2008-07-20 06:26:32 -06:00
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// Copyright (C) 2003-2008 Dolphin Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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2008-07-17 14:29:04 -06:00
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#include "Common.h"
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#include "CPMemory.h"
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// CP state
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2008-08-21 12:23:10 -06:00
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// STATE_TO_SAVE
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2008-07-17 14:29:04 -06:00
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u32 arraybases[16];
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u32 arraystrides[16];
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2008-07-20 06:26:32 -06:00
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TMatrixIndexA MatrixIndexA;
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TMatrixIndexB MatrixIndexB;
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2008-10-25 07:27:28 -06:00
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TVtxDesc g_VtxDesc;
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// Most games only use the first VtxAttr and simply reconfigure it all the time as needed.
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VAT g_VtxAttr[8];
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