2015-05-23 22:55:12 -06:00
|
|
|
// Copyright 2010 Dolphin Emulator Project
|
2015-05-17 17:08:10 -06:00
|
|
|
// Licensed under GPLv2+
|
2013-04-17 21:09:55 -06:00
|
|
|
// Refer to the license.txt file included.
|
2010-11-17 19:21:26 -07:00
|
|
|
|
|
|
|
// ---------------------------------------------------------------------------------------------
|
|
|
|
// GC graphics pipeline
|
|
|
|
// ---------------------------------------------------------------------------------------------
|
2015-01-10 22:17:29 -07:00
|
|
|
// 3d commands are issued through the fifo. The GPU draws to the 2MB EFB.
|
2010-11-17 19:21:26 -07:00
|
|
|
// The efb can be copied back into ram in two forms: as textures or as XFB.
|
|
|
|
// The XFB is the region in RAM that the VI chip scans out to the television.
|
|
|
|
// So, after all rendering to EFB is done, the image is copied into one of two XFBs in RAM.
|
|
|
|
// Next frame, that one is scanned out and the other one gets the copy. = double buffering.
|
|
|
|
// ---------------------------------------------------------------------------------------------
|
|
|
|
|
2014-02-10 11:54:46 -07:00
|
|
|
#pragma once
|
2010-11-17 19:21:26 -07:00
|
|
|
|
2018-01-21 03:22:45 -07:00
|
|
|
#include <array>
|
2016-10-07 19:11:37 -06:00
|
|
|
#include <condition_variable>
|
2015-12-20 19:49:49 -07:00
|
|
|
#include <memory>
|
2015-05-26 15:23:43 -06:00
|
|
|
#include <mutex>
|
2010-11-17 19:21:26 -07:00
|
|
|
#include <string>
|
2016-10-07 19:11:37 -06:00
|
|
|
#include <thread>
|
2017-01-23 11:33:26 -07:00
|
|
|
#include <tuple>
|
2016-01-17 14:54:31 -07:00
|
|
|
#include <vector>
|
2010-11-17 19:21:26 -07:00
|
|
|
|
2016-01-17 14:54:31 -07:00
|
|
|
#include "Common/CommonTypes.h"
|
2015-06-18 19:28:40 -06:00
|
|
|
#include "Common/Event.h"
|
2016-01-17 14:54:31 -07:00
|
|
|
#include "Common/Flag.h"
|
2014-02-17 03:18:15 -07:00
|
|
|
#include "Common/MathUtil.h"
|
2016-10-07 12:31:51 -06:00
|
|
|
#include "VideoCommon/AVIDump.h"
|
2018-02-25 00:56:09 -07:00
|
|
|
#include "VideoCommon/AsyncShaderCompiler.h"
|
2014-02-17 03:18:15 -07:00
|
|
|
#include "VideoCommon/BPMemory.h"
|
2014-07-13 05:04:25 -06:00
|
|
|
#include "VideoCommon/FPSCounter.h"
|
2017-04-29 09:00:45 -06:00
|
|
|
#include "VideoCommon/RenderState.h"
|
2014-02-17 03:18:15 -07:00
|
|
|
#include "VideoCommon/VideoCommon.h"
|
|
|
|
|
2018-01-21 03:22:45 -07:00
|
|
|
class AbstractFramebuffer;
|
2017-09-08 03:42:56 -06:00
|
|
|
class AbstractPipeline;
|
|
|
|
class AbstractShader;
|
2017-05-29 16:02:09 -06:00
|
|
|
class AbstractTexture;
|
2017-10-21 08:49:40 -06:00
|
|
|
class AbstractStagingTexture;
|
2014-07-29 10:52:34 -06:00
|
|
|
class PostProcessingShaderImplementation;
|
2017-09-30 00:25:36 -06:00
|
|
|
struct TextureConfig;
|
2017-09-08 03:42:56 -06:00
|
|
|
struct ComputePipelineConfig;
|
|
|
|
struct AbstractPipelineConfig;
|
|
|
|
enum class ShaderStage;
|
2017-01-23 09:20:20 -07:00
|
|
|
enum class EFBAccessType;
|
2017-10-21 08:49:40 -06:00
|
|
|
enum class StagingTextureType;
|
2014-07-29 10:52:34 -06:00
|
|
|
|
2015-05-01 10:58:11 -06:00
|
|
|
struct EfbPokeData
|
|
|
|
{
|
2016-06-24 02:43:46 -06:00
|
|
|
u16 x, y;
|
|
|
|
u32 data;
|
2015-05-01 10:58:11 -06:00
|
|
|
};
|
|
|
|
|
2010-11-17 19:21:26 -07:00
|
|
|
// TODO: Move these out of here.
|
|
|
|
extern int frameCount;
|
2016-10-15 04:36:11 -06:00
|
|
|
extern int OSDChoice;
|
2010-11-17 19:21:26 -07:00
|
|
|
|
|
|
|
// Renderer really isn't a very good name for this class - it's more like "Misc".
|
|
|
|
// The long term goal is to get rid of this class and replace it with others that make
|
|
|
|
// more sense.
|
|
|
|
class Renderer
|
|
|
|
{
|
|
|
|
public:
|
2017-03-03 23:40:08 -07:00
|
|
|
Renderer(int backbuffer_width, int backbuffer_height);
|
2016-06-24 02:43:46 -06:00
|
|
|
virtual ~Renderer();
|
|
|
|
|
2018-01-21 03:22:45 -07:00
|
|
|
using ClearColor = std::array<float, 4>;
|
|
|
|
|
2016-06-24 02:43:46 -06:00
|
|
|
enum PixelPerfQuery
|
|
|
|
{
|
|
|
|
PP_ZCOMP_INPUT_ZCOMPLOC,
|
|
|
|
PP_ZCOMP_OUTPUT_ZCOMPLOC,
|
|
|
|
PP_ZCOMP_INPUT,
|
|
|
|
PP_ZCOMP_OUTPUT,
|
|
|
|
PP_BLEND_INPUT,
|
|
|
|
PP_EFB_COPY_CLOCKS
|
|
|
|
};
|
|
|
|
|
2017-09-08 03:42:56 -06:00
|
|
|
virtual void SetPipeline(const AbstractPipeline* pipeline) {}
|
2018-01-21 05:12:32 -07:00
|
|
|
virtual void SetScissorRect(const MathUtil::Rectangle<int>& rc) {}
|
2018-01-21 06:13:25 -07:00
|
|
|
virtual void SetTexture(u32 index, const AbstractTexture* texture) {}
|
2017-09-09 02:30:15 -06:00
|
|
|
virtual void SetSamplerState(u32 index, const SamplerState& state) {}
|
2018-01-21 06:13:25 -07:00
|
|
|
virtual void UnbindTexture(const AbstractTexture* texture) {}
|
2016-06-24 02:43:46 -06:00
|
|
|
virtual void SetInterlacingMode() {}
|
2018-01-21 05:04:15 -07:00
|
|
|
virtual void SetViewport(float x, float y, float width, float height, float near_depth,
|
|
|
|
float far_depth)
|
|
|
|
{
|
|
|
|
}
|
2016-11-08 17:07:56 -07:00
|
|
|
virtual void SetFullscreen(bool enable_fullscreen) {}
|
2016-11-13 14:16:29 -07:00
|
|
|
virtual bool IsFullscreen() const { return false; }
|
2016-12-27 17:37:41 -07:00
|
|
|
virtual void ApplyState() {}
|
2016-06-24 02:43:46 -06:00
|
|
|
virtual void RestoreState() {}
|
|
|
|
virtual void ResetAPIState() {}
|
|
|
|
virtual void RestoreAPIState() {}
|
2017-09-30 00:25:36 -06:00
|
|
|
virtual std::unique_ptr<AbstractTexture> CreateTexture(const TextureConfig& config) = 0;
|
2017-10-21 08:49:40 -06:00
|
|
|
virtual std::unique_ptr<AbstractStagingTexture>
|
|
|
|
CreateStagingTexture(StagingTextureType type, const TextureConfig& config) = 0;
|
2018-01-21 03:22:45 -07:00
|
|
|
virtual std::unique_ptr<AbstractFramebuffer>
|
|
|
|
CreateFramebuffer(const AbstractTexture* color_attachment,
|
|
|
|
const AbstractTexture* depth_attachment) = 0;
|
|
|
|
|
|
|
|
// Framebuffer operations.
|
|
|
|
virtual void SetFramebuffer(const AbstractFramebuffer* framebuffer) {}
|
|
|
|
virtual void SetAndDiscardFramebuffer(const AbstractFramebuffer* framebuffer) {}
|
|
|
|
virtual void SetAndClearFramebuffer(const AbstractFramebuffer* framebuffer,
|
|
|
|
const ClearColor& color_value = {}, float depth_value = 0.0f)
|
|
|
|
{
|
|
|
|
}
|
2017-09-30 00:25:36 -06:00
|
|
|
|
2017-09-08 03:42:56 -06:00
|
|
|
// Shader modules/objects.
|
|
|
|
virtual std::unique_ptr<AbstractShader>
|
|
|
|
CreateShaderFromSource(ShaderStage stage, const char* source, size_t length) = 0;
|
|
|
|
virtual std::unique_ptr<AbstractShader>
|
|
|
|
CreateShaderFromBinary(ShaderStage stage, const void* data, size_t length) = 0;
|
|
|
|
virtual std::unique_ptr<AbstractPipeline>
|
|
|
|
CreatePipeline(const AbstractPipelineConfig& config) = 0;
|
|
|
|
|
2018-01-21 03:22:45 -07:00
|
|
|
const AbstractFramebuffer* GetCurrentFramebuffer() const { return m_current_framebuffer; }
|
|
|
|
u32 GetCurrentFramebufferWidth() const { return m_current_framebuffer_width; }
|
|
|
|
u32 GetCurrentFramebufferHeight() const { return m_current_framebuffer_height; }
|
2017-07-03 08:32:02 -06:00
|
|
|
// Ideal internal resolution - multiple of the native EFB resolution
|
2017-04-08 17:40:04 -06:00
|
|
|
int GetTargetWidth() const { return m_target_width; }
|
|
|
|
int GetTargetHeight() const { return m_target_height; }
|
2016-06-24 02:43:46 -06:00
|
|
|
// Display resolution
|
2017-04-08 17:40:04 -06:00
|
|
|
int GetBackbufferWidth() const { return m_backbuffer_width; }
|
|
|
|
int GetBackbufferHeight() const { return m_backbuffer_height; }
|
2017-03-03 23:39:50 -07:00
|
|
|
void SetWindowSize(int width, int height);
|
2016-06-24 02:43:46 -06:00
|
|
|
|
|
|
|
// EFB coordinate conversion functions
|
|
|
|
|
|
|
|
// Use this to convert a whole native EFB rect to backbuffer coordinates
|
|
|
|
virtual TargetRectangle ConvertEFBRectangle(const EFBRectangle& rc) = 0;
|
|
|
|
|
2017-04-08 17:40:04 -06:00
|
|
|
const TargetRectangle& GetTargetRectangle() const { return m_target_rectangle; }
|
2017-03-02 18:51:31 -07:00
|
|
|
float CalculateDrawAspectRatio() const;
|
2017-11-22 23:53:44 -07:00
|
|
|
bool IsHeadless() const;
|
2017-03-02 18:51:31 -07:00
|
|
|
|
2017-04-08 17:40:04 -06:00
|
|
|
std::tuple<float, float> ScaleToDisplayAspectRatio(int width, int height) const;
|
2017-03-03 23:39:50 -07:00
|
|
|
void UpdateDrawRectangle();
|
2016-06-24 02:43:46 -06:00
|
|
|
|
|
|
|
// Use this to convert a single target rectangle to two stereo rectangles
|
2017-04-09 13:05:24 -06:00
|
|
|
std::tuple<TargetRectangle, TargetRectangle>
|
|
|
|
ConvertStereoRectangle(const TargetRectangle& rc) const;
|
2016-06-24 02:43:46 -06:00
|
|
|
|
2017-11-03 09:04:46 -06:00
|
|
|
unsigned int GetEFBScale() const;
|
|
|
|
|
2016-06-24 02:43:46 -06:00
|
|
|
// Use this to upscale native EFB coordinates to IDEAL internal resolution
|
2017-04-08 17:40:04 -06:00
|
|
|
int EFBToScaledX(int x) const;
|
|
|
|
int EFBToScaledY(int y) const;
|
2016-06-24 02:43:46 -06:00
|
|
|
|
|
|
|
// Floating point versions of the above - only use them if really necessary
|
2017-04-08 17:40:04 -06:00
|
|
|
float EFBToScaledXf(float x) const;
|
|
|
|
float EFBToScaledYf(float y) const;
|
|
|
|
|
2016-06-24 02:43:46 -06:00
|
|
|
// Random utilities
|
2017-03-03 23:42:35 -07:00
|
|
|
void SaveScreenshot(const std::string& filename, bool wait_for_completion);
|
2017-03-03 23:39:50 -07:00
|
|
|
void DrawDebugText();
|
2016-06-24 02:43:46 -06:00
|
|
|
|
|
|
|
virtual void RenderText(const std::string& text, int left, int top, u32 color) = 0;
|
|
|
|
|
|
|
|
virtual void ClearScreen(const EFBRectangle& rc, bool colorEnable, bool alphaEnable, bool zEnable,
|
|
|
|
u32 color, u32 z) = 0;
|
|
|
|
virtual void ReinterpretPixelData(unsigned int convtype) = 0;
|
2017-03-03 23:39:50 -07:00
|
|
|
void RenderToXFB(u32 xfbAddr, const EFBRectangle& sourceRc, u32 fbStride, u32 fbHeight,
|
|
|
|
float Gamma = 1.0f);
|
2016-06-24 02:43:46 -06:00
|
|
|
|
|
|
|
virtual u32 AccessEFB(EFBAccessType type, u32 x, u32 y, u32 poke_data) = 0;
|
|
|
|
virtual void PokeEFB(EFBAccessType type, const EfbPokeData* points, size_t num_points) = 0;
|
|
|
|
|
|
|
|
virtual u16 BBoxRead(int index) = 0;
|
|
|
|
virtual void BBoxWrite(int index, u16 value) = 0;
|
|
|
|
|
|
|
|
// Finish up the current frame, print some stats
|
2017-10-01 10:19:29 -06:00
|
|
|
void Swap(u32 xfbAddr, u32 fbWidth, u32 fbStride, u32 fbHeight, const EFBRectangle& rc,
|
|
|
|
u64 ticks);
|
|
|
|
virtual void SwapImpl(AbstractTexture* texture, const EFBRectangle& rc, u64 ticks,
|
|
|
|
float Gamma = 1.0f) = 0;
|
2016-06-24 02:43:46 -06:00
|
|
|
|
2017-04-08 17:40:04 -06:00
|
|
|
PEControl::PixelFormat GetPrevPixelFormat() const { return m_prev_efb_format; }
|
2017-03-03 23:42:21 -07:00
|
|
|
void StorePixelFormat(PEControl::PixelFormat new_format) { m_prev_efb_format = new_format; }
|
2017-04-08 17:40:04 -06:00
|
|
|
PostProcessingShaderImplementation* GetPostProcessor() const { return m_post_processor.get(); }
|
2016-06-24 02:43:46 -06:00
|
|
|
// Final surface changing
|
2016-08-13 06:08:53 -06:00
|
|
|
// This is called when the surface is resized (WX) or the window changes (Android).
|
2018-01-25 23:23:24 -07:00
|
|
|
void ChangeSurface(void* new_surface_handle);
|
|
|
|
void ResizeSurface(int new_width, int new_height);
|
2017-02-24 07:16:28 -07:00
|
|
|
bool UseVertexDepthRange() const;
|
|
|
|
|
2018-02-25 00:56:09 -07:00
|
|
|
virtual std::unique_ptr<VideoCommon::AsyncShaderCompiler> CreateAsyncShaderCompiler();
|
|
|
|
|
2018-01-25 22:09:07 -07:00
|
|
|
virtual void Shutdown();
|
2017-09-13 22:46:30 -06:00
|
|
|
|
2017-09-08 03:42:56 -06:00
|
|
|
// Drawing utility shaders.
|
|
|
|
virtual void DrawUtilityPipeline(const void* uniforms, u32 uniforms_size, const void* vertices,
|
|
|
|
u32 vertex_stride, u32 num_vertices)
|
|
|
|
{
|
|
|
|
}
|
|
|
|
virtual void DispatchComputeShader(const AbstractShader* shader, const void* uniforms,
|
|
|
|
u32 uniforms_size, u32 groups_x, u32 groups_y, u32 groups_z)
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
2010-11-17 19:21:26 -07:00
|
|
|
protected:
|
2017-04-09 12:38:43 -06:00
|
|
|
std::tuple<int, int> CalculateTargetScale(int x, int y) const;
|
2016-11-10 06:31:44 -07:00
|
|
|
bool CalculateTargetSize();
|
2010-11-17 19:21:26 -07:00
|
|
|
|
2017-07-20 01:10:02 -06:00
|
|
|
bool CheckForHostConfigChanges();
|
|
|
|
|
2017-03-03 23:39:50 -07:00
|
|
|
void CheckFifoRecording();
|
|
|
|
void RecordVideoMemory();
|
2011-03-26 20:55:08 -06:00
|
|
|
|
2018-01-21 03:22:45 -07:00
|
|
|
// TODO: Remove the width/height parameters once we make the EFB an abstract framebuffer.
|
|
|
|
const AbstractFramebuffer* m_current_framebuffer = nullptr;
|
|
|
|
u32 m_current_framebuffer_width = 1;
|
|
|
|
u32 m_current_framebuffer_height = 1;
|
|
|
|
|
2017-03-03 23:42:21 -07:00
|
|
|
Common::Flag m_screenshot_request;
|
2017-03-03 23:42:35 -07:00
|
|
|
Common::Event m_screenshot_completed;
|
2017-03-03 23:42:21 -07:00
|
|
|
std::mutex m_screenshot_lock;
|
|
|
|
std::string m_screenshot_name;
|
2017-03-03 15:36:51 -07:00
|
|
|
bool m_aspect_wide = false;
|
2011-09-08 09:09:24 -06:00
|
|
|
|
2016-06-24 02:43:46 -06:00
|
|
|
// The framebuffer size
|
2017-03-03 23:42:21 -07:00
|
|
|
int m_target_width = 0;
|
|
|
|
int m_target_height = 0;
|
2010-11-17 19:21:26 -07:00
|
|
|
|
2018-01-25 23:23:24 -07:00
|
|
|
// Backbuffer (window) size and render area
|
2017-03-03 23:42:21 -07:00
|
|
|
int m_backbuffer_width = 0;
|
|
|
|
int m_backbuffer_height = 0;
|
2018-01-25 23:23:24 -07:00
|
|
|
int m_new_backbuffer_width = 0;
|
|
|
|
int m_new_backbuffer_height = 0;
|
2017-03-09 06:39:48 -07:00
|
|
|
TargetRectangle m_target_rectangle = {};
|
2010-12-27 14:56:20 -07:00
|
|
|
|
2016-06-24 02:43:46 -06:00
|
|
|
FPSCounter m_fps_counter;
|
2014-07-09 15:18:11 -06:00
|
|
|
|
2017-03-03 23:39:50 -07:00
|
|
|
std::unique_ptr<PostProcessingShaderImplementation> m_post_processor;
|
2014-07-29 10:47:56 -06:00
|
|
|
|
2017-11-22 23:53:44 -07:00
|
|
|
void* m_surface_handle = nullptr;
|
|
|
|
void* m_new_surface_handle = nullptr;
|
2018-01-25 23:23:24 -07:00
|
|
|
Common::Flag m_surface_changed;
|
|
|
|
Common::Flag m_surface_resized;
|
|
|
|
std::mutex m_swap_mutex;
|
2016-08-13 06:08:53 -06:00
|
|
|
|
2017-07-20 01:10:02 -06:00
|
|
|
u32 m_last_host_config_bits = 0;
|
2018-02-24 08:15:35 -07:00
|
|
|
u32 m_last_efb_multisamples = 1;
|
2017-07-20 01:10:02 -06:00
|
|
|
|
2010-12-27 14:56:20 -07:00
|
|
|
private:
|
2016-10-07 19:11:37 -06:00
|
|
|
void RunFrameDumps();
|
2017-08-28 23:24:25 -06:00
|
|
|
std::tuple<int, int> CalculateOutputDimensions(int width, int height);
|
2016-10-07 19:11:37 -06:00
|
|
|
|
2017-03-03 23:42:21 -07:00
|
|
|
PEControl::PixelFormat m_prev_efb_format = PEControl::INVALID_FMT;
|
2017-07-03 08:32:02 -06:00
|
|
|
unsigned int m_efb_scale = 1;
|
2016-10-07 13:39:23 -06:00
|
|
|
|
2017-03-03 23:42:31 -07:00
|
|
|
// These will be set on the first call to SetWindowSize.
|
|
|
|
int m_last_window_request_width = 0;
|
|
|
|
int m_last_window_request_height = 0;
|
|
|
|
|
2016-10-07 19:11:37 -06:00
|
|
|
// frame dumping
|
|
|
|
std::thread m_frame_dump_thread;
|
|
|
|
Common::Event m_frame_dump_start;
|
|
|
|
Common::Event m_frame_dump_done;
|
|
|
|
Common::Flag m_frame_dump_thread_running;
|
2016-11-18 05:57:08 -07:00
|
|
|
u32 m_frame_dump_image_counter = 0;
|
2016-10-07 19:11:37 -06:00
|
|
|
bool m_frame_dump_frame_running = false;
|
|
|
|
struct FrameDumpConfig
|
|
|
|
{
|
|
|
|
const u8* data;
|
|
|
|
int width;
|
|
|
|
int height;
|
|
|
|
int stride;
|
|
|
|
AVIDump::Frame state;
|
|
|
|
} m_frame_dump_config;
|
2016-11-18 05:57:08 -07:00
|
|
|
|
2017-11-19 00:33:53 -07:00
|
|
|
// Texture used for screenshot/frame dumping
|
|
|
|
std::unique_ptr<AbstractTexture> m_frame_dump_render_texture;
|
|
|
|
std::array<std::unique_ptr<AbstractStagingTexture>, 2> m_frame_dump_readback_textures;
|
|
|
|
AVIDump::Frame m_last_frame_state;
|
|
|
|
bool m_last_frame_exported = false;
|
|
|
|
|
|
|
|
// Tracking of XFB textures so we don't render duplicate frames.
|
2017-09-13 22:46:30 -06:00
|
|
|
AbstractTexture* m_last_xfb_texture = nullptr;
|
|
|
|
u64 m_last_xfb_id = std::numeric_limits<u64>::max();
|
|
|
|
u64 m_last_xfb_ticks = 0;
|
2017-09-28 23:31:08 -06:00
|
|
|
EFBRectangle m_last_xfb_region;
|
2017-05-30 22:44:03 -06:00
|
|
|
|
2017-08-12 18:51:33 -06:00
|
|
|
// Note: Only used for auto-ir
|
|
|
|
u32 m_last_xfb_width = MAX_XFB_WIDTH;
|
|
|
|
u32 m_last_xfb_height = MAX_XFB_HEIGHT;
|
|
|
|
|
2016-11-18 05:57:08 -07:00
|
|
|
// NOTE: The methods below are called on the framedumping thread.
|
|
|
|
bool StartFrameDumpToAVI(const FrameDumpConfig& config);
|
|
|
|
void DumpFrameToAVI(const FrameDumpConfig& config);
|
|
|
|
void StopFrameDumpToAVI();
|
|
|
|
std::string GetFrameDumpNextImageFileName() const;
|
|
|
|
bool StartFrameDumpToImage(const FrameDumpConfig& config);
|
|
|
|
void DumpFrameToImage(const FrameDumpConfig& config);
|
2018-01-25 22:09:07 -07:00
|
|
|
void ShutdownFrameDumping();
|
2017-05-30 22:44:03 -06:00
|
|
|
|
|
|
|
bool IsFrameDumping();
|
2017-11-19 00:33:53 -07:00
|
|
|
|
|
|
|
// Asynchronously encodes the current staging texture to the frame dump.
|
|
|
|
void DumpCurrentFrame();
|
|
|
|
|
|
|
|
// Fills the frame dump render texture with the current XFB texture.
|
|
|
|
void RenderFrameDump();
|
|
|
|
|
|
|
|
// Queues the current frame for readback, which will be written to AVI next frame.
|
|
|
|
void QueueFrameDumpReadback();
|
|
|
|
|
|
|
|
// Asynchronously encodes the specified pointer of frame data to the frame dump.
|
2017-05-30 22:44:03 -06:00
|
|
|
void DumpFrameData(const u8* data, int w, int h, int stride, const AVIDump::Frame& state);
|
2017-11-19 00:33:53 -07:00
|
|
|
|
|
|
|
// Ensures all rendered frames are queued for encoding.
|
|
|
|
void FlushFrameDump();
|
|
|
|
|
|
|
|
// Ensures all encoded frames have been written to the output file.
|
2017-05-30 22:44:03 -06:00
|
|
|
void FinishFrameData();
|
2010-11-17 19:21:26 -07:00
|
|
|
};
|
|
|
|
|
2015-12-20 19:49:49 -07:00
|
|
|
extern std::unique_ptr<Renderer> g_renderer;
|