2009-01-14 23:48:15 -07:00
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# -*- python -*-
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2008-09-21 13:54:29 -06:00
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2008-07-12 11:40:22 -06:00
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Import('env')
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2008-09-24 11:47:51 -06:00
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# can we import path in one place?
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2008-08-06 15:07:31 -06:00
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import sys
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2008-11-13 01:12:48 -07:00
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sys.path.append(env['base_dir']+'SconsTests')
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2008-09-24 11:47:51 -06:00
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import utils
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2008-12-09 14:46:32 -07:00
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import platform
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2008-07-12 11:40:22 -06:00
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2008-11-13 01:12:48 -07:00
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name = "Plugin_VideoOGL"
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2008-11-11 13:59:48 -07:00
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2008-08-25 18:18:00 -06:00
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files = [
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'BPFunctions.cpp',
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'DLCache.cpp',
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2009-10-13 00:12:58 -06:00
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'RasterFont.cpp',
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2008-08-25 18:18:00 -06:00
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'Render.cpp',
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'TextureMngr.cpp',
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2008-10-24 17:08:46 -06:00
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'NativeVertexFormat.cpp',
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2008-12-26 04:23:59 -07:00
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'PixelShaderCache.cpp',
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'VertexShaderCache.cpp',
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'TextureConverter.cpp',
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'VertexManager.cpp',
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'VertexLoaderManager.cpp',
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'XFB.cpp',
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2009-06-29 12:40:10 -06:00
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'PostProcessing.cpp',
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'FramebufferManager.cpp',
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]
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compileFlags = [
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'-fPIC',
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]
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linkFlags = [
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]
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libs = [
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'videocommon', 'soil', 'common'
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]
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2008-09-20 16:06:22 -06:00
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gfxenv = env.Clone()
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2009-09-09 13:52:45 -06:00
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files += [
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'main.cpp',
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'GLUtil.cpp',
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]
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if gfxenv['HAVE_OPENCL']:
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libs += [ 'OpenCL']
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if gfxenv['HAVE_WX']:
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files += [
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'GUI/ConfigDlg.cpp',
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'Debugger/Debugger.cpp',
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]
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2008-12-10 11:33:13 -07:00
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if gfxenv['HAVE_COCOA']:
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files += [ 'cocoaGL.m' ]
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compileFlags += [
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'-x',
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'objective-c++',
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]
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Some scons updates,
windows scons will build if dirs =
'Externals/Bochs_disasm',
'Externals/LZO',
'Externals/WiiUseSrc/Src',
#'Source/Core/Common/Src',
#'Source/Core/Core/Src',
# 'Source/Core/DiscIO/Src',
# 'Source/Core/VideoCommon/Src',
#'Source/Core/InputCommon/Src',
'Source/Plugins/Plugin_VideoOGL/Src',
#'Source/Plugins/Plugin_DSP_HLE/Src',
'Source/Plugins/Plugin_DSP_LLE/Src',
'Source/Plugins/Plugin_PadSimple/Src',
'Source/Plugins/Plugin_PadSimpleEvnt/Src',
# 'Source/Plugins/Plugin_nJoy_SDL/Src',
#'Source/Plugins/Plugin_nJoy_Testing/Src',
#'Source/Plugins/Plugin_Wiimote/Src',
# 'Source/Core/DolphinWX/Src',
'Source/Core/DebuggerWX/Src',
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2627 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-08 18:36:59 -06:00
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if sys.platform == 'win32':
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files += [ 'OS/Win32.cpp' ]
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2008-12-06 15:28:32 -07:00
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tests = {'CheckPKG' : utils.CheckPKG}
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conf = gfxenv.Configure(custom_tests = tests,
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config_h=env['base_dir']+"Source/Core/Common/Src/Config.h")
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if sys.platform == 'darwin':
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gfxenv['FRAMEWORKS'] = ['CoreFoundation', 'System', 'OpenGL', 'Cocoa', 'Cg']
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conf.CheckPKG('OpenGL')
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if not conf.CheckPKG('Cg'):
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print name + " must have Cg framework from nvidia to be build"
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Return()
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2008-12-09 11:10:16 -07:00
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2009-03-07 14:05:03 -07:00
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elif sys.platform == 'win32':
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print name + " is assuming that you have opengl, glu, cg, and cggl"
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else:
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if not (conf.CheckPKG('GL') and conf.CheckPKG('GLU')):
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print name + " must have opengl and glu to be build"
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Return()
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2009-03-07 15:12:01 -07:00
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if not conf.CheckPKG('Cg') or not conf.CheckPKG('CgGL'):
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2008-12-10 11:33:13 -07:00
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print name + " must have cg and cggl to be build"
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Return()
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2009-03-07 14:05:03 -07:00
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if sys.platform == 'win32':
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2009-03-07 15:12:01 -07:00
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print name + " is assuming that you have glew"
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2009-03-07 14:05:03 -07:00
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else:
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if not conf.CheckPKG('GLEW'):
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print name + " must have glew to be build"
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Return()
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if sys.platform == 'win32':
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files += [
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'OS/Win32.cpp'
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]
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libs += [
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env['base_dir'] + '/Externals/Cg/'
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]
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gfxenv['CPPPATH'] += libs
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2008-12-06 15:28:32 -07:00
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# check for xxf86vm
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2008-12-10 11:33:13 -07:00
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gfxenv['HAVE_XXF86VM'] = gfxenv['HAVE_X11'] and conf.CheckPKG('xxf86vm')
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conf.Define('HAVE_XXF86VM', gfxenv['HAVE_XXF86VM'])
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conf.Finish()
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2008-12-13 16:19:56 -07:00
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# Sanity check
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if gfxenv['USE_WX'] and not gfxenv['HAVE_WX']:
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print "Must have wx to use wxgl"
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Return()
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gfxenv.Append(
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CXXFLAGS = compileFlags,
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LINKFLAGS = linkFlags,
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)
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2008-09-20 16:06:22 -06:00
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2009-03-07 15:12:01 -07:00
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gfxenv.SharedLibrary(
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env['plugin_dir']+name,
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files,
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LIBS = libs + gfxenv['LIBS']
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)
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