dolphin/Source/Core/AudioCommon/AudioCommon.h

35 lines
907 B
C
Raw Normal View History

// Copyright 2009 Dolphin Emulator Project
2015-05-17 17:08:10 -06:00
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#include <memory>
#include <string>
#include <vector>
#include "AudioCommon/SoundStream.h"
2017-06-26 15:41:12 -06:00
class Mixer;
extern std::unique_ptr<SoundStream> g_sound_stream;
namespace AudioCommon
{
void InitSoundStream();
void ShutdownSoundStream();
std::string GetDefaultSoundBackend();
std::vector<std::string> GetSoundBackends();
bool SupportsDPL2Decoder(const std::string& backend);
bool SupportsLatencyControl(const std::string& backend);
bool SupportsVolumeChanges(const std::string& backend);
void UpdateSoundStream();
void SetSoundStreamRunning(bool running);
2016-07-31 17:14:20 -06:00
void SendAIBuffer(const short* samples, unsigned int num_samples);
void StartAudioDump();
void StopAudioDump();
void IncreaseVolume(unsigned short offset);
void DecreaseVolume(unsigned short offset);
void ToggleMuteVolume();
}