2013-04-17 21:29:41 -06:00
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// Copyright 2013 Dolphin Emulator Project
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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2008-12-07 21:46:09 -07:00
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2014-02-10 11:54:46 -07:00
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#pragma once
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2008-12-07 21:46:09 -07:00
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#include <map>
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2014-02-17 03:18:15 -07:00
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#include "VideoBackends/OGL/GLUtil.h"
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#include "VideoCommon/BPStructs.h"
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#include "VideoCommon/TextureCacheBase.h"
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#include "VideoCommon/VideoCommon.h"
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2010-10-19 16:24:27 -06:00
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namespace OGL
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{
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class TextureCache : public ::TextureCache
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{
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public:
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TextureCache();
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static void DisableStage(unsigned int stage);
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static void SetStage();
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private:
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struct TCacheEntry : TCacheEntryBase
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{
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GLuint texture;
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GLuint framebuffer;
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PC_TexFormat pcfmt;
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int gl_format;
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int gl_iformat;
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int gl_type;
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//TexMode0 mode; // current filter and clamp modes that texture is set to
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//TexMode1 mode1; // current filter and clamp modes that texture is set to
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TCacheEntry();
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~TCacheEntry();
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void Load(unsigned int width, unsigned int height,
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unsigned int expanded_width, unsigned int level) override;
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2011-02-26 16:41:02 -07:00
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void FromRenderTarget(u32 dstAddr, unsigned int dstFormat,
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2014-03-23 14:44:23 -06:00
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PEControl::PixelFormat srcFormat, const EFBRectangle& srcRect,
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bool isIntensity, bool scaleByHalf, unsigned int cbufid,
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const float *colmat) override;
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void Bind(unsigned int stage) override;
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bool Save(const std::string& filename, unsigned int level) override;
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};
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~TextureCache();
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TCacheEntryBase* CreateTexture(unsigned int width, unsigned int height,
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unsigned int expanded_width, unsigned int tex_levels, PC_TexFormat pcfmt) override;
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TCacheEntryBase* CreateRenderTargetTexture(unsigned int scaled_tex_w, unsigned int scaled_tex_h) override;
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2014-11-03 16:53:14 -07:00
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void CompileShaders() override;
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void DeleteShaders() override;
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};
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2014-02-23 15:03:39 -07:00
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bool SaveTexture(const std::string& filename, u32 textarget, u32 tex, int virtual_width, int virtual_height, unsigned int level);
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}
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