mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2024-11-15 13:57:57 -07:00
452 lines
11 KiB
C++
452 lines
11 KiB
C++
|
// Copyright 2018 Dolphin Emulator Project
|
||
|
// Licensed under GPLv2+
|
||
|
// Refer to the license.txt file included.
|
||
|
|
||
|
#include "AudioCommon/WASAPIStream.h"
|
||
|
|
||
|
#ifdef _WIN32
|
||
|
|
||
|
// clang-format off
|
||
|
#include <Audioclient.h>
|
||
|
#include <comdef.h>
|
||
|
#include <mmdeviceapi.h>
|
||
|
#include <devpkey.h>
|
||
|
#include <functiondiscoverykeys_devpkey.h>
|
||
|
#include <thread>
|
||
|
// clang-format on
|
||
|
|
||
|
#include "Common/Logging/Log.h"
|
||
|
#include "Common/StringUtil.h"
|
||
|
#include "Common/Thread.h"
|
||
|
#include "Core/ConfigManager.h"
|
||
|
#include "VideoCommon/OnScreenDisplay.h"
|
||
|
|
||
|
WASAPIStream::WASAPIStream()
|
||
|
{
|
||
|
CoInitialize(nullptr);
|
||
|
|
||
|
m_format.Format.wFormatTag = WAVE_FORMAT_EXTENSIBLE;
|
||
|
m_format.Format.nChannels = 2;
|
||
|
m_format.Format.nSamplesPerSec = GetMixer()->GetSampleRate();
|
||
|
m_format.Format.nAvgBytesPerSec = m_format.Format.nSamplesPerSec * 4;
|
||
|
m_format.Format.nBlockAlign = 4;
|
||
|
m_format.Format.wBitsPerSample = 16;
|
||
|
m_format.Format.cbSize = sizeof(WAVEFORMATEXTENSIBLE) - sizeof(WAVEFORMATEX);
|
||
|
m_format.Samples.wValidBitsPerSample = m_format.Format.wBitsPerSample;
|
||
|
m_format.dwChannelMask = SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT;
|
||
|
m_format.SubFormat = KSDATAFORMAT_SUBTYPE_PCM;
|
||
|
}
|
||
|
|
||
|
WASAPIStream::~WASAPIStream()
|
||
|
{
|
||
|
if (m_enumerator)
|
||
|
m_enumerator->Release();
|
||
|
|
||
|
if (m_need_data_event)
|
||
|
CloseHandle(m_need_data_event);
|
||
|
|
||
|
if (m_running)
|
||
|
{
|
||
|
m_running = false;
|
||
|
if (m_thread.joinable())
|
||
|
m_thread.join();
|
||
|
}
|
||
|
|
||
|
CoUninitialize();
|
||
|
}
|
||
|
|
||
|
bool WASAPIStream::isValid()
|
||
|
{
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
static bool HandleWinAPI(std::string message, HRESULT result)
|
||
|
{
|
||
|
if (result != S_OK)
|
||
|
{
|
||
|
_com_error err(result);
|
||
|
std::string error = TStrToUTF8(err.ErrorMessage()).c_str();
|
||
|
|
||
|
switch (result)
|
||
|
{
|
||
|
case AUDCLNT_E_DEVICE_IN_USE:
|
||
|
error = "Audio endpoint already in use!";
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
ERROR_LOG(AUDIO, "WASAPI: %s: %s", message.c_str(), error.c_str());
|
||
|
}
|
||
|
|
||
|
return result == S_OK;
|
||
|
}
|
||
|
|
||
|
std::vector<std::string> WASAPIStream::GetAvailableDevices()
|
||
|
{
|
||
|
CoInitialize(nullptr);
|
||
|
|
||
|
IMMDeviceEnumerator* enumerator = nullptr;
|
||
|
|
||
|
HRESULT result =
|
||
|
CoCreateInstance(__uuidof(MMDeviceEnumerator), nullptr, CLSCTX_INPROC_SERVER,
|
||
|
__uuidof(IMMDeviceEnumerator), reinterpret_cast<LPVOID*>(&enumerator));
|
||
|
|
||
|
if (!HandleWinAPI("Failed to create MMDeviceEnumerator", result))
|
||
|
return {};
|
||
|
|
||
|
std::vector<std::string> device_names;
|
||
|
IMMDeviceCollection* devices;
|
||
|
result = enumerator->EnumAudioEndpoints(eRender, DEVICE_STATE_ACTIVE, &devices);
|
||
|
|
||
|
if (!HandleWinAPI("Failed to get available devices", result))
|
||
|
{
|
||
|
CoUninitialize();
|
||
|
return {};
|
||
|
}
|
||
|
|
||
|
UINT count;
|
||
|
devices->GetCount(&count);
|
||
|
|
||
|
for (u32 i = 0; i < count; i++)
|
||
|
{
|
||
|
IMMDevice* device;
|
||
|
devices->Item(i, &device);
|
||
|
if (!HandleWinAPI("Failed to get device " + std::to_string(i), result))
|
||
|
continue;
|
||
|
|
||
|
LPWSTR device_id;
|
||
|
device->GetId(&device_id);
|
||
|
|
||
|
IPropertyStore* device_properties;
|
||
|
|
||
|
result = device->OpenPropertyStore(STGM_READ, &device_properties);
|
||
|
|
||
|
if (!HandleWinAPI("Failed to initialize IPropertyStore", result))
|
||
|
continue;
|
||
|
|
||
|
PROPVARIANT device_name;
|
||
|
PropVariantInit(&device_name);
|
||
|
|
||
|
device_properties->GetValue(PKEY_Device_FriendlyName, &device_name);
|
||
|
|
||
|
device_names.push_back(TStrToUTF8(device_name.pwszVal));
|
||
|
|
||
|
PropVariantClear(&device_name);
|
||
|
}
|
||
|
|
||
|
devices->Release();
|
||
|
enumerator->Release();
|
||
|
|
||
|
CoUninitialize();
|
||
|
|
||
|
return device_names;
|
||
|
}
|
||
|
|
||
|
IMMDevice* WASAPIStream::GetDeviceByName(std::string name)
|
||
|
{
|
||
|
CoInitialize(nullptr);
|
||
|
|
||
|
IMMDeviceEnumerator* enumerator = nullptr;
|
||
|
|
||
|
HRESULT result =
|
||
|
CoCreateInstance(__uuidof(MMDeviceEnumerator), nullptr, CLSCTX_INPROC_SERVER,
|
||
|
__uuidof(IMMDeviceEnumerator), reinterpret_cast<LPVOID*>(&enumerator));
|
||
|
|
||
|
if (!HandleWinAPI("Failed to create MMDeviceEnumerator", result))
|
||
|
return false;
|
||
|
|
||
|
IMMDeviceCollection* devices;
|
||
|
result = enumerator->EnumAudioEndpoints(eRender, DEVICE_STATE_ACTIVE, &devices);
|
||
|
|
||
|
if (!HandleWinAPI("Failed to get available devices", result))
|
||
|
{
|
||
|
return {};
|
||
|
}
|
||
|
|
||
|
UINT count;
|
||
|
devices->GetCount(&count);
|
||
|
|
||
|
for (u32 i = 0; i < count; i++)
|
||
|
{
|
||
|
IMMDevice* device;
|
||
|
devices->Item(i, &device);
|
||
|
if (!HandleWinAPI("Failed to get device " + std::to_string(i), result))
|
||
|
continue;
|
||
|
|
||
|
LPWSTR device_id;
|
||
|
device->GetId(&device_id);
|
||
|
|
||
|
IPropertyStore* device_properties;
|
||
|
|
||
|
result = device->OpenPropertyStore(STGM_READ, &device_properties);
|
||
|
|
||
|
if (!HandleWinAPI("Failed to initialize IPropertyStore", result))
|
||
|
continue;
|
||
|
|
||
|
PROPVARIANT device_name;
|
||
|
PropVariantInit(&device_name);
|
||
|
|
||
|
device_properties->GetValue(PKEY_Device_FriendlyName, &device_name);
|
||
|
|
||
|
if (TStrToUTF8(device_name.pwszVal) == name)
|
||
|
{
|
||
|
devices->Release();
|
||
|
enumerator->Release();
|
||
|
CoUninitialize();
|
||
|
return device;
|
||
|
}
|
||
|
|
||
|
PropVariantClear(&device_name);
|
||
|
}
|
||
|
|
||
|
devices->Release();
|
||
|
enumerator->Release();
|
||
|
CoUninitialize();
|
||
|
|
||
|
return nullptr;
|
||
|
}
|
||
|
|
||
|
bool WASAPIStream::Init()
|
||
|
{
|
||
|
HRESULT result =
|
||
|
CoCreateInstance(__uuidof(MMDeviceEnumerator), nullptr, CLSCTX_INPROC_SERVER,
|
||
|
__uuidof(IMMDeviceEnumerator), reinterpret_cast<LPVOID*>(&m_enumerator));
|
||
|
|
||
|
if (!HandleWinAPI("Failed to create MMDeviceEnumerator", result))
|
||
|
return false;
|
||
|
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
bool WASAPIStream::SetRunning(bool running)
|
||
|
{
|
||
|
if (running)
|
||
|
{
|
||
|
IMMDevice* device = nullptr;
|
||
|
|
||
|
HRESULT result;
|
||
|
|
||
|
if (SConfig::GetInstance().sWASAPIDevice == "default")
|
||
|
{
|
||
|
result = m_enumerator->GetDefaultAudioEndpoint(eRender, eConsole, &device);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
result = S_OK;
|
||
|
device = GetDeviceByName(SConfig::GetInstance().sWASAPIDevice);
|
||
|
|
||
|
if (!device)
|
||
|
{
|
||
|
ERROR_LOG(AUDIO, "Can't find device '%s', falling back to default",
|
||
|
SConfig::GetInstance().sWASAPIDevice.c_str());
|
||
|
result = m_enumerator->GetDefaultAudioEndpoint(eRender, eConsole, &device);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (!HandleWinAPI("Failed to obtain default endpoint", result))
|
||
|
return false;
|
||
|
|
||
|
LPWSTR device_id;
|
||
|
device->GetId(&device_id);
|
||
|
|
||
|
// Show a friendly name in the log
|
||
|
IPropertyStore* device_properties;
|
||
|
|
||
|
result = device->OpenPropertyStore(STGM_READ, &device_properties);
|
||
|
|
||
|
if (!HandleWinAPI("Failed to initialize IPropertyStore", result))
|
||
|
return false;
|
||
|
|
||
|
PROPVARIANT device_name;
|
||
|
PropVariantInit(&device_name);
|
||
|
|
||
|
device_properties->GetValue(PKEY_Device_FriendlyName, &device_name);
|
||
|
|
||
|
INFO_LOG(AUDIO, "Using audio endpoint '%s'", TStrToUTF8(device_name.pwszVal).c_str());
|
||
|
|
||
|
PropVariantClear(&device_name);
|
||
|
|
||
|
// Get IAudioDevice
|
||
|
result = device->Activate(__uuidof(IAudioClient), CLSCTX_INPROC_SERVER, nullptr,
|
||
|
reinterpret_cast<LPVOID*>(&m_audio_client));
|
||
|
|
||
|
if (!HandleWinAPI("Failed to activate IAudioClient", result))
|
||
|
{
|
||
|
device->Release();
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
REFERENCE_TIME device_period = 0;
|
||
|
|
||
|
result = m_audio_client->GetDevicePeriod(nullptr, &device_period);
|
||
|
|
||
|
device_period += SConfig::GetInstance().iLatency * (10000 / m_format.Format.nChannels);
|
||
|
INFO_LOG(AUDIO, "Audio period set to %d", device_period);
|
||
|
|
||
|
if (!HandleWinAPI("Failed to obtain device period", result))
|
||
|
{
|
||
|
device->Release();
|
||
|
m_audio_client->Release();
|
||
|
m_audio_client = nullptr;
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
result = m_audio_client->Initialize(
|
||
|
AUDCLNT_SHAREMODE_EXCLUSIVE,
|
||
|
AUDCLNT_STREAMFLAGS_EVENTCALLBACK | AUDCLNT_STREAMFLAGS_NOPERSIST, device_period,
|
||
|
device_period, reinterpret_cast<WAVEFORMATEX*>(&m_format), nullptr);
|
||
|
|
||
|
if (result == AUDCLNT_E_UNSUPPORTED_FORMAT)
|
||
|
{
|
||
|
OSD::AddMessage("Your current audio device doesn't support 16-bit 48000 hz PCM audio. WASAPI "
|
||
|
"exclusive mode won't work.",
|
||
|
6000U);
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
if (result == AUDCLNT_E_BUFFER_SIZE_NOT_ALIGNED)
|
||
|
{
|
||
|
result = m_audio_client->GetBufferSize(&m_frames_in_buffer);
|
||
|
m_audio_client->Release();
|
||
|
|
||
|
if (!HandleWinAPI("Failed to get aligned buffer size", result))
|
||
|
{
|
||
|
device->Release();
|
||
|
m_audio_client->Release();
|
||
|
m_audio_client = nullptr;
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
// Get IAudioDevice
|
||
|
result = device->Activate(__uuidof(IAudioClient), CLSCTX_INPROC_SERVER, nullptr,
|
||
|
reinterpret_cast<LPVOID*>(&m_audio_client));
|
||
|
|
||
|
if (!HandleWinAPI("Failed to reactivate IAudioClient", result))
|
||
|
{
|
||
|
device->Release();
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
device_period =
|
||
|
static_cast<REFERENCE_TIME>(
|
||
|
10000.0 * 1000 * m_frames_in_buffer / m_format.Format.nSamplesPerSec + 0.5) +
|
||
|
SConfig::GetInstance().iLatency * 10000;
|
||
|
|
||
|
result = m_audio_client->Initialize(
|
||
|
AUDCLNT_SHAREMODE_EXCLUSIVE,
|
||
|
AUDCLNT_STREAMFLAGS_EVENTCALLBACK | AUDCLNT_STREAMFLAGS_NOPERSIST, device_period,
|
||
|
device_period, reinterpret_cast<WAVEFORMATEX*>(&m_format), nullptr);
|
||
|
}
|
||
|
|
||
|
if (!HandleWinAPI("Failed to initialize IAudioClient", result))
|
||
|
{
|
||
|
device->Release();
|
||
|
m_audio_client->Release();
|
||
|
m_audio_client = nullptr;
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
result = m_audio_client->GetBufferSize(&m_frames_in_buffer);
|
||
|
|
||
|
if (!HandleWinAPI("Failed to get buffer size from IAudioClient", result))
|
||
|
{
|
||
|
device->Release();
|
||
|
m_audio_client->Release();
|
||
|
m_audio_client = nullptr;
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
result = m_audio_client->GetService(__uuidof(IAudioRenderClient),
|
||
|
reinterpret_cast<LPVOID*>(&m_audio_renderer));
|
||
|
|
||
|
if (!HandleWinAPI("Failed to get IAudioRenderClient from IAudioClient", result))
|
||
|
{
|
||
|
device->Release();
|
||
|
m_audio_client->Release();
|
||
|
m_audio_client = nullptr;
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
m_need_data_event = CreateEvent(nullptr, FALSE, FALSE, nullptr);
|
||
|
m_audio_client->SetEventHandle(m_need_data_event);
|
||
|
|
||
|
result = m_audio_client->Start();
|
||
|
|
||
|
if (!HandleWinAPI("Failed to get IAudioRenderClient from IAudioClient", result))
|
||
|
{
|
||
|
device->Release();
|
||
|
m_audio_renderer->Release();
|
||
|
m_audio_renderer = nullptr;
|
||
|
m_audio_client->Release();
|
||
|
m_audio_client = nullptr;
|
||
|
CloseHandle(m_need_data_event);
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
device->Release();
|
||
|
|
||
|
INFO_LOG(AUDIO, "WASAPI: Successfully initialized!");
|
||
|
|
||
|
m_running = true;
|
||
|
m_thread = std::thread([this] { SoundLoop(); });
|
||
|
m_thread.detach();
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
m_running = false;
|
||
|
|
||
|
if (m_thread.joinable())
|
||
|
m_thread.join();
|
||
|
|
||
|
while (!m_stopped)
|
||
|
{
|
||
|
}
|
||
|
|
||
|
if (m_audio_client)
|
||
|
{
|
||
|
m_audio_renderer->Release();
|
||
|
m_audio_renderer = nullptr;
|
||
|
|
||
|
m_audio_client->Release();
|
||
|
m_audio_client = nullptr;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
void WASAPIStream::SoundLoop()
|
||
|
{
|
||
|
Common::SetCurrentThreadName("WASAPI Handler");
|
||
|
BYTE* data;
|
||
|
|
||
|
if (m_audio_renderer)
|
||
|
{
|
||
|
m_audio_renderer->GetBuffer(m_frames_in_buffer, &data);
|
||
|
m_audio_renderer->ReleaseBuffer(m_frames_in_buffer, AUDCLNT_BUFFERFLAGS_SILENT);
|
||
|
}
|
||
|
|
||
|
m_stopped = false;
|
||
|
|
||
|
while (m_running)
|
||
|
{
|
||
|
if (!m_audio_renderer)
|
||
|
continue;
|
||
|
|
||
|
WaitForSingleObject(m_need_data_event, 1000);
|
||
|
|
||
|
m_audio_renderer->GetBuffer(m_frames_in_buffer, &data);
|
||
|
GetMixer()->Mix(reinterpret_cast<s16*>(data), m_frames_in_buffer);
|
||
|
|
||
|
float volume = SConfig::GetInstance().m_IsMuted ? 0 : SConfig::GetInstance().m_Volume / 100.;
|
||
|
|
||
|
for (u32 i = 0; i < m_frames_in_buffer * 2; i++)
|
||
|
reinterpret_cast<s16*>(data)[i] = static_cast<s16>(reinterpret_cast<s16*>(data)[i] * volume);
|
||
|
|
||
|
m_audio_renderer->ReleaseBuffer(m_frames_in_buffer, 0);
|
||
|
}
|
||
|
|
||
|
m_stopped = true;
|
||
|
}
|
||
|
|
||
|
#endif // _WIN32
|