dolphin/Source/Android/jni/Host.h

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// Copyright 2023 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <mutex>
#include "Core/Core.h"
// The Core only supports using a single Host thread.
// If multiple threads want to call host functions then they need to queue
// sequentially for access.
struct HostThreadLock
{
public:
explicit HostThreadLock() : m_lock(s_host_identity_mutex) { Core::DeclareAsHostThread(); }
~HostThreadLock()
{
if (m_lock.owns_lock())
Core::UndeclareAsHostThread();
}
HostThreadLock(const HostThreadLock& other) = delete;
HostThreadLock(HostThreadLock&& other) = delete;
HostThreadLock& operator=(const HostThreadLock& other) = delete;
HostThreadLock& operator=(HostThreadLock&& other) = delete;
void Lock()
{
m_lock.lock();
Core::DeclareAsHostThread();
}
void Unlock()
{
m_lock.unlock();
Core::UndeclareAsHostThread();
}
private:
static std::mutex s_host_identity_mutex;
std::unique_lock<std::mutex> m_lock;
};