2015-05-23 22:55:12 -06:00
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// Copyright 2008 Dolphin Emulator Project
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2021-07-04 19:22:19 -06:00
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// SPDX-License-Identifier: GPL-2.0-or-later
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2009-02-22 23:17:57 -07:00
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2014-02-10 11:54:46 -07:00
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#pragma once
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2009-02-22 23:17:57 -07:00
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2013-08-23 18:13:54 -06:00
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#include <functional>
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#include <memory>
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#include <string>
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#include <vector>
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2014-10-21 00:01:38 -06:00
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#include "Common/CommonTypes.h"
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2024-05-12 22:15:21 -06:00
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#include "VideoCommon/Assets/CustomTextureData.h"
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2013-08-23 17:41:17 -06:00
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namespace OSD
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{
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enum class MessageType
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{
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NetPlayPing,
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NetPlayBuffer,
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// This entry must be kept last so that persistent typed messages are
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// displayed before other messages
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Typeless,
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};
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namespace Color
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{
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constexpr u32 CYAN = 0xFF00FFFF;
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constexpr u32 GREEN = 0xFF00FF00;
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constexpr u32 RED = 0xFFFF0000;
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constexpr u32 YELLOW = 0xFFFFFF30;
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}; // namespace Color
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namespace Duration
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{
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constexpr u32 SHORT = 2000;
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constexpr u32 NORMAL = 5000;
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constexpr u32 VERY_LONG = 10000;
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}; // namespace Duration
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2015-01-01 11:23:34 -07:00
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// On-screen message display (colored yellow by default)
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void AddMessage(std::string message, u32 ms = Duration::SHORT, u32 argb = Color::YELLOW,
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const VideoCommon::CustomTextureData::ArraySlice::Level* icon = nullptr);
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void AddTypedMessage(MessageType type, std::string message, u32 ms = Duration::SHORT,
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u32 argb = Color::YELLOW,
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const VideoCommon::CustomTextureData::ArraySlice::Level* icon = nullptr);
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2019-07-28 20:46:08 -06:00
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// Draw the current messages on the screen. Only call once per frame.
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void DrawMessages();
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2011-02-01 21:40:27 -07:00
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void ClearMessages();
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2020-09-12 09:56:47 -06:00
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void SetObscuredPixelsLeft(int width);
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void SetObscuredPixelsTop(int height);
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2013-08-23 18:13:54 -06:00
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} // namespace OSD
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