2015-05-23 22:55:12 -06:00
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// Copyright 2008 Dolphin Emulator Project
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2015-05-17 17:08:10 -06:00
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// Licensed under GPLv2+
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2013-04-17 21:09:55 -06:00
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// Refer to the license.txt file included.
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2008-12-07 21:46:09 -07:00
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2014-02-10 11:54:46 -07:00
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#pragma once
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2016-01-17 14:54:31 -07:00
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#include "Common/CommonTypes.h"
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#include "VideoCommon/ConstantManager.h"
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2012-01-01 13:46:02 -07:00
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class PointerWrap;
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2008-12-26 03:43:18 -07:00
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// The non-API dependent parts.
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class PixelShaderManager
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{
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public:
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static void Init();
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static void Dirty();
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static void DoState(PointerWrap& p);
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2014-01-15 08:58:36 -07:00
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static void SetConstants(); // sets pixel shader constants
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2014-09-17 10:46:23 -06:00
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// constant management
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// Some of these functions grab the constant values from global state,
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// so make sure to call them after memory is committed
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static void SetTevColor(int index, int component, s32 value);
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static void SetTevKonstColor(int index, int component, s32 value);
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static void SetTevOrder(int index, u32 order);
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static void SetTevKSel(int index, u32 ksel);
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static void SetTevCombiner(int index, int alpha, u32 combiner);
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static void SetAlpha();
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static void SetAlphaTestChanged();
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static void SetDestAlphaChanged();
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static void SetTexDims(int texmapid, u32 width, u32 height);
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static void SetZTextureBias();
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static void SetViewportChanged();
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static void SetEfbScaleChanged(float scalex, float scaley);
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static void SetZSlope(float dfdx, float dfdy, float f0);
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static void SetIndMatrixChanged(int matrixidx);
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static void SetTevIndirectChanged();
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static void SetZTextureTypeChanged();
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static void SetZTextureOpChanged();
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static void SetIndTexScaleChanged(bool high);
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static void SetTexCoordChanged(u8 texmapid);
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static void SetFogColorChanged();
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static void SetFogParamChanged();
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static void SetFogRangeAdjustChanged();
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static void SetGenModeChanged();
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static void SetZModeControl();
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static void SetBlendModeChanged();
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static void SetBoundingBoxActive(bool active);
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static PixelShaderConstants constants;
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static bool dirty;
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static bool s_bFogRangeAdjustChanged;
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static bool s_bViewPortChanged;
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static bool s_bIndirectDirty;
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static bool s_bDestAlphaDirty;
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};
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