2010-12-05 07:15:36 -07:00
|
|
|
// Copyright (C) 2003 Dolphin Project.
|
|
|
|
|
|
|
|
// This program is free software: you can redistribute it and/or modify
|
|
|
|
// it under the terms of the GNU General Public License as published by
|
|
|
|
// the Free Software Foundation, version 2.0.
|
|
|
|
|
|
|
|
// This program is distributed in the hope that it will be useful,
|
|
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
// GNU General Public License 2.0 for more details.
|
|
|
|
|
|
|
|
// A copy of the GPL 2.0 should have been included with the program.
|
|
|
|
// If not, see http://www.gnu.org/licenses/
|
|
|
|
|
|
|
|
// Official SVN repository and contact information can be found at
|
|
|
|
// http://code.google.com/p/dolphin-emu/
|
|
|
|
|
|
|
|
#ifndef _GFX_DEBUGGER_H_
|
|
|
|
#define _GFX_DEBUGGER_H_
|
|
|
|
|
|
|
|
class GFXDebuggerBase
|
|
|
|
{
|
|
|
|
public:
|
2011-01-29 18:58:54 -07:00
|
|
|
virtual ~GFXDebuggerBase() {}
|
|
|
|
|
2010-12-05 07:15:36 -07:00
|
|
|
// if paused, debugging functions can be enabled
|
|
|
|
virtual void OnPause() {};
|
|
|
|
virtual void OnContinue() {};
|
|
|
|
|
|
|
|
void DumpPixelShader(const char* path);
|
|
|
|
void DumpVertexShader(const char* path);
|
|
|
|
void DumpPixelShaderConstants(const char* path);
|
|
|
|
void DumpVertexShaderConstants(const char* path);
|
|
|
|
void DumpTextures(const char* path);
|
|
|
|
void DumpFrameBuffer(const char* path);
|
|
|
|
void DumpGeometry(const char* path);
|
|
|
|
void DumpVertexDecl(const char* path);
|
|
|
|
void DumpMatrices(const char* path);
|
|
|
|
void DumpStats(const char* path);
|
|
|
|
};
|
|
|
|
|
|
|
|
enum PauseEvent {
|
|
|
|
NOT_PAUSE = 0,
|
|
|
|
NEXT_FRAME = 1<<0,
|
|
|
|
NEXT_FLUSH = 1<<1,
|
|
|
|
|
|
|
|
NEXT_PIXEL_SHADER_CHANGE = 1<<2,
|
|
|
|
NEXT_VERTEX_SHADER_CHANGE = 1<<3,
|
|
|
|
NEXT_TEXTURE_CHANGE = 1<<4,
|
|
|
|
NEXT_NEW_TEXTURE = 1<<5,
|
|
|
|
|
|
|
|
NEXT_XFB_CMD = 1<<6, // TODO
|
|
|
|
NEXT_EFB_CMD = 1<<7, // TODO
|
|
|
|
|
|
|
|
NEXT_MATRIX_CMD = 1<<8, // TODO
|
|
|
|
NEXT_VERTEX_CMD = 1<<9, // TODO
|
|
|
|
NEXT_TEXTURE_CMD = 1<<10, // TODO
|
|
|
|
NEXT_LIGHT_CMD = 1<<11, // TODO
|
|
|
|
NEXT_FOG_CMD = 1<<12, // TODO
|
|
|
|
|
|
|
|
NEXT_SET_TLUT = 1<<13, // TODO
|
|
|
|
|
|
|
|
NEXT_ERROR = 1<<14, // TODO
|
|
|
|
};
|
|
|
|
|
|
|
|
extern GFXDebuggerBase *g_pdebugger;
|
|
|
|
extern volatile bool GFXDebuggerPauseFlag;
|
|
|
|
extern volatile PauseEvent GFXDebuggerToPauseAtNext;
|
|
|
|
extern volatile int GFXDebuggerEventToPauseCount;
|
|
|
|
void ContinueGFXDebugger();
|
|
|
|
void GFXDebuggerCheckAndPause(bool update);
|
|
|
|
void GFXDebuggerToPause(bool update);
|
|
|
|
void GFXDebuggerUpdateScreen();
|
|
|
|
|
|
|
|
#undef ENABLE_GFX_DEBUGGER
|
|
|
|
#if defined(_DEBUG) || defined(DEBUGFAST)
|
|
|
|
#define ENABLE_GFX_DEBUGGER
|
|
|
|
#endif
|
|
|
|
|
|
|
|
#ifdef ENABLE_GFX_DEBUGGER
|
|
|
|
#define GFX_DEBUGGER_PAUSE_AT(event,update) {if (((GFXDebuggerToPauseAtNext & event) && --GFXDebuggerEventToPauseCount<=0) || GFXDebuggerPauseFlag) GFXDebuggerToPause(update);}
|
|
|
|
#define GFX_DEBUGGER_PAUSE_LOG_AT(event,update,dumpfunc) {if (((GFXDebuggerToPauseAtNext & event) && --GFXDebuggerEventToPauseCount<=0) || GFXDebuggerPauseFlag) {{dumpfunc};GFXDebuggerToPause(update);}}
|
|
|
|
#define GFX_DEBUGGER_LOG_AT(event,dumpfunc) {if (( GFXDebuggerToPauseAtNext & event ) ) {{dumpfunc};}}
|
|
|
|
#else
|
|
|
|
// Disable debugging calls in Release build
|
|
|
|
#define GFX_DEBUGGER_PAUSE_AT(event,update)
|
|
|
|
#define GFX_DEBUGGER_PAUSE_LOG_AT(event,update,dumpfunc)
|
|
|
|
#define GFX_DEBUGGER_LOG_AT(event,dumpfunc)
|
2010-12-05 08:28:31 -07:00
|
|
|
#endif // ENABLE_GFX_DEBUGGER
|
2010-12-05 07:15:36 -07:00
|
|
|
|
|
|
|
|
|
|
|
#endif // _GFX_DEBUGGER_H_
|