dolphin/Source/Core/VideoCommon/CMakeLists.txt

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CMake
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add_library(videocommon
AbstractFramebuffer.cpp
AbstractFramebuffer.h
AbstractShader.h
AbstractStagingTexture.cpp
AbstractStagingTexture.h
AbstractTexture.cpp
AbstractTexture.h
AsyncRequests.cpp
AsyncRequests.h
AsyncShaderCompiler.cpp
AsyncShaderCompiler.h
BoundingBox.cpp
BoundingBox.h
BPFunctions.cpp
BPFunctions.h
BPMemory.cpp
BPMemory.h
BPStructs.cpp
BPStructs.h
CommandProcessor.cpp
CommandProcessor.h
ConstantManager.h
CPMemory.cpp
CPMemory.h
DriverDetails.cpp
DriverDetails.h
Fifo.cpp
Fifo.h
FPSCounter.cpp
FPSCounter.h
FramebufferManager.cpp
FramebufferManager.h
FramebufferShaderGen.cpp
FramebufferShaderGen.h
GeometryShaderGen.cpp
GeometryShaderGen.h
GeometryShaderManager.cpp
GeometryShaderManager.h
HiresTextures.cpp
HiresTextures.h
HiresTextures_DDSLoader.cpp
ImageWrite.cpp
ImageWrite.h
IndexGenerator.cpp
IndexGenerator.h
LightingShaderGen.cpp
LightingShaderGen.h
LookUpTables.h
NativeVertexFormat.h
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NetPlayChatUI.cpp
NetPlayChatUI.h
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NetPlayGolfUI.cpp
NetPlayGolfUI.h
OnScreenDisplay.cpp
OnScreenDisplay.h
OpcodeDecoding.cpp
OpcodeDecoding.h
PerfQueryBase.cpp
PerfQueryBase.h
PixelEngine.cpp
PixelEngine.h
PixelShaderGen.cpp
PixelShaderGen.h
PixelShaderManager.cpp
PixelShaderManager.h
PostProcessing.cpp
PostProcessing.h
RenderBase.cpp
RenderBase.h
RenderState.cpp
RenderState.h
SamplerCommon.h
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ShaderCache.cpp
ShaderCache.h
ShaderGenCommon.cpp
ShaderGenCommon.h
Statistics.cpp
Statistics.h
TextureCacheBase.cpp
TextureCacheBase.h
TextureConfig.cpp
TextureConfig.h
TextureConversionShader.cpp
TextureConversionShader.h
TextureConverterShaderGen.cpp
TextureConverterShaderGen.h
TextureDecoder.h
TextureDecoder_Common.cpp
TextureDecoder_Util.h
UberShaderCommon.cpp
UberShaderCommon.h
UberShaderPixel.cpp
UberShaderPixel.h
UberShaderVertex.cpp
UberShaderVertex.h
VertexLoader.cpp
VertexLoader.h
VertexLoaderBase.cpp
VertexLoaderBase.h
VertexLoaderManager.cpp
VertexLoaderManager.h
VertexLoaderUtils.h
VertexLoader_Color.cpp
VertexLoader_Color.h
VertexLoader_Normal.cpp
VertexLoader_Normal.h
VertexLoader_Position.cpp
VertexLoader_Position.h
VertexLoader_TextCoord.cpp
VertexLoader_TextCoord.h
VertexManagerBase.cpp
VertexManagerBase.h
VertexShaderGen.cpp
VertexShaderGen.h
VertexShaderManager.cpp
VertexShaderManager.h
VideoBackendBase.cpp
VideoBackendBase.h
VideoCommon.h
VideoConfig.cpp
VideoConfig.h
VideoState.cpp
VideoState.h
XFMemory.cpp
XFMemory.h
XFStructs.cpp
XFStructs.h
)
target_link_libraries(videocommon
PUBLIC
core
PRIVATE
fmt::fmt
png
xxhash
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imgui
)
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if(_M_X86)
target_sources(videocommon PRIVATE
TextureDecoder_x64.cpp
VertexLoaderX64.cpp
VertexLoaderX64.h
)
elseif(_M_ARM_64)
target_sources(videocommon PRIVATE
VertexLoaderARM64.cpp
VertexLoaderARM64.h
TextureDecoder_Generic.cpp
)
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else()
target_sources(videocommon PRIVATE
TextureDecoder_Generic.cpp
)
endif()
if(FFmpeg_FOUND)
target_sources(videocommon PRIVATE
FrameDump.cpp
FrameDump.h
)
target_link_libraries(videocommon PRIVATE
FFmpeg::avcodec
FFmpeg::avformat
FFmpeg::avutil
FFmpeg::swscale
)
endif()