2015-05-23 22:55:12 -06:00
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// Copyright 2009 Dolphin Emulator Project
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2015-05-17 17:08:10 -06:00
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// Licensed under GPLv2+
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2013-04-17 21:29:41 -06:00
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// Refer to the license.txt file included.
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2010-06-08 19:37:08 -06:00
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2016-06-24 02:43:46 -06:00
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#include "VideoBackends/Software/EfbCopy.h"
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2016-01-17 14:54:31 -07:00
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#include "Common/CommonTypes.h"
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#include "Common/Logging/Log.h"
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2014-02-17 03:18:15 -07:00
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#include "Core/HW/Memmap.h"
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#include "VideoBackends/Software/EfbInterface.h"
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#include "VideoBackends/Software/TextureEncoder.h"
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2015-10-09 12:50:36 -06:00
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#include "VideoCommon/BPMemory.h"
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2014-07-08 08:49:33 -06:00
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#include "VideoCommon/Fifo.h"
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2010-06-08 19:37:08 -06:00
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namespace EfbCopy
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{
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2016-06-24 02:43:46 -06:00
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void ClearEfb()
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{
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u32 clearColor = (bpmem.clearcolorAR & 0xff) << 24 | bpmem.clearcolorGB << 8 |
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(bpmem.clearcolorAR & 0xff00) >> 8;
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int left = bpmem.copyTexSrcXY.x;
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int top = bpmem.copyTexSrcXY.y;
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int right = left + bpmem.copyTexSrcWH.x;
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int bottom = top + bpmem.copyTexSrcWH.y;
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for (u16 y = top; y <= bottom; y++)
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{
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for (u16 x = left; x <= right; x++)
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{
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EfbInterface::SetColor(x, y, (u8*)(&clearColor));
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EfbInterface::SetDepth(x, y, bpmem.clearZValue);
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}
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}
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}
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2010-06-08 19:37:08 -06:00
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}
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