2009-07-28 15:32:10 -06:00
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// Copyright (C) 2003 Dolphin Project.
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2008-12-07 22:30:24 -07:00
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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#include <string.h>
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2009-10-07 13:54:56 -06:00
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#include "VideoConfig.h"
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#include "Setup.h"
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#include "MemoryUtil.h"
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#include "Thread.h"
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#include "Atomic.h"
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#include "OpcodeDecoding.h"
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#include "Fifo.h"
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volatile bool g_bSkipCurrentFrame = false;
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volatile bool g_EFBAccessRequested = false;
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extern u8* g_pVideoData;
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2009-08-15 01:33:35 -06:00
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namespace
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{
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static volatile bool fifoStateRun = false;
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static u8 *videoBuffer;
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static Common::Event fifo_exit_event;
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static Common::CriticalSection s_criticalFifo;
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// STATE_TO_SAVE
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static int size = 0;
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} // namespace
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void Fifo_DoState(PointerWrap &p)
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{
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s_criticalFifo.Enter();
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p.DoArray(videoBuffer, FIFO_SIZE);
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p.Do(size);
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int pos = (int)(g_pVideoData - videoBuffer); // get offset
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p.Do(pos); // read or write offset (depends on the mode afaik)
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g_pVideoData = &videoBuffer[pos]; // overwrite g_pVideoData -> expected no change when load ss and change when save ss
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s_criticalFifo.Leave();
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}
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void Fifo_Init()
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{
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videoBuffer = (u8*)AllocateMemoryPages(FIFO_SIZE);
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fifo_exit_event.Init();
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fifoStateRun = false;
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}
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void Fifo_Shutdown()
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{
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if (fifoStateRun)
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PanicAlert("Fifo shutting down while active");
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FreeMemoryPages(videoBuffer, FIFO_SIZE);
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}
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u8* FAKE_GetFifoStartPtr()
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{
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return videoBuffer;
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}
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u8* FAKE_GetFifoEndPtr()
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{
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return &videoBuffer[size];
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}
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void Fifo_SetRendering(bool enabled)
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{
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g_bSkipCurrentFrame = !enabled;
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}
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// Executed from another thread, no the graphics thread!
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// Basically, all it does is set a flag so that the loop will eventually exit, then
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// waits for the event to be set, which happens when the loop does exit.
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// If we look stuck in here, then the video thread is stuck in something and won't exit
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// the loop. Switch to the video thread and investigate.
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void Fifo_ExitLoop()
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{
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fifoStateRun = false;
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fifo_exit_event.MsgWait();
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fifo_exit_event.Shutdown();
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}
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// May be executed from any thread, even the graphics thread.
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// Created to allow for self shutdown.
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void Fifo_ExitLoopNonBlocking()
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{
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fifoStateRun = false;
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}
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// Description: Fifo_EnterLoop() sends data through this function.
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void Fifo_SendFifoData(u8* _uData, u32 len)
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{
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if (size + len >= FIFO_SIZE)
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{
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int pos = (int)(g_pVideoData - videoBuffer);
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if (size - pos > pos)
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{
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PanicAlert("FIFO out of bounds (sz = %i, at %08x)", size, pos);
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}
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memmove(&videoBuffer[0], &videoBuffer[pos], size - pos);
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size -= pos;
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g_pVideoData = FAKE_GetFifoStartPtr();
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}
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// Copy new video instructions to videoBuffer for future use in rendering the new picture
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memcpy(videoBuffer + size, _uData, len);
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size += len;
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OpcodeDecoder_Run(g_bSkipCurrentFrame);
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}
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// Description: Main FIFO update loop
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// Purpose: Keep the Core HW updated about the CPU-GPU distance
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void Fifo_EnterLoop(const SVideoInitialize &video_initialize)
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{
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fifoStateRun = true;
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SCPFifoStruct &_fifo = *video_initialize.pCPFifo;
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s32 distToSend;
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while (fifoStateRun)
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{
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video_initialize.pPeekMessages();
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if (g_ActiveConfig.bEFBAccessEnable)
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VideoFifo_CheckEFBAccess();
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VideoFifo_CheckSwapRequest();
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s_criticalFifo.Enter();
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// check if we are able to run this buffer
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if ((_fifo.bFF_GPReadEnable) && _fifo.CPReadWriteDistance && !(_fifo.bFF_BPEnable && _fifo.bFF_Breakpoint))
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{
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Common::AtomicStore(_fifo.CPReadIdle, 0);
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do
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{
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if (!fifoStateRun)
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break;
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// Get the Read Pointer
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// Create pointer to video data and send it to the VideoPlugin
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u32 readPtr = _fifo.CPReadPointer;
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// Set distance
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// if we are on BP mode we must send 32B chunks to Video plugin for BP checking
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distToSend = _fifo.bFF_BPEnable ? 32 : _fifo.CPReadWriteDistance;
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// send 1024B chunk max length to have better control over PeekMessages' period
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//distToSend = distToSend > 1024 ? 1024 : distToSend;
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// Get Data based on pointer
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u8 *uData = video_initialize.pGetMemoryPointer(readPtr);
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// Check Pointer and move pointer
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if ((distToSend + readPtr) >= _fifo.CPEnd)
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{
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distToSend =_fifo.CPEnd - readPtr;
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readPtr = _fifo.CPBase;
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}
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else
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readPtr += distToSend;
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// Execute new instructions found in uData
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Fifo_SendFifoData(uData, distToSend);
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//Check BP Mode - Pokemon XD wants this to be called after the pointer move
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if (_fifo.bFF_BPEnable && (readPtr == _fifo.CPBreakpoint))
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{
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Common::AtomicStore(_fifo.bFF_Breakpoint, 1);
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video_initialize.pUpdateInterrupts();
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}
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// Update CPReadPointer and RWDistance
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Common::AtomicStore(_fifo.CPReadPointer, readPtr);
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Common::AtomicAdd(_fifo.CPReadWriteDistance, -distToSend);
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} while (_fifo.bFF_GPReadEnable && _fifo.CPReadWriteDistance && !(_fifo.bFF_BPEnable && _fifo.bFF_Breakpoint));
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Common::AtomicStore(_fifo.CPReadIdle, 1);
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video_initialize.pSetFifoIdle();
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}
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else
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{
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Common::YieldCPU();
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}
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s_criticalFifo.Leave();
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}
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fifo_exit_event.Set();
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}
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