2009-02-22 23:17:57 -07:00
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// Copyright (C) 2003-2009 Dolphin Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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#ifndef __SOUNDSTREAM_H__
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#define __SOUNDSTREAM_H__
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#include "Common.h"
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2009-03-26 03:29:14 -06:00
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#include "Mixer.h"
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2009-02-22 23:17:57 -07:00
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class SoundStream
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{
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protected:
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2009-03-26 03:29:14 -06:00
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CMixer *m_mixer;
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2009-02-22 23:17:57 -07:00
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// We set this to shut down the sound thread.
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// 0=keep playing, 1=stop playing NOW.
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volatile int threadData;
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public:
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2009-03-26 03:29:14 -06:00
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SoundStream(CMixer *mixer) : m_mixer(mixer), threadData(0) {}
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virtual ~SoundStream() { delete m_mixer;}
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2009-02-22 23:17:57 -07:00
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2009-03-26 03:29:14 -06:00
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static bool isValid() { return false; }
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virtual CMixer *GetMixer() const { return m_mixer; }
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virtual bool Start() { return false; }
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virtual void SoundLoop() {}
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virtual void Stop() {}
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virtual void Update() {}
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2009-02-22 23:17:57 -07:00
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};
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#endif
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