dolphin/Source/Core/DolphinWX/Debugger/CodeWindow.h

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// Copyright 2008 Dolphin Emulator Project
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// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
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#include <wx/bitmap.h>
#include <wx/panel.h>
#include <wx/aui/framemanager.h>
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#include "Common/CommonTypes.h"
#include "Common/Event.h"
#include "DolphinWX/Globals.h"
class CFrame;
class CRegisterWindow;
class CWatchWindow;
class CBreakPointWindow;
class CMemoryWindow;
class CJitWindow;
class CCodeView;
class DSPDebuggerLLE;
class GFXDebuggerPanel;
struct SConfig;
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class wxAuiToolBar;
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class wxListBox;
class wxMenu;
class wxMenuBar;
class wxToolBar;
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class CCodeWindow : public wxPanel
{
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public:
CCodeWindow(const SConfig& _LocalCoreStartupParameter,
CFrame * parent,
wxWindowID id = wxID_ANY,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxTAB_TRAVERSAL | wxBORDER_NONE,
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const wxString& name = _("Code"));
~CCodeWindow();
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void Load();
void Save();
// Parent interaction
CFrame *Parent;
wxMenuBar * GetMenuBar();
wxToolBar * GetToolBar();
wxBitmap m_Bitmaps[Toolbar_Debug_Bitmap_Max];
bool UseInterpreter();
bool BootToPause();
bool AutomaticStart();
bool JITNoBlockCache();
bool JITNoBlockLinking();
bool JumpToAddress(u32 address);
void Update() override;
void NotifyMapLoaded();
void CreateMenu(const SConfig& _LocalCoreStartupParameter, wxMenuBar *pMenuBar);
void CreateMenuOptions(wxMenu *pMenu);
void CreateMenuSymbols(wxMenuBar *pMenuBar);
void PopulateToolbar(wxToolBar* toolBar);
void UpdateButtonStates();
void OpenPages();
// Menu bar
void ToggleCodeWindow(bool bShow);
void ToggleRegisterWindow(bool bShow);
void ToggleWatchWindow(bool bShow);
void ToggleBreakPointWindow(bool bShow);
void ToggleMemoryWindow(bool bShow);
void ToggleJitWindow(bool bShow);
void ToggleSoundWindow(bool bShow);
void ToggleVideoWindow(bool bShow);
// Sub dialogs
CRegisterWindow* m_RegisterWindow;
CWatchWindow* m_WatchWindow;
CBreakPointWindow* m_BreakpointWindow;
CMemoryWindow* m_MemoryWindow;
CJitWindow* m_JitWindow;
DSPDebuggerLLE* m_SoundWindow;
GFXDebuggerPanel* m_VideoWindow;
// Settings
bool bAutomaticStart; bool bBootToPause;
bool bShowOnStart[IDM_VIDEO_WINDOW - IDM_LOG_WINDOW + 1];
int iNbAffiliation[IDM_CODE_WINDOW - IDM_LOG_WINDOW + 1];
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private:
void OnCPUMode(wxCommandEvent& event);
void OnChangeFont(wxCommandEvent& event);
void OnCodeStep(wxCommandEvent& event);
void OnAddrBoxChange(wxCommandEvent& event);
void OnSymbolsMenu(wxCommandEvent& event);
void OnJitMenu(wxCommandEvent& event);
void OnProfilerMenu(wxCommandEvent& event);
void OnSymbolListChange(wxCommandEvent& event);
void OnSymbolListContextMenu(wxContextMenuEvent& event);
void OnCallstackListChange(wxCommandEvent& event);
void OnCallersListChange(wxCommandEvent& event);
void OnCallsListChange(wxCommandEvent& event);
void OnCodeViewChange(wxCommandEvent &event);
void OnHostMessage(wxCommandEvent& event);
// Debugger functions
void SingleStep();
void StepOver();
void StepOut();
void ToggleBreakpoint();
void UpdateLists();
void UpdateCallstack();
void InitBitmaps();
CCodeView* codeview;
wxListBox* callstack;
wxListBox* symbols;
wxListBox* callers;
wxListBox* calls;
Common::Event sync_event;
wxAuiManager m_aui_manager;
wxAuiToolBar* m_aui_toolbar;
};