2013-04-17 21:09:55 -06:00
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// Copyright 2013 Dolphin Emulator Project
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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2009-05-21 13:19:15 -06:00
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2014-11-13 19:28:27 -07:00
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// DiscScrubber removes the garbage data from discs (currently Wii only) which
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2009-05-21 13:19:15 -06:00
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// is on the disc due to encryption
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2014-11-13 19:28:27 -07:00
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// It could be adapted to GameCube discs, but the gain is most likely negligible,
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2009-05-21 13:19:15 -06:00
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// and having 1:1 backups of discs is always nice when they are reasonably sized
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// Note: the technique is inspired by Wiiscrubber, but much simpler - intentionally :)
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2014-02-10 11:54:46 -07:00
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#pragma once
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2009-05-21 13:19:15 -06:00
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2014-03-12 13:33:41 -06:00
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#include <string>
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2014-02-17 03:18:15 -07:00
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#include "Common/CommonTypes.h"
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2014-02-20 17:47:53 -07:00
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namespace File { class IOFile; }
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2009-05-21 13:19:15 -06:00
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namespace DiscIO
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{
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namespace DiscScrubber
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{
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2014-03-12 13:33:41 -06:00
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bool SetupScrub(const std::string& filename, int block_size);
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2013-01-31 14:29:29 -07:00
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void GetNextBlock(File::IOFile& in, u8* buffer);
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void Cleanup();
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2009-05-21 13:19:15 -06:00
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} // namespace DiscScrubber
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} // namespace DiscIO
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