dolphin/Source/Core/Common/EventHook.h

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// Copyright 2023 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "Common/Logging/Log.h"
#include "Common/StringLiteral.h"
#include <functional>
#include <memory>
#include <string>
#include <string_view>
#include <vector>
// A hookable event system.
// Define Events in a header as:
//
// using MyLoveyEvent = Event<"My lovely event", std::string>;
//
// Register listeners anywhere you need them as:
// EventHook myHook = MyLoveyEvent::Register([](std::string foo) {
// // Do something
// }, "Name of the hook");
//
// The hook will be automatically unregistered when the EventHook object goes out of scope.
// Trigger events by doing:
//
// MyLoveyEvent::Trigger("Hello world");
//
struct HookBase
{
virtual ~HookBase() = default;
};
using EventHook = std::unique_ptr<HookBase>;
template<StringLiteral EventName, typename... CallbackArgs>
class Event
{
public:
using CallbackType = std::function<void(CallbackArgs...)>;
private:
struct HookImpl : public HookBase
{
~HookImpl() override { Event::Remove(this); }
HookImpl(CallbackType callback, std::string name) : m_fn(callback), m_name(name){ }
CallbackType m_fn;
std::string m_name;
};
public:
// Returns a handle that will unregister the listener when destroyed.
static EventHook Register(CallbackType callback, std::string name)
{
DEBUG_LOG_FMT(COMMON, "Registering {} handler at {} event hook", name, EventName.value);
auto handle = std::make_unique<HookImpl>(callback, name);
m_listeners.push_back(handle.get());
return handle;
}
static void Trigger(CallbackArgs... args)
{
for (auto& handle : m_listeners)
handle->m_fn(args...);
}
private:
static void Remove(HookImpl* handle)
{
auto it = std::find(m_listeners.begin(), m_listeners.end(), handle);
if (it != m_listeners.end())
m_listeners.erase(it);
}
inline static std::vector<HookImpl*> m_listeners = {};
};