevice_TaruKonga : public CSIDevice_GCController
{
public:
	CSIDevice_TaruKonga(SIDevices device, int _iDeviceNumber) : CSIDevice_GCController(device, _iDeviceNumber) { }

	virtual bool GetData(u32& _Hi, u32& _Low) override
	{
		CSIDevice_GCController::GetData(_Hi, _Low);
		_Hi &= ~PAD_USE_ORIGIN << 16;
		return true;
	}
};
