dolphin/Externals/wxWidgets3/include/wx/fswatcher.h

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/////////////////////////////////////////////////////////////////////////////
// Name: wx/fswatcher.h
// Purpose: wxFileSystemWatcherBase
// Author: Bartosz Bekier
// Created: 2009-05-23
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// RCS-ID: $Id: fswatcher.h 70796 2012-03-04 00:29:31Z VZ $
// Copyright: (c) 2009 Bartosz Bekier <bartosz.bekier@gmail.com>
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_FSWATCHER_BASE_H_
#define _WX_FSWATCHER_BASE_H_
#include "wx/defs.h"
#if wxUSE_FSWATCHER
#include "wx/log.h"
#include "wx/event.h"
#include "wx/evtloop.h"
#include "wx/filename.h"
#include "wx/dir.h"
#include "wx/hashmap.h"
#define wxTRACE_FSWATCHER "fswatcher"
// ----------------------------------------------------------------------------
// wxFileSystemWatcherEventType & wxFileSystemWatcherEvent
// ----------------------------------------------------------------------------
/**
* Possible types of file system events.
* This is a subset that will work fine an all platforms (actually, we will
* see how it works on Mac).
*
* We got 2 types of error events:
* - warning: these are not fatal and further events can still be generated
* - error: indicates fatal error and causes that no more events will happen
*/
enum
{
wxFSW_EVENT_CREATE = 0x01,
wxFSW_EVENT_DELETE = 0x02,
wxFSW_EVENT_RENAME = 0x04,
wxFSW_EVENT_MODIFY = 0x08,
wxFSW_EVENT_ACCESS = 0x10,
// error events
wxFSW_EVENT_WARNING = 0x20,
wxFSW_EVENT_ERROR = 0x40,
wxFSW_EVENT_ALL = wxFSW_EVENT_CREATE | wxFSW_EVENT_DELETE |
wxFSW_EVENT_RENAME | wxFSW_EVENT_MODIFY |
wxFSW_EVENT_ACCESS |
wxFSW_EVENT_WARNING | wxFSW_EVENT_ERROR
};
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// Type of the path watched, used only internally for now.
enum wxFSWPathType
{
wxFSWPath_None, // Invalid value for an initialized watch.
wxFSWPath_File, // Plain file.
wxFSWPath_Dir, // Watch a directory and the files in it.
wxFSWPath_Tree // Watch a directory and all its children recursively.
};
/**
* Event containing information about file system change.
*/
class WXDLLIMPEXP_FWD_BASE wxFileSystemWatcherEvent;
wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_BASE, wxEVT_FSWATCHER,
wxFileSystemWatcherEvent);
class WXDLLIMPEXP_BASE wxFileSystemWatcherEvent: public wxEvent
{
public:
wxFileSystemWatcherEvent(int changeType, int watchid = wxID_ANY) :
wxEvent(watchid, wxEVT_FSWATCHER),
m_changeType(changeType)
{
}
wxFileSystemWatcherEvent(int changeType, const wxString& errorMsg,
int watchid = wxID_ANY) :
wxEvent(watchid, wxEVT_FSWATCHER),
m_changeType(changeType), m_errorMsg(errorMsg)
{
}
wxFileSystemWatcherEvent(int changeType,
const wxFileName& path, const wxFileName& newPath,
int watchid = wxID_ANY) :
wxEvent(watchid, wxEVT_FSWATCHER),
m_changeType(changeType), m_path(path), m_newPath(newPath)
{
}
/**
* Returns the path at which the event occurred.
*/
const wxFileName& GetPath() const
{
return m_path;
}
/**
* Sets the path at which the event occurred
*/
void SetPath(const wxFileName& path)
{
m_path = path;
}
/**
* In case of rename(move?) events, returns the new path related to the
* event. The "new" means newer in the sense of time. In case of other
* events it returns the same path as GetPath().
*/
const wxFileName& GetNewPath() const
{
return m_newPath;
}
/**
* Sets the new path related to the event. See above.
*/
void SetNewPath(const wxFileName& path)
{
m_newPath = path;
}
/**
* Returns the type of file system event that occurred.
*/
int GetChangeType() const
{
return m_changeType;
}
virtual wxEvent* Clone() const
{
wxFileSystemWatcherEvent* evt = new wxFileSystemWatcherEvent(*this);
evt->m_errorMsg = m_errorMsg.Clone();
evt->m_path = wxFileName(m_path.GetFullPath().Clone());
evt->m_newPath = wxFileName(m_newPath.GetFullPath().Clone());
return evt;
}
virtual wxEventCategory GetEventCategory() const
{
// TODO this has to be merged with "similiar" categories and changed
return wxEVT_CATEGORY_UNKNOWN;
}
/**
* Returns if this error is an error event
*/
bool IsError() const
{
return (m_changeType & (wxFSW_EVENT_ERROR | wxFSW_EVENT_WARNING)) != 0;
}
wxString GetErrorDescription() const
{
return m_errorMsg;
}
/**
* Returns a wxString describing an event useful for debugging or testing
*/
wxString ToString() const;
protected:
int m_changeType;
wxFileName m_path;
wxFileName m_newPath;
wxString m_errorMsg;
};
typedef void (wxEvtHandler::*wxFileSystemWatcherEventFunction)
(wxFileSystemWatcherEvent&);
#define wxFileSystemWatcherEventHandler(func) \
wxEVENT_HANDLER_CAST(wxFileSystemWatcherEventFunction, func)
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#define EVT_FSWATCHER(winid, func) \
wx__DECLARE_EVT1(wxEVT_FSWATCHER, winid, wxFileSystemWatcherEventHandler(func))
// ----------------------------------------------------------------------------
// wxFileSystemWatcherBase: interface for wxFileSystemWatcher
// ----------------------------------------------------------------------------
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// Simple container to store information about one watched path.
class wxFSWatchInfo
{
public:
wxFSWatchInfo() :
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m_events(-1), m_type(wxFSWPath_None)
{
}
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wxFSWatchInfo(const wxString& path, int events, wxFSWPathType type) :
m_path(path), m_events(events), m_type(type)
{
}
const wxString& GetPath() const
{
return m_path;
}
int GetFlags() const
{
return m_events;
}
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wxFSWPathType GetType() const
{
return m_type;
}
protected:
wxString m_path;
int m_events;
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wxFSWPathType m_type;
};
WX_DECLARE_STRING_HASH_MAP(wxFSWatchInfo, wxFSWatchInfoMap);
/**
* Encapsulation of platform-specific file system event mechanism
*/
class wxFSWatcherImpl;
/**
* Main entry point for clients interested in file system events.
* Defines interface that can be used to receive that kind of events.
*/
class WXDLLIMPEXP_BASE wxFileSystemWatcherBase: public wxEvtHandler
{
public:
wxFileSystemWatcherBase();
virtual ~wxFileSystemWatcherBase();
/**
* Adds path to currently watched files. Any events concerning this
* particular path will be sent to handler. Optionally a filter can be
* specified to receive only events of particular type.
*
* Please note that when adding a dir, immediate children will be watched
* as well.
*/
virtual bool Add(const wxFileName& path, int events = wxFSW_EVENT_ALL);
/**
* Like above, but recursively adds every file/dir in the tree rooted in
* path. Additionally a file mask can be specified to include only files
* of particular type.
*/
virtual bool AddTree(const wxFileName& path, int events = wxFSW_EVENT_ALL,
const wxString& filter = wxEmptyString);
/**
* Removes path from the list of watched paths.
*/
virtual bool Remove(const wxFileName& path);
/**
* Same as above, but also removes every file belonging to the tree rooted
* at path.
*/
virtual bool RemoveTree(const wxFileName& path);
/**
* Clears the list of currently watched paths.
*/
virtual bool RemoveAll();
/**
* Returns the number of watched paths
*/
int GetWatchedPathsCount() const;
/**
* Retrevies all watched paths and places them in wxArrayString. Returns
* the number of paths.
*
* TODO think about API here: we need to return more information (like is
* the path watched recursively)
*/
int GetWatchedPaths(wxArrayString* paths) const;
wxEvtHandler* GetOwner() const
{
return m_owner;
}
void SetOwner(wxEvtHandler* handler)
{
if (!handler)
m_owner = this;
else
m_owner = handler;
}
protected:
static wxString GetCanonicalPath(const wxFileName& path)
{
wxFileName path_copy = wxFileName(path);
if ( !path_copy.Normalize() )
{
wxFAIL_MSG(wxString::Format("Unable to normalize path '%s'",
path.GetFullPath()));
return wxEmptyString;
}
return path_copy.GetFullPath();
}
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// Delegates the real work of adding the path to wxFSWatcherImpl::Add() and
// updates m_watches if the new path was successfully added.
bool DoAdd(const wxFileName& path, int events, wxFSWPathType type);
wxFSWatchInfoMap m_watches; // path=>wxFSWatchInfo map
wxFSWatcherImpl* m_service; // file system events service
wxEvtHandler* m_owner; // handler for file system events
friend class wxFSWatcherImpl;
};
// include the platform specific file defining wxFileSystemWatcher
// inheriting from wxFileSystemWatcherBase
#ifdef wxHAS_INOTIFY
#include "wx/unix/fswatcher_inotify.h"
#define wxFileSystemWatcher wxInotifyFileSystemWatcher
#elif defined(wxHAS_KQUEUE)
#include "wx/unix/fswatcher_kqueue.h"
#define wxFileSystemWatcher wxKqueueFileSystemWatcher
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#elif defined(__WINDOWS__)
#include "wx/msw/fswatcher.h"
#define wxFileSystemWatcher wxMSWFileSystemWatcher
#else
#include "wx/generic/fswatcher.h"
#define wxFileSystemWatcher wxPollingFileSystemWatcher
#endif
#endif // wxUSE_FSWATCHER
#endif /* _WX_FSWATCHER_BASE_H_ */